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Posted

This roleplay is being hosted by myself and Superior Kunivas.

 

This is the sign-up thread (and yes, we are still accepting new players!), whereas the actual RP thread is here: http://kh13.com/forum/topic/93574-ashes-of-a-fallen-empire-rp/ .  Note: we are currently only accepting new players for the Seraphim Order or New Empire.

 

A year has passed since the fall of the Korbenic Empire.  A war had been waged between the empire and its rebels, promoted by surrounding territories free from the empire’s reign.  The late emperor, Korben, sought to create a world filled with law, rule, and justice, but at the cost of so many lives.  Those deemed inferior were slaughtered or experimented upon, and magic by birth was considered a curse rather than a blessing.  Elves and those possessing magic were raided and slaughtered, or brought into the imperial labs for experimentation.  The world had already been faltering, and it only plummeted further at the development of tanzynite: a chemical substance produced by imperial labs that had the power to sustain one’s life, augment their abilities or create them, or, in some cases of prolonged use, kill.  The dawn of the Korbenic Era was one filled with oppression, blood, and poverty; the world cried for this tyrant to reach his demise, a calling to which was answered.

 

Eclaire Tonnerre, ex-general of the Empire, organized and orchestrated the Order of Lux to battle the Korbenic Empire.  She was a brave warrior who fought for true peace and justice, wishing to recreate the government into a republic rather than an empire.  Unfortunately her army was weakened during the war, and traitors lived within her midst that she was not privy to.  Now she resides with a smaller group than before, her kingdom and order being taken over a rebellion follower, Yevgeni Malachite.  While the empire had indeed fallen, a new world power came to take its place.  Oryx, a god of power, seized the Korbenic Empire and sits upon what once was Korben’s throne, his rule hardly any better than that of the late empire.  The war, however, has left the world in ashes, a state worse than it had been before.  Langerdon, a city once flourished, now is trying to recover from the war that devastated them a year ago, though they are not succeeding well.

You may choose a character from either the New Empire or Yevgeni’s rebellion called The Seraphim Order.  There are many races available for you to choose from, though I request that no new divine deities are created to prevent power-creep from occurring.  Your world is a dying one filled with chaos after a devastating war, and, while technology was once at its prime in this futuristic era, very little of it is left in working order after the damage that had been done.

 

1: No Godmodding/Meta-Gaming.  This includes controlling another person’s character under ANY circumstances.

2: All KH13 RPing rules are in effect here.

3: There is no character limit, but I would request that you only take as many characters that you feel you can properly handle.

4: If any rules are broken, you will be given a warning.  Should you break them again, and under the same violation, you will be asked to leave the RP.

5: Feel free to contribute to the story. This is an RP, after all. : )  However, I would ask that you do not dominate the entire plot or massively change the direction in which all players are going without prior approval.  A good example of this would be to make a character use unearthly powers to just terrorize and distract all characters, making their initial goals impossible.  This is destructive behavior, and in doing so I will issue you a warning.  There’s a difference between contributing to a plot and dominating one.

6: Keep everything PG-13, including violence, romance, language, and all that good stuff.  This includes themes as well as explicit content.  If it’s something that you won’t see in a PG-13 movie because it’s considered inappropriate in content or visualization, don’t do it.

7: For non-human races, you can pick practically anything you please.  Be creative!  However, please be mindful of over-powered characters.  I’m no longer accepting any new divine deities, as we already have plenty.

8: You may choose from the tanzynite list provided should your character desire them.  However, you may request custom tanzynites be made via PM and I shall evaluate them.

9: Auto-hitting and mass slaughter are highly restricted here.  Auto-hitting is when your character lands a strike in combat without prior approval from the other player or RP host.  Mass slaughter cannot be done on a whim, only if asked for and we shall evaluate.
To ensure that you’ve read the rules, please state your favorite color below your character sheet.

10: For those of you who will be continuing with the same characters from Tainted Blood, please copy-paste your character sheet with a revised biography reflecting what happened over the past year, as well as their role in Tainted Blood.  I will be more lenient toward existing characters pertaining weapon limits, magic, et cetera, but any new characters must strictly abide by the rules.

To show that you've read the rules, please state your favorite color below your character sheet.

 

Tanzynite options (instigator):

 

Electro Bolt: "Feel like the Thunder God himself! Electro Bolt will let you fire off bolts of Electricity at will! Warning: Water and Lightning don't mix." With this chemical compound, you can fire Electricity/Lightning from your hands, be it in bursts, a constant stream or a simple jolt. Manifestation: Blue Energy courses through the users veins, along with Electricity coursing around the users body occasionally on its own or at the will of the user.

 

Satan's Touch: "Feel the heat! Satan's Touch will cause you to be able to wreathe whatever you want in Flames! Warning: Fire spreads." This chemical compound will allow you to light anything on fire with Fireballs, Flamethrowing, Fire Breath and allows you to heat anything you touch with your Body Heat. Manifestation: Severe burns on the user's body along with a visible, pulsing and glowing orange heat underneath the body of the user, Irises glow Orange too and Fire seems to be burning inside, ready to be unleashed.

 

Sting of Winter: "Feel the chill in your bones! Sting of Winter gives you Icy Powers to freeze your enemies! Multi-Purpose Capabilities Guaranteed." This chemical compound grants the ability to freeze your enemies, water and other objects. It can also be shaped into Armour and Icy Spikes can be extended from your hands to make yourself a Cryo-Weapon. Manifestation: Permafrost covers body, with the hands having Ice Burns along with small Icicles/Spikes protruding from the skin (Yes, they have blood in them) which can be extended. An Icy Mist emanates from the user and when Armoured and/or using the Icicles as weapons, more ice and burns cover the user.

 

Flash Flood: "Go with the flow! Flash Flood can wash away your enemies! Warning: Water's stronger than you may think." This chemical compound allows you to assail your enemies with Waves of Water to push them away, High-Pressure Jets to wear away at them, mildly telekinetically suspended in the air Bubbles filled with water that can either explode to shower opposition or encase opponents in it to drown them, wear down their limbs or be exploded out of them to weaken and surprise them. Manifestation: Water courses and drips down the users hands but it can be contained around the hands and manipulated for effect, mutations similar to suction cups and barnacles on an Octopus form on the hands and condensation emits from their body.

 

Cyclonic Rush: "Stand firm against the breeze! Cyclonic Rush will blow your enemies away! Warning: Wind does more than push." This chemical compound will let you blow away enemies with Gusts of Wind. It can also allow formation of Mini-Cyclones or Tornadoes to cause major damage. You can also breathe strong air currents from your mouth that can be sustained as long as you can exhale and all wind effects can cause Wind Erosion on a quickened scale, which is particularly painful to enemies. Manifestation: Wind currents circulate around users arms and hands while veins pulse with White Energy, clothing and hair is in a constant Windswept effect due to internal winds blowing.

 

Telekinesis: "Steel your mind! Telekinesis is as blunt as it gets, allowing you to pick up and throw objects with your mind!" This chemical compound allows you to use the Psychic Energy/Potential in your mind to use Psychokinesis/Telekinesis to levitate and throw objects at whim. However, it can also be used to assault the minds of Weak-Willed people, incapacitating them. You can also read minds, but to a limited extent. Manifestation: The force used is visible, but no other discernible effect is present externally on the user. Internally, brainwaves and MRI Readings are radically different from a normal brain.

 

Blinding Light: "Shine amongst the stars! Blinding Light gives you control over the Light to blind your enemies! Warning: It can also burn." This chemical compound allows you to control the Light Element of the Universe to blind, scorch or otherwise impede your enemies with what basically amounts to Pure Energy. Burning Beams can be fired straight from the hands when the power is charged up. Manifestation: Pure Energy courses through the users veins, pulsating at all times. The users hands are crackling with power while the scorching effects of the Light leave blackened burns on the some parts of the skin and visible cracks and tears in the arms produce light as the body attempts to contain it all within.

 

Smothering Darkness: "Cast your enemies into the Shadows! Smothering Darkness lets you control the Darkness and Shadows to assault your enemies! Warning: Power corrupts." This chemical compound allows you to control the Darkness Element of the Universe to smother, corrupt, hurt or otherwise make your opponent suffer with the Shadows themselves or the literal Darkness that resides in everything, including yourself. Shadow Orbs can be created and thrown to explode on impact when the power is charged up. Manifestation: Dark Purple Energy courses through the users veins, softly and slowly pulsating at all times. The users hands are swathed in Dark Mist while the corrupting effects darken the skin on the hands and arms and the skin is flaking off while Dark Tendrils are latching to the skin like parasites. Visible cracks and tears in the arms produce Darkness as the body attempts to contain it all within.

 

Pack-A-Punch: "Feel the power coursing through your muscles! Pack-A-Punch allows you to push boulders and punch walls! Warning: Don't strain yourself." This chemical compound increases your strength greatly, increasing Muscle Mass to 4x their normal mass, allowing for harder punches and kicks along with the ability to lift up heavy objects and even throw them. Manifestation: Bigger, evenly distributed muscles throughout the body, all veins are more pronounced and occasionally a green, glowing fluid flows through them.

 

Rocky Road: "Make the Earth tremble at your step! Rocky Road allows you to shake up the place and throw rocks! Warning: Rocks are hard." This chemical compound allows you to control the Earth Elements to shake the ground with Earthquakes, raise Rock Pillars, throw Rocks, split the ground open and toughen yourself up with Earthy Armour. Manifestation: Hands and forearms are entirely covered in a thick rock cover but still have full mobility, small stones form on the upper arm and the users voice becomes Earthy.

 

 

Tanzynite tonics:

 

Scamper Speed: This Tonic allows the user to run 2x faster than the average person, also allowing them to run for longer, but the user would be at risk of overheating like a Cheetah if they run for too long. Has no manifestation.

 

Chameleon: This Tonic allows the user to become invisible to the naked eye when they stand still for a period of time. It activates after 5 seconds of standing still. It cannot be used when moving. Manifestation is quite evident.

 

Tough Guy/Girl: This Tonic toughens the user up, allowing them to soak up a more damage than a normal person before weakening, dying etc. Has no manifestation.

 

Marksman: This Tonic increases the users Hand-Eye Co-ordination, allowing them to aim firearms better and more effectively. Has no manifestation.

 

Brains and Brains: This Tonic increases the users intelligence and their ability to tinker with things. Has no manifestation.

 

Houdini: This Tonic allows the user to teleport at will. Manifestation: Only appears when teleporting, all veins and irises turn red before the user disappears in a flurry of Rose Petals and Red Mist.

 

Enduring Bolt: This Tonic boosts the stamina of the user, allowing them to run longer, fight longer and exercise longer. Has no manifestation.

 

Night Piercer: This Tonic allows the user to see in the Dark of Night more effectively, works as organic Night Vision Goggles. Manifestation: Eyes glow Night Vision Green when active.

 

Animal Instinct: This Tonic allows the user to sense nearby organics, regardless of species unless they are Demons or Angels. Has no manifestation.

 

Gymnastic Expert: This Tonic grants the user enhanced flexibility and mobility, allowing them to move more fluidly, flip and slink into tight spaces. Has no manifestation.

 

Experimental Tanzynite (not for everyone--only one each available, and must receive prior approval before use):

 

 

Experimental Strength Compound - Codename "Venom": This Instigator-Class Chemical was in development by order of the Emperor himself as he wanted Super-Human enforcers with the strength to topple any opposition. It derives partially from the Pack-A-Punch Chemical in concept but strength would be increased to a far greater level than that chemical can offer and makes the subject far more bulky, but requires a Injector System/Harness mounted to the subject to keep the chemical flowing and in effect. It is also far more addictive than average compounds, with the withdrawal symptoms often being so severe that they result in death. Initial tests on human subjects often resulted in death, be it from Cardiac Arrest or their Hearts flat out exploding from the pressure and rush of bodily chemicals and the chemical itself. It was only after one Subject survived and subsequently broke out that they had enough results to make a stable compound. However, the escapee stole all research notes and all samples of the fluid, learned how to produce more and perfect it and has since sold it in the Black Market in the Criminal Underworld. Manifestation: Users are often Seven-Feet Tall, with large muscles, facial scarring, heavily pronounced veins and green glowing fluid frequently flowing through them. Behaviour is often far more aggressive but intelligence is not dampened.

 

Experimental Strength Compound - Codename "TN-1" (Taken by Scrap's planned character backstory.) : This Instigator-Class Chemical is currently in the testing phases under the eye of the man who escaped Venom Testing with the compound and is currently trying to improve it and remove its addictive qualities while at the same time creating a "Super-Venom". initial tests made have shown promise, a more permanent transformation of grotesque proportions, with subjects growing to 10 Feet in height, their muscles expanding massively and their strength great enough to blast through a platoon of enemies while shrugging off bullets. As it is in testing phases, there are problems. While the subject is bulletproof and insanely strong, they are not invincible as the full effect takes 10 minutes or more to take effect and usage damages the Memory Centres of the Brain, causing Memory Loss and Brain Damage. Intelligence is dampened as the user roars and is reduced to Hulk Speak and is very single minded, but usually makes up for it in brute strength and it does not require the Harness from Venom. Manifestation: Gargantuan Muscle Growth, greatly pronounced veins with the same green glowing fluid flowing, covered in a green and black mist, eyes glow white-green and temperament is greatly compromised.

 

Experimental DNA Bonding Compound - Demonic DNA - Codename: "Devil's Blood" (Taken by Mystics Apprentice.): In an attempt to harness the great power Elder Demons, or "Devils" as they are nicknamed, the Emperor captured an Elder Demon and took a sample of its DNA to his scientists to bond it to subjects in order to give his Guards more power, maybe even himself if successful. The bonding process was initially a disaster, Subjects being literally torn apart as the Devil Cells destroyed their Cells, making it impossible to create a Viable Life Form. However, in a last gambit, they attempted to create another cell to stabilize the Devil Cell into co-operating with the Subject's Cells and merging with them, called "GENOCELL". This artificial cell was mixed into the compound and injected into their last subjects, creating what they wanted, giving the Subjects the Powers, physiology and ability of the Elder Demons, slightly filtered down due to the Artificial Hybrid nature. Unfortunately, only one was left and they escaped due to an oversight that the Survivor has since corrected: GENOCELL was hastily made and thus was not perfected and eventually deteriorated, leaving many of them to be torn apart like the rest, while the survivor was able to fix the Artificial Cell and survive in the Criminal Underworld as a Super-Villain alongside many others, including the Venom Survivor. Manifestation: Demonic Wings, Talons, Demonic Energy crackles unstably and their power is but a shadow of a True Elder Demon. Their skin is scaly, red and their eyes completely yellow and glowing, small horns protrude from their head.

 

 

Character sheet:
Name:


Gender:


Age:


Side:

Race:


Appearance:


Weapon (limit of two):


Tanzynite tonics (limit of three):


Tanzynite Instigators (limit of three--experimental Tanzynite has a limitation of one, and only with prior approval):


Race abilities (nothing too great or powerful, please: basic enhancements preferable):

Magic (if any--I’m not providing any strict limitations, but please don’t have every possible magic available.  If I feel your choices are too strong I may ask you to reduce them):


Personality:


Backstory:

 

World map:

Posted Image

 

New Empire side:

Leader is Oryx (Male Ancient Demon God)

Yltriss Hyulli (Female Elf Tanzynite User)

Dex Marthur (Male Human host to Oryx)

Tiriel (immortal Female Fallen Archangel)

Zane (Male Zanzia)

Zack (Male Zanzia) (KIA)

Kinzoku (Female, Human? Metal Mage)

Isaac Farbenion (Male Human Tanzynite User)

Indy Caelum (Male Human Tanzynite User)

 

 

Rebellion (The Seraphim Order) side:

Leader is Yevgeni Malachite or Yev (Male Human/Angel Tanzynite user with Angelic Magic)

Vortludo Prince (Male Human Magical Artifact Wielder)

Cobica Quinn (Immortal Male Demon/Angel Hybrid)

Ava Peltiere (Female Human Tanzynite user)

Yagyu (Female Human Ninja Mage)

Jynn Venas (Male Human Mage)

Kaspar Ulrich (Male Human Mage/Necromancer)

 

Messiah (Eclaire's small group) side:

Leader is Eclaire Tonnerre (Female Human/Succubus Mage)

Ciriel (Female Fallen Angel Tanzynite user)

Ryonne Neyelmnik (Male Human Tanzynite user/Divine Swordsman)

Doctor Julius Verstand or The Doctor (Male Human Monstrumologist)

Mikhail Drak (Male Witcher)

Gabriel Stross or The mute or Omega (Male Human Mechanical lord)

Jeremy Tobias Hunter (Male Human/Angel)

Rika Hunter or Chrysalis (Female Human Experimental Tanzynite User/Divine Warrior)

Victoria du L'ete or the Goddess of Victory (Immortal Female Minor Goddess)

Sasha Valentine (Female Augmented Human)

Jadis Sorein (Male Elf Mage)

Maxis or Prime (Male? Tenno Ancient Ninja Warrior)

Fiora Tonnerre (Female Human Mage)

Ace (Male Human Razgriz Air Command Squadron)

Edge (Female Human Razgriz Air Command Squadron)

Bladedancer (Male Human Razgriz Air Command Squadron)

Reaper (Male Human Razgriz Air Command Squadron)

Allitt Caelum (Female Human Tanzynite User)

Zion de Wynter or Goddess of Light (immortal Female Goddess)

 

 

Criminal Underworld side:

Serves under Oryx (Male Ancient Demon God)

Cyler (Male Human Tanzynite User)

Die (Male Human Tanzynite user & Leader of the crow's eyes gang)

Scherp (Male Human Tanzynite user & member of the crow's eyes gang)

Lan (Male Human Tanzynite user & member of the crow's eyes gang)

Heksen (Male Human Tanzynite user & member of the crow's eyes gang)

Naja (Female Human Tanzynite user & member of the crow's eyes gang)

Kol (Female Human Tanzynite user & member of the crow's eyes gang)

Dark Heart (Female Zanzia 2nd Gen) 

Sahail (Female Human Gunslinger Mage)

 

Neutral side:

No Leader

Rufus Contralto or Captain (Male Human Mage)

Neena Mors (Female Elf Combat Mage)

Henry Hansees (Male Human Dread Lord or dreadnaught)

Arian Vondrin or the gust (Male Human & part of Orient Trading)

Nalia Gallagher (Female Human & part of Orient Trading)

Deuce Gallagher (Male Human & part of Orient Trading)

Garret Reuental or Grim (Male resurrected Human & part of Orient Trading)


Dorian Bittenfeld or Gray (Male Cursed Human & part of Orient Trading)

Johathan Heaton or ghost doctor (Male Human & part of Orient Trading)

Ariana Cabret (Female Human Experimental Tanzynite user)

Keyes (Male Tenno)

Rei or Blue Heart (Female Zanzia 1st Gen)

Edited by Mystics Apprentice

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    This is pretty much what happens when Henry joins in a fist fight.         Just found it awfully fitting and equally funny.

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Mainly I have a set number of objectives I have to fulfill to pull my insanity off.

 

You people just don't want that xD but no worries.

 

I thrive on making the impossible, possible.

 

*puts on sunglasses*

 

Like Kim Possible.

Edi5: Also give me time to post, so I may be able to do what I want. Have to go to work and stuff...friggin Powerball is so high it's causing me stress.

I thrive on making the impossible, possible.

 

*puts on sunglasses*

 

Like Kim Possible.

 

YYYYYYEEEEEEAAAAAAHHHHHH!

 

I'm all up for Atrias' assistance.  After witnessing some more of his writing-style beyond this RP I can vouch for his abilities.

 

As for the generals, here's some NPC profiles for them.

 

Name:
  Paul Lotus, the Aquamarine General, and Jasmine Lotus, the Cinnabar General.

Gender:
  Male, Male.

Age:
  36, 36.

Side:  Seraphim Order, formerly part of the Korbenic Empire.

Race:
  Elf twins.

Appearance:


 Posted Image  ...Nah, just kidding.  That ain't Paul.  Well, not this one.

 

 

Young, impetuous, undaunted, and by honor bound, Paul and Jasmine were born identical twins and shared proud expressions that matched their elfin faces--aquiline noses, thin brows, drawn lips, and pronounced cheekbones.  They each have a build of a middleweight kickboxing champion, colorful raiment to distinguish them from the crowd and from each other, and twin rapiers at their waists forged alongside one another by a master smith.  The major difference is that Paul has tanzynite overuse symptoms, octopus-like tentacles drooping from his calf and his forearm.  He hides these from other soldiers, but cannot hide anything from his brother Jasmine.

 

Weapon:  Rapier.


Tanzynite tonics:
  Paul -- Enduring Bolt, Gymnastic Expert.

Tanzynite Instigators:
  Paul -- Flash Flood.

Race abilities:  N/A.

Magic:
  Jasmine -- Water/Lunar Magic.

Personality:  Both brothers are too proud to hide and are undaunted by numbers.  They share a tight, almost psychic connection where when one feels pain, warmth, or joy the other can feel it as well.  Each one has a sense of duty to protect those underneath them, taking upon themselves actions they know will haunt their lesser officers and soldiers, especially when it comes to killing innocents.  They consoled each other when no one else would understand, but with the responsibilities of protection they were torn apart by distance and never by heart.


Backstory:  At the age of twenty-one they left their home in The Shivering Moors, adventuring the world for a while and afterwards enlisting with the army, thinking that what they did was honorable.  Jasmine kept his magic secret when asked by a recruiter upon Paul's request, but both were revolted by the horrors they saw and defected.  As time went on, they became rebels, gained ranks, and after time became generals of the Seraphim Order.  Paul was stationed in Hylvania while Jasmine was stationed in Kaipora.

 

Purple, King of Colours.

Edited by Vaude

How about next we get some characters who are weak to werewolves? Huh Scrap? After all, you've got two werewolf killers and a witcher with a silver sword. I have ONE werewolf I demand balance in the werewolf world@VaudeI certainly wouldn't mind having some allies for the defense of Hylvania. Makes my job easier.

you willing to take on some back up for your werewolf?

Okay I posted.

 

Carry on with your stuff, I'll post for Jeremy and Chrysalis later tonight.

Ohhhhh imperial ships down...good, taking the ships down activates the trap card...which I will post later :P

Huh . . . forget the generals, then.  It looks like everyone is heading there and my thoughts of duels are outmoded by 'mechs and capital ships.

Huh . . . forget the generals, then.  It looks like everyone is heading there and my thoughts of duels are outmoded by 'mechs and capital ships.

 

That seems to be the case of most RPs round here, you see Oath loves to bring mechs and battleships and ships to literally everything, specially kingdom hearts Rps.

 

So it ruins some good one on one duels, because its not a one on one duel if its a firetrucking mech fighting.

 

 

 

i'd love an awesome fair duel, but I firetrucking knew Oath would bring his battleships into this. so I brought mine, who only one remains...but the ships aren't there to just fight and die...hehe.

 

 

Good thing Kaipora will be taken over within the day, so there is not much they can do to help it, literally, the assault has begun, and the forces are kinda weakened when ambushed by three fronts.

Edited by Scrapmaster

Kaipora doesn't stand a chance, not with three imperials heading there.

 

But Hylvania will definitely be successfully defended.

 

@riku I would love some help. Were you thinking a character allied with the North, or a werewolf character?

 

Also, real talk. I was just diagnosed with a concussion. With that, I've been told to limit my computer usage. Theoretically, this won't slow down my posts, but I just wanted people to be aware that I'll be not as active as I was for a little bit.

That seems to be the case of most RPs round here, you see Oath loves to bring mechs and battleships and ships to literally everything, specially kingdom hearts Rps.

 

So it ruins some good one on one duels, because its not a one on one duel if its a firetrucking mech fighting.

 

 

 

i'd love an awesome fair duel, but I firetrucking knew Oath would bring his battleships into this. so I brought mine, who only one remains...but the ships aren't there to just fight and die...hehe.

 

 

Good thing Kaipora will be taken over within the day, so there is not much they can do to help it, literally, the assault has begun, and the forces are kinda weakened when ambushed by three fronts.

 

*snickers wildly*, how in the world can those kinds of things be incorporated into Kingdom Hearts?  Now that I think about it, there was Ansem's ship, but I guess all's fair in love and Keyblade Wars.  As for duels, hmm, I've got an idea.  An awful idea, but an idea nonetheless.  Scrap, care for an all-out PM duel with Henry versus my main girl Ychera?  I'll get destroyed, obliterated even, but it would with certainty help me greatly with fights in both PMs and my own writing.

 

Kaipora doesn't stand a chance, not with three imperials heading there.But Hylvania will definitely be successfully defended.@riku I would love some help. Were you thinking a character allied with the North, or a werewolf character?Also, real talk. I was just diagnosed with a concussion. With that, I've been told to limit my computer usage. Theoretically, this won't slow down my posts, but I just wanted people to be aware that I'll be not as active as I was for a little bit.

 

Regarding this real talk, hoo boy, concussions are no picnic, and I will wish and pray for a swift recovery for you.  What caused it, if I may ask?  Regardless, take good care of yourself in the meantime, Yuffie.

Kaipora doesn't stand a chance, not with three imperials heading there.But Hylvania will definitely be successfully defended.@riku I would love some help. Were you thinking a character allied with the North, or a werewolf character?Also, real talk. I was just diagnosed with a concussion. With that, I've been told to limit my computer usage. Theoretically, this won't slow down my posts, but I just wanted people to be aware that I'll be not as active as I was for a little bit.

Shit, you okay? :( You mind saying how it happened?

 

*snickers wildly*, how in the world can those kinds of things be incorporated into Kingdom Hearts?  Now that I think about it, there was Ansem's ship, but I guess all's fair in love and Keyblade Wars.  As for duels, hmm, I've got an idea.  An awful idea, but an idea nonetheless.  Scrap, care for an all-out PM duel with Henry versus my main girl Ychera?  I'll get destroyed, obliterated even, but it would with certainty help me greatly with fights in both PMs and my own writing.

 

 

Regarding this real talk, hoo boy, concussions are no picnic, and I will wish and pray for a swift recovery for you.  What caused it, if I may ask?  Regardless, take good care of yourself in the meantime, Yuffie.

You have seen the Dragon-Mecha of Nothingness Xemnas used right? Or basically anything mechanical in KH being Super-High-Tech? xD And yeah, Ansem's Ship. :P

 

I don't think Metal Gears, Spaceships and shit would be stretching it in KH, let alone here, but I can sympathise with the lamentation of Duels being moved to the side for now.

Shit, you okay? :( You mind saying how it happened?

 

You have seen the Dragon-Mecha of Nothingness Xemnas used right? Or basically anything mechanical in KH being Super-High-Tech? xD And yeah, Ansem's Ship. :P

 

I don't think Metal Gears, Spaceships and shit would be stretching it in KH, let alone here, but I can sympathise with the lamentation of Duels being moved to the side for now.

 

Hmm . . . y'know, I forgot about those things!  I've only once played the first game (like, up to the first boss because I refuse to do anything but Proud Mode on my first go), but I learned a lot through friends, reading fics, and watching playthroughs.  I really should get back into that, though.

  • Author

Oh, heh, right.  Yes, I intended them to be for the Seraphim Order, though I forgot that there were two rebel factions.  =P  I'm really glad that you like the idea, and you would be correct that they would be boss battles.  Hmm, well, sort of like mini-bosses in the long scheme of things because they do not have much plot going for them except put on a show before they die.  I'm not good at large battles, sadly, elsewise I would adore playing a greater defence to the town, but Yuffie seems to have that covered.  Instead, maybe the two would be lashing out separately for a while until they meet, then afterwards they will collide with the New Empire elites.

 

So here's what I'm thinking:  the sieges of Hylvania and/or Kaipora* continues on one or two more posts so that more ruckus is caused by both factions, and the battle to the death between four generals in two one-on-ones.  The twin garrisoning generals are probably too honourable for their own good, neglecting the fact that both sides can take shots at each other amidst the duels.  Unlike Zane (or Zack; I forget who) who has the ability to phase through objects and the opposite as well as Isaac who has Marksman, Nightpiercer, Rocky Road, and guns, they will have aggressive, flashy water abilities (one has magic, one has tanzynite) that would make them a little easy to target.

 

Of course, this is all speculation, and I am open to ideas from any and all.

 

* = I did not see that Isaac was heading to Kaipora until the post was nearly done, so problems might arise with my plan here.  I'll think about this for later after I finish up with a few things.

If you'd like i could fill in some large scale battle details.

I'm liking this idea so far.  Truth be told, combat within an RP is not my strong point, and setting things up in an interesting way may not work in my favor.  So how about this: I'm setting Vaude and Atrias in charge of creating the rebellion forces for Kaipora and Hylvania.  If you guys wouldn't mind shooting me either a message or posting your final verdict here I'd love to skim it and initial approval.  So far I really like the concepts that you've come up with, Vaude, and I think this will give life to the combat of the RP, which it really deserves.  Sabre has some great things going for Messiah as well which will stir up some interesting conflict (which I thank you much for, Sabre, by the way), and that, coupled with all plans that others issued out I think this could look like a very realistic war.

 

Concerning Kaipora: I will admit that I think it would fall very quickly, considering we have some of the strongest imperial troops heading that way.  Hylvania does have Zane and his army, yes, but it is still smaller in comparison.  Some battles for each would make things interesting, I'd think, but to be honest I'm going to put Vaude and Atrias in charge of this area.  Let's go with what you guys think would be best here, and let me know what you come up with later.  Thank you very much for the suggestion, Vaude, and thank you Atrias for the offer to aid!

 

YYYYYYEEEEEEAAAAAAHHHHHH!

 

I'm all up for Atrias' assistance.  After witnessing some more of his writing-style beyond this RP I can vouch for his abilities.

 

As for the generals, here's some NPC profiles for them.

 

Name:
  Paul Lotus, the Aquamarine General, and Jasmine Lotus, the Cinnabar General.

Gender:
  Male, Male.

Age:
  36, 36.

Side:  Seraphim Order, formerly part of the Korbenic Empire.

Race:
  Elf twins.

Appearance:


 Posted Image  ...Nah, just kidding.  That ain't Paul.  Well, not this one.

 

 

Young, impetuous, undaunted, and by honor bound, Paul and Jasmine were born identical twins and shared proud expressions that matched their elfin faces--aquiline noses, thin brows, drawn lips, and pronounced cheekbones.  They each have a build of a middleweight kickboxing champion, colorful raiment to distinguish them from the crowd and from each other, and twin rapiers at their waists forged alongside one another by a master smith.  The major difference is that Paul has tanzynite overuse symptoms, octopus-like tentacles drooping from his calf and his forearm.  He hides these from other soldiers, but cannot hide anything from his brother Jasmine.

 

Weapon:  Rapier.


Tanzynite tonics:
  Paul -- Enduring Bolt, Gymnastic Expert.

Tanzynite Instigators:
  Paul -- Flash Flood.

Race abilities:  N/A.

Magic:
  Jasmine -- Water/Lunar Magic.

Personality:  Both brothers are too proud to hide and are undaunted by numbers.  They share a tight, almost psychic connection where when one feels pain, warmth, or joy the other can feel it as well.  Each one has a sense of duty to protect those underneath them, taking upon themselves actions they know will haunt their lesser officers and soldiers, especially when it comes to killing innocents.  They consoled each other when no one else would understand, but with the responsibilities of protection they were torn apart by distance and never by heart.


Backstory:  At the age of twenty-one they left their home in The Shivering Moors, adventuring the world for a while and afterwards enlisting with the army, thinking that what they did was honorable.  Jasmine kept his magic secret when asked by a recruiter upon Paul's request, but both were revolted by the horrors they saw and defected.  As time went on, they became rebels, gained ranks, and after time became generals of the Seraphim Order.  Paul was stationed in Hylvania while Jasmine was stationed in Kaipora.

 

Purple, King of Colours.

Accepted!  Do you see these characters potentially playing roles after the battle, out of curiosity?  I'm trying to decide whether to add them to the character roster or not. : P

 

Okay I posted.

 

Carry on with your stuff, I'll post for Jeremy and Chrysalis later tonight.

Aye, aye!  By the way, did you see Chrysalis on page 16? :D  I couldn't decide whether I should've added embellishments to the bodice of the dress or not, but hopefully it's decent.

 

Also, real talk. I was just diagnosed with a concussion. With that, I've been told to limit my computer usage. Theoretically, this won't slow down my posts, but I just wanted people to be aware that I'll be not as active as I was for a little bit.

Oh dear, that's terrible to hear.  Please take care of yourself first and let this RP come much later, okay?  I completely understand, and if you need to take a break from posting please let me know and we'll work something out. : )  Here's hoping that you start improving and recovering from the concussion soon.

Edited by Mystics Apprentice

Hmm . . . y'know, I forgot about those things!  I've only once played the first game (like, up to the first boss because I refuse to do anything but Proud Mode on my first go), but I learned a lot through friends, reading fics, and watching playthroughs.  I really should get back into that, though.

 

If the battleships were gummy ships fine, but, I mean REAL battle/warships. the GIANT ones. Its ridiculously military-ish for a Kingdom hearts, where everything looks....kinda colorful most of the time.

 

But thats me, im not saying they ain't awesome, cuz they are...but yeah.

 

 

 

And Sure, i'd be down for a duel with this Ychera.

 

 

I got three "Main" characters, Henry (Dreadnaught with elements and void as of the original Rp), Tolan (Finished RP but he is a bloodborne hunter, and very powerful one at that), and Drax (Aura master, whoi can disable magic)

 

I'd be down for a duel, thats for sure. Do Explain who is Ychera, im interested :)

 

 

 

 

And Yuffie, take care of yourself. don't push it.

Edited by Scrapmaster

I'm liking this idea so far.  Truth be told, combat within an RP is not my strong point, and setting things up in an interesting way may not work in my favor.  So how about this: I'm setting Vaude and Atrias in charge of creating the rebellion forces for Kaipora and Hylvania.  If you guys wouldn't mind shooting me either a message or posting your final verdict here I'd love to skim it and initial approval.  So far I really like the concepts that you've come up with, Vaude, and I think this will give life to the combat of the RP, which it really deserves.  Sabre has some great things going for Messiah as well which will stir up some interesting conflict (which I thank you much for, Sabre, by the way), and that, coupled with all plans that others issued out I think this could look like a very realistic war.

 

Concerning Kaipora: I will admit that I think it would fall very quickly, considering we have some of the strongest imperial troops heading that way.  Hylvania does have Zane and his army, yes, but it is still smaller in comparison.  Some battles for each would make things interesting, I'd think, but to be honest I'm going to put Vaude and Atrias in charge of this area.  Let's go with what you guys think would be best here, and let me know what you come up with later.  Thank you very much for the suggestion, Vaude, and thank you Atrias for the offer to aid!

 

Accepted!  Do you see these characters potentially playing roles after the battle, out of curiosity?  I'm trying to decide whether to add them to the character roster or not. : P

 

Aye, aye!  By the way, did you see Chrysalis on page 16? :D  I couldn't decide whether I should've added embellishments to the bodice of the dress or not, but hopefully it's decent.

 

Oh dear, that's terrible to hear.  Please take care of yourself first and let this RP come much later, okay?  I completely understand, and if you need to take a break from posting please let me know and we'll work something out. : )  Here's hoping that you start improving and recovering from the concussion soon.

 

Oh, sure, that sounds pretty good in my boat regarding the creation of rebellion forces!  Where one is good, two is better because we can make up for individual weak points.  I will be ready when you are, Atrias, though I apologise to everyone if in the upcoming two weeks I will be slow.  Life's a drag when it wants to be.

 

As for my twin general characters, I actually didn't think about continuing their roles after the battle, but maybe these NPCs can be PCs (assuming Fiora doesn't kill them).  How about leaving the character roster unaltered for now just in case one or both situationally die?

 

If the battleships were gummy ships fine, but, I mean REAL battle/warships. the GIANT ones. Its ridiculously military-ish for a Kingdom hearts, where everything looks....kinda colorful most of the time.

 

But thats me, im not saying they ain't awesome, cuz they are...but yeah.

 

 

 

And Sure, i'd be down for a duel with this Ychera.

 

 

I got three "Main" characters, Henry (Dreadnaught with elements and void as of the original Rp), Tolan (Finished RP but he is a bloodborne hunter, and very powerful one at that), and Drax (Aura master, whoi can disable magic)

 

I'd be down for a duel, thats for sure. Do Explain who is Ychera, im interested :)

 

 

 

 

And Yuffie, take care of yourself. don't push it.

 

I'm thinking about EVE Online frigates and cruisers right now, all pitted against Gummy ships, locked in a deadly dogfight above the planet.  Yikes.

 

And yay!  That's quite the roster of powerful-seeming characters, but I'm going to see if I can get the dimension-travelling Ychera out for this duel.

 

Summary spoiler for Ychera:

 

To summarise her is difficult when it comes to personality because she changed over the course of six years, but she maintains her original no-nonsense attitude, world-weary stare, and swiftness in calculations.  Her looks are scarred and calloused by years of battle abuse, revealing that she had borne much over her young life of twenty-five years.  Her chestnut hair is cut to neck height, and her body is heavily built with muscle from swinging a serviceable heavy weapon.

 

Her favoured weapon is a long-handled scythe that is fully metal, and abilities range from electric manipulation, magnetic manipulation (a form of electric manipulation), shatterpoint (Shatter from NS2's Glitz Pit) which increases penetration up to a level of three over a period of time, and tangible energy (Shield from NS2's Glitz Pit) which sacrifices body mass for offensive and defensive properties.  The electric and magnetic manipulation is done through waving and weaving her hands, more archaic than serviceable, but it has its uses.  Gathered energy can be burned into the skin into runes, stored for later use, and it can definitely confuse an enemy.

 

She has an ability that can ensure failure or victory where she turns to her halfblood nature (being half human and half Egii, a savage race with elemental traits) after having her blood spilt.  Fibrous hairs extend from her skin and gather and release electricity upon an instinctive level.  Early on she had thoughtless rampages from going feral because of this animalistic nature of hers, but she tamed this over the course of two years of on-and-off struggle.

 

Edit:  I forgot about this earlier, but she also has a second blood circulation system, one which pumps what I call quintessence.  It is essentially raw energy that can be converted into elemental power, and she can make full use of it when combined with tangible energy.

 

She has little remembrance of her family, but she has a younger half-sister that roams after her named Alia, vengeful because of the loss of status of her father after the family discovered his relations with a human and blaming Ychera because she can no longer blame Ychera's dead mother.  They had a few disastrous encounters, but Ychera tries her best to disappear into anonymity instead of making up with Alia.  She realised from the start that there can be no forgiveness between the two.  After years of participating in the Glitz Pit and three more years adventuring a multi-dimensional universe, she settled down at a quaint little hotel with a quaint little man who loved her, that is if you call adventuring together through fire, hail, and blood monsters six months a year settling down.

 

Like you, I too had three main characters:  Ychera, Rufus, and Spud, each having a single elemental ability and varicose skills.  The RP never did get finished, but it was a great experience with great folks.  Too bad the site's artistry is now like the shallow end of the pool in comparison to the ocean it once was.

 

Edited by Vaude

*snickers slightly because the story is dumb* I was high-jumping, and one particular jump I managed to bring my knee very hard into my face, causing my nose to begin bleeding. I'm pretty sure that is the origin for my concussion, though I also banged my head really hard on the car door Saturday evening when getting in. So it may be that as well, who knows.

Kaipora doesn't stand a chance, not with three imperials heading there.But Hylvania will definitely be successfully defended.@riku I would love some help. Were you thinking a character allied with the North, or a werewolf character?Also, real talk. I was just diagnosed with a concussion. With that, I've been told to limit my computer usage. Theoretically, this won't slow down my posts, but I just wanted people to be aware that I'll be not as active as I was for a little bit.

1st: holy crap, you okay? Completely understand, and please take it easy.2nd: definitely allied with the North, possibly a werewolf. I'm juggling with several different character ideas for North character. If I do a werewolf character, it will either be a Stark (if that's alright with you) or something more like Bigby Wolf from Fables/The Wolf Among Us (a werewolf from the other direction). Also toying with an adaptation of a Wolfbrother from Wheel of Time or a Kitsune.

Oh, sure, that sounds pretty good in my boat regarding the creation of rebellion forces!  Where one is good, two is better because we can make up for individual weak points.  I will be ready when you are, Atrias, though I apologise to everyone if in the upcoming two weeks I will be slow.  Life's a drag when it wants to be.

 

As for my twin general characters, I actually didn't think about continuing their roles after the battle, but maybe these NPCs can be PCs (assuming Fiora doesn't kill them).  How about leaving the character roster unaltered for now just in case one or both situationally die?

 

 

I'm thinking about EVE Online frigates and cruisers right now, all pitted against Gummy ships, locked in a deadly dogfight above the planet.  Yikes.

 

And yay!  That's quite the roster of powerful-seeming characters, but I'm going to see if I can get the dimension-travelling Ychera out for this duel.

 

Summary spoiler for Ychera:

 

To summarise her is difficult when it comes to personality because she changed over the course of six years, but she maintains her original no-nonsense attitude, world-weary stare, and swiftness in calculations.  Her looks are scarred and calloused by years of battle abuse, revealing that she had borne much over her young life of twenty-five years.  Her chestnut hair is cut to neck height, and her body is heavily built with muscle from swinging a serviceable heavy weapon.

 

Her favoured weapon is a long-handled scythe that is fully metal, and abilities range from electric manipulation, magnetic manipulation (a form of electric manipulation), shatterpoint (Shatter from NS2's Glitz Pit) which increases penetration up to a level of three over a period of time, and tangible energy (Shield from NS2's Glitz Pit) which sacrifices body mass for offensive and defensive properties.  The electric and magnetic manipulation is done through waving and weaving her hands, more archaic than serviceable, but it has its uses.  Gathered energy can be burned into the skin into runes, stored for later use, and it can definitely confuse an enemy.

 

She has an ability that can ensure failure or victory where she turns to her halfblood nature (being half human and half Egii, a savage race with elemental traits) after having her blood spilt.  Fibrous hairs extend from her skin and gather and release electricity upon an instinctive level.  Early on she had thoughtless rampages from going feral because of this animalistic nature of hers, but she tamed this over the course of two years of on-and-off struggle.

 

Edit:  I forgot about this earlier, but she also has a second blood circulation system, one which pumps what I call quintessence.  It is essentially raw energy that can be converted into elemental power, and she can make full use of it when combined with tangible energy.

 

She has little remembrance of her family, but she has a younger half-sister that roams after her named Alia, vengeful because of the loss of status of her father after the family discovered his relations with a human and blaming Ychera because she can no longer blame Ychera's dead mother.  They had a few disastrous encounters, but Ychera tries her best to disappear into anonymity instead of making up with Alia.  She realised from the start that there can be no forgiveness between the two.  After years of participating in the Glitz Pit and three more years adventuring a multi-dimensional universe, she settled down at a quaint little hotel with a quaint little man who loved her, that is if you call adventuring together through fire, hail, and blood monsters six months a year settling down.

 

Like you, I too had three main characters:  Ychera, Rufus, and Spud, each having a single elemental ability and varicose skills.  The RP never did get finished, but it was a great experience with great folks.  Too bad the site's artistry is now like the shallow end of the pool in comparison to the ocean it once was.

 

 

Nice!

 

Well...Full power Tolan would be able to absorb the blood spilt from her, and fuse it with his own, giving him a temporary boost much like yours, any blood related abilities, he can take for a time by absorbing the blood of the target.

 

THat would be interesting.

 

But a Henry vs Ychera fight would be badass, im totally up for it.

 

 

 

I wonder if Tolan and Mary will be confused as vampires by others in the...xD

Edited by Scrapmaster

1.)

 

Hello, GUMMI DREADNOUGHT? The Nobody Dreadnought level in KH2? The Heartless Pirate Ship? The dozens of large warships all over the Nobody Dreadought?

 

I know what I'm doing >.>

 

2.) Duels aren't gone :/ you can have them. I tend to focus on the big stuff, not ruining duels -.-

 

3.) Kaipora will have Ryonne heading there, as well as, hopefully, Neena and Henry, heading their way while Kusanagi keeps the hive ships busy.

 

Don't count the Rebellion out just yet.

Hm. Just noticed I forgot to put Tolan and Mary's themes in their sheets. Oh well. Will add them later.

Edited by Scrapmaster

  • Author

1.)Hello, GUMMI DREADNOUGHT? The Nobody Dreadnought level in KH2? The Heartless Pirate Ship? The dozens of large warships all over the Nobody Dreadought?I know what I'm doing >.>2.) Duels aren't gone :/ you can have them. I tend to focus on the big stuff, not ruining duels -.-3.) Kaipora will have Ryonne heading there, as well as, hopefully, Neena and Henry, heading their way while Kusanagi keeps the hive ships busy.Don't count the Rebellion out just yet.

Hmm . . . .  I just thought of something after reading your last post.  I'm not sure that Messiah could've necessarily caught wind of the attack on Kaipora.  It was a rather small meeting which commenced that even discussed the attack on Kaipora, and Isaac is choosing a very discreet strategy to infiltrate the city.  Either Messiah has *very* good intel and has internal spies, or the Empire has very loud soldiers.  Either way, I suppose it's possible.  I just find it really unlikely that Messiah learned of the potential attack unless there was an information leak, which I kind of doubt.

There is a way to rationalize it.

 

Who's the one person who isn't directly affiliated with the empire and was present at the meeting?

  • Author

There is a way to rationalize it.

 

Who's the one person who isn't directly affiliated with the empire and was present at the meeting?

. . . .

. . . . . . . .

NO!!!  Dorian, you traitor!!! :P

 

That's a fine idea; thank you.

Yea well if there are any plot holes like this I have a few well positioned greedy people who would gladly give info for profit.

There is a way to rationalize it.

 

Who's the one person who isn't directly affiliated with the empire and was present at the meeting?

 

We had a deal Dorian. Now you die...xD

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