Square Enix has shared new gameplay information for the upcoming Kingdom Hearts Missing-Link, with the game's Japanese-exclusive closed prototype test for iPhones having begun.
Our team's Ryuji has translated this article's information from the official Kingdom Hearts Dark Road Japanese Twitter account that's acting as a temporary news avenue for the upcoming mobile title.
Firstly, the following passage discusses the GPS and Pad control styles:
QuoteIn Kingdom Hearts Missing Link, there are two ways to control your player: GPS Mode and Pad Mode.
In GPS mode, your character moves as you walk around and change your GPS position. You can obtain AP from battles and you can also enable "Hands-Free Mode", where battles are automatic.
In Pad mode, your character moves by using a pad on your screen. In this mode, AP is required for battles and obtaining treasure chests.
Secondly, the content scheduled for the closed beta so far has been listed below:
QuoteToday's Content
- Obtain Jewels from Present Quests.
- Craft lots of LV 20 Pieces.
- 1/13 7:00~ Take your smartphone with you and go on an adventure!
- 1/14 7:00~ Area Boss Quests will appear!
- 1/17 7:00~ Raid Boss Quests will appear!
New Kingdom Hearts Missing-Link screenshots are viewable via our gallery below:
Our team's Ryuji has translated these images as well:
Lastly, it's worth emphasizing that this beta period will last until January 18th, 2023, and information for the foreseeable future will be announced via the Kingdom Hearts Dark Road Japanese Twitter account.
In case you missed it, check out the latest artwork for the title and the mysterious symbol shared in a tweet.
UPDATE 1/13/2023: Square Enix has shared four new screenshots and gameplay information:
Quote"There are Area Enemies and Area Bosses that "rule" certain parts of the world. Defeating an area boss will liberate it, and you can teleport to the coordinates where the boss was for a discounted AP price!"
Today's Notes:
- Clear the required quest to unlock Area Bosses.
- Try teleporting to an Area Boss.
Our team's Ryuji has translated the images, viewable below:
UPDATE 1/14/2023: New gameplay information has been released revealing the two Keyblade types; Close-Combat, and Ranged.
Our team's Ryuji has translated the following the information:
QuoteThere are two types of Keyblades: Close Combat and Ranged.
Close Combat-type Keyblades allow for stronger attacks but possess a higher risk as they require you to get close to the enemy. Ranged Keyblades, on the other hand, will enable you to chip away at an enemy's health from afar safely.
Today's Content:
- Experiment with the Vol. 2 Reinforcement Codes.
- Give the "Reinforcement Code" quest a try.
You can view the new screenshot released alongside this information via our gallery below, as well as an edited version with English text:
UPDATE 1/15/2023: Character customization was highlighted in a new tweet and screenshot, translated below via our team's Ryuji:
QuoteIn the Fitting Room, you can customize your avatar's appearance! Change up your clothes, coloration, accessories, and more! Look forward to the detailed avatar maker when the game officially releases!
Today's Content:
- Try changing up your look!
- Try purchasing new clothes/accessories from the Shop.
UPDATE 1/16/2023: Raid Battles and the Matching Feature were highlighted in a new tweet, translated below:
QuoteIn Raid Battles, multiple players can challenge the same enemy simultaneously! Take advantage of the teleportation feature and participate in taking down these formidable foes! You can also call in reinforcements via the Matching feature.
Today's Content:
- Unlock the Raid Battle mechanic by clearing the required quests!
- Participate as a "Reinforcement" by matching up with other players!
You can view new screenshots via our gallery below, as well as translated versions below that:
UPDATE 1/18/2023: The prototype test has ended, and the official Twitter account shared the following message from Nomura:
QuoteThank you for participating in the prototype test. [Regarding development progress], we have implemented 70% of all the features, 50% of the UI, and 0% of the main storyline.
Including the fact that we haven't implemented the storyline, I would say development is, overall, about 50% complete.
Our staff will continue to work hard on developing Missing Link.
I hope that Android users like myself have the opportunity to try it out soon. - Nomura
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