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Arya Stark

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Everything posted by Arya Stark

  1. lmao I was talking manga. I don't need to wait for your nonsense seasons. Where did season 1 end off? I'm curious.
  2. Shokugeki no Soma is sooooo good.
  3. But the difference is that WoR isn't a part of the actual episode.... If you weren't an active RWBY fan that sought out new content each week, you'd have no idea they existed, nor gain access to the information within them.
  4. The World of Remnant was interesting but not necessary. That last bit about one going offline and the whole system going dark though was very intriguing, and is definitely foreshadowing what will happen, considering the fact that Cinder's hacked into the system.
  5. Merry Christmas!!!
  6. What about the non magical or non rad members?
  7. Ryonne -- Messiah The Swordsman turned around to look at Maxis. He resisted lashing out at the... thing. "What is your business merc?" Ryonne said coldly. He did not wait for an answer, and began to clean up the dummy, tossing each piece into a trash bin. Ryonne did not like Maxis for several reasons. For one thing, he was a mercenary, and one that would do anything for coin, unlike Mikhail, who had some sense of morality. For another, he was mysterious, with none of them having any real idea who he was or where he came from, aside from the fact that he had formerly acted with the Empire. And finally, he was powerful. Very very strong. Maxis could easily take out all of them, aside from Eclaire, given the right circumstances. Those three together... They spelled bad news. Vortludo -- The Seraphim Order Vortludo took the banana bread graciously, and after a quick bite of the delightful treat, answered his girlfriend. "You have missed the true point of our work Ava." He began. He performed a grand waving gesture over the village before speaking again. "It matters not if this world will collapse or not. All things collapse. Even the sun will one day explode. What does matter, is what happens until then. I work to make this world as comfortable for all of us as we await the fall in peace." The Noble said, articulating his motivation with ease. "And what makes me smile is having you with me when we do this work." He concluded his thoughts, giving her a broad grin. "And yes, we must return now. I hear rumors that Yevgeni has news for us all." Kinzoku & Die and Naja of the Crow's Eyes -- New Empire Die stood up quickly, Naja following the motion. The Crow nodded to the messenger. "Excellent. Come Naja, we'd best not delay this meeting further." He said, moving forward, his cane and shoes clacking against the ground in a rhythmic fashion. His partner followed aside, not making a sound when walking as usual. She whispered into Die's ear. "He hasn't given us an order for a little while, what do you think he is planning?" "I don't know what he thinks... That is what I am most weary of about him." Die replied, as they moved into the room. They sat on the far side of the table, sitting next to each other as usual. Kinzoku skipped into the room right after them, having taken the time to reform her little figure back into an ingot and float it into her bag. She sat next to Isaac, and waved to everybody around the table. "Now then, it appears we are all here. Shall we get started?" Die said with a wave to the map across the table. Neena -- Tanzynite Crusade Neena grimaced when Henry made his offer of helping with dinner. "I'll pass, thanks. Last time you did that we didn't get the smell out of the apartment for a week." She commented. The Assassin was exaggerating of course. Kind of what she did. She continued working for a moment, sliding the meat into the pan. "What'd you find out about the Seraphim Order?" She asked, very curious what kind of intel her "partner" had found. "I assume it's another rebellion, considering the Order of Lux kind of went bye bye?" There had been no rebellion activity here in Langerdon since Oryx's rise, and though there had been rumors of some things, there was nothing substantial.
  8. Acta nodded reluctantly to her mother, then began walking home with her brother. She thought the trip was going to be awkwardly silent, but soon enough, she heard the words that confirmed everything she wanted from Eraqus. She flashed him a broad grin, and nodded. "Got it." The Daughter of Aqua said affirmatively. "It's nice to meet you Azriel and Kurai!" Ember said excitedly with a nod. She quickly took up Fiona's offer, and took a seat next to the Villiers kid. She glanced between Fiona and Kurai, her eyes widening in surprise. "Wait, there's no hugs on the Forgotten Isle?! Man, it was worse there than I could have ever imagined!" The Ninja commented, her tone indicating that she was completely sincere. Somrene got up from his own seat, making sure to take both of the ice creams that they had. As he moved past Kurai, his eyes also widened, but for a rather different reason. He set down Ember's icy treat before speaking up again. "Rock incident? Did something happen on the pier?" Somrene asked them.
  9. I'd LOVE Tomb Raider GOTY It's really cool that your doing this BTW
  10. I should probably do that huh? Alright, tomorrow
  11. Hello all So, as you may or may not know (I'm pretty sure you all do though) NeverBetter has departed. He was kind of a big deal if you didn't notice... And I've gone through so many character departures throughout the duration of this it hurts. So... I've decided to close this project. It was fun, trust me, I loved every second of it. I loved it to the point of trying again. I have created a new thread of it on a different site, RPNation. If you are interested in joining this reboot, please come check it out, I would love love LOVE to have you. But if not... Then it's been great. For real, this project has been my first success, and it was so much fun. I've had a blast, and I appreciate you all for trying it out and sticking around through the years. For those interested, here's the link to the new thread. https://www.rpnation.com/threads/the-amnesia-games.178495/
  12. Ryonne -- Messiah Another piece of the dummy fell to the ground with a thump. Half a moment later, another. And another. Soon, the hard floor of the gym was littered with cloth and hay stuffing. Ryonne slammed his blade back into his scabbard, and exhaled. Good. He could dismantle a man in a breath. That would not be enough. No, now he must strain to reach two in a breath. Then three. It would never be enough. Not having a goal to reach for causes stagnation. And that is certainly something he could not permit. He glanced at his left wrist, around which an emerald pendant had been wrapped. His neck was too thick for the necklace to fit comfortably, so this was the next best thing. The Swordsman had to keep working, could not let him slip into grief and depression. Not while things still had to be done. The Doctor -- Messiah The Doctor hummed lightly, scratching down some notes on philosophy as he sat on his hard cot. Now, he generally found philosophy to be a fool's study... Why think about life when you could just go ahead and live it? But this was a special occasion. After all, it is incredibly difficult to do research and experiments while locked in a cell. And so, philosophy was the day's work. No databases or materials needed for it. Just a pen, a notebook, and a bright mind. Maybe at some point these Messiah people would go ahead and let him completely free... It wasn't like he was some Imperial General or Korben. No, he had no loyalty to the simpleton. Just his work. Cobica -- The Seraphim Order The Half-Breed was now leading the Rebellion. That was certainly not something he had ever intended to do. He joined this thing on a whim, a moment's joy. Life had become a bit boring, so why not get involved in a war, especially on the underdog's side. But here he was now, leading it. A figurehead of strength. Cobica got out of bed and stretched. Soon as Oryx was dead, he was out of here. Maybe take a sailing trip. A break from people. But for now, he should do what he had said he would. Vortludo -- The Seraphim Order "Ah, it is quite alright! I need only your gratitude to be happy." Vortludo said, bowing graciously to all the townspeople who had gathered to see him and the few other Seraphim off. It was true. He was always happy to help, and considering the damages Rhasolvich had suffered during the war, it was only right that he do as much as he could. "Now now, I must be going! The war has not yet ended my friends! No, 'tis only the beginning!" The Noble said, waving to all the villagers. Kinzoku & Die and Naja of the Crow's Eyes -- The New Empire Kinzoku created a small figure of a duck out of steel and made it walk across the table. It was rather amusing, which was good because the wait before a meeting was always rather boring. Naja leaned over to Die, who sat next to her. "What is with her?" The Panther whispered to her leader, referring to their "coworker". "She's so... Carefree." "Some people find solace in chaos and conflict." Die answered softly. "Besides, we've met far more than our fair share of similar people. Like Scherp." The Crow countered. Naja shook her head. "But Scherp does take his job seriously, he just keeps up an air of humor to help us all stay sane. She..." Naja glanced back to Kinzoku. "She's like a child." The Remainder of the Crow's Eyes -- The Criminal Underworld Ba-bump. Ba-bump. Ba-bump. "Would you stop?" Heksen growled. Scherp caught the ball he had been tossing against the wall. "Well man, gotta do something. Life's boring working under Oryx, and Die's in a stupid meeting." Scherp commented, sounding grouchy. "You want to go back to being shot at every other day?" Lan interrupted softly. Kol laughed a bit as she brushed her thick locks. "Exactly. I must agree with Lan, having an actual job does have some perks." She said. Scherp shook his head. "No amount of luxury replaces the thrill of a firefight or round of poker." The Eagle said. "Suit yourself." Kol said, continuing to do her hair. But... If she was being honest with herself, she agreed with Scherp. The Minx enjoyed the luxury of a stable income, but she missed the excitement of the job more. Cyler -- The Criminal Underworld Hmmmmmm. Langerdon had changed since he'd last been here. Long gone were the pleasant marketplace or children playing in the streets. Well, those didn't actually exist. They were just myths. But even the myths were gone. This was a time of riots. Of crime. Of chaos. Even Korben had been able to keep some kind of control... But not Oryx. No, the Demon King was just happy to rule. In any case, Cyler was happy. After all, chaos generates conflict. And conflict draws strength. And strength can be stolen. Neena -- The Tanzynite Crusade Neena dropped a bag of food on the table. The apartment was small, and pretty shitty. But it worked. "Henry! Where the hell are you!" She yelled. "I'm making dinner." She cried, beginning to unpack the groceries. Even food was becoming rare, despite the fact that this city was a huge, commercial metropolis. She had had to murder a Tanzynite infused gang for these supplies. What she wanted to do was get out of here but... This was best. She could do her work here. And eventually... Help free the city itself too. Oryx's rule was even worse than Korben's. The only good thing that had come out of this was the fact that Tanzynite production had practically stopped.
  13. Name:
 Kinzoku, the Metal Mage Gender:
 Female Age:
 16? Side: New Empire Race:
 Human? Appearance:
 Weapon: None 
Tanzynite tonics:
 None Tanzynite Instigators:
 None Race abilities: None Magic:
 Metal Magic: An advanced magic that grants the wielder manipulation of metals. This manipulation is generally used as a telekinetic movement, as well as reshaping anything metal. She does not have to touch these metals in order to enact her spells, nor does she have to chant any incantations at this point in her training. Metal that belongs to her is more easily bent to her control, requiring little concentration to bend and throw. Metals that do not have an owner are a bit more difficult, things like metal furniture or walls belong to this category. Metal that belongs to other people is most difficult, requiring much concentration, meaning metal weapons like swords and shields are still quite effective. However bullets fall into the second category once fired. She keeps a large bag of assorted magical metal ingots with her at all times so she is never without a weapon. Some examples of these magical materials is Medicinium, a metal with gradual healing properties if applied to a wound, Resium, a metal that is impervious to energy attacks such as flames or electricity, and Lucil, a metal that generates light. Nothing too powerful, at most a metal that can cause burns with its natural heat. Personality: A very happy-go-lucky girl, characterized by her childishness and easygoing temperament. She's slow to anger, quick to forgive, and overall charismatic and friendly. A real nice person. Were she a normal girl, in a normal world, she'd be a popular child in high school, her beauty and kindness bewitching all those around her. But what lies behind that smile... 
Backstory: A mage who volunteered for service soon after Oryx's rise. Her whereabouts beforehand are unknown, she quickly changes the subject whenever it comes up. But her power was nothing to sneeze at, and so she was accepted into this new regime. She quickly fell into the inner circle of this government despite her seemingly good nature simply due to her strength, toppling demons twice her size and outmatching veteran military generals with ease. Kinzoku's real motives are unknown, but she is very loyal to her job, carrying out missions like an eager to please puppy. It's... unsettling really, to see such a girl, so bright and cheerful, taking out high profile targets and obliterating towns as if she were going to the mall. But, overall, she is a strong ally for the Empire, and has done much for them since her enlistment. Still purple Actually right now it's green
  14. That's exactly what I was thinking about... I'll make a new empire character, but the Seraphim Order needs more After all, right now it's only me and Mystic in it
  15. You are a piece of shit. Like for absolute real, a piece of shiiiiit.
  16. I was intending them to be put up for general access as Experimental Tanzynites if that's alright
  17. Edits are complete. As for my new Experimental Tanzynites... Hell Lord: A hybrid Tanzynite created by combining the effects of Satan's Touch, Rocky Road, and Smothering Darkness, and increasing them. It is expensive to make, and consistently takes a toll on the user's mental state, slowly, very very slowly driving the wielder insane. It's a long road, but that makes it all the more punishing for the victim. It is also different from the Instigators it traces it's origins back to in the fact that it requires only one dose opposed to constant refreshment. Storm Lord: Very similar to the previous one, but using Electro Bolt, Cyclonic Rush, and Flash Flood. However, opposed to the mental consequence, once the wielder is dosed, they are on a ticking clock. They will continually become more and more powerful and in tune with their abilities, becoming one with the storm. But as they do so, their life force drifts away, losing their individuality and physical strength. It is only a matter of time before the wielder fades away completely, perishing in the human sense of the word. Monster's Blood: Using a similar process to the Devil's and Angel's Blood, taking the DNA from some monster corpses. It gives the wielder sharp claws on their fingers and toes, as well as fangs. These claws and fangs are poisoned with deadly venom. The wielder can also spit highly potent acid, known to be capable of dissolving metal. Finally, the wielder has incredible tissue regeneration (think Wolverine... Actually I realize just now I've created Wolverine with the claws and stuff). However, every time the wielder regenerates from a deadly wound, they run a risk (about 20%) of losing all sense of self (basically going berserk) for the next hour. After the fifth berserk... They are gone forever, eternally a bloodthirsty monster. Immortui: Gives the wielder incredible strength, speed, and durability, to the point of near invulnerability(but weak to magic). But... It makes the user braindead. Completely comatose. For all intents and purposes they have died. But... If their brain and related vital systems were replaced entirely by machines, with no trace of the former person, then it could function. That's all I have, feel free to use/approve any of them, or none of them. They were just some ideas I had and didn't want to go to waste.
  18. Hey Mystic, I was having the Doctor work on some new Tanzynites in game, and was originally going to give them to soldiers for use in the final confrontation. If you wanted more Experimwntal Tanzynites, I can tell you about them.
  19. Name: Cyler Age: 32 (formerly 28, spent extra time in pocket dimension with slowed time) Gender: Male Race: Human Side(Rebellion, Empire, Criminal Underworld): Criminal Underworld, has no gang or followers of his own. Is independent of Oryx Appearance: Power Status(Mage, Tanzynite User, Race Power e.g: Demonic Power if a Demon): Tanzynite User Magic(If a Mage, can be Elemental, Illusionary, Necromancy or Summoner based, Limit of 3 Specializations): Has mimicked minor illusionary magic, being able to change his appearance and the sound of his voice easily. Instigator Chemicals (If a Tanzynite User, can become one if Human and if not already one, Limit of 3.): Has mimicked Telekinesis, and Sting of Winter x2, Electro Bolt, and Pack-A-Punch Tonic Chemicals(Same as above. Limit of 3.): Has mimicked Tough Guy x2, Enduring Bolt, Marksman, Brains and Brains, Houdini Experimental Compound(If a permitted user, limit of 1. Can have 1 other Instigator and 2 Tonics.): Copycat (previously approved) when in intimate contact with a person who has abilities, in which intimate contact means acts like killing, long fights, and kisses as examples, they gain their abilities permanently. Side Effects may include psychotic behavior as it is unsure whether Cyler went insane because of the chemical or on his own. Due to the incredible strain tanzynite places on the user, he can actually only wield three different tanzynites at a time, though he has all of the ones mimicked on call. Race Power(If Non-Human): He mimicked from Shinobi natural telekinesis, bolstering his telekinetic ability to new heights. And he mimicked from Teka a rare power known as Demonic Suits: Able to manifest each at will, all of the suits give her a passive boost to dexterity, strength, speed, and durability. I'll work on getting pictures at some point... He also mimicked from Sandrew a power known as the Reigns. They come in three variations, Angelic Reign, Demonic Reign, and Grey Reign. Angelic Reign: A high boost to all special abilities, generally telekinesis and elemental manipulation for Cyler, but has a huge drain on his stamina. A green aura surrounds him as he uses it. Demonic Reign: A huge boost to physical damage, any kind of punches, kicks, weapon strikes, or projectile attacks have boosted damage. However, as he uses it, he takes actual physical damage and pain. A red aura surrounds him as he uses it. Grey Reign: A large boost to both special abilities and physical damage, however as he uses it his actual life force is drained away. A grey aura surrounds him as he uses it. Bio/History: A man who was born a prodigy. He excelled in school, incredibly intelligent. He he graduated college, he became a part of the Empire as a scientist, and worked on the biggest quest in science. Making Tanzynite more accessible. He continued his research, eventually developing his own chemical. In theory, it would do exactly as intended. With this Tanzynite alone, one could use multiple other Tanzynites. With no test subject, Cyler took it himself. He found himself feeling wonderfully powerful, incredibly powerful. But he could do nothing. He went to another Empire scientist, one that used the Telekinesis Tanzynite, and kissed her. And he felt the power of her surge into him. With her power, he made the final metamorphosis. He must become the most powerful on the planet, in the universe. An immortal god. And he would get respect however he must. So he cut her skull in half. Now he's on the run. He has since also murdered an illusion mage, and two other Tanzynite users. And he will not stop. Cyler also managed to murder the Demoness Tekanorojia, a powerful Empire official with a wide array of Demonic Suits at her disposal. He took her out when she was in a weakened state after a prolonged battle. Using these newfound abilities, he was also able to get a hold of an Order of Lux member, Slade, preceding the Order's invasion of Langerdon. By taking him out, he gained even more Tanzynite abilities as well as incredible skill with weaponry. Finally, he infiltrated the Palace himself while the Order of Lux was attacking, and took advantage of the chaos to slay Shinobi, another high ranking Imperial. He was able to steal her natural telekinesis, boosting that strength above that of the artificial telekinesis. He also gained her tanzynites as well. After this, he found a vulnerable support member who possessed an incredible ability. He murdered him, and stole the Reigns, abilities that can boost his strength beyond that of some of the most powerful foes around. However, they were incredibly difficult to control, even harming him physically and mentally. But, he spent the next year inside a pocket dimension of darkness, created by Tekanorojia's abilities, and managed to slow down time, giving him the time he needed to gain mastery of this strength. He has just recently emerged, and is not done killing yet. Personality: Manipulative and power-hungry, Cyler seeks out new abilities at every turn. He plans out his kills, his hunts, to every detail. And when things don't go as planned... well, he fortunately has enough power to take down any trouble he gets himself into. He only wants power, love and friendship mean nothing to him. However, Cyler is an oddly noble bloodthirsty killer. When he makes a promise, he keeps it. When he makes a deal, he does not break it unless the other participant broke it first. He is cruel and crude when it comes to his tactics, and if he wants a power, he will get it. Name: Vortludo Prince Age: 20 Gender: Male Race: Human Side(Rebellion, Empire, Criminal Underworld): The Seraphim Order Appearance: Weapon(s): His strength comes from the collection of magical artifacts that he wields as expertly as if he created them himself. -An enchanted rapier, unbreakable and sharp enough to slice through steel like butter. -A long dagger that grants him invisibility when he chooses to. -A pair of golden knuckles that inherently blow things back when he hits something with them. -An emerald necklace that lets him use wind to help his mobility -A red cloak that is unbreakable, unable to be pierced, and defuses magic on contact Power Status(Mage, Tanzynite User, Race Power e.g: Demonic Power if a Demon): Magical Artifact Wielder Magic(If a Mage, can be Elemental, Illusionary, Necromancy or Summoner based, Limit of 3 Specializations): None Instigator Chemicals (If a Tanzynite User, can become one if Human and if not already one, Limit of 3.): None Tonic Chemicals(Same as above. Limit of 3.): None Experimental Compound(If a permitted user, limit of 1. Can have 1 other Instigator and 2 Tonics.): None Race Power(If Non-Human): None Bio/History: A high ranking Empire official's son, Vortludo ran away from home a few years ago. He found that he had discovered everything he could about life as a noble. So he traveled the world, exploring ruins and getting the treasures of magic artifacts. And now he is returning to the Empire. He has joined the Rebellion, intent on figuring out what else life has in store for him. What he found was a true calling if there was no other. He wanted to assist the rebellion in overthrowing the cruel Korbenic Empire. He has an incredible sense of justice, and wanted to save these innocent civilians from the man he saw as a tyrant. Through the events of the Order of Lux's movements, he became very good friends with Yevgeni and Cobica, fighting with them as his primary comrades to complete his quest of overthrowing Korben. He also met a woman named Ava, who had once been under the service of the Empire, and now wished his help in freeing her brother. He worked together with her to free her brother from Imperial captivity, which they managed to do, but he was killed shortly thereafter. Since then he has enjoyed a very close relationship with Ava. After the destruction of the Empire, and Yevgeni taking the reigns of the crippled Order, Vortludo continued to stay with his friend, and has become a leading member of The Seraphim Order. However, he has been deceived by Yevgeni. His true friend and comrade has different intents and morals, and not wishing to lose Vortludo, has instead kept him in the dark. Vortludo remains with the Seraphim Order, believing that it is still the same rebellion that he once loved, but with a different name. Personality: Heroic, valiant, amicable. A friendly and charismatic man, with brilliant morals and intents. However, his naivete is definitely his biggest weakness. He is far too trusting for his own good, and it has gotten him into lots of trouble on plenty of occasions. Name: Neena Mors Age: 21 Gender: Female Race: Elf Side(Rebellion, Empire, Criminal Underworld): Neutral, currently aligned with survival aside Henry Appearance: Weapon(s): A black ninjato and bow. Has also gained the SPARTAN suit. The suit is empowered with state of the art ballistic armor, temporary life support systems, immune system and tissue regeneration enhancement, cloaking, thermal and night vision, enhanced speed and strength, and nano repair systems. It can also store excess adrenaline, which can then be used in tandem with her magic to strengthen a single magical attack every once in a while. It also has a serum, an expensive and advanced piece of technology, that grants her enhanced speed, strength, durability, and electric manipulation. Power Status(Mage, Tanzynite User, Race Power e.g: Demonic Power if a Demon): Combat Mage Magic(If a Mage, can be Elemental, Illusionary, Necromancy or Summoner based, Limit of 3 Specializations): Solid Summoner and Light/Dark Elemental, combined gives Neena the ability to create and manipulate Light and Dark either as a solid object or as a pure energy. Light is stronger as a construct, while dark is the stronger energy. She can also channel either light or dark through her veins to create two distinct transformations, Light Drive (light magic is stronger, strength/defense increased, speed decreased) and Dark Drive (dark magic is stronger, speed increased, stength/defense decreased) and appearance changes in either case. Second Soul: Using an incredibly rare artifact stolen from Vortludo, she unlocked her Second Soul, a rare ability for mages to accomplish. It effectively multiplies magical ability by 1.5, as well as magical stamina. Her drives increase the physical attribute that they increase more, and also lessen how weakened the other is. And finally, with Second Soul, she gains access to her ultimate form, Twilight Drive, which increases all of her attributes, as well as strengthens both light and dark magic. Instigator Chemicals (If a Tanzynite User, can become one if Human and if not already one, Limit of 3.): None Tonic Chemicals(Same as above. Limit of 3.): None Experimental Compound(If a permitted user, limit of 1. Can have 1 other Instigator and 2 Tonics.): None Race Power(If Non-Human): Magic (I don't think anything else is attributed to Elves) Bio/History: As a young elf girl, Neena was happy. Life was perfect, she had friends, family. A home. But all that changed when the Empire came. With their Tanzynite in tow, the Elf village was practically enslaved by the chemical. Now assimilated by the Empire, Neena grew to hate how her home and life had been destroyed. When her mother and father were killed by Empire police, that was the last straw. Neena ran away. In seclusion, she trained her body and spirit. She would become the strongest. Of course, since she was all by herself, their was no one to reason with. No one to correct her fury's course. And so, Neena blamed what she saw as the problem when she was young. Tanzynite. She would destroy all of the chemical, and eliminate all who used its blasphemic power. Her crusade was going very well for a while, but it was only a matter of time before she encountered Tanzynite opponents that were too strong for her to take on. So she went on to steal the SPARTAN suit, a highly advanced experimental project taken straight from Imperial Labs. She also took the Second Soul from Vortludo's collection that he kept in the Order of Lux's base. When the time came for the final infiltration of the Palace, she came in as well, to assist in the killing of the Tanzynite wielders of the combatants. However, when Oryx rose, it threw everything into chaos. Neena was forced to ally herself with a Tanzynite wielder known as Henry in order to survive in the chaotic and demonic Imperial territories. Personality: Full of fury, Neena is angry. She hates Tanzynite, and on sight will kill anyone who uses it. She is sarcastic and caustic, violent and crude. She has set her mind entirely on her goal, and will not stop until it is complete. She was thrown away her morals when it comes to dealing with Tanzynite, however she would never ever harm a non Tanzynite empowered civilian. Neena has good intentions, and perhaps, if someone talked to her over time she would realize the faults of her views. Yes, she was originally intended to gain these power boosts over the course of the RP, but since we skipped all of it, I decided to just insert them here. If need be, I can remove them again, and then take them back over the course of this RP. Name: Ryonne Neyelmnik Age: 20 Gender: Male Race: Human Side(Rebellion, Empire, Criminal Underworld): Messiah Appearance: Weapon(s): A katana with a rifle scabbard. He wields them in tandem, the scabbard held backhand in his right hand and the blade forehand in his left. Power Status(Mage, Tanzynite User, Race Power e.g: Demonic Power if a Demon): Tanzynite User/Divine Swordsman Magic(If a Mage, can be Elemental, Illusionary, Necromancy or Summoner based, Limit of 3 Specializations): None Instigator Chemicals (If a Tanzynite User, can become one if Human and if not already one, Limit of 3.): Blinding Light (used mainly in conjunction with his physical attacks) Now wields Cyclonic Rush and Flash Flood as well in memory of his fallen comrade. Tonic Chemicals(Same as above. Limit of 3.): Scamper Speed x3 (assuming it is an exponential increase, he can move 8 times the speed of a human.) Experimental Compound(If a permitted user, limit of 1. Can have 1 other Instigator and 2 Tonics.): None Race Power(If Non-Human): A power granted to the best swordsman in the world, he was able to activate it within him after the emotional trauma of Viridem's death, and then used it to destroy in a flying rage the Sahala Mech that ended her. It is known as Sword Aura. Sword Aura mainly functions as the ability to create solid swords of any shape or size out of the user's own life energy. The sword created varies in strength in correspondence with how many are created at once (the more created, the weaker the individual blade) and how close to defeat or death the wielder is (stronger the more so). These blades can also be embedded with elements, such as fire, light, or darkness. Bio/History: A young man who once thought of the Empire as pure and good. He aspired to join it's army, be a part of such a worthy cause. As such, he used Tanzynite to make himself stronger, but also trained himself, becoming nearly unmatched in skill. However, over time, it became more and more obvious to him what the Empire was really about. Numerous incidences and encounters with Empire officials changed his mind permanently. The Empire needed to fall. And he would help tip it over. Ryonne joined up with the Rebellion. Once he had made it there, he met a girl who became his partner. They worked as special agents for the Rebellion, and became very close. At one point, Ryonne swore to another comrade that he would propose to her as soon as the war was over, and everything was peaceful once more. But that day never came. When the time came for the final invasion, Ryonne and Viridem has been tasked with going through the main hangar and destroying as many vehicles and weapons as they could. What they could not anticipate was the appearance of the Sahala Mech, a hugely advanced mech that was nigh indestructible. It killed Viridem. Right in front of his eyes. And he was about to be destroyed too, but Sword Aura awakened within him, and with it, and in a rage, annihilated everything in that building. He escaped the Palace later with Eclaire, taking her body with him. He continues to work underneath the commander, but where he was formerly calm and collected, an anger and frustration have taken its place. He is also constantly at odds with an Imperial deserter known as Gabriel, who had controlled the Sahala. Ryonne would kill him... But Eclaire will not allow it. It takes every ounce of his willpower to follow this directive. Personality: Cool, curt, and quiet, Ryonne doesn't mince words. He's blunt and rude, but is also fiercely loyal and good. He works for the good of the entire world, knowing that what he does will free other people from the shackles of the oppressive world the Empire had built. He enjoys fighting, and the adrenaline rush it gives him, and is very good at it. He has become very angry with Viridem gone. He tries to keep his rage controlled, but it's really hard. He is often overcome with frustration and sadness. Name: Doctor Julius Verstand (mostly known simply as the Doctor) Age: 30 Gender: Male Race: Human Side(Rebellion, Empire, Criminal Underworld): Messiah (imprisoned as Imperial deserter, but certainly more than willing to help. His work is kind of delayed while a demon is controlling the world after all) Appearance: Weapon(s): Though not a specialist in engineering, he is still quite adept at it. At least enough to make this tool of choice, an eight foot titanium hunting spear with a diamond edged blade that shrinks down to the size of a pocketknife. Alternatively, it can function as the latter if he needs it to. Power Status(Mage, Tanzynite User, Race Power e.g: Demonic Power if a Demon): Monstrumologist Magic(If a Mage, can be Elemental, Illusionary, Necromancy or Summoner based, Limit of 3 Specializations): None Instigator Chemicals (If a Tanzynite User, can become one if Human and if not already one, Limit of 3.): Sting of Winter, but does not use it unless the situation absolutely calls for it. Tonic Chemicals(Same as above. Limit of 3.): Lion Tamer; a personal Tanzynite that he developed himself to further his field work and ability, it helps him when he works with monsters, meaning that he can communicate with all sorts of wild beasts. Nothing domesticated, but anything wild he can basically talk to. This doesn't guarantee it will end well, but he can still talk to them. Experimental Compound(If a permitted user, limit of 1. Can have 1 other Instigator and 2 Tonics.): He holds a variation of the TN-1 compound that he has worked on himself, one that completely eliminates all visible changes to the user's body, but makes them even more temperamental and attention deficit, and with less access to memory and common sense. Has named this variation The Beast. Race Power(If Non-Human): None, but his status as a Monstrumologist comes with a few bonuses. Well, more than a few bonuses. He has collected a huge variety of wild monsters, and keeps them contained. He treats them humanely as one possibly can treat evil magical beasts. Of course, some of the monsters are not quite so inherently evil, and he keeps those as pets that follow him places. He keeps a Phoenix, a Vukodlak (giant wolf-bear thing, acts very much like a dog), and a Ciful (huge flying insect with a scorpion tail and spits acid) with him at all times, unless he his entering a lab, in which case they stay guard outside. Whilst in prison, the have been taken from him, and set free. The Doctor intends to find his old friends once more. Bio/History: Julius was raised an academic first and a person second. Emotions were trivial things in the Verstand household. He was expected to learn anything and everything available to the world. And the expectation was for him to make a major discovery once he became a part of the working world himself. Before dinner was served, his father would ask him two or three very specific questions. About literally anything. And if Julius did not know it, he would be sent to his room immediately. And that is just one example of the abuse he was subjected to. Of course, with such harsh treatment, one might think he would grow resentful. And he did, eventually causing him to leave his family behind, even abandoning his first name, instead asking to be referred to as his title. But not before he became an incredibly learned individual. He is among the most intelligent people in the world, and could easily have entered any field he chose to. But he wanted something entirely his own. He began the field of Monstrumology. Monsters had long terrorized the land, being evil beasts that attacked with little rhyme or reason. And the Doctor sought to learn about these things. And so he did. As his prestige grew, the Empire took notice of his brilliance. They offered a deal. He could work for them, with unlimited funding for his work, but he had to work with the Empire on Tanzynite projects as well. He took the deal, and is now the leading scientist in Tanzynite development, though he refuses to lead a team. He escaped the Imperial Palace when Oryx awoke, fleeing the place with Eclaire. He is currently in her custody, along with Yltriss and Gabriel. Personality: The Doctor is intelligent, which shows in his speech patterns and dialogue. He hates stupidity, and will not tolerate ignorant company. When interacting with others, the Doctor is a cool and confident individual, the awkwardness of other scholars either effectively covered up or not there at all. He prefers verbal sparring to physical fights, but is not afraid to fight physically. His passion is his work, and that is all he ever thinks about, emotional attachments to people nearly nonexistent. He focuses solely on his projects, and is fascinated whenever he discovers something new. It often becomes his obsession whenever a particular interesting revelation occurs. Name: The Crow's Eyes Age: Die- 19 Naja- 19 Scherp- 21 Lan- 17 Kol- 22 Heksen- 22 Gender: Die, Scherp, Lan, Heksen: Male Naja, Kol: Female Race: Human, all of them Side(Rebellion, Empire, Criminal Underworld): Criminal Underworld. Currently working under Oryx. But not for long... Appearance: Die and Naja: Heksen and Kol: Scherp: Lan: Weapon(s): Die: A weighted cane with a lot of heft and a Desert Eagle Naja: Several knives with an incredible edge Scherp: Two revolvers and the most advanced sniper rifle in the world, stolen from Imperial labs. Lan: Lots of miscellaneous gadgets, mostly revolving around explosives. Kol: None Heksen: A pair of electrified metal knuckles, a shotgun. Power Status(Mage, Tanzynite User, Race Power e.g: Demonic Power if a Demon): Kol: Mage. Everyone Else: Tanzynite Users Magic(If a Mage, can be Elemental, Illusionary, Necromancy or Summoner based, Limit of 3 Specializations): Kol: Illusionary, specializing in tailoring appearances, masking sounds or creating sounds, and other generic illusion things. Also knows fire magic. Instigator Chemicals (If a Tanzynite User, can become one if Human and if not already one, Limit of 3.): Die: Satan's Touch, Telekinesis, Smothering Darkness Naja: Cyclonic Rush Scherp: Sting of Winter, Flash Flood Lan: Electro Bolt, Telekinesis Heksen: Rocky Road, Pack-A-Punch, Blinding Light Tonic Chemicals(Same as above. Limit of 3.): Die: Brains And Brains, Animal Instinct Naja: Gymnastics Expert, Scamper Speed, Chameleon Scherp: Marksman x3 Lan: Brains and Brains x3 Heksen: Tough Guy x2, Enduring Bolt Experimental Compound(If a permitted user, limit of 1. Can have 1 other Instigator and 2 Tonics.): N/A Race Power(If Non-Human): None. Bio/History: The Crow's Eyes. A name that strikes fear into many a merchant. This crew of criminals has gained an infamy for never failing in a job. They do bank robberies, art heists, assassinations, and everything in between. Nothing is too despicable for them, particularly their leader, Die. None of them has a last name. Legend has it that is because they are direct manifestations of the poor society that has been created under Korbenic rule. Of course, most legends one will hear about them aren't true, like legends that Die has claws under the gloves he wears at all times, that Heksen fended off an entire battalion of Korbenic police by himself, that Naja can hear and see everything in a mile of her, that Scherp once shot a coin straight through the middle from ten miles away, that Lan built a tank in fifteen and a half minutes, that Kol has seduced every noble in the empire and knows every dirty secret. Are these true? Once again, no they're all a lie. But they certainly build a mystique and legend that is helpful for business, so Die will never deny a single one. They each have their own histories, and goals, and dreams, but under the banner of the Crow's Eyes, they have all found a family and a successful path. To lots and lots of money. After the collapse of the Korbenic Empire (Die made sure to visit Korben the night before, and show what his tyranny had created... and to tell him what it was going to lead to.) the Crow's Eyes were stuck in a sticky position. Criminals like them were anticipated and expected to swear loyalty to the new Emperor, the demon Oryx. But swearing fealty was never really in their blood. For now, they have agreed to follow Oryx's lead, and pretend that they are most loyal to the hellspawn, but in secret they plot and plan a day when they might strike at his throat, and buy the time to escape. Personality: Die: A despicable person, nothing is below him. He seeks revenge on Korben, and has sworn to tear his house down below him brick by brick. But first he will take every ounce of gold he can find, and become his equal on a world's stage. Ambitious goals for a thief, but Die is not just any thief. He prides himself on being the best thief in the world. He cares little for morality or other people, considering only the money that is in it for him. The one exception to this rule are the Crow's Eyes, especially Naja, the family that he has managed to find solace in. Now that Korben has passed away, Die has found what he truly wants in his life. To keep the people he holds close to him safe. And get money. Duh. Naja: A woman who is normally considered the moral compass of the group, still doesn't point in quite the right direction. She follows her own path, seeking her own identity beyond the Crow's Eyes. She is quiet, as is expected from the acrobat and spy of the crew, and rarely speaks. Scherp: A joker and fool, Scherp is cocky and arrogant, constantly getting himself into trouble. He has a weak spot for gambling and drinking, and often loses his share of any job within a single night on a fool's quest to win big. He loves the adrenaline rush of firefights and heists, and as the sniper of the group, is incredibly good at what he does. He likes to put a smile on the faces of the others, even at his own expense. Lan: A shy genius, Lan ran away from a luxurious life because of the abuse. He found a haven in the Crow's Eyes, especially since he proves himself very very useful. He is a mechanical genius, tinkering and creating machines and plans overnight. When on a job, Lan often takes the position for demolition or mechanic, taking responsibility for any tech in the mission. He is still a little naive and awkward compared to the others but is always eager. Kol: A beautiful mage, Kol is seductive and intense. She always looks out for the others, but also has a soft spot for other mages, knowing the persecution of such a role. She has a long rivalry with Heksen generating from their time as predator and prey, but they have mostly gotten over it for the group. Mostly. She plays any kind of intel gathering role or pretty distraction. She also often substitutes herself in the place of important hostages or targets using her illusion magic, and as such is quite the delightful actress. Heksen: Gruff and grim, Heksen is an ex Imperial soldier who left after his original encounter with Kol, taking his skills to the streets. He's muscle like you've never seen, incredibly good when it comes to fisticuffs. He is serious and an idealist, but Heksen always caves when it comes to cash. Heksen likes to be in fights, especially against imperial soldiers, and as such he is the muscle of the group, taking hits and fighting so that the others can complete the job. Name: Cobica Quinn Age: Immortal, many many years old (can be defeated and killed in battle, but is ageless) Gender: Male Race: Half-Breed, Demon/Angel Hybrid Side: Rebellion Appearance: Weapons: Merciless: A long sword of ancient craftsmanship, created to slay immortals. As such it deals mega damage to gods, demons, Angels, and other immortal beings. It also serves as a conduit for magic and other energies, which when mixed can deal more damage than either alone. Black and White: Two enchanted semi-automatic pistols. They can also serve as conduits similar to Merciless. The enchantments on them allow them to fire without pause and without need for reloading. Power Status: Angelic/Demonic Power Magic: Cobica has taken a lot of time out of his days to learn and master the magics that conduct well with Angels and Demons. He can only use one load out at a time. Angelic Magic: Holy/light based energy, lightning and ice elemental magic, and telekinetic Demonic Magic: Dark based energy, fire and earth elemental magic, and illusion magic (used for shadow clones) Instigators: None Tonics: None Experimental Compounds: None Race Power: Being a Nephilim, Cobica has access to incredible amounts of power. His strength, speed, and endurance and far beyond that of a normal human's, being able to fight for days without collapsing or losing significant amounts of power. His healing factor is also quite large, recovering from otherwise mortal wounds in a few days, and minor injuries rarely make him squeak. He can channel holy and demonic energies into his own body, altering some of his capabilities. When using his angelic talents, he can teleport and also has an increased reaction time, however, he loses some of his otherwise immense strength. Alternatively, when channeling demonic energy, his capabilities increase again, becoming even stronger and faster, but losing a lot of his healing factor, taking a lot more damage. Bio: A son of an angel and demon, Cobica was never liked. He was shunned, beaten, bullied. He did have a caring family, especially an older brother by the name of Zanza. They loved each other very much, and got along very well. As immortal brothers will do, they often fought to collapse and set each other on fire, all in the name of fun. It was great. But it could not last. Cobica was kidnapped by those disapproving. His mother and father searched for a very long time, but could never find him again. In the end, they wiped Zanza's memory clean of the event, so that the memories would not consume him whole. Meanwhile, Cobica had become a gladiator. A spectacle, side show act. He grew up tough and mean, fighting to survive against much older demons and angels. He never gave up, hoping that he could one day rejoin his family. That day never came. Fight after fight, day after day, Cobica didn't give up. Eventually, he decided he had enough of this life. He busted out, crushing the wall. Cobica set out into the world. He became even stronger in his search for his brother and parents, learning ancient magics. All he found was sadness. He did not approach them, but he saw how happy they were without him. Cobica decided he was better off without them. He became aloof, doing nothing all day. He didn't make much honest money, an occasional merc job, but otherwise just stealing what he wanted, mostly from large corporations or criminals. His life was empty. Korben and the empire were there, but he didn't really care. He had been approached by imperial soldiers for recruitment, but he flatly refused, not liking such a structured life. At this point he has joined the Order of Lux. Why? He thought it might be fun to take down an empire. And that is what he did. Take it down. With his friends and allies Yevgeni and Vortludo, they worked with the Order of Lux to take down Korben and his empire. Of course, that only made things worse. When withdrawing, Cobica fled back to the homebase with Yevgeni and Vortludo. It was at that point that Yev took over, and changing things a bit. There would be no mercy anymore. Cobica has stuck with Yev, even deceiving their mutual friend Vortludo, but he is beginning to be unsure of this motivation. Personality: Aloof and uncaring, Cobica does whatever he likes. He engages in debauchery and violence for fun and shows respect for no one, including Eclaire and other members of the Order. Despite this behavior, Cobica feels empty inside. He doesn't have anything to live for, and it shows in his fighting style, allowing himself to be hurt and doing dangerous thing for the same result that a careful plan would get him. Secretly, he hopes that one day he might find something again, just like his family back when he was a gladiator. He is loyal to Yevgeni... For now. He sees him as a good friend and comrade, but can see that his friend might be falling apart, and perhaps just a little too intense for a wayward spirit like him. There we go, all done... Also, glad to see some new people joining in! Especially riku yayyyyy EDIT: Purple And green sometimes
  20. .... What is back summoning? ALSO YES PURPLE My sheets will be up in a bit.
  21. _Terra_ Terrence laughed at Sora's hero comment. "I suppose you could say that. I never really thought of it like that. I'm just doing my job after all." Terrence said to Sora. "And yes, I went to school. I graduated high school, and also Jacksonville University with a degree in criminal psychology. I wish that came in handy more often..." He said with a sigh. The Sheriff looked back to his partner, who seemed to mostly be focused on the road on their upcoming job. "Hey, I didn't forget! I just assumed that you probably weren't likely to show off your guns like I am." He said, kind of making fun of himself with his words. He glanced back to Sora, then back to the road. He whispered in a voice that Sora wouldn't be able to hear, "Are you sure we should take him with us? I know we aren't doing anything too dangerous, but I'd hate to see something happen and him get caught in the middle..." [Tifa] Krissa entered the hospital, trashing her empty to-go bag from the diner as she did so. She glanced around the lobby of the hospital, smiling and waving at a few people that she recognized from around, mostly from the bar. She made herself over to the desk, and signed in on the volunteer sheet. Krissa finished putting in the time, then looked up to the receptionist. "Do you know if there's anything in particular that's needed of me right now?" The Bartender asked. *Yuffie* Amber nodded. "Alright sounds good. I can take over the desk for you then?" Amber said, gesturing to the front desk, as she moved around him, careful not to bump him or anything. She knew that she shouldn't feel this way, especially since he and Tina were so close, but he did scare her. Just his attitude... It gave her the creeps. She took a seat behind the desk, then gasped as she glanced up the stairs. <Terra> Tina descended the staircase, now garbed in a lovely red dress. "Tina! I've never seen you looking so good!" Amber exclaimed. Tina smiled sheepishly, folding her hands in front of her body. "Thank you Amber. If you've got everything handled here..." She said in her usual soft tone. The younger girl smiled and nodded excitedly. "Yeah, for sure! Don't worry about it. Go have fun!" Tina shifted her gaze to Kievan, and moved a stray lock of hair out of her face. "Then shall we go?" The Innkeeper asked.

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