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Ian Manning

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Everything posted by Ian Manning

  1. Ian Manning posted a gallery image in Drawings
  2. Ian Manning posted a gallery image in Drawings
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  9. Ian Manning posted a gallery image in Miscellaneous Media
  10. 1. Maleficent being the primary Disney Villain. She's talking too much about 'darkness' and actually wants things, that and she's immortal, I got peeved at all 3 of these changes. The Maleficent from Sleeping Beauty was only in it to send a message, "I can hurt you if you cross me, and I will own you forever". She is content with what she has, and having her become some Saturday Morning villain that never dies is corny...REALLY corny. I would change Maleficent back into what she used to be, a villain NOBODY can explain.2. Organization XIII is the only villain group in the main stream that's original, and it would be a little interesting if there were other original villains that didn't wear black coats and instead had clothes that didn't rip off any characters. Sura, Master Xehanort's the main enemy, but he and the 'black coats' seem to be a 'tell', showing everyone that if you wear a black coat, or the same clothes the first Kingdom Hearts villain waers, you're a 'bad guy'. I'd change the way villainy in Kingdom Hearts works, less anime-villain groups that dress similarilly, and more original villains, just like the villains in DC & Marvel, who can at times work together, but don't have to dress like each other. 3. The story is constantly using the whole "Oh no, darkness is an evil thing and if you turn off a light or blow out a candle, then it will hurt you" shtick. Good is good, evil is evil, I would change how corny the story is and make it so that just becasue somebody uses the element of darkness doesn't mean they're evil. Villains could also use light for villainy, like brainwashing, it works for religions and hate-groups, why not in Kingdom Hearts? 4. I would change how some levels appear and/or are portrayed, like how there are some games with Disney Worlds based on Direct-To-Video/DVD/Blu-Ray. I'd prefer Kingdom Hearts to NEVER have such abortions in their franchise. If there's a level that needs explaining, even in Kingdom Hearts sequels, Then I would make the plots match segments of the movies, and probably wait until the 3rd game in the trilogy to end those levels like their theatrical movies would. Like the Tarzan level, I would negotiate HARDER to keep that level in the franchise, and then wait for the 3rd to bring out Clayton's bad side and his pirate crew. And if there's something related to Mickey's past that needs to be seen, then I won't do something stupid like use the latest Mickey movie to show it, I'd go for either the classic Micky cartoons or theatrical movies/shorts to explain them. 5. NO CENSORSHIP!!! 6. I wouldn't get lost during the main story and just bring out a couple of random spin-offs to bring out how a piece of a trilogy is released, I would've planned the trilogy form the get-go, without the spin offs! It's that plain and simple, I just pitch ideas to my team, we work out how the story begins, progresses, then ends, and we have our trilogy! 7. I'd change Dream Drop Distance. I would've LOVED to have fought alongside Quasimodo as a party member, and I would enjoy a boss fight with Frollo. And the Fantasia level felt empty, dry, like I was barely scraping the surface! I would've added the characters, the other segments, and I would've been proud to do that! 8. Belle's village, the Sultan's palace, Eric's kingdom/village, the Palace of Justice, Deep Jungle's beach/ship, the ENTIRE town of Thebes, Mount Olympus, Pinocchio's home town, the Darling residence, Mulan's village, Jack Sparrow's island, the clif where the Evil Queen/Witch dies, Auroroa and the faries' cottage, Hawaii, the bar place in Tron: Legacy, Flynn's home, ALL of Fantasia would be accessed/playable.

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