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Found 23 results

  1. As we all know kingdom hearts features many characters from disney's vast library, but in many ways it's still only just scratched the surface. So I thought I'd ask people if there any really obscure disney characters you'd love to see appear in kingdom hearts, be it in a world, as a summon or whatever else. So come one let's hear some really unusual ideas, some real out there stuff.
  2. Which FFXV character would you want most in Kh3?
  3. Finally some rain..too bad IT'S RAINING MEN, HALLELUJAH
  4. Cap'n Sora, help me overcome seasickness! Wait, don't jump around like that! It's not helpi--blarghhh
  5. On this weeks episode of Fashion Hearts--
  6. I really want Sora, Donald, Goof, and any other party member we have in KH3 to talk to each other during gameplay like the characters do in Final Fantasy XV. It would be hilarious to hear Sora and Donald constantly bickering with each other. Imagine if Sora even got upset with Donald if he doesn't heal him or something like that. It would flesh out the characters a whole lot more and make them feel like actual people who you can get to know and relate to along your massive journey.
  7. So, I was it's not very often that I am pleased with my work I am very critical about my art lol. But I was so happy about how this turned out that I thought I would share it with you all. It's a just a little doodle of one of my characters from my story I am writing. His name is Derek. Also, I know that I didn't get a drawing in of 2.8 for December. It was a pretty busy month for me. I am, however, working on one final piece for this month (despite the game literally coming out tomorrow ). So as Hashimoto-san would say "Please be excited!" Lol jk.
  8. So with the release of the new screenshots and renders from famitsu, I decided to compare the renders of Mickey and Aqua to their Ps2 era models, to see how they look overall and to see a side by side comparison. Upon comparing them I have to say that my appreciation for the kingdom shader has gone up even more, due to the fact that they look like the character designs from the last generation but with major improvements of course and how the models actually look like they could've been from a Disney animated film. Anyways, seeing these new renders makes even more excited for the game's release in January.
  9. So, this is the second piece for my "Road to 2.8" series. I decided to paint it instead of doing line-art this time. Boy did this take a good while to do lol. (Rather frustrating too). This time we have Terranort and Venitas trying to look all cool and whatnot. I'm probably going to just keep this a once a month thing unless I just get overwhelming inspiration to do more . That means 3 more pieces to do before 2.8 releases. Now, I really do love to hear feedback, both good and bad. It helps me to improve, so please don't be shy to give me your thoughts! Also, I'm open to suggestions on what the November piece should be. It can be anyone or anything as long as it relates to 2.8! Hope you guys enjoy! Ps: Don't mind the logo. I was too lazy to draw out the full blown design, and I didn't want to copy and paste the original logo, so I just did that .
  10. I wanted to talk about this for awhile; get my thoughts out on these forums, and maybe we can get some good discussion going. This is regarding the three main characters of Birth by Sleep: Terra, Aqua, and Ven. I don't like them. Not in the sense that they're "annoying characters" or in context of the game they're bad; it's literally because I don't think Square did a good job on establishing their personalities, characteristics, and most importantly, the character relationships between the three of them. When we compare them to the original trio Sora, Riku, and Kairi, they just seem...bland and boring. Terra is a teenage boy with a lust for Darkness inside his heart. Okay, so what's next? We basically know nothing about him aside from that. He goes to a world, becomes a villain (usually due to stupid decisions), learns his mistake, then becomes a villain again in the next world. It's unbelievably frustrating. Ventus is the youngest of the trio, and boring as hell. He acts somewhat similarly to Sora, but just less...interesting. Sora had specific traits and qualities that made him somewhat unique amongst others, even if his personality is the typical cliche "naive happy-go-lucky child". Ventus is basically a slightly diminished version of Sora's personality...with nothing else. The only thing of significance that's related to him is Vanitas, and even then, that doesn't stop him from being forgettable. Aqua is perhaps the most level headed out of the three, but honestly she doesn't have many interesting traits either. Ironically though (despite her awful voice acting in the English version), she is probably the most interesting out of the three (that's not saying much though) as she's the only one with a logical mind, and has a motivation behind her actions as she's trying to lookout for Terra and Ven, being the only Keyblade Master of the three. That being said, I can deal with these problems. However, what I do have grudge against is the relationship between the three. Their dialogue is awkward, and their friendship just doesn't seem very legitimate. The game attempts to prove their friendship at the beginning by showing them interacting for a few minutes and having a few sparring matches. The problem is that it really doesn't show me anything or give me any clue that they may be friends. They try to make up for this lack of character development by adding it on later on in the form of flashbacks, but that doesn't show me anything either. It just seems that the game is trying to desperately tell you that they're friends, even if they don't seem to act like so. You can't do that. You can't just tell me, "these people are friends" and expect me to believe that. People said the ending of BBS was depressing and sad. For me, I didn't feel anything. I didn't connect with these people throughout the game. The game told me they were friends, alright, but that's not enough for me. You have to SHOW me that they are friends with each other, that they care about each other, and show me HOW their character interaction/development strengthens their friendship. Just telling me "these three people are friends" is not enough, because if I don't see it in the way they act, I won't give a *** about their characters. Terra is left only with his lingering sentiment in the form of an armor. Aqua is stuck in the realm of darkness. Ven lost his heart and is likely to not wake up for a very long time. So what? I don't care. I don't care about these characters at all. The game attempts to build this weak friendship, and expects me to care about their tragic fates and sacrifices, but in the end, all I see are three characters meeting a tragic end. And that isn't enough for me. Perhaps a perfect example of what character development between friends should be like is actually 358/2 Days. Say what you want about the repetitive story and gameplay; the bond formed between Roxas, Axel, and Xion was unbelievably well done. You can tell they were friends. You can tell they cared about each other a great amount, even thought they supposedly can't feel. The game does so well in conveying that sense of friendship to you that you genuinely cared about them. Why do many people say Xion's death is the saddest scene in the series? It's because you formed a strong connection with the idea that those three are friends, so you genuinely felt sad when Xion dies in front of Roxas's eyes. This matters in a game where friendship is such a heavy theme. It was almost vital that BBS nails this bond between their three main characters, because that's what makes the story intriguing and captivating. Unfortunately, the way they presented the characters were poorly done, and they just didn't spend enough time on the three character's relations with each other until they progressed the plot. That is where BBS's story falls; it attempts to build a friendship, rushes it and fails, then attempts to get you to care about the characters that you know little to nothing about.
  11. Have you ever had those times where you need to refer someone to one of your characters and how mighty they are? Where you reference something in your character's backstory, and somebody doesn't get it and it would take forever to explain it? Or you just want to impromptu battle someone and don't want to completely write out every little detail for them as a base rule? Perhaps you just want to reference something written down just in case you forget a minute detail? It does not matter the reason! This thread exists for all of the aforementioned reasons and whatever else you could need it for. Maybe I should explain some more. This thread is for posting character sheets of any OCs you have used or want to use for roleplays, and you want to compile them all into a single place. Procedure is pretty simple. Write or copy/paste a character sheet of a character you have already made from your head and post it. I suppose one could talk about other's characters here as well. Just general talk, compliments and constructive criticism only. Maybe make some suggestions, or you have a character idea that you can't fulfill but someone else might. Everything roleplay character, all the time, is the motto of the First International Roleplay Character Bank. There is no particular sheet that I have for you to fill out. Just put down whatever you think the essentials are. As an example, I'll put down my strongest character here. Name: Neena Mors Age: Hundreds of Years Old if we're being technical. Gender: Female Appearance: Personality: Bitter, impatient, quick to temper, slightly cruel, good intentioned, fearless, cautious, confident, intelligent, holds grudges, sarcastic, caustic Bio: this'll be lengthy. Don't put yourself through it if you're a casual. Weapons: An Obsidian Ninjato A Bow of blackwood with an enchanted quiver that never runs out of arrows Magickal Artifacts: Spellblade: An enchanted broadsword that can take on the power of spells and add them to it's own strength Ichaival: A bow with extraordinary precision and the power to identify an opponent's weaknesses Aredbhair: A spear that gifts the user extreme grace and aerial finesse, allowing for air combat to become a possibility Carnwennan: A dagger that enhances the users speed and grants the user invisibility Parashu: A battleaxe with extraordinary weight and gives the user extreme strength and manipulation over the earth Ring of Dispel: A ring that can counter any spell and protect temporarily against physical attacks Crescent Rose: A six foot scythe that absorbs hits and increases strength accordingly Caduceus: A thin short rod that gives the user mastery over elemental magic Abilities: Her abilities consist generally of a few forms that she can switch in and out of at will, that very her performance and appearance Neutral Form: Neena's regular form, that she is normally in. In it, she has the capabilities of a Kingdom Hearts warrior trained to the fullest potential, focused on speed and acrobatics. She wields her bow and ninjato generally, occasionally switching to her artifacts. She can wield both light and dark magic in this form, but neither are boosted or negated. Dark Form: Neena's form when she embraces the darkness. Her appearance changes slightly, her hair becoming longer and darker, and she wears a short black dress with lace trim. Her skin pales and her eyes turn yellow. Dark magic becomes much more powerful, but she cannot use light magic. Neena becomes much faster, but she loses a lot of strength and defense. She can only use the artifacts Ichaival, Aredbhair, Carnwennan, and Caduceus. Light Form: Neena's form when she channels the light. Her appearance changes more dramatically, her hair becoming blonde and her skin becoming tanned, sun kissed, and her eyes are blue. She is encased in a suit of golden armor. Her ninjato changes to a golden broadsword, and her bow to a yellow wood crossbow. Light magic becomes much more powerful, but dark magic is completely negated. She becomes a bit slower, but with a boost in defense and strength. She can only use the artifacts Spellblade, Parashu, the Ring of Dispel, and Crescent Rose. Will Form: Neena's form when she had lost her body and heart. Her hair turns white and becomes shorter. Her skin is sky blue and she is clothed in a white unitard. In this form she receives no boosts, and can use neither dark nor light magic. However, she can use all eight artifacts, not to mention able to use two at once, and they are all boosted, becoming stronger in whatever power they grant. Twilight Form: Neena's ultimate form used only in desperation since it requires a lot of concentration. She is encased in a suit of black light armor, her skin pales matching her blonde hair. One eye turns yellow while the other becomes blue. Light and Dark magic becomes much more powerful, she becomes faster, stronger, better in every way short of beauty (not that she needs it). She can use all of her artifacts, and they become boosted in their potency and power. There you go, Neena Mors in all of her glory. And she can only become more powerful.
  12. Ian Manning

    Crimson's Expressions

    Crimson's mask is what it is, but since the Kingdom Hearts games and the Fullmetal Alchemist animes show every character's expressions, I figured Crimson should have a chart of expressions. Realistically, his mask wouldn't (or shouldn't) show his emotions, but if Crimson appeared in a future anime or game relating to Fullmetal Alchemist or Kingdom Hearts, I'd like his mask to move it's brows like on the drawings... 1. Normal Face (used for scowl, scheming, speeches and serious) 2. Sad Face (used for sarcasm and loneliness) 3. Annoyed Face (used for annoyance, being bored and disappointment) 4. Excited Face (used for eagerness, joy and success) 5. Scared Face (used for fright, shock, heartbreak and being worried) 6. Secretive Face (used for keeping secrets, acting naive and bargaining) 7. Angry Face (used for rage, infuriation, loss and laughing) 8. Sleepy Face (used for tiredness, lazy and sleeping)

    © Kingdom Hearts and Fullmetal Alchemist are both licensed by Square-Enix. The secondary licenses for both franchises are Disney (Kingdom Hearts), Aniplex, Bones Inc., and Funimation (Fullmetal Alchemist).

  13. In the secret HQ of the Eastern Liberation, Isaac emerged before his army to reinitialize his status as leader, but to his shock, the current leader, Crimson, arrived and challenged the Freezing Alchemist! Ice Alchemy and Flame collided as the two were seemingly even, but Isaac's Red Stone gave him an unseen advantage as he froze Crimson into a block of ice and shattered him into millions of pieces! Isaac and his soldiers cheered at the Red Stone's power, believing themselves to be unstoppable... Until Crimson revealed himself, alive and unharmed, while increasing the Freezing Alchemist's bodyweight through his outer (and inner) shadow! However, instead of killing Isaac, Crimson reported that King Bradley, their archenemy, was heading to Central City, and he would allow Isaac to take back his army so that they could use their 'new power' and destroy the fuhrer. And with that, the Golem King vanished through a dark portal and left the Eastern Liberation plot...

    © Kingdom Hearts and Fullmetal Alchemist are both licensed by Square-Enix. The secondary licenses for both franchises are Disney (Kingdom Hearts), Aniplex, Bones Inc., and Funimation (Fullmetal Alchemist).

  14. © Kingdom Hearts and Fullmetal Alchemist are both licensed by Square-Enix. The secondary licenses for both franchises are Disney (Kingdom Hearts), Aniplex, Bones Inc., and Funimation (Fullmetal Alchemist).

  15. To signify Xehanort's dedication to Father, he bonded Saix's body with what remained of Envy after he was defeated by Marcoh and the Chimera traitors in Briggs. Now that the two became one, Father gave them a small fragment of the Gate to use as a weapon, hence the Keyblade's arch enemy, the Gatesword. With it, Envaix could summon anything he wanted from the Gate of Truth, including the Unversed! He will appear soon in Fullmetal Kingdom.

    © Kingdom Hearts and Fullmetal Alchemist are both licensed by Square-Enix. The secondary licenses for both franchises are Disney (Kingdom Hearts), Aniplex, Bones Inc., and Funimation (Fullmetal Alchemist).

  16. This was a type of character I wanted to see in Kingdom Hearts AND Fullmetal Alchemist. His strength and alchemy seem to be his greatest weapon, but his greatest is actually his own mind. If anyone likes Lex Luthor, Magneto, and Batman, hopefully, they'll love Crimson.

    © Kingdom Hearts and Fullmetal Alchemist are both licensed by Square-Enix. The secondary licenses for both franchises are Disney (Kingdom Hearts), Aniplex, Bones Inc., and Funimation (Fullmetal Alchemist).

  17. I made this and I'm not really sure what else to do with it, so I guess I'll just post it here. It's a KH story about an original character I made up called Ziemia (Polish for earth, trying to keep up that trend) and her apprenticeship. Set pre-BBS. I originally meant for it to be longer but I decided I'd leave it hanging here. The context of the story should imply their fates. Hope you like it. ----- Ziemia sat quietly reading in her chair while her Master studied at the desk opposite her. While Ziemia filled her head with loosely fictional stories passed down through generations, her Master worked hard at unravelling the truth from the long-forgotten past. Ziemia highly admired that about her Master. He was so knowledgeable already, but he’d stop at nothing to learn even more. Meanwhile, all she ever did was drink in tales and fables even though there was still so much to learn. She didn’t mind that too much. She was still learning a lot from her Master every day and as long as she enjoyed her novels, did it matter that they weren’t real? Anyway, Ziemia found that she could learn a lot about herself by absorbing the views and thoughts of her authors and their characters and assessing them. Sometimes she did this with her Master, although that was hard to do since he didn’t see much point in them. Still, Ziemia was learning about herself through books and about the worlds around her through her Master. She was content. Yet as much as she tried to convince herself of that, she envied her Master too much to avoid comparing herself to him. His criticisms of her cut deep and her flaws were so apparent in their training against his perfections. She didn’t wholly like her Master and she certainly didn’t agree with him all the time, yet still she longed to have his power, his wisdom and above all his confidence. Whatever her differences with him were, there was nobody she respected more. Ziemia turned the page, almost at the end of her chapter. Most of the books she read were based on accounts of the heroes and villains of the Keyblade War, sometimes by surviving participants and other times by observant witnesses. They often weren’t accurate accounts (and when they were, her Master would take more interest), but Ziemia was only interested in the characterisations and stories. She loved it when one story portrayed light as the ultimate force against darkness, while another displayed darkness as the greatest power a warrior could ever wield and both would have convincing ideals behind it. Between both sides, Ziemia felt like she was learning more about light, darkness and the war than she ever did in her lessons. Her Master was quick to remind her that experience was the most valuable way to learn, but encouraged her to keep an open mind about light and darkness. Master and pupil had spent many sessions discussing the advantages and disadvantages of both light and darkness. To her Master’s disappointment, Ziemia was unwilling to utilise the darkness in her heart more than she was comfortable with. She’d never push it to be more than a dark corner of power she could weaponise in controlled bursts, afraid to try and unleash it any further. “Light and darkness are a balance,” her Master would say. “Unless you learn to balance the darkness in your heart with your light, how do you expect to reach your full potential?” “Forgive me Master,” she had replied once. “But if I’m not careful, the darkness will consume me. Many past warriors fell to their own power because they thought they were above it. Who’s to say I won’t corrupt myself? Someone could even use my own darkness against me!” “You think so?” Her Master stroked his chin, which was lately growing a small beard. “Darkness is difficult to master, yes. But once you accomplish that task, you need not ever fear it again. And you’ll never master it as long as you fear it.” “Of course, Master. But I need time. Under your tutelage, I know I’ll get there one day… It’s just not today.” “Ziemia…” He turned his head in thought for a moment. “There are times when people must take risks in order to proceed. Safety will not help you learn anything.” Yes, but it might help me live longer, Ziemia thought to herself but didn’t retort. She knew her Master was referring to her armour, which she still wore when they travelled through the lanes. Her Master was familiar enough with darkness to travel without it but she didn’t have faith that she’d cope that well. She hesitated before she next responded. “So have you mastered your darkness already, Master?” She felt nervous about the question but the old man smiled and answered easily. “Yes. But it’s not something I accomplished by cowering from it, Ziemia. You’ll understand one day.” “Of course,” she replied as she bowed. “Thank you, Master Xehanort.” *** Ziemia finished her chapter and put the book down. Her favourite character had just been killed. She always needed time to think when that happened. He’d trusted the wrong person and lost everything right when it counted. It was a dramatic, sudden and unfair end to such a worthy person. Sometimes life and death were equally cruel, but at the end of the day it was always their decisions that brought them to their close. Nobody was more at fault than their own selves. Ziemia wondered what legacy she’d leave behind; what lessons would her life set an example for teaching? She had no doubt her Master would leave greater ones, but she still hoped to match him in some way. He encouraged her to follow him in everything, but she wanted to be known for her own accomplishments and her own dreams. Characters that lived and died as somebody else’s number two were never respected and hardly loved. Besides, she knew from books that following too strictly in the footsteps of another was dangerous. If you follow the wrong person, their failures become yours. Indeed, Ziemia sometimes wondered if she was following the right person. Her Master’s knowledge was unrivalled, but his methods and ideals were highly unorthodox. She was unlikely to find a better Master anywhere else, but perhaps she should be more concerned about finding a good Master than a great one. For all his criticisms of her cowardice, she’d already taken a big risk in her life by siding with him and following in his footsteps. The pupils and teachers of her old school had been unnerved by him, but she decided to give him a chance and asked to become his apprentice. In some ways, she was glad that she did. She’d learned so much more since leaving her home and she’d never really fit in with the others anyway. There were times that she missed someone that she’d been close to, but still she’d always felt like an outcast. A friend that was never needed and rarely missed. Not that she’d come to Xehanort seeking companionship, but perhaps that was for the best. She didn’t know how to work well with people and so she was probably better off alone. All the same, Ziemia couldn’t figure her Master out. She’d lately been reading books that took time to write about character motivations: what these people were after, why they were after it, how far they’d go to get it and why they failed to achieve it. Sometimes she tried to apply this to her Master. What was he hoping to get out of all this learning? And why did he never feel the need to teach all of this history, even to her? If she didn’t understand where her Master was going, how could she claim to understand why she was following him? Master Xehanort stood up from the scrolls he was reading, a slight air of frustration around him. For some time now, they’d been spending their days travelling to whatever storehouses of records or banks of knowledge they could find. All to learn about the Keyblade War, which Xehanort appeared to already know inside-out. The more Ziemia thought about it, the more she wondered what the point was. Each time, Xehanort would absorb another vault of words, only to leave in disappointment or annoyance and repeat the process. Only now did Ziemia realise that he must be looking for something but whatever it was, he wasn’t finding it. “Ziemia, we’re leaving.” It was all he needed to say. Ziemia rose obediently, packing her book into her bag as she did so. Together, they headed out the door and into the open air, where Master Xehanort summoned his keyblade to open a gateway. Ziemia couldn’t resist a glance back at the little hut they’d just left. It seemed to have some kind of historical significance to Xehanort but even so, he had no real need of it. It was a cosy place though; the closest thing the two of them had to a home. They moved around so much, Ziemia didn’t consider anywhere a home anymore, but they stopped at this little place more frequently than others, usually just as a rest stop where the two of them would catch up on some reading. Ziemia was growing fond of it. It made her miss having a real home. Part of her even longed for a real friend, despite how much she tried to dismiss that gap in her heart. She turned back to her Master, who was waiting by the gateway. He looked at her with the anticipation of disappointment that he typically did while he waited for her to equip her armour. Ziemia was already reaching for her shoulder guard, about to summon it, when she hesitated. Maybe it was her latest reflections, maybe she was still sore from the loss in her book or maybe she was just sick and tired of never knowing what to do. Ziemia didn’t know for sure, nor did she really care. All that concerned her in that moment was stepping up and making a difference in her life. She wanted to grow beyond her Master’s shadow, to evolve as a keyblade warrior and as a person. It was a sudden spontaneous urge, a flash of desire, an impulse that meant the difference between order and chaos, light and darkness or life and death. It didn’t last, but neither did it refuse to leave a mark. Ziemia felt caught in a gravitational pull while she held on for dear life. She was struggling with the logic and sense of knowing her limits while respecting the dangers and the imbalance and ego within her that was pushing to defy her limits and make a difference in her life. She found herself at war with herself and no amount of inspirational words from the people she’d read about could put it right. There were too many factors and too many opposing sides to bring her to peace. She looked at the only real factor present, raising her eyes to meet those of Xehanort, looking to see what his reaction was. Her hand was frozen, hovering inches away from her shoulder guard; her hesitation was extremely obvious. Xehanort could see it and from the look he was giving her, Ziemia thought he looked intrigued yet doubtful. He raised an eyebrow at her, giving her the barest of smirks, as though daring her to make a move, not once saying a word, simply watching to see what she would decide. Ziemia was torn, but looking at Xehanort’s face made her lose focus. She could already see his face falling when she hit her pad; she could picture him shaking his head in shame as she passed through the portal wearing the protective gear that he loathed so much. She’d put up with his gripes at her reluctance for so long that in that moment, her annoyance took hold. She made her decision and lowered her hand. Master Xehanort’s slight smirk became a wide grin as Ziemia spurned her armour and stepped forward to travel without it. Even so, he never raised his brow, as though he were taunting her even now. As Ziemia came to a stop in front of him, staring at him with resolve, he still said nothing. He merely nodded his approval and stepped into the lanes between. Ziemia held back for a couple of seconds; one last hesitation of nerves forcing her to ask herself what she was doing. But there was no going back now. Even if she wasn’t ready, she had to make this choice. Ziemia summoned her keyblade and stepped into the darkness.
  18. Hey so since Ive been reading some Kingdom Hearts OC fanfiction lately, I really want to share my thoughts on OC's. Anything I say is strictly my opinion and is not meant to offend anyone. (Also Im thinking of starting a RP Topic) So basically, Im getting the idea that Kingdom Hearts is known by everyone (fan or not) to have the most Mary Sue / Gary Stu OC's. People hear "Kingdom Hearts OC" and they think "Oh boy, here we go." Here's my input centered on Kingdom Hearts OC's and some can be applied to Kingdom Hearts in general. 1. Is your OC an important character to the story? Do they disrupt canon? If your answer is no to both or just one, thats great! Just because your character isnt spotlight, doesnt mean your character isnt interesting. In fact, many readers might like your character better because they're not in their face so much and have an easier time balancing the characters they already love and their characters they will learn to love (Your OC's!) If your answer is yes to one or both, THATS ALSO GREAT! Want to know why? Because Im reading that story for your character, to see what they provide to the original story. Im really tired of people labeling characters as Mary Sues and their male counterpart Gary Stues/ Marty Stues just because they are focused as the main character or if they change things in canon. I want differences! I want some change! Literally the act of adding a character into the story is breaking canon, so it is impossible to do that without disrupting canon. Now the only thing I want to point out is when you change canon Do: - Create reasons / plot devices for your character that either simulate within the story or add in original events -Allow your character important roles that make your character interesting (yes that includes what people consider "cliche prophecies") Don't or Try To Avoid: - Removing main characters from the story -Altering the characters personalities -Creating Unreasonable love interests (mostly with main characters) -Do things that go against established rules of the stories universe without plausible reason ^ Ive read a Fruits Basket OC story where the main character had the two boys fall in love with her and she was trying to choose between them. (Ill talk about love interests later). But the thing is, she just removed Tohru from the story. Tohru, the MAIN character. She wasnt mentioned or anything. The story ended up being to depressing and nothing at all like the fruits basket feeling the anime gave off without Tohru there to show them the bright side, so I exited out and stopped reading. Ive read MANY stories where Kairi is shallow and mean and a bully. Kairi can be slightly bossy and very stubborn, but she is NOT mean. Kairi is a Princess of Heart. Kairi has a heart of pure light. Do you think someone with a heart of pure light is going to bully someone? Me neither. Please dont butcher the characters personality! I like the characters that are established, otherwise i wouldnt be reading a sotry that has them in it. Its okay for characters to slowly change with your characters help, but that takes time and even then, a lot of their original personality is going to stick. Ive read a story where the girl was a Princess of Heart, but she turned into a heartless. That's not possible unless there was a certain reason for that which can work with the details of the universe. 2. Is your character paired with a character from the series? Love interests are okay. Love interests are not bad. Love interests and stories with pairing are some of the best! Do: Either establish a background (childhood friend?) or slowly make the character comfortable with your character that would allow them to have a relationship Don't: Make the main character someone who they are not! Make the main character fall in love with your character instantly! Example: Vanitas tells your OC after spending two days with her "You make me want to be a good guy" NO VANITAS IS NOT GOING TO DO THAT! Maybe if he is tricking her.... Vanitas might however, have a few quarrels with your character and develop an unhealthy obsession with them... Setting up romance takes time. Sometimes people click together quickly, but if your character is going to influence the other characters romantic or otherwise, please make sure it makes sense. Be careful with more than one love interest when using main characters. Lots of people like to have two characters to spice up the story and make the character jealous, or give the readers another person to cheer for. This is used in a lot of girls books, "two boys one girl" But having two who are in love with your character because he/she is so charming, attractive, and perfect isnt plausible. Characters can be popular, but that doesnt mean everyone is going to be in love with them instantly. Anything over two main character love interests is something I would avoid. 3. Does your character wield a Keyblade (or weapon that is special to only the main characters)? If no, cool. Your character can represent a weapon that is unique or at least less comon that fits better with that character! If yes, also cool! Im so tired of people getting mad because an OC wields a Keyblade. The game is Kingdom Hearts! What did you want them to wield, a freaking banana peel? (lol reference) Your character can weild a keyblade, in fact, most of the time I expect it. 4. Is your character a Princess of Heart (or have a heart of pure light)? Your character can be a Princess of Heart. I accept that. I am willing to beleive that there can be an extra PoH just as I am going to accept that there is an extra character in this series. But if they have a heart of pure light, I need to see that. All the PoH's have a good personality. They are caring and kind individuals and I need to see that in your character. Also, just because your character is kind and caring doesnt automatically make them a PoH. A character that is rude and profane is not going to have a heart of pure light. Side note: Its my pet peeve when an OC swears in Kingdom Hearts fanfiction. Captain Jack Sparrow himself said "You cant swear in Disney". Its weird for them to be with the kids and in Disney worlds, and then they drop an f bomb or call someone a B and then its like what? Your character isnt fitting in. Ive never heard that language from Sora, Riku, or Kairi's mouths in the game. It may be normal in our universe, but not theirs. Be careful if making your character a PoH or light heart person AND a Keyblade wielder. We know Kairi can do this, but even she had to get her keyblade from Riku. She didnt get it herself. Also, Kairi and Bell or more likely to engage in a fight than Snow White and Cinderella. It has to do with personality. It can be said that because they are a PoH that they can wield a Keyblade more easily, but though the strength of heart of a PoH might seem like good reasoning to become a Keyblade wielder, thats not usually the case. Kairi is more the exception than the rule. I dont know how to explain it, but be careful with combining these two. Like, I was reading one of these stories where I really liked the character, she was a keyblade wielder (obviously) and at the end - bam! Its revealed she is a PoH. And I just thought it was kind of unneeded. If it matches your character then sure, let her or him have a heart of pure light, but if its not needed or affects the story in any good way, whats the point? Seems like overkill. If your character has a heart of pure light, please dont make the character be allies with the dark side or something or shes using dark powers. Thats destroying canon (and not in the good way I stated). Their heart of light isnt going to be comfortable with beings of darkness. There will be distrust.Maybe they might want to help said evil character? but not likely. No. Even Sora wants to help Malificent when shes in danger of being killed, but other than those moral obligations, light side and dark side remain enemies. And NO YOUR PURE HEART OF LIGHT CHARACTER CANNOT USE DARK POWERS OR THRIVE IN WITH THE REALM OF DARKNESS OR ANYTHING DARK RELATED. THATS FINAL. Mary Sue Traits that I dont count as Mary Sue traits and my OC Pet Peeves 1. Dislikes: People who hurt my friends. ^ That line is used by many OCs and is a joke that every Mary Sue/ Gary Stu will have it. But I disagree. Thats a perfectly reasonable line. Every good friend is going to care about their friends. That is literally a quote that would most likely be used by many main characters. I dont get the people who criticize it. Is the character supposed to NOT care about their friends? Are they supposed to make friends with the people who hurt their friends? What do you people want that dont agree with that line? 2. Characters who are friends with the cast Whats wrong with that? The OC is likely to be friends with the main group considering they are likely to also be their ally. If the character is going to be annoying or something they WILL teel them so, and the character isnt going to get along with everybody, but that doesnt mean they cant be BFF's with Sora and travel the worlds with him. After all, I want the character included in the story! 3. Characters who say the exact same lines as other characters! Or draw important moments from main characters! THAT IS MY PET PEEVE. PRETTY MUCH MY ONLY ONES. Your OC is an Original Character. I want Original content. I dont want a carbon copy of Sora or a replacement of Kairi or whatever. Its okay if your character agrees with a lot of the things the cast says, but they arent going to say the same thing! Its fine if its a reaction word or line like "What?" Or "Well lets go!" But so many OC stories are just the original script with them rotating lines. Bad Example: My random made up character for this instance is say, Marceline. Marceline is in the first KH1 scene with Sora, Kairi, and Riku. Marceline is with Kairi who is leaning over Sora. Sora wakes up and is startled by Kairi and Marceline laughs. "Gimme a break, Kairi" Sora complained. "Sora, you lazy bum . I knew Id find you snoozing down here." Kairi said. "No this huge black thing swallowed me up. I couldnt breathe I couldnt -" Sora tried to explain, but was cut off by Kairi hitting him. "Ow!" Sora whined. "Are you still dreaming?" Marceline asked in between laughs. (Kairi's line) "It wasnt a dream! Or was it? What was that place? So bizarre..." Sora "Yeah, sure" Kairi and Marceline dismissed. (Same time) (Kairi's line) "Say Kairi, what was your hometown like? You know where you grew up?" Sora asked. "Ive told you before, I dont remember." Kairi answered. "Nothing at all?' Marceline questions. (Sora's line) "Nothing." Kairi answers her. "Do you ever want to go back?" Sora asked, "Well Im happy here" Kairi answered after thinking "But you know, I wouldnt mind going to see it." "Id like to see it too, along with any other worlds out there. I want to see them all. " Sora dreamed. "So what are we waiting for?" Marceline asks excitedly to her friends. (Kairi's line) "Hey, arent you guys forgetting about me?" Riku asks them, appearing suddenly. "I guess Im the only one working on the raft. And youre just as lazy as he is!" he said to Kairi. "So you noticed." Kairi joked. "Okay we'll finish it together!" Marceline suggested. (Kairi's line) ^That scene added nothing. Marceline just took lines that were already there. And even worse writing, some people just have their OC say the line at the same time or they take most of the lines from a certain character, which to me is a big no no! BAD! Those are the main characters lines! Unless one or two lines are better suited for your character and are small lines, only then can that be done! Better Example: "Gimme a break, Kairi" Sora complained. "Sora, you lazy bum . I knew Id find you snoozing down here." Kairi said. "Kairi, he was probably having a good dream!" Marceline protested. "Sorry Sora.." she apoligized. "Thanks, Mar. But it wasnt good. It was bad!" Sora whined. "Tell us about it." Marceline suggested. "This huge black thing swallowed me up. I couldnt breathe I couldnt -" Sora tried to explain, but was cut off by Kairi hitting him. "Ow!" Sora whined. "Are you still dreaming?" Kairi asked, trying to move away from talks about nightmares that could lead to more. "It wasnt a dream! Or was it? What was that place? So bizarre..." Sora asked. "Yeah, sure" Kairi dismissed. "Say Kairi, what was your hometown like? You know where you grew up?" Sora asked. "Yeah, I'd like to know more about that myself." Marceline agreed. "Ive told you before, I dont remember." Kairi answered. "Nothing at all?' Sora asks. "There's bound to be something there." Marceline suggested. "Nothing." Kairi answers her. "Do you ever want to go back?" Sora asked. "Well Im happy here" Kairi answered after thinking "But you know, I wouldnt mind going to see it." "Id like to see it too, along with any other worlds out there. I want to see them all. " Sora dreamed. "So what are we waiting for?" Kairi asks excitedly to her friends. "Hey, arent you guys forgetting about me?" Riku asks them, appearing suddenly. "I guess Im the only one working on the raft. And youre just as lazy as he is!" he said to Kairi. "He's right, Kairi. You are pretty lazy." Marceline teased. "So you noticed." Kairi joked back to Riku and Marceline. "Okay we'll finish it together!" Kairi suggested. Here is a better example because Marceline isnt stealing lines from characters. She has her own lines. Also, for the love of decent writing, out of all the lines you steal, dont steal the main characters important ones! Marceline cant steal Sora's thunder at the end of the game and say "There's no way your taking Kairi's heart!" Marceline can't take Riku's lines of "We can't let fear stop us! I'm not afraid of the darkness!" Marceline can't take Kairis lines of "Don't ever forget: wherever you go, I'm always with you." Those are their lines. Marceline needs to find her own lines. I've read a story where in CoM, the OC just exchanged the entire "Forgotten but not lost" conversation and promise with Namine. That was an important interaction between Sora and Namine and it was just given to the OC. And the OC didnt even care about Namine the way Sora did with his fake memories. She never searched for her the way Sora did, but the author for some reason though it was fitting for her OC to take that scene from Sora and give it to her OC. Not trying to hate but no. Those are important lines to those characters, dont take them from them. And if you absolutely have to and must, lets at least hope it matches the OC's situation more than it would said main character... Well there we go! My input and suggestions and all that. Its long. And i dont think I even said everything I wanted to say.
  19. I should make more Tekken threads in the future. Anyways: over the weekend, there was a reveal for the upcoming Tekken 7 in the form of a new character: Lucky Chloe. Before I go into detail, take a look at Lucky Chloe for yourself: So yeah. She's your typical genki girl, J-pop star teen idol whatsamajigger with big headphones and in a kitty costume with paws and stuff. Long story short: people, mostly Western fans, raged. And Katsuhiro Harada actually responded to some of it too. Check out this article for the full story: http://www.polygon.com/2014/12/9/7359735/tekken-7-lucky-chloe-reaction-harada Now, I'll be honest here: this is probably the most embarrassing display of fan backlash I've ever seen. I literally cannot fathom why idiots like these have to get salty over this type of thing. I've been a fan of Tekken since I played Tekken 3 way back when (which was also the first game I ever played too), and I have enough experience with the series to say that this type of thing, honestly, isn't that big a deal at all. If you're not in the know, Tekken is a series that has incorporated a lot of weird, ridiculous, and sometimes even funny characters into its rosters, such as dancing bears, boxing kangaroos and raptors, cyborgs, robots, angels, demons, and even vampires. So seeing this genki girl archetype joining the fray is pretty damn tame in comparison. Even so, the fact is that not counting on ridiculous new characters to join a Tekken is like asking a new Street Fighter game to not have more than two or three versions of it. Also, I admire the way that Katsuhiro Harada handled the situation, because frankly, the man deserves as much admiration as he can get overall. He does a damn good job at what he does and he doesn't take shit from ignorant people. He's also a cool enough guy to joke around every once in a while and he doesn't try to bullshit other people either; he tells it like it is. Bottom line: If you don't like Lucky Chloe, than don't play as her. Play with all the other damn characters in the game because there's obviously going to be more, maybe even a couple more new ones too. I'm not gonna lie either, I'll give her a try too. I generally like to try to play as all the characters in a fighting game, not really competitively but just for fun. Anyways, that's my two cents on the matter, what do you think?
  20. First, let me clarify that I consider the beginning of the KH games to be everything before the point when you can freely travel between worlds. Some of my thoughts: Opening/Cutscenes For the "Summary Music Video" I honestly would love a 6min+ song with lyrics and a video highlighting moments from every KH game except KH3. Then, after you beat the game you unlock a longer version including highlights of KH3. Of course it would be hard to make a good song that long but it's possible. For Cutscenes, I wouldn't mind some long ones in the beginning as long as they're spaced out and there is at least twice as much gameplay for every cutscene. Tutorials/Easy part Most people(including myself) would like Kairi and Lea to be playable for when we are being taught the controls. I think a flashback sequence where we play as young Eraqus and Xehanort would be good to go along with that teaser shown earlier. Even before all that we could possibly be set into the shoes of an entirely new original character(maybe an acquaintance of someone in the old or new Org XIII) so that we get that same sense of wonder as we did playing as Roxas in KH2. Also, I wouldn't mind there being a big gap before we first play as Sora. As the beginning of the game will have less battles, they should have characters speaking important dialogue while your controlling a character in order to cut down on cutscenes. What do you guys think? Should the opening song be super short? Should we get to play as Sora right at the start? Should sea salt ice cream replace potions? Give me any of your thoughts on this.
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