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Found 71 results

  1. Man... I had totally forgot about this place after almost 8-9 years since I last logged in. I remember it use to be booming with all kinds of posts years ago. I guess it died down a bunch since then. 1.) Introduction and Explanation Anywho, for those who don't know me. I'm the crazy guy that attempted, Raged hard, raged some more, almost lost my sanity, completed, and proved to everyone on gamefaqs over 8-9ish years ago that it's 100% possible, and legit to be able to complete BOTH (Well... Now 3 is added as well, so more than 2)(NAMELY 2.5, and reasons will be listed next) Kingdom Hearts games at Level 1 Proud Mode for KH1.5(which, if you DIDN'T know, because of the way the mechanics work, Proud mode is actually the harder difficulty for a Level 1 run in KH1.5 instead of Critical because you ALWAYS do chip damage in Proud. Critical is actually a little easier because Sora can do more damage in that difficulty) and Critical Mode(2.5 + 3), but not just complete them at Level 1; (that's been done by a handful of people. However, everybody that has completed the Lvl 1 run always labels their run "complete" Yet, they all stopped at SILVER Crown.) But, I decided, and wanted to take it all a step further, and be the standout of them all. As well as debunking the most ridiculous, yet shockingly widespread belief beyond the masses: the before thought "Impossible" Holy Grail of Kingdom Heart challenges: Completing Level 1 critical mode... AS WELL as obtaining 100% completion in the Jiminy Journal, including completion of EVERY Mushroom XIII challenges, and actually having the GOLD Crown! Which was considered literally impossible. (Yeah, I know. Insane, isn't it?) 2.) The False Rumor And The Mission To Prove The World Wrong To actually 100% the Jiminy Journal, and Obtain Gold Crown in 2.5 which involves the Mushroom XIII challenges. Everybody, and their momma back then swore, and pushed the notion of "You can't complete atleast 1 or 2 of the mushroom challenges (most notably, Agrabah mushroom, Twilight Town, and Port Royal mushroom, respectively) without leveling up, it's totally impossible" As well as the old fable of "It's impossible to get Ultima Weapon in 1.5 at Level 1 because you don't get lucky strike abilities to grind synthesis materials without leveling" etc. Nah, it's all do-able. A huge pain in the ass? Yes. Definitely. But, achievable. 3.) Hype Yourself Up/Believe In Your Ability Like myself before attempting, I'm sure most people would just shake their head, and say to themselves "nope. Never. Cant do it" I was that guy. Then one day, I told myself "Hey... they put the option to void any EXP gain.. I'm gonna try it.. Let's see what happens, and how it goes at level 1. I mean, it can't be IMPOSSIBLE; They obviously added it as a feature for a reason." 4.) The Beginning of Doubt Of course, I begin. I start treading along, beginning my journey into my first attempt into a Kingdom Hearts game without leveling up. Everything goes smoothly, up until you start getting demolished left, and right every second, and the bosses annihilate you in a single hit. Making you re-evaluate, and question your ability, and if you can do it. 5.) Opening Your Perception/Total Realization The KH series, AND the series' difficulty as a whole; drastically, and dramatically changed for me once my eyes opened, and I seen the blatant "slap you in the face" obvious, and stopped trying to play Kingdom Hearts like an Action/Adventure RPG like a normal/casual playthrough would basically literally be. Instead, gaining the Square Enix perspective, and knowing their past; made me realize that it's supposed to actually be played like, (and get ready for a mind blown moment) a friggin' Turn Based RPG... Honestly, I think once you guys get this realization, and mindset in your head like I did while you're playing through; every one of you, and I mean EVERYONE of you guys, no matter how "gud" you ARE or AREN'T at the Kingdom Hearts games in a casual, normal playthrough. You can be absolute dirt at the (falsely assumed random, seemingly "unpredictable", ever-constant flow of combat) but start trying to take a slightly different approach/('s) towards the way you actually play games like this, and even open up your mind, and perceive, and acknowledge the gameplay in a different way altogether than what you, and probably, most people normally would have absolutely no idea or even fathom that there's more to, and many more ways to go into a Kingdom Hearts game than the basic, "normal" DmC-esque style combat that we all experience/('d) and most of us, are even conditioned to. 6.) Breaking Old Habits/Adopting New Ones However, once you change the perception/habits you have of the game already, and change the rules ever so slightly, and subtly to merely change towards a playstyle that of the old-school, traditional turn based views, and start planning strategies, and changing your playstyle around a "turn-based rpg mindset" instead of our pre-conditioned, already accustomed, and comfortable free flow combat that most of us are already "comfortable" with or use to. 7.) Acknowledge Game Mechanics/Learn Everything Any of you guys without a doubt in my mind would be able to Level 1 the game as it then becomes almost trivially easy once you decide to perceive KH in just a slightly different way (Turn Based instead of Free Combat) and start to play in an entirely different way accordingly (Having a turn based view/play style really helps not only by helping you learn to better/more accurately time your attacks, guards, dodge rolls, reflects, and etc. But, also makes you a lot more aware, and attentive as you're going to be learning to take it slow, and not rush battles, but to stay on your toes, closely watch for any, even if very subtle visual clues: motions with an enemy's hands, AND their body language. As well as listening for any audio clues or catch phrases; these are everything you are looking for to expect, and anticipate the next move of your opponent. Get a hit in when you can, and defend all the counter attacks that will be delivered back afterwards. Learn the timing to perfect guard; it's going to be the key to your survival, and the timing of each attack you learn never changes. So you don't have to ever expect or assume that a certain attack is ever going to be slower/faster than when previously used. You finally learn the timing for perfect guarding an attack, and you'll always be able to perfect guard it, as it will never be change the rate of speed. 8.) Truth of Developer's 100% Intended Game Design And The Public's Blindness So yes. After stating this, and the way certain mechanics work. Know it or not, even believe it or not. Even though it does EVERYTHING to make you "think" it's an action RPG. Which is semi-true, and fully the case to the masses. It was fully meant, and intended as a Turn Based RPG, and I'm going to open your eyes, and convince you. 9.) How The Kingdom Hearts Series Hides It's True Intended Design, and Disguises Itself As An Action RPG Any casual player gets the action RPG style in a normal playthrough. Just as every first time, 2nd time, etc. player always does. Nothing about the gameplay comes off as "turn based". And is more than often considered the polar opposite of a Turn Based game. Which, was presented this way to appeal to a wider audience such as younger aged, Disney lovers who didn't grow up with RPGs, or just jumped into the game world. As leveling makes it where you literally never have to learn or even use guard, reflect or parry the counters you receive if you really never even wanted to. As taking damage is hardly worrisome, or trivial, and easily tended to with a Cure, and Potions. You can even just carelessly attack, and attack anytime you want. Even if it isn't the best time, and you take a hit. You can still beat the game, and everything in it regardless. - No Turn Based Elements seen/felt whatsoever 10.) Awakening Into Reality/Acknowledging The Hidden Truth: Turn-Based Gameplay In comparison, Level 1: Any hit you take can 1 shot you. If you get caught in a combo attack, you WILL die. There's no possible way to constantly spam attacks, and tank hits. You gotta learn how to properly utilize things that you probably hardly, if ever even used: Guard, Reflect, Dodge Roll, Aerial Recovery, etc. and to learn timing. All this coupled along with the Revenge Counter mechanic (Which, I will explain in more detail below) is how it becomes a Turn Based game; as there is only a certain amount of attacks you can deliver before the enemy counters. - Turn Based RPG 11.) Notice The Signs/Process Everything/Uncover The Veil The first mentioned; is the game probably 90% or more of the masses experience, and perceive. People just don't see the alternative, and it's funny because I just seen a thread on another forum where the OP literally posted "I absolutely love Kingdom Hearts, because it's not just another cliche Turn Based RPG. I despise them." That was almost laughable, and cringe to read, and goes to show just how many people can overlook major things that are hidden in plain sight. However, if one is to attempt a Level 1 run, and play Kingdom Hearts the true way the developers intended; fact is, it's nothing more than a regular Square-Enix FF style "TURN BASED RPG" with complete movement, and control of character at all times. 12.) The Main Mechanics And Physics: The Enemy's "Revenge Counter" Seriously, when you get down into the physics, mechanics, and all the equations that go into every single boss fight, you begin to see it. Just ONE example is this: You're in the middle of a fight, let's say with Data Roxas; just for an example. Soon as the battle begins, and you gain control of Sora, you need to cast a reflect to counter Roxas' Keyblade Spin. After the successful reflect you are granted a small window where you're allowed to attack, and land up to (and let's just say for instance in this example, maybe 3-4 hits) 3-4 hits on Roxas before he is scripted to automatically counter attack. These counter attacks are termed "Revenge Counter" or just simply "RC" abbreviated. if you ever see the term in guides or posts, or in future research, but didn't know what it meant. 13.1) Explaining "Revenge Counters" And "Revenge Values"/Looping Bosses And Minimizing Danger Ah, Revenge Counter. The key to winning, and main mechanic of a level 1 run tbh. Every enemy has always been scripted to counter attack after a few hits, and this was so everybody at level 100 with Sora couldn't just endlessly wail on an opponent non-stop, and make it even easier than what it already was to begin with. Now, once you actually learn about, and study the revenge counter mechanic, and how each enemy works; you actually can use it 100% in your favor in completing, hell, I'd even go so far as to say even almost cheesing a Lvl 1 crit run. As in, learn to read the small signals before attacks. Nothing is unpredictable. There's ALWAYS a signal/warning. Learn how many hits you can throw before they counter attack Sora. 13.2) Deeper Breakdown Of "Revenge" Mechanics/Examples Of "Baiting" Attacks These hits, the attacks, the number, whatever you're most comfortable calling it; for future reference or research of your own are termed "Revenge Values" or simply "RV" if abbreviated. After you learn how many hits you can land (the number of hits it takes to bait an RC is the opponent's RV) learn the timing to guard the counter attack/(s) after, and retaliating in the enemy's small, brief recovery window. All you do is, count your hits, after you land that 4th hit (or whatever number of hits the current boss' Revenge Counter activates) you need to automatically hit guard so you can negate his RC, and guard his other 2-3 hits he dishes out before leaving another open window to land another 3-4 hits on him. It's literally rinse, and repeat: Attack 3-4 times to force or "bait" the enemy to counter attack-> Guard incoming revenge counter attacks from the enemy -> Throw another 3-4 strikes to hit his Revenge Value again to force another auto-counter. And it's just repeat steps over again. Essentially, what you're trying to do is put an enemy into a neverending loop that you can fully predict. You will see evidence of this in every fight in every video I'm going to post below. You pay attention, and you'll notice that I'll always hit an X amount of times (factor of X is the actual RV. Determined differently with each enemy. Could be 6 hits, like Marluxia's RV. Could be only 4 hits like Roxas' RV) but I ALWAYS land no more, and (hopefully) no less than the exact number of attacks needed to bait them into a RC, and guard it. 14.) Always Land The Exact Revenge Values. No More Any attempt to, or if you accidentally deliver an extra attack that is higher than the actual RV, you might as well retry; because you're not going to be guarding that counter, get caught in a combo you can't escape, and face the 1 hit death. Just follow those simple steps, and it then repeats the pattern if you're doing it correctly, and won't be unpredictable. What you're really trying to do is just try to keep everything in a never-ending loop so any unpredictability, and danger is eliminated. 15.) Explanation of "I-Frames" and How To Use Them For An Advantage Also, another biggie is learning I-Frames. Or, "Invincibility Frames" meaning the tiny few frames where Sora is invincible for instance: when you use a Drive Form, there are a few brief seconds of frames where you will not take any damage in the middle of using a form. Or using a skill like Donald's Duck Flare, and using it to your advantage, as you will see me do a bunch against Lingering Will at Level 1 to avoid being skill/attack/item locked, whip locked, and to stay safe during his DM or "Desperation Move" (Every boss has a DM which is expressed by the screen going dark, and the boss does their "finisher" per se.) 16.) The Biggest Slept On/Underestimated Skills In The Game: Reflect/ra/ga And Guard To probably over 90% of the KH community that sleeps on, and probably have never once used the spell Reflect-Reflectga. You have no idea just how busted, how necessary it is, and how brokenly powerful that spell is. Especially in a Level 1 run. It's pretty much an absolute MUST in it to do any real damage at that level. Not only that, but if you're not a master or not use to timing your guard precisely yet, Reflect/ga is an alternative that is safe, and don't need to be facing any particular direction to guard anything. Only downside to spamming reflect constantly instead of mixing up guards, and reflects is that if you don't rely on using guard, and spam reflect instead; you're going to be struggling to keep, and have MP when you want/need it. 17.) Short Summary/Review Of Everything So Far/Convinced Yet? Convinced yet? Literally. Turn-Based RPG. Except think of each of your 3-4 chain attacks as a "turn" and you know that as soon as you land your 4th keyblade hit, your turn is over, and it's automatically going to be the opponent's "turn", and since you're expecting this, and know this, you block perfectly in time with his counter attacks, and learn their pattern. The key is to try to just keep it in a constant, simple, loop-ish kinda fight. Making sure to force the counter attack yourself so you know precisely when to guard; rather than having to randomly guess/pray when their next attack is going to be, and if you're going to be able to read it quick enough. 18.) Opening Up Your Mindset/Perception/Planning Strategies Toward The Hidden Turn-Based Gameplay Is Key This was the biggest, and most obvious "eye-opening" realization that helped me tremendously once I started looking at it as a Turn Based game. Respectfully like most of Square Enix's works prior. Which, I believe if most people started having that mindset of playing it like it's turn-based, just about everyone that truly wanted to would be able to complete the level 1 challenge a lot easier than ever initially thought. Literally every boss has their own respectful number of attacks they can receive before being scripted to auto-counter attack. Don't matter who you're facing. Don't care if it's a regular ol' Heartless, and Nobody, or if it's the friggin' One-Winged Angel, Sephiroth or the "Seemingly impossible, even at Level 100" Lingering Will himself... They all can be read, and baited into an auto-counter. All of them. 19.) Outro/Final Messages/My Video Proof If anyone is interested in watching a few of my Level 1 Crit 2.5 Organization fights for entertainment or maybe to study for your own future level 1 run, I'm going to be posting links to them below. I just wish like hell that I had a good camera back then... I'm so sorry, and apologize from the bottom of my soul about the quality, but... It's literally all I had. My crap phone camera, and setting it up to point directly at my TV while I'm actually playing live in the moment, as you can probably tell by the noise of all the button mashing but, at that time, all I was worried about was having proof so all the board back then stopped saying that I was a liar, and showing that I actually did it... Recorded most of the highlight battles anyway Level 1 Crit Run .vs Sephiroth - https://youtu.be/GtBcldOxgIg Level 1 Crit Run .vs Marluxia - https://youtu.be/mDz2O8CZxFo Level 1 Crit Run .vs Larxene (THIS BITCH RIGHT HERE...) - https://youtu.be/nf684D52Mwc Level 1 Crit Run .vs Axel (w/ Restrictions) - https://youtu.be/vztQYNIeT4U Level 1 Crit Run .vs Lexaeus (No Damage) - https://youtu.be/ad58PWJmt80 Level 1 Crit Run .vs Roxas (w/ Restrictions) - https://youtu.be/TTaMJpxxxJM Level 1 Crit Run .vs Lingering Will + Silver Crown (Evidence of me using I-Frames to my advantage, and how you can utilize it) - https://youtu.be/dTm215sIhmI Obtaining Crown From All Data Battles Lvl 1 - https://youtu.be/IydQ7qub5-w Obtaining The Elusive and "Impossible" Gold Crown Lvl 1 Proof - https://youtu.be/YdbUuJd5JM8 Then the creme de la creme. 100% Jiminy Journal At Level 1 Proof - https://youtu.be/I0d1_Ec_UdY Bonus: My proof of getting Ultima Weapon on Level 1 PROUD Mode (Ultra Difficult) in KH 1.5 (Was hilariously, also considered impossible at first) - https://youtu.be/ye2ZsgQWI_Y 20.) Final Words Of Encouragement/Faith In You All Hope others may find help, and for others, even courage to attempt this challenge. If anyone is interested in trying it, and maybe have questions, I'd be more than happy to help out in any way that I possibly can, and any feedback, comments, questions, and anything is welcome, and wanted. Thanks guys! Like I said earlier, don't ever doubt yourself in anything. If myself, of all people can beat every KH game at Level 1; then I KNOW for a FACT anybody at all can. I promise you. As for the brave souls that will be attempting this seemingly impossible task anytime in the upcoming future, I leave you all with 1 final, and important message: "May Your Heart, Be Your Guiding Key"
  2. And the final (Maybe) in the series of pieces showing off the final battle of the mainline Kingdom Hearts games, we have Kingdom Hearts 3! Hope you all like it!
  3. Which Disney character do you think has the most zippers in their Kingdom Hearts redesign?
  4. Inspired by Team Four Star's character art in their Final Fantasy VII Machinabridged series. Also on my DeviantArt account.
  5. New PSN avatars for Kingdom Hearts III Sora, Donald, and Goofy will be available to fans with a Japanese PlayStation Plus membership! The avatars will be available from January 18, 2019. You can check them out below!
  6. New PSN avatars for Kingdom Hearts III Sora, Donald, and Goofy will be available to fans with a Japanese PlayStation Plus membership! The avatars will be available from January 18, 2019. You can check them out below! View full article
  7. 90 years and still not retired...no, it's time for the plaid years of Mickey.
  8. Kingdom Hearts: Return To The Pride Lands Chapter 1: Return “Woah...” The only audible sound he could make as he looked in wonder at how beautiful the Pridelands had become since their last visit. Gone were the barren browns they had known under Scar's selfish and neglectful reign. Replaced now by lush grasslands, calm and rippling rivers and all teeming with wildlife. Antelopes hopped merrily along their way, birds flew majestically in the sky which was now a vibrant blue, the sun lighting up everything that existed underneath it. Sora had been to many Worlds on his travels, but this one was one of the most invitingly peaceful he had ever seen. “Looks like Simba is doing a really good job!” Donald said, energetic and happy as he flapped his wings every now and then to regain height when gravity started to pull him down, flying just above Sora and Goofy. “Ya Huh” Goofy agreed, how could he not? Although the weight of his shell he used to shield himself in these lands felt heavier than usualy in the sunlight. “C'mon! Let's go see him!” Sora said. Motioning his head toward Pride Rock, which was just in the distance. Standing tall as the landmark of the Pridelands, casting a shadow around anyone who was near it. As the three of them made their way toward the structure, Donald was enjoying the breeze that came with his light weight in this World as he flew laps around Sora and Goofy. Goofy waddled along at times, but he also would bring his neck inside his shell, spinning along the grounds so he could travel easier and faster and keep up with Sora and Sora himself felt the worst of it, his mane and all the rest of his light brown fur drew the rays of the sun to him. “Look! There they are!” “The heroes of the Pridelands!” “Mummy can we go and say hello to them?” The voices of the animals both young and old that inhabited these lands swirled around as the trio passed. Word had spread of their arrival and the kingdom was humbled to have them visit again. Getting closer the Pride Rock, which was now enormous as the three were dwarfed by it, Sora wandered what had happened to the hyenas and the heartless. A lion with tanned almost orange fur with a red well groomed mane that covered the outsides of his face and rounded his neck and tipping off at his chest was joined by a young adult lioness with light brown fur and yellow eyes with striking blue iris. “Sora! Donald! Goofy! Its great to see you!” The lion said as they stepped down from the monument to meet the. The lioness smiled at them, she hadn't spent as much time with them as Simba had and she hadn't joined them for the battles but she had them to thank for helping to get Simba to return to the Pridelands in the first place. The three of them bowed their heads in respect to the royal couple. “Your majesty.” The three of them said in unison. “Oh come on. You guys know you don't need to be so formal around us.” The lioness said back to them but she respected them for doing it anyway. Sora laughed, partly to break the awkward moment of silence and partly out of pure joy, after all it was amazing to see how much Simba had grown and changed, transforming the kingdom along with himself. The five continued to talk and exchange laughs as they stepped up Pride Rock, reaching the peak of it that stretched out from the King's den. The view was a stunning one, the savannah seemingly endless in front of them, even the barren gorge where the tragedy of the great Mufasa took place was now teeming with new life. The hyenas allowed to live there in peace and while it wasn't what they had in mind, it was better than fighting for scraps in the Elephant Graveyards. The downside of course is they had to vacate it when the herds wanted to move through, a fair trade off they all had agreed to. In the midst of the joyous reunion, Sora had forgot to mention why they were here. Until Goofy bought the subject up. “Gawsh Simba, its great to see you all again but we noticed darkness in this World. Do ya have any idea where that might be coming from?”Perhaps the organisation were somehow present in this World. Or Maleficent and Pete had returned. Simba looked off to the East, to the place where the colours stopped and murky browns, rocks, hills and barely any signs of life seemed to be present. While they shared the same sky, they did not share the same destiny. It was hard to believe this was a part of the same World, the contrast as Sora looked from those lands to the magnificent ones in front of him was almost sad to see. “... That would be my best guess.” Simba said reluctantly. “The outlands.” “The outlands?” Sora repeated it back to him. The king's blue red-billed hornbill and Majordomo for the royal family, Zazu was perched on Simba's broad shoulder blade. “Nothing there but a bunch of back stabbing outsiders.” he hissed the words out. “Zazu's right. You can't trust them. They were banished to the outlands for continuing to follow in Scar's plans.” Scar, now there was a name that bought with it a sense of dread and anxiety. Images of his namesake, that scar that tore through his eye, came rushing back to Sora. “And worse yet. Kiara seems to be involved with one of them somehow.” Simba continued “Who is Kiara?” Donald asked Simba. His voice was always loud in any conversation among all others. “Princess Kiara.” Zazu smiled a proud smile. “Uhm, princess?” Goofy was the first to realise what this meant. Simba nodded and smiled “My daughter.” There was a brief moment of silence but it was sharply broken “DAUGHTER?!” Sora and Donald both shouted it at the same time. The rest of the gang couldn't help but laugh at the shocked look on their faces.
  9. A sort of DmC: Devil May Cry inspired rework of our Dearly Beloved Kingdom Hearts franchise, The Kingdom of Hearts or TKoH for short is the story about all brand new main, primary protagonists of this new version of Kingdom Hearts trying to protect the aforementioned mythical, ancient, omnipotent and omniscient Heart of all Worlds from the clutches of both Darkness and all other sorts of evil forces...the premise behind The Kingdom of Hearts is that it not only explores both the Light and the Dark within everyone's Hearts but rather also both the Good and the Bad, the White and the Black, the Yang and the Yin, so on, so forth, all the kinds of things that represent balance itself, the theme of TKoH is balance and the story focuses on parallel versions of Sora, Riku and Kairi, as they soon get dragged into a fight for their very lives and must now at the very same time, master the arts of the Keyblade granted upon them...in this Role-play, Sora, Riku and Kairi are named "Sky", "Land" and "Sea" respectively and they are currently being taught under their mentors and foster figures of each one of them respectively named "Wind", "Earth" and "Water", the parallel versions of Ventus, Terra and Aqua...in the story of TKoH, long, long ago...in what was once called the Age of Fairy Tales, now called the "Age of Modern Man", there was a demon, a demon so powerful that it could feed off of the life force of other peoples' Hearts until eventually, nothing at all had remained of them, this demon was referred to by all, as the "Heartless Xehanort", basically Kingdom Hearts' version of Calamity Ganon from The Legend of Zelda's latest recent release Breath of the Wild...the Heartless Xehanort was once said according to legend to have been thirteen individuals each, however, upon completely surrendering their Hearts to the Darkness for whatever reason, power, fame, fortune, you name it...these 13 individuals' Hearts had been completely swallowed by the Dark and had then merged into one, which had become the evil monster, the Heartless Xehanort...in order to stop the Heartless Xehanort before it could wreak havoc upon the "World of Light", seven princesses from seven different kingdoms were chosen due to their royal bloodlines and the magical powers bestowed upon their Hearts due to those bloodlines and by combining all of their powers into one, they crafted a door leading to eternal Darkness, there, they had banished the Heartless Xehanort, hoping that the seal would forever remain intact and the evil beast kept locked away under lock and key forever...however, there are now those in the current present times who seek to revive the Heartless Xehanort, they call themselves a "Cult of Nobodies" and now this aforementioned cult are seeking new ways to revive the beast for whatever diabolical schemes they are hatching and are plotting, they have even gone, as far, as to conduct experiments, trying to mimic the original Heartless Xehanort itself in the forms of miniature beasts, more or less taking on the gargantuan monster's form, now, in order to save the World of Light and all of the smaller Worlds within its larger sphere of Worlds, Sky, the apprentice of Wind, Land, the apprentice of Earth and Sea, the apprentice of Water must now unite, as one and band together to face off against the Dark forces and machinations of the Cult of Nobodies before they even have the chance to revive the Heartless Xehanort, however...they must also learn the bonds of teamwork and friendship in the process if they are ever to have a standing fighting chance, for the three apprentices do not exactly get along so well with one another and now this is where balance fits into the story, they must learn to put aside their differences, work with each other, as well, as other people dedicated to the cause of stopping the Cult of Nobodies and the monstrous Heartless Xehanort and both use and unlock the true powers of their weapons, the "Keyswords" and thus with Keyswords in hand, the three set out from their home-worlds, as ordered by their masters and begin journeying to the smaller Worlds within the World of Light, hoping to learn new things and experiences in these Worlds before joining together, as one by meeting at the fated place and once there, the chosen three will prove themselves not only to all the people of the Realm of Light and their masters but also to themselves especially for a strong lesson in life is self reflection...another form of balance but now, enough talk, let the journey commence and the story begin, for this is TKoH, The Kingdom of Hearts. Rules: No Godmoding. No Romance above age 12. No Swearing above age 12. Please use proper grammar. This is a parallel universe setting of the Kingdom Hearts games so although it shares certain and similar themes and aspects with the games, the Role-play itself is meant to be an entirely original story more or less with borrowed ideas from both DmC: Devil May Cry and The Legend of Zelda: Breath of the Wild, in the senses that it shows new versions of our favourite Characters and that they must combat a deadly nemesis that was once Human now more monster then the former respectively. Hints can be made to the original Kingdom Hearts games but not outright connections to the actual games, this is a different setting and universe that can be considered on the other side of the mirror of the Kingdom Hearts universe where the games take place, know what i mean? You cannot create Characters based on Sora, Riku, Kairi, Ventus, Terra and Aqua but other versions of Characters such, as Axel/Lea for example are available and just to put any person's mind at ease about the Cult of Nobodies being this universe's Organization XIII, they are not, they are merely a group of worshipers and followers that are trying to resurrect the ancient evil being, the Heartless Xehanort, anyone can create their own groups based on the Organization if they so wish to, however, monsters such, as the Heartless, Nobodies, Unversed and Dream Eaters will not appear in the story, instead, new monsters will appear that will be introduced when the story first kicks off hopefully. Keyswords are what the Keyblades are called in this universe and, as for X-Blades and Ultima Weapon Keyblades that appear in the Role-play, they are combined, as one in this universe and are called "Ultima Xs", Ultima Xs are what is referred to, as the final transformation and form of a Keysword once it has reached full maturity alongside its chosen wielder, they basically function like the Starlight Keyblade from Kingdom Hearts Chi does in terms of they can change shape upon a Character leveling up, each time a Character levels up upon reaching the numbers 10, 20, 30, 40, 50 and so on, a person can change the shape of their Keyblade if they so desire or just stay with its regular appearance, whichever suits the Role-players' preferences. Characters from other franchises, Final Fantasy can appear in the Role-play but they are parallel versions of their normal Kingdom Hearts selves which who of are parallels to begin with but the unique thing upon their inclusion is that they can be portrayed however they like, for examples, Sephiroth isn't a villain and is instead a hero and Cloud is not a brooder but rather a more sociable person, that's the fun in how these Characters can be portrayed within the Role-play, Final Fantasy, Disney and Kingdom Hearts Characters all alike, we can see new sides of them that we have never seen before. Please put down "One Destiny, Different Sky" to show that you have read the Rules at the end of your Character Sheets. You can have up to, as many Characters, as you can portray. Have fun! :]. P.S: The starting point for all Characters to meet up is the World known, as "Lux Town", it is the central hub World for the Role-play and where the Tutorial will take place, revealing how travelling to other Worlds is possible and is performed, how people fight with their weapons, especially Keyswords and where the heroes will learn of what the villains, the Cult of Nobodies are currently plotting, other Characters that are villainous may choose to align with the cult or not and work towards their own agendas, like Maleficent and Pete do in the games. Character Sheets: Normal: Name: Age: History: Personality: Appearance: Weapon: Sub Weapon: Home-world: Species: Alignment: Japanese Voice Actor/Actress: English Voice Actor/Actress: Theme Song: (The last three don't need to be filled in necessarily.). Kingdom Hearts/Final Fantasy/Disney: Name: Parallel Version of which Character from the games: Age: History: Personality: Appearance: Weapon: Sub Weapon: Home-world: Alignment: Here is the Character Sheet for the demonic being: Character Sheets: Normal: Name: The Heartless Xehanort. Age: Over 10,000 years. History: 13 individuals filled with both complete and utter Darkness within their Hearts combined, as one to form this abomination of creation...during the very early years it was rampaging across the World of Light, it was initially known, as the being with "No Name", however, over the course of the history of time, its violence and terrorism have earned it the nickname "Heartless" and the name "Xehanort" was also bestowed upon it, as it was apparently the name of a both fallen and corrupt angel of legend, thus came to be, the Heartless Xehanort, a giant behemoth of a monster that has been mentioned in storytelling nightmares to children living in the current present era, as a means of getting them to behave, the Heartless Xehanort was ultimately defeated by the combined unification of seven pure Hearted princesses of seven kingdoms each and was sealed away supposedly forever behind a giant sealed door that led to a bottomless pit of eternal Darkness, there it sleeps, waiting, to be one day be awakened and the seal broken, to destroy the World of Light and this time succeed, so that nothing is left and only Nothingness remains behind... Personality: Cruel, Sadistic, Monstrous, has no Conscience and a mind to think on its own with, its only purpose in life is the instinct to kill everyone and everything baring a Heart until Hearts no longer exist at all... Appearance: Resembles Calamity Ganon from The Legend of Zelda: Breath of the Wild but with Master Xehanort's signature traits, his gold eyes, pointy ears and silver hair, has X shaped claw feet. Weapon: A Keysword shaped Scorpion like tail. Sub Weapon: A Crab like right handed giant claw. Home-world: Unknown. Species: Unknown. Alignment: Pure Evil. Japanese Voice Actor/Actress: Has none, communicates through beast sound effects. English Voice Actor/Actress: Same, as above. Theme Song: https://youtu.be/gKVtc3ePX6g. "One Destiny, Different Sky.".
  10. Sora got a new outfit in KH1, KH2, DDD, and KH3. Riku got a new outfit in KH1, at the end of CoM, in KH2, DDD, and KH3. Kairi got a new outfit in KH1, KH2 and KH3. Mickey got a new outfit in BBS, KH1/CoM, KH2, and KH3. So, why don't Donald and Goofy ever get new outfits? Sure, they have different outfits that they alternate between, such as their royal Disney Castle outfits, the outfits they wear when they adventure with Sora, and their casual classic Disney outfits, but they never get any new outfits like Sora, Riku, Kairi, and Mickey do. They've had the same three outfits ever since KH1. They need new adventure/battle outfits that maybe sort of match Sora's KH3 outfit, just like how Riku and Mickey's KH3 outfits match. What do you think? Do you think Donald and Goofy should get new outfits? And why do you think they've never received new outfits?
  11. I need help finding magic upgrades, i need cure to change into cura and i dont know where to get them. im level 22 just finished agrabah.
  12. Tagline: "...Our battle is over...but the war...has only just begun." Synopsis: Three and a half years have passed since the events of KINGDOM HEARTS III, in which Sora, aided by his fellow Guardians of Light had defeated both Master Xehanort and his Organization XIII comprised of various incarnations of himself and now, the Worlds are at peace, however...that does not mean that peace lasts forever, for now a both strange and mysterious new threat is attacking the universe and it is up to both Sora and friends to stop it, along the way they meet both old and new friends alike, exploring various and vast new Worlds unlike which they have ever seen beforehand, mastering new spells and abilities and also for Sora, gaining new Keyblades to fight with, as Sora begins this new adventure of his, he soon discovers that this new threat that is trying to destroy the galaxy is related in more ways then one to the legendary Keyblade War, of which Xehanort was trying to restart and had ultimately failed to do so, thanks to Sora and the others' efforts, at any rate, this new threat may very well be trying to get its hands on the one true χ-Blade, in order to unlock the mysteries of its counterpart, the one true Kingdom Hearts, to in turn become a god above both everything and everyone...in an attempt to stop this evil menace, Sora travels with both Donald Duck and Goofy once more to find out more about the enemy that they are currently facing whilst both Riku and King Mickey Mouse don the Black Coats of Organization XIII once more and travel across the Worlds through the Corridors of Darkness, attempting their own investigation into matters from their side, meanwhile, Master Yen Sid has both Kairi and Lea undertake the Mark of Mastery Exam, in the hopes that just like Sora and Riku beforehand will the two master new powers to combat this new threat, aiding in the training of the two are Merlin and the three good fairies, as requested their help by Yen Sid, in the meantime, Maleficent and Pete are up to their no good tricks again and are attempting to reassemble the council of Disney villains from the original KINGDOM Hearts to further their own goals of universal domination, Ventus, Terra and Aqua are on standby at the newly restored Land of Departure until given further orders by the revived Master Eraqus, Roxas, Axel, Xion and Namine are also on standby with Pence, Hayner and Olette in Twilight Town at the old mansion, finally, the Hollow Bastion Restoration Committee, along with the somebodies of Dilan, Even, Aeleus, Ienzo and the redeemed Isa, as well, as Ansem the Wise, having been restored to the wise sage and ruler of Radiant Garden are currently looking into matters regarding research on this new foe that everyone is now faced with... This new foe is said to be just about, as dangerous, as Xehanort was...maybe, even more so...aided by four henchmen, this new enemy and his servants don white versions of Organization XIII's Black Coats and all together call themselves the "Illuminati", the Illuminati lead creatures that feed off positive energy and vibes that they refer to, as the "Versed", said to be the exact opposites of the Unversed themselves, the Versed are easily identified by having the very same symbol, as the Unversed do upon their bodies, the only difference being that the colour for the Versed is white instead of the Unversed's black, a possible hint into the identity of who these new enemies are, namely their leader, as he bares a Unversed symbol zipper on his white coat, he calls himself "χ-Super" and under his white coat's hood, he is shown to wear a variation of Vanitas' helmet but with a large X across the helmet's face, whatever his intentions are currently unknown but he states that he will bring about what he calls the "Versus XIII" and whatever this means, most people tend to take it, as to him meaning that he is going to form another Organization XIII like Xehanort previously did in the past twice and is attempting to recreate the Keyblade War, now, on a mission to stop this possible raving lunatic, Sora and friends, old and new battle Heartless, Nobodies, Unversed, Dream Eaters and these new Versed monsters across all of the realms a person can think of and finally, the story that began with Xehanort's ambition will end once and for all here, at least that is what is going through Sora's mind at the moment but still he ponders, is there more to this Versus XIII? what exactly does it mean? all will be explained... This is KINGDOM HEARTS IV-The free Role-Play for everyone where they can experiment on what life would be like after the events of the Xehanort/Dark Seeker Saga have ended, please share with me your opinions on the story before i continue making the Character Sheets and Rules.
  13. What's your favorite Donald moment in Kingdom Hearts?
  14. Progirl88

    The Haunted Mansion

    I really want the Haunted Mansion to make an appearance on KH III. I'll soon draw Riku too.

    © Progirl88

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