Everything posted by Way2Dawn
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Kingdom Hearts: Birth by Sleep - The Turning Point (Video by Bl00dyBizkitz)
Not at all what I was saying. I wasnt trying to imply that it is easy to follow, I understand it isnt, but they way people complain about the story they make it seem like its impossible to follow, that I could explain it to you for hours and your brain would fry. Thats not the case either. Ive talked to people who said they wont even TRY to understand the story because they HEARD it was too confusing. Any game series that spreads over 7 (going on 8) games is going to have a lot of parts to follow. You will notice after the couple of sentences you quoted, theres a couple more with a tip on how to understand it more clearly. Try it, it works. I fully believe that if someone makes an effort to understand the story and really thinks about it, it is easy to follow, but dont just toss it aside because it confuses someone else.
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Kingdom Hearts: Birth by Sleep - The Turning Point (Video by Bl00dyBizkitz)
These are two points I would have made if you didn't. I feel like Nomura perfectly explains why he doesn't want Sora to be viewed as "The Chosen One" and instead a "Dull, ordinary boy", he wants Sora to feel down to Earth and wants the player to feel a connection to him. Yes he's a hero, but hes still an average boy. In this regard I find it hard to have a problem with there being more keyblade wielders than just Sora, especially since all the other wielders we've experienced seem much more extraordinary than Sora. The second point is about story confusion. Honestly, I've never had any problem understanding the story or have had any trouble explaining the story to someone who doesn't understand. I've always thought it was funny that there is always so much complaining about how convoluted the story is. Don't just assume its impossible to follow just because someone says so, because it isn't. Just try and picture things in chronological order. We have 7 games so far, but they dont all follow a straight timeline, so put them on the correct timeline. Thats how I came to see the plot much more clearly. As far as his other points on BBS, I understand his points but don't really agree with his overall view point. I think, for a handheld game that came out nearly a decade ago, they did a phenomenal job. We just cannot compare handheld gameplay to console, it just doesnt work. Even KH1 and KH2 had its share of polishing that needed to be done for the HD Remakes. I think people should view the game as it is, and not for its shortcomings. Then again, I haven't had much of a problem with any game they've given us, Even Coded. They all give us a unique gameplay experience which I think is great! People rag on some series like Call of Duty because its basically the same game over and over again. The changes they made for Kingdom Hearts over the years are great! Who would want to sit and play the same game 7 times? Not me. But thats just my opinion. I Respect his opinion on the matter and he did a great job with his video, but I think hes selling BBS a little short.
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Whats your preferred World layout for KHIII?
Do you prefer the layout of KHI where you visited each world once and the experience was extended, or the layout of KHII where the worlds were shorter but you visited each one twice? Myself I kinda liked the layout of KHII where you visited twice. I think it was a good way of keeping each world relevant throughout the game. What do you guys think?
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Did Aqua age in the Realm of Darkness?
What about Terra though? Since Xemnas pretty much looks like a 10 years aged Terranort, should we expect Terra to look more like Xemnas if hes freed or will he just revert back to the Terra we're used to?
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At what point is it considered too much?
I see what you guys are saying, I guess I was just worried that the gameplay may suffer by having too many options, but if you guys feel like theres never too many options (I would probably tend to agree as well in regards to KHIII) then that makes sense too. I just dont want them to throw something in that will seem dull or useless, kind of like summons in KH2. I never really saw much use in them except for maybe some Mushroom XIII fights, but i dont think it really took anything away from the game or gameplay in any way
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At what point is it considered too much?
Hey guys, first topic for me, and its something ive been thinking about since the Jump Fiesta trailer... Combat will be vastly improved, no doubt, and it seems like we are going to have a lot of options to choose from when picking our combat style. KH for the most part has been hack and slash, a dash of magic (or much more if you're a mage like me) and forms and summons seem to be used as needed. Now we have seen a lot of combat mechanics and the list will most likely grow. We have basic melee, magic, an enhanced shot lock, attraction flow, keyblade transformations, something similar to flowmotion, and a lot of us speculate that drive forms may make a return as well as summons. My question is, if all of this makes its way into the game, at what point does it seem like too much, and would it take away from the combat experience for you if it becomes over saturated with options? Im undecided on this, I wanna see what you guys think
- Why I feel we need to play as Young Xehanort during the into in KH3 rather than Eraqus
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What would you think about Vanitas being in KH3?
wow you really put some thought into it. I dig it! I could definitely see the dialogue being similar to this when Sora and Vanitas eventually meet. Well done!
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What would you think about Vanitas being in KH3?
Just based off of closure alone it makes sense for Vanitas to appear in KH3 and be one of the 13. We all speculate that Ven will be one of the lights, it would only make sense to have his dark counterpart as one of the darknesses. If this is truly the end of the Dark Seeker Saga, then its only fitting that there is closure between Ven and Vanitas. I have always been a big fan of Ven and Vanitas, so I welcome this with open arms! Plus I always thought it was cool how Vanitas could ride on the stream of Keyblades, it would be awesome to see that in Amazing Kingdom Shader graphics!
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Why I feel we need to play as Young Xehanort during the into in KH3 rather than Eraqus
Im definitely all for this. When I saw the Chess Scene Trailer I assumed that we would start the game playing as Eraqus, but what you said definitely makes Xehanort a much more desirable playable character. I have always felt for Xehanort (I understand his intentions, his actions, not so much), it would be nice to be able to dive deeper into his mind and past to better understand his actions. Its almost as if he should've been given his own spin off already (but we have enough of those). Lets do it! Im ready for this!
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Why the hate on 2.8?
Do we know for a fact that 2.8 will be $60? Doesn't really make sense considering 1.5 and 2.5 were $40
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How and why the likes of Skuld and Ephemera could appear in the current time period of the KH series
Just wondering, people are always talking about Ephemera and Skuld, but I have no clue who they are. Are these characters released beyond the 250 events we've gotten for Unchained X? I wanna make sure I didn't miss something and try and avoid spoilers. Thanks!
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- ephemera
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Do you want Multiple Playable Characters in Kingdom Hearts 3? If so reasons please..
As far as multiple playable characters go, I could easily see it being something like KH2, where you had a prologue with one character (Roxas) and then move one with Soras story. As for who that prologue character might be, I would not be surprised if if is Young Master Eraqus, as seen in our most recent trailer.
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And unchained officially became a wait to play.
this was the primary reason I rushed to complete the first 250 quests by tomorrow. It was fun to be able to just sit for hours and play non stop, but we all knew it was going to end. Kind of a bummer, but the first month was more of a gift than a look at the way things should be regarding AP
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