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One of the problems of using an in house engine is that it takes a good while to optimize if you take the time to do so (Falcom has the same issues with their games and optimization)

you get a lot of control and leeway to make things how you want it and whatnot but it's a steep uphill

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Since the Darkside they showed in the KH4 reveal trailer is so realistic-looking, do you all think that any other Heartless that show up in Quadratum will be just as realistic-looking? Just imagine for example Shadows or Neoshadows with more scary and relastic designs XD

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