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KH13 · for Kingdom Hearts

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most of it's bugs were performance reIated yeah?

I don't remember there being other things

there were 2 or 3 "can't 100%" bugs

so people were locked out of trophies

o h y i k e s

one was a lock you could open outside a sidequest, but then during the quest you couldn't open it again

open world problems

and chests not giving you items if inventory full, but still emptying themselves so item was lost forever

they did communicate about it regularly, which was great, just slow

Ie epic sound effects moment
IMG_6858.mov

Real talk: I'm not bored of open world games at all. In fact, it's a draw for me when a game has an open world setup (though usually not the deciding factor). What I am, is overwhelmed by the number of open world games. Sure, I may not be playing all of them, but trying to balance even 2 at a time is already exhausting

They're not my go-to, but, if the world looks cool and the plot is engaging enough, sure I'll play it.

I'm ocd, so the idea of exploring a big world and getting all the stuff in it is really appealing (though tough without a guide/checklist of some sort)

Yeah me personally I got burned out on them

During lockdown in 2020, literally, within like 6 months or so, I went through Spiderman, Horizon, Days Gone, and Yakuza's 1-6; I definitely had my fill lol

Makes one miss the hover themes and changeable tap/open sounds from the Nintendo 3DS.

I forgot how much I despise games being put at $70

and sega of aII peopIe wants to do it Imao

the cIear bastions of never-ending quaIity

super interesting idea, but onIy if the enemies can actuaIIy hurt each other on accident

otherwise it’s the equivaIent of “aIways attack pIayer = 1”

which is far Iess interesting

80$ next

I doubt it

It took decades to go from 60 to 70

Probably will take at least one before they go to 80

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