You know, i have to say that i like Kh1 a lot more than i do with KH2. There are a lot of things KH1 has done that KH2 kinda lacks. And here's a list of things that makes KH1 better.
- the MP Gauge: KH1 had the best MP gauge compared to KH2's MP gauge. In KH1 the MP gauge fills up if you give damage to the enemy in the game. Which made using spells a lot better. Now, With KH2's MP gauge it limits you to maybe 6x uses of spells. And I have to say, it pretty much hate it. Plus, why does it have to take ALL of your MP away when you use a cure spell? At least in KH1 when you use a cure spell it only took one bar of your MP and not the entire amount I had.
- Bosses: The bosses in KH1 was a lot more challenging. You actually have to take bosses a lot more seriously no matter what mode you were in. In KH2, everything is way too easy and just feels like the game is holding your hand with all the bosses and some of the Heartless. Even though the reaction commands are nice, it makes things way too easy and makes bosses feel like a cakewalk.
- Spells: KH1's Spells were...how should I say....useful. ESPECIALLY that wind guard one (forgot the name but it's that ability you get after you complete Deep Jungle). I mean a lot of spells like Fire, Blizzard, Thunder, and Wind felt loads more useful than Kh2's spells. I mean just look at Kh2's spells compared to KH1. The only good spells that are even useful are Reflect and Cure/Cura/Curaga. The other spells on the other hand becomes useful in certain points in the game. Which i find to be dissappointing. i mean why can't they just be more useful like they were in KH1? And another thing: Why get rid of the wind guard magic we had back in Kh1? That was very useful especially if you are somewhat underleveled. Why did Square decide to take that out? Why?
- Secret Bosses: One of the many reasons I like KH1 a lot more is because there was a lot more bosses to fight. I mean in KH1 you had Kurt Zisa, Ice Titan, Rock Titan, Sephiroth, and Phantom. And what do you have in KH2? Sephiroth. Yup, good ol' Sephy. In whcih you can only fight him once. And even better, once you beat him you get a keyblade that's not useful...at all. I mean i do all this hard work to beat him and my reward is a crappy keyblade that LOWERS your defense by 1? No...just no. And we can't even battle him again? We have to start a new game and do ALL that stuff again just to fight you? This is why I make sure I save before fighting him. So i can just fight him again and again. I mean at least in KH1 you could fight him whenever yu want without using a save file just to battle him.
-Tournments: I have to say, Kh1's tournaments ais tons better than KH2's. I mean, in Kh1's tournemtns there were titles that has "????" in the title that makes you go and wonder "Hmmm, I wonder what this is. Let's check it out." And it surprises you. I really miss that in Kh2. Now don't get me wrong, KH2's tournaments are okay but doesn't look all that interesting in my opinion compared to KH1. And there would be secret bosses that would give you thrilling challenges that would urge you yo just keep trying an trying ntil you win. That, imo, is what made Kh1's tournament feel so great compared to KH2's.
Now, I will admit that there are things that makes Kh2 look a bit better than the first one. Like the gummie ship battles, Drive Forms, skippable cutscenes and the limits you do with the Disney Characters. I will admit that it's an improvement from KH1. But I still like KH1 more than KH2 for all the reasons I stated above. Keep in mind that the things I stated are all my (and I guess other people) opinions about what i think of KH1 and KH2. I mean let;'s face it, they both have their pros and cons. But I thought I'd just say what was on my mind about the two games. I mean i'm not saying that Kh2 is bad, but I just wish it didn't leave out the things KH1 had that made it great (and you know, it kinda feels like I was doing a review of Kh1/KH2 somewhat lol)
You know, i have to say that i like Kh1 a lot more than i do with KH2. There are a lot of things KH1 has done that KH2 kinda lacks. And here's a list of things that makes KH1 better.
- the MP Gauge: KH1 had the best MP gauge compared to KH2's MP gauge. In KH1 the MP gauge fills up if you give damage to the enemy in the game. Which made using spells a lot better. Now, With KH2's MP gauge it limits you to maybe 6x uses of spells. And I have to say, it pretty much hate it. Plus, why does it have to take ALL of your MP away when you use a cure spell? At least in KH1 when you use a cure spell it only took one bar of your MP and not the entire amount I had.
- Bosses: The bosses in KH1 was a lot more challenging. You actually have to take bosses a lot more seriously no matter what mode you were in. In KH2, everything is way too easy and just feels like the game is holding your hand with all the bosses and some of the Heartless. Even though the reaction commands are nice, it makes things way too easy and makes bosses feel like a cakewalk.
- Spells: KH1's Spells were...how should I say....useful. ESPECIALLY that wind guard one (forgot the name but it's that ability you get after you complete Deep Jungle). I mean a lot of spells like Fire, Blizzard, Thunder, and Wind felt loads more useful than Kh2's spells. I mean just look at Kh2's spells compared to KH1. The only good spells that are even useful are Reflect and Cure/Cura/Curaga. The other spells on the other hand becomes useful in certain points in the game. Which i find to be dissappointing. i mean why can't they just be more useful like they were in KH1? And another thing: Why get rid of the wind guard magic we had back in Kh1? That was very useful especially if you are somewhat underleveled. Why did Square decide to take that out? Why?
- Secret Bosses: One of the many reasons I like KH1 a lot more is because there was a lot more bosses to fight. I mean in KH1 you had Kurt Zisa, Ice Titan, Rock Titan, Sephiroth, and Phantom. And what do you have in KH2? Sephiroth. Yup, good ol' Sephy. In whcih you can only fight him once. And even better, once you beat him you get a keyblade that's not useful...at all. I mean i do all this hard work to beat him and my reward is a crappy keyblade that LOWERS your defense by 1? No...just no. And we can't even battle him again? We have to start a new game and do ALL that stuff again just to fight you? This is why I make sure I save before fighting him. So i can just fight him again and again. I mean at least in KH1 you could fight him whenever yu want without using a save file just to battle him.
-Tournments: I have to say, Kh1's tournaments ais tons better than KH2's. I mean, in Kh1's tournemtns there were titles that has "????" in the title that makes you go and wonder "Hmmm, I wonder what this is. Let's check it out." And it surprises you. I really miss that in Kh2. Now don't get me wrong, KH2's tournaments are okay but doesn't look all that interesting in my opinion compared to KH1. And there would be secret bosses that would give you thrilling challenges that would urge you yo just keep trying an trying ntil you win. That, imo, is what made Kh1's tournament feel so great compared to KH2's.
Now, I will admit that there are things that makes Kh2 look a bit better than the first one. Like the gummie ship battles, Drive Forms, skippable cutscenes and the limits you do with the Disney Characters. I will admit that it's an improvement from KH1. But I still like KH1 more than KH2 for all the reasons I stated above. Keep in mind that the things I stated are all my (and I guess other people) opinions about what i think of KH1 and KH2. I mean let;'s face it, they both have their pros and cons. But I thought I'd just say what was on my mind about the two games. I mean i'm not saying that Kh2 is bad, but I just wish it didn't leave out the things KH1 had that made it great (and you know, it kinda feels like I was doing a review of Kh1/KH2 somewhat lol)
Edited by Tails