Something doesn't sit right with me about the Osaka team developing KH3. Maybe I really have nothing to worry about, but there are some things the Osaka team did wrong IMO that I really don't want to see them do again in KH3. Don't get me wrong, I really liked BBS and 3D, but...
Their levels and bosses weren't as involved as KH1 and 2. Like, think back to KH1 and 2, there were: complicated and open level designs and goals (Deep Jungle, Space Paranoids, and Wonderland come to mind). BBS and 3D were more like... "go here---> fight basic enemies----> go back here----> go here---> fight boss---> finish world's storyline".
The worlds didn't help the storyline as much as they did in 1 and 2. 1, the worlds needed keyholes locked, main storyline enemies challanged, etc. Example, Beast being deceived by Xaldin in 2, Peter Pan teaching Sora to fly in 1, Tron helping save Hollow Bastion. And Osaka's games, it was just, go to world, stuff happens in world, leave world. Not to mention that in KH3D, the Keyhole would appear at the end of the level for absolutely no apparent reason.
Osaka's games lacked an "unexpected change in playable character" in their games. Like, KH1: after beating Ansem, you played as a heartless for a little while. in KH2, you suddenly get control of Riku in the middle of the final battle. Or when you died in random battles and suddenly MIckey jumps in. They all provided a brief "whoa!" moment for me, and switched things up on the player. Drop system doesn't count. (Not saying I disliked the drop system, in fact I thought it was really neat.) The sudden "oh wait am I really playing as X?!" moment you get at those points in 1 and 2 were absent in the others.*
idk why this makes me nervous, but one article I read said "Nomura and his team are not working on KH3." I dunno, the fact that it says Nomura isn't involved makes me nervous. But... he was involved in BBS and 3D, right...? Are they simply saying this game is made the same way as those? Nomura must be involved. I must have read it wrong. see how much I'm panicking over something this dumb?
Lack of connection to previously important characters. Kairi. Donald. Goofy. 'nuff said. At least Donald and Goofy are gonna be in the party here...hopefully
There was something about looking at Square's Wikipedia page (and its list of which department made what) and seeing that 1 and 2 were made under Square's 1st Prodction department. But then you look down at their lower departments, and it wouldn't be until then that you would see games like BBS and 3D. It almost makes them look... less significant. I feel like it would be weird to see Kingdom freaking Hearts 3, the game the world's been waiting on baited breath for, in some lesser department with a lower budget. Of course, I don't know this for certain, but, it's just been popping into my head.
I want to hear your guys's opinion on what I have to say. Do I have facts wrong in my bullet points? Tell me. Let's discuss this!
* (I just remembered the Lingering Will battle in BBS. I guess this counts, but it's even cooler to suddenly have a totally new moveset and a different character, like in 2.)
Something doesn't sit right with me about the Osaka team developing KH3. Maybe I really have nothing to worry about, but there are some things the Osaka team did wrong IMO that I really don't want to see them do again in KH3. Don't get me wrong, I really liked BBS and 3D, but...
I want to hear your guys's opinion on what I have to say. Do I have facts wrong in my bullet points? Tell me. Let's discuss this!
* (I just remembered the Lingering Will battle in BBS. I guess this counts, but it's even cooler to suddenly have a totally new moveset and a different character, like in 2.)