Why is it that we ONLY have to play as Noctis? Okay, I know he's the main character and all. And that the game revolves around him. But come on Square, why do we ONLY have to play as Noctis? That's like having us only playing as Ludgar Kresnik in Tales of Xillia 2 since that game pretty much talks about the Kresnik family and have them as the main focus. Can't we at least play as the other characters besides Noctis? I was hoping to play as the other charactes too like Ignis, Gladiolus, and Prompto. I really wanted to play as those other characters and give them a try to see which character fits me the most in terms of gameplay. Another thing that also bugs me is that the gameplay, itself, is going to be a simple "press the X/O button to win". I mean i'm glad that we're finally moving away from the terrible ATB system in FF XIII. But can you at least give us more of a reason to think strategically in the game like with the old Final Fantasy games (and I'm talking about Final Fantasy 1-10)? Man, when Square said that FF XV was going to be similiar to KH they weren't kidding. I hope that this "simple" gameplay won't make fighting super repetitive (though from the recent gameplay that we've seen from TGS it might just get a little repetitive from time to time).
Why is it that we ONLY have to play as Noctis? Okay, I know he's the main character and all. And that the game revolves around him. But come on Square, why do we ONLY have to play as Noctis? That's like having us only playing as Ludgar Kresnik in Tales of Xillia 2 since that game pretty much talks about the Kresnik family and have them as the main focus. Can't we at least play as the other characters besides Noctis? I was hoping to play as the other charactes too like Ignis, Gladiolus, and Prompto. I really wanted to play as those other characters and give them a try to see which character fits me the most in terms of gameplay. Another thing that also bugs me is that the gameplay, itself, is going to be a simple "press the X/O button to win". I mean i'm glad that we're finally moving away from the terrible ATB system in FF XIII. But can you at least give us more of a reason to think strategically in the game like with the old Final Fantasy games (and I'm talking about Final Fantasy 1-10)? Man, when Square said that FF XV was going to be similiar to KH they weren't kidding. I hope that this "simple" gameplay won't make fighting super repetitive (though from the recent gameplay that we've seen from TGS it might just get a little repetitive from time to time).
Edited by Tails