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ClarkDesigner

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Reputation Activity

  1. Like
    ClarkDesigner reacted to Mykaila Shakespeare for a gallery image, Unexpected Departure   
    I've been having a blast drawing Y!Xehanort recently. Even more so while I wait for the unknown date of it's update release of Dark Road. I may consider drawing something Xehanort related from the story that stood out to me and post it every week...maybe. We'll see how my energy will sustain itself. But something to keep me occupied. This scene stuck with me since I first watched it back in 2020. Even more so that it was the final nail in the coffin that made Y!Xehanort my favorite character in the series. It made me want to learn more about him and I want the update to get here sooner to finally have all the answers that I needed.
  2. Like
    ClarkDesigner got a reaction from WakelessDream for a gallery image, The Mandalorian - Sora   
    Lets continue this little trend of Disney series with some Kingdom Hearts characters! So here is Sora in the Mandalorian! His outfit here is less a form change and more of a world change, fit for the more bounty hunter-in-space look that Mando has. And of course he would get along with Baby Yoda.
  3. Like
    ClarkDesigner got a reaction from Tribute Vids for a gallery image, Sora - Falcon and the Winter Soldier   
    Sora in a Captain America form! Inspired by Sam Wilson, Bucky and Steve Rogers' Cap uniforms!
  4. Like
    ClarkDesigner got a reaction from Tribute Vids for a gallery image, The Mandalorian - Sora   
    Lets continue this little trend of Disney series with some Kingdom Hearts characters! So here is Sora in the Mandalorian! His outfit here is less a form change and more of a world change, fit for the more bounty hunter-in-space look that Mando has. And of course he would get along with Baby Yoda.
  5. Like
    ClarkDesigner got a reaction from Double OKP for a gallery image, The Mandalorian - Sora   
    Lets continue this little trend of Disney series with some Kingdom Hearts characters! So here is Sora in the Mandalorian! His outfit here is less a form change and more of a world change, fit for the more bounty hunter-in-space look that Mando has. And of course he would get along with Baby Yoda.
  6. Like
    ClarkDesigner got a reaction from WakelessDream for a gallery image, Sora - Falcon and the Winter Soldier   
    Sora in a Captain America form! Inspired by Sam Wilson, Bucky and Steve Rogers' Cap uniforms!
  7. Like
    ClarkDesigner got a reaction from TrinityXaos# for a gallery image, Kingdom Comics: Chain of Memories   
    Another Kingdom Hearts comic cover inspired by Marvel comics! This one referencing Marvel Super Heroes: Secret Warriors #8, with Spider-Man receiving the Venom Symbiote! This time, Riku gets his Dark form!
  8. Like
    ClarkDesigner reacted to WakelessDream for a gallery image, KH3_Stich.png   
  9. Like
    ClarkDesigner got a reaction from Wan_Pisu for a gallery image, Keyblade Set Bioshock   
    MAN'S FOLLY-
    A Keyblade modeled after the Art Deco design of Rapture from BioShock made by 2K Boston! The Keyblade favors range and speed over damage. The hilt guard is designed after the various menus found within the game, with the Andrew Ryan "R" ever branded in the center of the hilt. The shaft and every top of the blade are designed after the Little Sister's vents, with the blade being made of the Little Sister's needles to extract Adam. The Keychain token is a jar of the very Adam that sends Rapture into Darkness.
    The World logo is that of Rapture, being an underwater utopia under the lighthouse! The name, Man's Folly, refers to Ryan's, and other characters, who flee to Rapture thinking they are better than humanity as whole. Much to their folly.
     
     
    PATRIARCHAL BOND-
    A Keyblade modeled after the flooded and destroyed design of Rapture from BioShock 2 made by 2K Marin! The Keyblade favors range and damage, but is notably slow. The hilt guard is designed after the ruin architecture, with several barnacles covering it, and a there is a a not-so-subtle nod to Subject Delta. The shaft is covered with coral, that can often be seen outside of Rapture, with the key teeth being the drill of Subject Delta. The Keychain Token is the Big Daddy Doll made by Eleanor.
    The World Logo is the Rapture logo from the Man's Folly Keyblade, but now ruined, and darkened, no longer with the lighthouse. The name, Patriarchal Bond, refers to the bond that Subject Delta and Eleanor share.
     
    UNCAGED FREEDOM-
    A Keyblade modeled after the utopia in the Sky from BioShock Infinite from Irrational Games! The Keyblade favors reach, and has an added effect of being able to slide along rails! The hilt of the blade is designed after the large Momunent from Monument Island, with several references to Columbia's "patriotically" views, the shaft of the blade is designed after the large heads of the Founding Fathers, and the buildings saw in Combstock's home with the teeth being the Sky Hooks design. The Keychain token is actually two, referencing Elizabeth's broaches, which often switch which order they appear in as your equip it.
    The World Logo is designed after Columbia, with the Lady Combstock Monument built in the background. The name, Uncaged Freedom, partically coined by <a href="https://twitter.com/AxellesNobody">Axelle/a>, and further turned into referencing Elizabeth's need to be uncaged from Combstock and true freedom.
  10. Like
    ClarkDesigner got a reaction from Wan_Pisu for a gallery image, Keyblade Set Playstation 1   
    BUTTERFLY EFFECT -
    A Keyblade modeled after the Totems and the icey landscape from the game UNTIL DAWN developed by Supermassive Games and plushed by Sony! The Keyblade favors reach over all others and is so far the longest Playstation Keyblade made! The shaft of the blade is designed after the tops of the Totems the players find during the game, coated with ice due to cold nature of the world! The hilt of the blade is designed after the old mine and is framed with large rocky spikes modeled after the mountains and the mine interior! The teeth of the blade is designed after the famous butterfly associated with the game and the keychain is the tattoo on Hannah!
    The world logo is the aformention mountain range, with the "BLACK WOOD MOUNTAIN" logo replicating the Until Dawn Logo! The name, Butterfly Effect, is the massively important gameplay element in the game!
    PATH OF THE BUILDER -
    A Keybade modeled after the building materials from the game Dragon Quest Builders developed by Square Enix and published by Sony! It is designed to be a nice mesh of defense and attack, but lacks speed and reach. The shaft and most of the hilt is designed after the blocky building texture that the Builder has access too, with the hilt and keychain begin inspired by the Alefgard Hero symbol. Also on the keychain and the teeth of the blade is the Builder's trusty hammer!
    The World Logo is named after the over arching land of Dragon Quest, Alefgard, and is modeled after the "New Area" text seen in DQB. The name "Path of the Builder" refers to what the Builder has chosen, and that he is not on a "Path of the Hero" as so many who came before him.
    FURIES' WHISPERS -
    A Keblade modeled after the door and entry way into Hel from the game Hellblade: Setsuna's Sacrifice developed by Ninja Theory and published by Sony! The Keyblade is designed to be attack based, with an unsettle attack pattern like that of Setsuna's mind. The shaft of the blade is designed after the door into Hel that Setsuna comes across, with the dead eye of Hel being obscured by the wooden entrance into Hel that makes up the teeth of the blade. The hilt is designed after the runes found by Setsuna and is framed after the various wooden spikes around the land of Hel. The Keychain is that of the mirror she carries around.
    The World Logo is a minimalist take on the entrance to Hel, with the HEL logo designed after the Runes. The name, Furies Whispers, is designed after the schizophrenia voices Setsuna hears, which she dubs "the Whispers of the Furies."
    TOMB OF A HERO -
    A Keyblade modeled after the graveyard aesthetic of the game MediEvil developed by SCE Cambridge Studio and published by Sony! The Keyblade is a well balanced Keyblade! The entirety of the Keyblade is designed after the every first level of MediEvil, inspired by the bleak graveyard design! The keychain is that of the Chalices that Dan obtains!
    The World Logo is named after the land the game takes place in, Gallomere, and is modeled after the Fortesque font that appears on Dan's Crypt. The name, Tomb of a Hero, references Dan's alleged role as a Hero and the fact that he is dead..
    HALLOWED RELICS -
    A Keyblade designed after the relics that make up the body of Knack from the game....Knack! developed by SIE Japan Studio and published by Sony! The entire Keyblade is made from various Relics that make up Knack body, both as a small tiny Knack and then in his massive size! The teeth of the blade is designed after a cluster of Sun Crystals that give Knack added power! The keychain is Lucas' pendant!
    The World Logo is designed after a cluster of Sun Crystals and the Chapter logo design, and references the very first level, The Doctor's Laboratory. The name Hallowed Relics, reference the important of Relics to the entire world!
    EXODUS -
    A Keyblade designed after the ruins that appear in the game Journey developed by thatgamecompany and published by Sony! It is design purely for defense, lacking attack and reach. The shaft of the blade is design after the various tomb stones around the land, where as the hilt is deisgned after the ruins. The teeth of the blade is a ruined moment to a white Rythutian. The handle and chain are modeled after the scarf and cloth creatures and the Keychain is one of they glyphs!
    The World logo is designed after the large mountain in the game, with the name coming from the species of the Traveler, the Rythuian Desert. The name of the Keyblade, Exodus, means a great journey!
  11. Like
    ClarkDesigner got a reaction from Iman Nazeerudin for a gallery image, Keyblade Cards - Anime Set One   
  12. Like
    ClarkDesigner got a reaction from Iman Nazeerudin for a gallery image, Keyblade Card Indie Set 1   
    I made a few Keyblades based on Indie games! Here is a description of each one!
    GUNKATA -
    A Keyblade modeled after several firearms and bullets that appear in the game Enter the Gungeon by Dodge Roll Games! The Keyblade is designed to be fairly balanced in a Kingdom Hearts game, but it would be a Cursed item in Enter the Gungeon! It is mostly inspired by the format of the Bullet King's throne, with the chain being an ammunition bar and the Keychain being the bullet seen in the game's logo.
    The World Logo is simply the aforementioned Gunegon! and the name, Gunkata, is named after the gunslinging trope!
    OWLETT RISING -
    A Keyblade modeled after the wooden and ruins aesthetic that dots the world of Owlboy from D-Pad Studio! The Keyblade has range and defense in mind, forgoing attack, like Otus himself! The shaft and blade of the hilt is inspired by the ruins seen early in the game, with the shaft mostly being the cracked and detailed earth that leads into the Owl statue that is seen dotting the land, the hilt of the blade is inspired by the Pirate's ships, with several themes recreated in it. The chain is built from the chains seen in the game, where as the logo is simply the game's O in the logo.
    The World Logo is named after Otus' home town, Vellie and designed after the ruins and the Pirate ships! The name references young owls, or Owletts, and the rising of Otus!
    PALE VESSEL -
    A Keyblade modeled after the decaying city found in Hollow Knight from Team Cherry! The Keyblade is designed to be mostly balanced, but favors attack and speed overall. The Keyblade is inspired by the various small little details that can be found in the game, including the grooves and spikes. The Keychain is the Hollownest Seal.
    The World Logo is named after the Hollownest city itself, and is inspired by the text in the game. The name references the Hollow Knight, which is sometimes referred to as a vessel.
    HOPE EATER -
    A Keyblade modeled after the weapons, the generators and the arms of the Entity found in Dead by Daylight by Behaviour! The Keyblade is designed to favor heavily in attack. The shaft of the blade is inspired by the weapon wielded by the Trapper, with arms of the Entity and a hook on the end. The Hilt of the blade is inspired by the Generators, and the handle inspired by the Hillbilly's face. The Keychain is the Entity's depiction in Benedict Baker's journal.
    The World Logo is named after the fact that the game takes place in the various Realms of the Entity. The name references the fact that the Entity feeds on the Hope of humans.
    DETERMINED SOUL -
    A Keyblade modeled after the Underground world of Untertale made by Toby Fox! The Keyblade is designed to favor defense over attack, Mercy run guys, c'mon! The over all design of the Keyblade is inspired by the New Home castle, with evidence of the old home, the Ruins. The Keychain is the Delta Ruin.
    The World Logo is named after the Underground! The name, Determined Soul, references the two key elements that reside in the game: Determination and the Soul.
    WORLD ENDER -
    A Keyblade modeled after the dystopia of The End is Nigh made by Edmund McMillen! The Keyblade is designed to favor reach and speed, lacking in defense and attack. The design is inspired by the world that Ash resides in: a dark and decaying world with cracks and sloppy goop monsters! They Keychain is one of the game carts that Ash collects!
    The World Logo is simply a recreation of the first level of the game, The End. The Name, World Ender, references the three apocalypses that Ash experiences.
  13. Like
    ClarkDesigner got a reaction from Wan_Pisu for a gallery image, Keyblade Card Indie Set 1   
    I made a few Keyblades based on Indie games! Here is a description of each one!
    GUNKATA -
    A Keyblade modeled after several firearms and bullets that appear in the game Enter the Gungeon by Dodge Roll Games! The Keyblade is designed to be fairly balanced in a Kingdom Hearts game, but it would be a Cursed item in Enter the Gungeon! It is mostly inspired by the format of the Bullet King's throne, with the chain being an ammunition bar and the Keychain being the bullet seen in the game's logo.
    The World Logo is simply the aforementioned Gunegon! and the name, Gunkata, is named after the gunslinging trope!
    OWLETT RISING -
    A Keyblade modeled after the wooden and ruins aesthetic that dots the world of Owlboy from D-Pad Studio! The Keyblade has range and defense in mind, forgoing attack, like Otus himself! The shaft and blade of the hilt is inspired by the ruins seen early in the game, with the shaft mostly being the cracked and detailed earth that leads into the Owl statue that is seen dotting the land, the hilt of the blade is inspired by the Pirate's ships, with several themes recreated in it. The chain is built from the chains seen in the game, where as the logo is simply the game's O in the logo.
    The World Logo is named after Otus' home town, Vellie and designed after the ruins and the Pirate ships! The name references young owls, or Owletts, and the rising of Otus!
    PALE VESSEL -
    A Keyblade modeled after the decaying city found in Hollow Knight from Team Cherry! The Keyblade is designed to be mostly balanced, but favors attack and speed overall. The Keyblade is inspired by the various small little details that can be found in the game, including the grooves and spikes. The Keychain is the Hollownest Seal.
    The World Logo is named after the Hollownest city itself, and is inspired by the text in the game. The name references the Hollow Knight, which is sometimes referred to as a vessel.
    HOPE EATER -
    A Keyblade modeled after the weapons, the generators and the arms of the Entity found in Dead by Daylight by Behaviour! The Keyblade is designed to favor heavily in attack. The shaft of the blade is inspired by the weapon wielded by the Trapper, with arms of the Entity and a hook on the end. The Hilt of the blade is inspired by the Generators, and the handle inspired by the Hillbilly's face. The Keychain is the Entity's depiction in Benedict Baker's journal.
    The World Logo is named after the fact that the game takes place in the various Realms of the Entity. The name references the fact that the Entity feeds on the Hope of humans.
    DETERMINED SOUL -
    A Keyblade modeled after the Underground world of Untertale made by Toby Fox! The Keyblade is designed to favor defense over attack, Mercy run guys, c'mon! The over all design of the Keyblade is inspired by the New Home castle, with evidence of the old home, the Ruins. The Keychain is the Delta Ruin.
    The World Logo is named after the Underground! The name, Determined Soul, references the two key elements that reside in the game: Determination and the Soul.
    WORLD ENDER -
    A Keyblade modeled after the dystopia of The End is Nigh made by Edmund McMillen! The Keyblade is designed to favor reach and speed, lacking in defense and attack. The design is inspired by the world that Ash resides in: a dark and decaying world with cracks and sloppy goop monsters! They Keychain is one of the game carts that Ash collects!
    The World Logo is simply a recreation of the first level of the game, The End. The Name, World Ender, references the three apocalypses that Ash experiences.

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