December 30, 20177 yr I honestly prefer the camera perspective the way it is now, thank you very much. We already got enough diverse perspectives in the Data Worlds in Re:Coded, after all.
December 30, 20177 yr while i think to core game-play should not change at all, i do think that when ever you hold the lock-on button it should zoom in like shoot locks in bbs. but allow for a lot more actions like a way to use strike raid and aim or other technique that would not fit into normal combos or not epic enough for limits.
December 30, 20177 yr As The Transcendent Key said, they already experimented with some camera perspectives and while it wasn't utterly terrible, I didn't particularly enjoy it. I feel like hack and slay games are best done in a third person perspective as well as RPGs, though I also think that because first person mode can make me nauseous in some instances... If they implement a perspective change for a small feature I'd be fine with it (since they are already doing that anyway), but please not in a big way. VR is also not really a good option unless there's also a regular version. Personally, neither my head nor my eyes can handle VR, not to mention it's expensive, and I don't want to miss out on a KH game because of something like that. There were a lot of people who complained about the games being scattered across consoles and making it VR exclusive would be a repetition of that.
December 30, 20177 yr Never have I seen experimenting go well so please, not with KH. Experimenting is a gamble, but it has gone well in a lot of cases. I don't think the camera perspective should change, though. It just needs improvement.
December 30, 20177 yr I would accept a spin-off saga without any bond to the main saga in first person and/or VR maybe it could be with the future main character pupil something like we're the students of Sora or Riku, things like that
December 31, 20177 yr Maybe in a spin off game, I'd like to see some first person gameplay. But never in a main game
Blergh, blargh, bloorgh