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*Spoilers* Kingdom Hearts Melody Of Memory Chat

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  • If i respond on discord it shows up there right? lol For the doubles/triples, there's no sound indicator that makes it obvious when you should be doing them, it's just memorization(and sometimes che

  • Icecl Keyheart
    Icecl Keyheart

    This better be a thing

  • Superslash
    Superslash

    But just to close out my thoughts on all of this I just wanna say I’m excited for whatever the hell new story stuff we get out of this, I got hype from it just feeling like a continuation of 3 by seei

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Terranort: E N J O Y

thanks

this game is so awesome

Anyone know if the without items condition excludes xp/item drop rate items, or is it just health restoration?

I tested it, it is.

Despite the condition being a certain amount of health left, and those not healing you at all.

rip

that, and some others like "play on Standard" not letting you play on a higher difficulty to unlock are some of the weridest decisions

I havent even used the items yet, they just seem to just be there laughsinnomura

I liked their recap of CoM, very nice

Wow the castle oblivion songs do not work well for this though.

They're way too slow.

Anyway, I mostly just use the xP boosters tbh.

and item drop becausewhynot.

I used Mickey like, once.

Well, the first two castle oblivion songs are slow anyway. Then 13th struggle.. exists.

Lol. The help file that covers stats doesn't say what strength does.

Yeah, i dont get the point of strength

Defense and hp makes sense but that one just baffles me

I'm almost to young xehanorts theme, much excite

20201113_134820.jpg

Yooooo

You know. I wonder if strength influences the chance to stun multi hit enemies.

It's be an indirect damage reducer for when you make mistakes, sort of. Would make some sense.

Ah, found it. It does.

"If your strength is high enough, you can stun enemies that must be attacked multiple times. You will not take damage from stunned enemies even if you miss."

@Otti#8624

Do the boss stages have free movement?

Ohhhh

That's actually dope

I did notice some multi hit enemies being stunned and found that weird

The characters fight and move on their own with their performance based on how well you do with the timing and such.

That's neat

Kinda weird to have sections with no player agency naminelaugh

Your contribution is the rhythm game just like the rest of the game.

Do well on the song and the characters dodge stuff, if not...

I don't really see how that would be weird.

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