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KH13 · for Kingdom Hearts

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I dont see why devs and companies dont understand that both can co exist
We've pushed realism as far as it can go, lets find a balance again
"Realism" in the PS2 era meant immersion and attention to detail, not photo-realism-- we need to get back to that fantasticalness sense of scale again.
Hopefully Ace Attorney will be next at some point
Thatd be sick
Maybe because publishers and executives think photo-realism brings in more money without much controversy?
it mostly has to do with trend chasing
"oh they made a game thats so popular lets do that exact thing"
[i]my[/i] opinions always been they think that's what gamers want + it's good marketing
now im not saying thats only for realistic games but gameplay too with souls being a perfect example
Think about it, it draws non gamers in
Think about it, it draws non gamers in
"Look how realistic and life like it looks!"
Remember when we were kids and the Big talking point was "will games ever look as good as Toy Story?"
Well
They do [i]now[/i] lmao
I have no problem with realistic looking games but when the AAA market was just flooded with the same look all the time it got tiring. at least some games like FF stylize it to a extent
I feel like we need to like, discern something tho
AAA games and Realistic games are similar but not the same
Yet they always get lumped together
Y is that?
Is peoples issue "AAA TM games"? Or realistic looking ones? My issue is not enough diversity but I don't think AAA games are necessarily a problem. I mean we barely get them lol what, 2 or 3 a year?
depends
its a very opinionated topic really
unreal engine games

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