Why the heck did they freaking nerf No Heart!? I know they said that there would be some tweaks in Mirage Arena since the HD version won't have online (which is a shame considering how Metal Gear Solid: Peace Walker HD still has online co-op) but why did they have to nerf No Heart this badly ? Not only did they nerf his health bars but now he takes A LOT more damage than he originally did in the PSP version. Which means he won't be as challenging as he was on the PSP version. Which is a real shame imo. I mean just look at this:
Now compare it to the original version on tbe PSP.
Really dissapointing. In the HD version he can be defeated easily even on Level 1. Which is sad imo. This really doesn't make him much of a challenge anymore unless you go back and fight him on the PSP version.
Why the heck did they freaking nerf No Heart!? I know they said that there would be some tweaks in Mirage Arena since the HD version won't have online (which is a shame considering how Metal Gear Solid: Peace Walker HD still has online co-op) but why did they have to nerf No Heart this badly
? Not only did they nerf his health bars but now he takes A LOT more damage than he originally did in the PSP version. Which means he won't be as challenging as he was on the PSP version. Which is a real shame imo. I mean just look at this:
Now compare it to the original version on tbe PSP.
Really dissapointing. In the HD version he can be defeated easily even on Level 1. Which is sad imo. This really doesn't make him much of a challenge anymore unless you go back and fight him on the PSP version.
Edited by Tails