"Magic doesn’t use up MP. Special actions such as dodging and warping is what uses MP"
So why is it called "MP" then if it's not even used for magic!? Last time I checked MP stood for "MAGIC points". I mean I can understand it being used for warping since that kinda is magic. But still, what the heck?
"You can hold down a button to do combos, but cooperative moves with party members will involve timing your button presses. Parries will require you to time enemy attacks, an element added for advanced players."
OK I'm a bit worried about the gameplay here. It sounds as though the gameplay won't be very evolved or strategic at all. Which is what Final Fantasy has always been about. The combat is my biggest worry right now. Don't get me wrong, the game looks great and looks like something that will save the Final Fantasy franchise (hopefully). But It feels more like they're trying to make it a mindless button masher with litttle-to-no sense of strategy whatsoever. And that, to me, seems lie it will make the gameplay boring. Now I know that they're basing the gameplay off of Kingdom Hearts, and I commend them for trying something new. But could they at least try not to make the gameplay seem a bit...boring? Because that's what I am getting off this game the more news I read about the gameplay. I'm not saying that the gameplay is going to be bad, or that it looks bad. Nooooo sir, I'll tell you right now that it looks LOADS better than the ATB system in the Final Fantasy XIII series (though Lightning Returns had good gameplay, but it was still pontless though). All i'm saying is that they could at least make the combat system that the hardcore-RPG Final Fantasy fans can enjoy that won't bore the action-oriented players. You know what I'm saying? It's great to see them trying out real-time gameplay with the FF series, but they could at least try to make it feel a little bit traditional by adding in a little bit of strategy.
Just giving my two cents on what i think of the combat so far. Keep in mind that this is my opinion and my opinion should not change your overall thoughts on the gameplay. Keeping it simple and clean guys .
"Magic doesn’t use up MP. Special actions such as dodging and warping is what uses MP"
So why is it called "MP" then if it's not even used for magic!? Last time I checked MP stood for "MAGIC points". I mean I can understand it being used for warping since that kinda is magic. But still, what the heck?
"You can hold down a button to do combos, but cooperative moves with party members will involve timing your button presses.
Parries will require you to time enemy attacks, an element added for advanced players."
OK I'm a bit worried about the gameplay here. It sounds as though the gameplay won't be very evolved or strategic at all. Which is what Final Fantasy has always been about. The combat is my biggest worry right now. Don't get me wrong, the game looks great and looks like something that will save the Final Fantasy franchise (hopefully). But It feels more like they're trying to make it a mindless button masher with litttle-to-no sense of strategy whatsoever. And that, to me, seems lie it will make the gameplay boring. Now I know that they're basing the gameplay off of Kingdom Hearts, and I commend them for trying something new. But could they at least try not to make the gameplay seem a bit...boring? Because that's what I am getting off this game the more news I read about the gameplay. I'm not saying that the gameplay is going to be bad, or that it looks bad. Nooooo sir, I'll tell you right now that it looks LOADS better than the ATB system in the Final Fantasy XIII series (though Lightning Returns had good gameplay, but it was still pontless though). All i'm saying is that they could at least make the combat system that the hardcore-RPG Final Fantasy fans can enjoy that won't bore the action-oriented players. You know what I'm saying? It's great to see them trying out real-time gameplay with the FF series, but they could at least try to make it feel a little bit traditional by adding in a little bit of strategy.
Just giving my two cents on what i think of the combat so far. Keep in mind that this is my opinion and my opinion should not change your overall thoughts on the gameplay. Keeping it simple and clean guys
.
Oh, and just in case anyone wants to know where I got the quote from, here: http://www.siliconera.com/2014/12/22/final-fantasy-xv-details-battle-system-exploration-demo/
Edited by Tails