Okay, I keep seeing people complaining about the Cards in Chain of Memories (Let's face it, since the game came out)
Contrary to common belief, the feature wasn't added as a stupid gimmick, or to annoy fans. It's not something that can 'just be taken out'
The reason cards were used was to regulate how much happened on screen.
Only one attack can occur at a time because of the Card system, and most attacks use images that have many layers of transparency. The game would lag immensely with each attack, and freeze during more fancy attacks (Trinity Limit and Boss attacks fro example)
So in short, there was nothing Square could have done about the card system.
Okay, I keep seeing people complaining about the Cards in Chain of Memories (Let's face it, since the game came out)
Contrary to common belief, the feature wasn't added as a stupid gimmick, or to annoy fans. It's not something that can 'just be taken out'
The reason cards were used was to regulate how much happened on screen.
Only one attack can occur at a time because of the Card system, and most attacks use images that have many layers of transparency. The game would lag immensely with each attack, and freeze during more fancy attacks (Trinity Limit and Boss attacks fro example)
So in short, there was nothing Square could have done about the card system.