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Posted

This roleplay is being hosted by myself and Superior Kunivas.

 

This is the sign-up thread (and yes, we are still accepting new players!), whereas the actual RP thread is here: http://kh13.com/forum/topic/93574-ashes-of-a-fallen-empire-rp/ .  Note: we are currently only accepting new players for the Seraphim Order or New Empire.

 

A year has passed since the fall of the Korbenic Empire.  A war had been waged between the empire and its rebels, promoted by surrounding territories free from the empire’s reign.  The late emperor, Korben, sought to create a world filled with law, rule, and justice, but at the cost of so many lives.  Those deemed inferior were slaughtered or experimented upon, and magic by birth was considered a curse rather than a blessing.  Elves and those possessing magic were raided and slaughtered, or brought into the imperial labs for experimentation.  The world had already been faltering, and it only plummeted further at the development of tanzynite: a chemical substance produced by imperial labs that had the power to sustain one’s life, augment their abilities or create them, or, in some cases of prolonged use, kill.  The dawn of the Korbenic Era was one filled with oppression, blood, and poverty; the world cried for this tyrant to reach his demise, a calling to which was answered.

 

Eclaire Tonnerre, ex-general of the Empire, organized and orchestrated the Order of Lux to battle the Korbenic Empire.  She was a brave warrior who fought for true peace and justice, wishing to recreate the government into a republic rather than an empire.  Unfortunately her army was weakened during the war, and traitors lived within her midst that she was not privy to.  Now she resides with a smaller group than before, her kingdom and order being taken over a rebellion follower, Yevgeni Malachite.  While the empire had indeed fallen, a new world power came to take its place.  Oryx, a god of power, seized the Korbenic Empire and sits upon what once was Korben’s throne, his rule hardly any better than that of the late empire.  The war, however, has left the world in ashes, a state worse than it had been before.  Langerdon, a city once flourished, now is trying to recover from the war that devastated them a year ago, though they are not succeeding well.

You may choose a character from either the New Empire or Yevgeni’s rebellion called The Seraphim Order.  There are many races available for you to choose from, though I request that no new divine deities are created to prevent power-creep from occurring.  Your world is a dying one filled with chaos after a devastating war, and, while technology was once at its prime in this futuristic era, very little of it is left in working order after the damage that had been done.

 

1: No Godmodding/Meta-Gaming.  This includes controlling another person’s character under ANY circumstances.

2: All KH13 RPing rules are in effect here.

3: There is no character limit, but I would request that you only take as many characters that you feel you can properly handle.

4: If any rules are broken, you will be given a warning.  Should you break them again, and under the same violation, you will be asked to leave the RP.

5: Feel free to contribute to the story. This is an RP, after all. : )  However, I would ask that you do not dominate the entire plot or massively change the direction in which all players are going without prior approval.  A good example of this would be to make a character use unearthly powers to just terrorize and distract all characters, making their initial goals impossible.  This is destructive behavior, and in doing so I will issue you a warning.  There’s a difference between contributing to a plot and dominating one.

6: Keep everything PG-13, including violence, romance, language, and all that good stuff.  This includes themes as well as explicit content.  If it’s something that you won’t see in a PG-13 movie because it’s considered inappropriate in content or visualization, don’t do it.

7: For non-human races, you can pick practically anything you please.  Be creative!  However, please be mindful of over-powered characters.  I’m no longer accepting any new divine deities, as we already have plenty.

8: You may choose from the tanzynite list provided should your character desire them.  However, you may request custom tanzynites be made via PM and I shall evaluate them.

9: Auto-hitting and mass slaughter are highly restricted here.  Auto-hitting is when your character lands a strike in combat without prior approval from the other player or RP host.  Mass slaughter cannot be done on a whim, only if asked for and we shall evaluate.
To ensure that you’ve read the rules, please state your favorite color below your character sheet.

10: For those of you who will be continuing with the same characters from Tainted Blood, please copy-paste your character sheet with a revised biography reflecting what happened over the past year, as well as their role in Tainted Blood.  I will be more lenient toward existing characters pertaining weapon limits, magic, et cetera, but any new characters must strictly abide by the rules.

To show that you've read the rules, please state your favorite color below your character sheet.

 

Tanzynite options (instigator):

 

Electro Bolt: "Feel like the Thunder God himself! Electro Bolt will let you fire off bolts of Electricity at will! Warning: Water and Lightning don't mix." With this chemical compound, you can fire Electricity/Lightning from your hands, be it in bursts, a constant stream or a simple jolt. Manifestation: Blue Energy courses through the users veins, along with Electricity coursing around the users body occasionally on its own or at the will of the user.

 

Satan's Touch: "Feel the heat! Satan's Touch will cause you to be able to wreathe whatever you want in Flames! Warning: Fire spreads." This chemical compound will allow you to light anything on fire with Fireballs, Flamethrowing, Fire Breath and allows you to heat anything you touch with your Body Heat. Manifestation: Severe burns on the user's body along with a visible, pulsing and glowing orange heat underneath the body of the user, Irises glow Orange too and Fire seems to be burning inside, ready to be unleashed.

 

Sting of Winter: "Feel the chill in your bones! Sting of Winter gives you Icy Powers to freeze your enemies! Multi-Purpose Capabilities Guaranteed." This chemical compound grants the ability to freeze your enemies, water and other objects. It can also be shaped into Armour and Icy Spikes can be extended from your hands to make yourself a Cryo-Weapon. Manifestation: Permafrost covers body, with the hands having Ice Burns along with small Icicles/Spikes protruding from the skin (Yes, they have blood in them) which can be extended. An Icy Mist emanates from the user and when Armoured and/or using the Icicles as weapons, more ice and burns cover the user.

 

Flash Flood: "Go with the flow! Flash Flood can wash away your enemies! Warning: Water's stronger than you may think." This chemical compound allows you to assail your enemies with Waves of Water to push them away, High-Pressure Jets to wear away at them, mildly telekinetically suspended in the air Bubbles filled with water that can either explode to shower opposition or encase opponents in it to drown them, wear down their limbs or be exploded out of them to weaken and surprise them. Manifestation: Water courses and drips down the users hands but it can be contained around the hands and manipulated for effect, mutations similar to suction cups and barnacles on an Octopus form on the hands and condensation emits from their body.

 

Cyclonic Rush: "Stand firm against the breeze! Cyclonic Rush will blow your enemies away! Warning: Wind does more than push." This chemical compound will let you blow away enemies with Gusts of Wind. It can also allow formation of Mini-Cyclones or Tornadoes to cause major damage. You can also breathe strong air currents from your mouth that can be sustained as long as you can exhale and all wind effects can cause Wind Erosion on a quickened scale, which is particularly painful to enemies. Manifestation: Wind currents circulate around users arms and hands while veins pulse with White Energy, clothing and hair is in a constant Windswept effect due to internal winds blowing.

 

Telekinesis: "Steel your mind! Telekinesis is as blunt as it gets, allowing you to pick up and throw objects with your mind!" This chemical compound allows you to use the Psychic Energy/Potential in your mind to use Psychokinesis/Telekinesis to levitate and throw objects at whim. However, it can also be used to assault the minds of Weak-Willed people, incapacitating them. You can also read minds, but to a limited extent. Manifestation: The force used is visible, but no other discernible effect is present externally on the user. Internally, brainwaves and MRI Readings are radically different from a normal brain.

 

Blinding Light: "Shine amongst the stars! Blinding Light gives you control over the Light to blind your enemies! Warning: It can also burn." This chemical compound allows you to control the Light Element of the Universe to blind, scorch or otherwise impede your enemies with what basically amounts to Pure Energy. Burning Beams can be fired straight from the hands when the power is charged up. Manifestation: Pure Energy courses through the users veins, pulsating at all times. The users hands are crackling with power while the scorching effects of the Light leave blackened burns on the some parts of the skin and visible cracks and tears in the arms produce light as the body attempts to contain it all within.

 

Smothering Darkness: "Cast your enemies into the Shadows! Smothering Darkness lets you control the Darkness and Shadows to assault your enemies! Warning: Power corrupts." This chemical compound allows you to control the Darkness Element of the Universe to smother, corrupt, hurt or otherwise make your opponent suffer with the Shadows themselves or the literal Darkness that resides in everything, including yourself. Shadow Orbs can be created and thrown to explode on impact when the power is charged up. Manifestation: Dark Purple Energy courses through the users veins, softly and slowly pulsating at all times. The users hands are swathed in Dark Mist while the corrupting effects darken the skin on the hands and arms and the skin is flaking off while Dark Tendrils are latching to the skin like parasites. Visible cracks and tears in the arms produce Darkness as the body attempts to contain it all within.

 

Pack-A-Punch: "Feel the power coursing through your muscles! Pack-A-Punch allows you to push boulders and punch walls! Warning: Don't strain yourself." This chemical compound increases your strength greatly, increasing Muscle Mass to 4x their normal mass, allowing for harder punches and kicks along with the ability to lift up heavy objects and even throw them. Manifestation: Bigger, evenly distributed muscles throughout the body, all veins are more pronounced and occasionally a green, glowing fluid flows through them.

 

Rocky Road: "Make the Earth tremble at your step! Rocky Road allows you to shake up the place and throw rocks! Warning: Rocks are hard." This chemical compound allows you to control the Earth Elements to shake the ground with Earthquakes, raise Rock Pillars, throw Rocks, split the ground open and toughen yourself up with Earthy Armour. Manifestation: Hands and forearms are entirely covered in a thick rock cover but still have full mobility, small stones form on the upper arm and the users voice becomes Earthy.

 

 

Tanzynite tonics:

 

Scamper Speed: This Tonic allows the user to run 2x faster than the average person, also allowing them to run for longer, but the user would be at risk of overheating like a Cheetah if they run for too long. Has no manifestation.

 

Chameleon: This Tonic allows the user to become invisible to the naked eye when they stand still for a period of time. It activates after 5 seconds of standing still. It cannot be used when moving. Manifestation is quite evident.

 

Tough Guy/Girl: This Tonic toughens the user up, allowing them to soak up a more damage than a normal person before weakening, dying etc. Has no manifestation.

 

Marksman: This Tonic increases the users Hand-Eye Co-ordination, allowing them to aim firearms better and more effectively. Has no manifestation.

 

Brains and Brains: This Tonic increases the users intelligence and their ability to tinker with things. Has no manifestation.

 

Houdini: This Tonic allows the user to teleport at will. Manifestation: Only appears when teleporting, all veins and irises turn red before the user disappears in a flurry of Rose Petals and Red Mist.

 

Enduring Bolt: This Tonic boosts the stamina of the user, allowing them to run longer, fight longer and exercise longer. Has no manifestation.

 

Night Piercer: This Tonic allows the user to see in the Dark of Night more effectively, works as organic Night Vision Goggles. Manifestation: Eyes glow Night Vision Green when active.

 

Animal Instinct: This Tonic allows the user to sense nearby organics, regardless of species unless they are Demons or Angels. Has no manifestation.

 

Gymnastic Expert: This Tonic grants the user enhanced flexibility and mobility, allowing them to move more fluidly, flip and slink into tight spaces. Has no manifestation.

 

Experimental Tanzynite (not for everyone--only one each available, and must receive prior approval before use):

 

 

Experimental Strength Compound - Codename "Venom": This Instigator-Class Chemical was in development by order of the Emperor himself as he wanted Super-Human enforcers with the strength to topple any opposition. It derives partially from the Pack-A-Punch Chemical in concept but strength would be increased to a far greater level than that chemical can offer and makes the subject far more bulky, but requires a Injector System/Harness mounted to the subject to keep the chemical flowing and in effect. It is also far more addictive than average compounds, with the withdrawal symptoms often being so severe that they result in death. Initial tests on human subjects often resulted in death, be it from Cardiac Arrest or their Hearts flat out exploding from the pressure and rush of bodily chemicals and the chemical itself. It was only after one Subject survived and subsequently broke out that they had enough results to make a stable compound. However, the escapee stole all research notes and all samples of the fluid, learned how to produce more and perfect it and has since sold it in the Black Market in the Criminal Underworld. Manifestation: Users are often Seven-Feet Tall, with large muscles, facial scarring, heavily pronounced veins and green glowing fluid frequently flowing through them. Behaviour is often far more aggressive but intelligence is not dampened.

 

Experimental Strength Compound - Codename "TN-1" (Taken by Scrap's planned character backstory.) : This Instigator-Class Chemical is currently in the testing phases under the eye of the man who escaped Venom Testing with the compound and is currently trying to improve it and remove its addictive qualities while at the same time creating a "Super-Venom". initial tests made have shown promise, a more permanent transformation of grotesque proportions, with subjects growing to 10 Feet in height, their muscles expanding massively and their strength great enough to blast through a platoon of enemies while shrugging off bullets. As it is in testing phases, there are problems. While the subject is bulletproof and insanely strong, they are not invincible as the full effect takes 10 minutes or more to take effect and usage damages the Memory Centres of the Brain, causing Memory Loss and Brain Damage. Intelligence is dampened as the user roars and is reduced to Hulk Speak and is very single minded, but usually makes up for it in brute strength and it does not require the Harness from Venom. Manifestation: Gargantuan Muscle Growth, greatly pronounced veins with the same green glowing fluid flowing, covered in a green and black mist, eyes glow white-green and temperament is greatly compromised.

 

Experimental DNA Bonding Compound - Demonic DNA - Codename: "Devil's Blood" (Taken by Mystics Apprentice.): In an attempt to harness the great power Elder Demons, or "Devils" as they are nicknamed, the Emperor captured an Elder Demon and took a sample of its DNA to his scientists to bond it to subjects in order to give his Guards more power, maybe even himself if successful. The bonding process was initially a disaster, Subjects being literally torn apart as the Devil Cells destroyed their Cells, making it impossible to create a Viable Life Form. However, in a last gambit, they attempted to create another cell to stabilize the Devil Cell into co-operating with the Subject's Cells and merging with them, called "GENOCELL". This artificial cell was mixed into the compound and injected into their last subjects, creating what they wanted, giving the Subjects the Powers, physiology and ability of the Elder Demons, slightly filtered down due to the Artificial Hybrid nature. Unfortunately, only one was left and they escaped due to an oversight that the Survivor has since corrected: GENOCELL was hastily made and thus was not perfected and eventually deteriorated, leaving many of them to be torn apart like the rest, while the survivor was able to fix the Artificial Cell and survive in the Criminal Underworld as a Super-Villain alongside many others, including the Venom Survivor. Manifestation: Demonic Wings, Talons, Demonic Energy crackles unstably and their power is but a shadow of a True Elder Demon. Their skin is scaly, red and their eyes completely yellow and glowing, small horns protrude from their head.

 

 

Character sheet:
Name:


Gender:


Age:


Side:

Race:


Appearance:


Weapon (limit of two):


Tanzynite tonics (limit of three):


Tanzynite Instigators (limit of three--experimental Tanzynite has a limitation of one, and only with prior approval):


Race abilities (nothing too great or powerful, please: basic enhancements preferable):

Magic (if any--I’m not providing any strict limitations, but please don’t have every possible magic available.  If I feel your choices are too strong I may ask you to reduce them):


Personality:


Backstory:

 

World map:

Posted Image

 

New Empire side:

Leader is Oryx (Male Ancient Demon God)

Yltriss Hyulli (Female Elf Tanzynite User)

Dex Marthur (Male Human host to Oryx)

Tiriel (immortal Female Fallen Archangel)

Zane (Male Zanzia)

Zack (Male Zanzia) (KIA)

Kinzoku (Female, Human? Metal Mage)

Isaac Farbenion (Male Human Tanzynite User)

Indy Caelum (Male Human Tanzynite User)

 

 

Rebellion (The Seraphim Order) side:

Leader is Yevgeni Malachite or Yev (Male Human/Angel Tanzynite user with Angelic Magic)

Vortludo Prince (Male Human Magical Artifact Wielder)

Cobica Quinn (Immortal Male Demon/Angel Hybrid)

Ava Peltiere (Female Human Tanzynite user)

Yagyu (Female Human Ninja Mage)

Jynn Venas (Male Human Mage)

Kaspar Ulrich (Male Human Mage/Necromancer)

 

Messiah (Eclaire's small group) side:

Leader is Eclaire Tonnerre (Female Human/Succubus Mage)

Ciriel (Female Fallen Angel Tanzynite user)

Ryonne Neyelmnik (Male Human Tanzynite user/Divine Swordsman)

Doctor Julius Verstand or The Doctor (Male Human Monstrumologist)

Mikhail Drak (Male Witcher)

Gabriel Stross or The mute or Omega (Male Human Mechanical lord)

Jeremy Tobias Hunter (Male Human/Angel)

Rika Hunter or Chrysalis (Female Human Experimental Tanzynite User/Divine Warrior)

Victoria du L'ete or the Goddess of Victory (Immortal Female Minor Goddess)

Sasha Valentine (Female Augmented Human)

Jadis Sorein (Male Elf Mage)

Maxis or Prime (Male? Tenno Ancient Ninja Warrior)

Fiora Tonnerre (Female Human Mage)

Ace (Male Human Razgriz Air Command Squadron)

Edge (Female Human Razgriz Air Command Squadron)

Bladedancer (Male Human Razgriz Air Command Squadron)

Reaper (Male Human Razgriz Air Command Squadron)

Allitt Caelum (Female Human Tanzynite User)

Zion de Wynter or Goddess of Light (immortal Female Goddess)

 

 

Criminal Underworld side:

Serves under Oryx (Male Ancient Demon God)

Cyler (Male Human Tanzynite User)

Die (Male Human Tanzynite user & Leader of the crow's eyes gang)

Scherp (Male Human Tanzynite user & member of the crow's eyes gang)

Lan (Male Human Tanzynite user & member of the crow's eyes gang)

Heksen (Male Human Tanzynite user & member of the crow's eyes gang)

Naja (Female Human Tanzynite user & member of the crow's eyes gang)

Kol (Female Human Tanzynite user & member of the crow's eyes gang)

Dark Heart (Female Zanzia 2nd Gen) 

Sahail (Female Human Gunslinger Mage)

 

Neutral side:

No Leader

Rufus Contralto or Captain (Male Human Mage)

Neena Mors (Female Elf Combat Mage)

Henry Hansees (Male Human Dread Lord or dreadnaught)

Arian Vondrin or the gust (Male Human & part of Orient Trading)

Nalia Gallagher (Female Human & part of Orient Trading)

Deuce Gallagher (Male Human & part of Orient Trading)

Garret Reuental or Grim (Male resurrected Human & part of Orient Trading)


Dorian Bittenfeld or Gray (Male Cursed Human & part of Orient Trading)

Johathan Heaton or ghost doctor (Male Human & part of Orient Trading)

Ariana Cabret (Female Human Experimental Tanzynite user)

Keyes (Male Tenno)

Rei or Blue Heart (Female Zanzia 1st Gen)

Edited by Mystics Apprentice

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Featured Replies

This looks like a fun RP, let's give it a shot.

 

Name:
 Kavris

Gender:
 Male

Age:
 Unknown (Appearence is mid-30s)

Side: Neutral

Race:
 Human

Appearance:
 Jet-black hair cropped into sharp corners around his face. He wears apparently-perpetual stubble on his face, his eyes glimmering a thick cyan, and his mouth twisted and bold like a child's smirk. His normal attire for business (which is the context in which any living person has ever seen him) is a well-kept velvet vest and a purple overcoat of well-crafted cotton and wool. His pants are a stark pitch black and his shoes the same hue but with spots of shining light as a result of their immaculate and consistent shining.

Weapon (limit of two): A single rapier fastened to his overcoat at all times.


Tanzynite tonics (limit of three):
 Chameleon, Houdini, Gymnastic Expert

Tanzynite Instigators (limit of three--experimental Tanzynite has a limitation of one, and only with prior approval):
 Blinding Light, Smothering Darkness

Race abilities (nothing too great or powerful, please: basic enhancements preferable): None

Magic (if any--I’m not providing any strict limitations, but please don’t have every possible magic available.  If I feel your choices are too strong I may ask you to reduce them):
 None

Personality: Thrill-seeking, fun loving, and utterly sociopathic, Kavris seeks excitement in the world. He sees the world as a reader may see a twisted book; he grows giddy at a twist, a betrayal, or a comeback. He enjoys the concept of a hero or villain, but roots for neither. Instead he merely derives the utmost joy from the conflict itself. He is playful, vicious, and cares about nobody.


Backstory:Kavris background is spotty and generally unknown, but it is understood that he worked for the Empire for many years as a Tanzynite researcher. He discovered more about its nature, its applications, and its effects on people. The research was compelling enough for him, but it was the beauty of conflict and the thrill of opposition that Tanzynite bred that he loved most of all. When Korben fell Kavris simply left the Empire's employ, feeling he could have more fun as a rogue agent, selling his experimental Tanzynite products, weapons, drugs, whatever he could to make the world a more "interesting" place. And so now he roams the world, building his contacts, refining his skills, and preparing, not to ascend the throne, but to help set a world on fire so that he may bask in its warmth.

This looks like a fun RP, let's give it a shot.

 

Name:
 Kavris

Gender:
 Male

Age:
 Unknown (Appearence is mid-30s)

Side: Neutral

Race:
 Human

Appearance:
 Jet-black hair cropped into sharp corners around his face. He wears apparently-perpetual stubble on his face, his eyes glimmering a thick cyan, and his mouth twisted and bold like a child's smirk. His normal attire for business (which is the context in which any living person has ever seen him) is a well-kept velvet vest and a purple overcoat of well-crafted cotton and wool. His pants are a stark pitch black and his shoes the same hue but with spots of shining light as a result of their immaculate and consistent shining.

Weapon (limit of two): A single rapier fastened to his overcoat at all times.


Tanzynite tonics (limit of three):
 Chameleon, Houdini, Gymnastic Expert

Tanzynite Instigators (limit of three--experimental Tanzynite has a limitation of one, and only with prior approval):
 Blinding Light, Smothering Darkness

Race abilities (nothing too great or powerful, please: basic enhancements preferable): None

Magic (if any--I’m not providing any strict limitations, but please don’t have every possible magic available.  If I feel your choices are too strong I may ask you to reduce them):
 None

Personality: Thrill-seeking, fun loving, and utterly sociopathic, Kavris seeks excitement in the world. He sees the world as a reader may see a twisted book; he grows giddy at a twist, a betrayal, or a comeback. He enjoys the concept of a hero or villain, but roots for neither. Instead he merely derives the utmost joy from the conflict itself. He is playful, vicious, and cares about nobody.


Backstory:Kavris background is spotty and generally unknown, but it is understood that he worked for the Empire for many years as a Tanzynite researcher. He discovered more about its nature, its applications, and its effects on people. The research was compelling enough for him, but it was the beauty of conflict and the thrill of opposition that Tanzynite bred that he loved most of all. When Korben fell Kavris simply left the Empire's employ, feeling he could have more fun as a rogue agent, selling his experimental Tanzynite products, weapons, drugs, whatever he could to make the world a more "interesting" place. And so now he roams the world, building his contacts, refining his skills, and preparing, not to ascend the throne, but to help set a world on fire so that he may bask in its warmth.

MDS IS HERE?!

 

Posted Image

This looks like a fun RP, let's give it a shot.

 

Name:
 Kavris

Gender:
 Male

Age:
 Unknown (Appearence is mid-30s)

Side: Neutral

Race:
 Human

Appearance:
 Jet-black hair cropped into sharp corners around his face. He wears apparently-perpetual stubble on his face, his eyes glimmering a thick cyan, and his mouth twisted and bold like a child's smirk. His normal attire for business (which is the context in which any living person has ever seen him) is a well-kept velvet vest and a purple overcoat of well-crafted cotton and wool. His pants are a stark pitch black and his shoes the same hue but with spots of shining light as a result of their immaculate and consistent shining.

Weapon (limit of two): A single rapier fastened to his overcoat at all times.


Tanzynite tonics (limit of three):
 Chameleon, Houdini, Gymnastic Expert

Tanzynite Instigators (limit of three--experimental Tanzynite has a limitation of one, and only with prior approval):
 Blinding Light, Smothering Darkness

Race abilities (nothing too great or powerful, please: basic enhancements preferable): None

Magic (if any--I’m not providing any strict limitations, but please don’t have every possible magic available.  If I feel your choices are too strong I may ask you to reduce them):
 None

Personality: Thrill-seeking, fun loving, and utterly sociopathic, Kavris seeks excitement in the world. He sees the world as a reader may see a twisted book; he grows giddy at a twist, a betrayal, or a comeback. He enjoys the concept of a hero or villain, but roots for neither. Instead he merely derives the utmost joy from the conflict itself. He is playful, vicious, and cares about nobody.


Backstory:Kavris background is spotty and generally unknown, but it is understood that he worked for the Empire for many years as a Tanzynite researcher. He discovered more about its nature, its applications, and its effects on people. The research was compelling enough for him, but it was the beauty of conflict and the thrill of opposition that Tanzynite bred that he loved most of all. When Korben fell Kavris simply left the Empire's employ, feeling he could have more fun as a rogue agent, selling his experimental Tanzynite products, weapons, drugs, whatever he could to make the world a more "interesting" place. And so now he roams the world, building his contacts, refining his skills, and preparing, not to ascend the throne, but to help set a world on fire so that he may bask in its warmth.

 

HOLY SHIT

i haven't seen you actually join a game in like years

this is amazing

nice to see you mate

HOLY SHIT

i haven't seen you actually join a game in like years

this is amazing

nice to see you mate

  • Author

Okay, just to give everyone a quick heads up in case you did not see my earlier message: I'm hitting the road early tomorrow morning for the move, so I'll try to keep up with things on my phone to the best of my ability.  I won't have stable Internet until the 23rd, however, so I apologize in advance if my responses are lacking until then.

This looks like a fun RP, let's give it a shot.

 

Name:
 Kavris

Gender:
 Male

Age:
 Unknown (Appearence is mid-30s)

Side: Neutral

Race:
 Human

Appearance:
 Jet-black hair cropped into sharp corners around his face. He wears apparently-perpetual stubble on his face, his eyes glimmering a thick cyan, and his mouth twisted and bold like a child's smirk. His normal attire for business (which is the context in which any living person has ever seen him) is a well-kept velvet vest and a purple overcoat of well-crafted cotton and wool. His pants are a stark pitch black and his shoes the same hue but with spots of shining light as a result of their immaculate and consistent shining.

Weapon (limit of two): A single rapier fastened to his overcoat at all times.


Tanzynite tonics (limit of three):
 Chameleon, Houdini, Gymnastic Expert

Tanzynite Instigators (limit of three--experimental Tanzynite has a limitation of one, and only with prior approval):
 Blinding Light, Smothering Darkness

Race abilities (nothing too great or powerful, please: basic enhancements preferable): None

Magic (if any--I’m not providing any strict limitations, but please don’t have every possible magic available.  If I feel your choices are too strong I may ask you to reduce them):
 None

Personality: Thrill-seeking, fun loving, and utterly sociopathic, Kavris seeks excitement in the world. He sees the world as a reader may see a twisted book; he grows giddy at a twist, a betrayal, or a comeback. He enjoys the concept of a hero or villain, but roots for neither. Instead he merely derives the utmost joy from the conflict itself. He is playful, vicious, and cares about nobody.


Backstory:Kavris background is spotty and generally unknown, but it is understood that he worked for the Empire for many years as a Tanzynite researcher. He discovered more about its nature, its applications, and its effects on people. The research was compelling enough for him, but it was the beauty of conflict and the thrill of opposition that Tanzynite bred that he loved most of all. When Korben fell Kavris simply left the Empire's employ, feeling he could have more fun as a rogue agent, selling his experimental Tanzynite products, weapons, drugs, whatever he could to make the world a more "interesting" place. And so now he roams the world, building his contacts, refining his skills, and preparing, not to ascend the throne, but to help set a world on fire so that he may bask in its warmth.

Accepted!  I'm quite honored that you're interested in this RP.  I have only partaken in your hosted RPs (The Experiment, to be exact), and it will be a great joy to RP alongside you.  I would happily give you an update on what has already taken place and some opportune positions to enter into the story, but I may not get to this until sometime tomorrow, I'm afraid.  We're moving cross-country and it's quite the adventure to get everything situated.  Still, I'll see what I can do, unless Yuffie would care to do the honors? *looks hopeful*

Can do

or at least try

 

Seraphim Order:

After time spent rebuilding the village of Rhasolvich that was heavily damaged in an Imperial attack, Vortludo and Ava return to the City of Ruin by airship, with new recruit Kaspar in tow.

Meanwhile, Jynn Venas comes to the City of Ruin looking to join the Order. Cobica engages him, suspicious of his motives, but Yevgeni breaks the fight up. They agree that Cobica will visit the country that Jynn claims to be the king of. Cobica goes with Jynn to find Venas-ville, which ends up being underwater. Once there, Jynn's wife Riley joins the group, and Cobica grants permission for Jynn to bring troops back with them.

Back in the City of Ruin, Ava and Vortludo land and greet Yevgeni before departing, leaving new recruit and necromancer to speak with Yev. 

Throughout all of this, Yagyu had been recovering with Rei, and after speaking with each other for a short time, they head back to the City of Ruin so that Rei can be recruited into the Order. Now, every member that's in the City of Ruin is in the dining hall, enjoying a feast/meeting.

 

Messiah:

Eclaire came to the cells of Yltriss and the Doctor, desiring intel that Yltriss refused to give. Yltriss promptly made fun of Eclaire and Messiah, then the Doctor taunted Yltriss, and asked Eclaire to be let out so he could actually do some good. Eclaire then assaulted Yltriss, stripping her of her clothes and verbally destroying her, then let the Doctor out to go work on some new tech.

After this, it was time for the meeting, during which Eclaire gave several orders, mostly relating to raids on Imperial bases, fleets, and factories. Eclaire and her fleet was task with heading to Shivering Moors to recruit the elves to Messiah's cause. It was not long after all operatives departed on their respective missions though, that news came in of an Imperial assault on the rebel towns of Hylvania and Kaipora. Eclaire reassigned various tasks to the operatives already departed, in particular the Caladbolg to assist in the defense of Hylvania and the Kusanagi to do the same at Kaipora. Other individuals were to head to these towns after completing their other mission.

 

New Empire:

A meeting happened in which Oryx planned out the attacks on Kaipora and Hylvania, which the Zane was assigned to Hylvania, and Isaac, Indy, and Kinzoku were to siege Kaipora. Oryx also met with Grim, and signed an exclusive trade agreement with the Orient. The Crow's Eyes were to gather information on the Seraphim Order, and report it to Oryx, but they instead decided to join the Seraphim after robbing the Imperial vault. 

Zane grew impatient, and attacked Hylvania before the planned time. The assault was going well, but then the rebel group the North launched a counter attack, and beat the troops back. The Caladbolg also arrived and began dealing damage. Stark, leader of the North, just engaged Zane in battle.

Kinzoku, Indy, and Isaac have begun the preparations for their assault, and are just now leaving Langerdon for Kaipora.

 

Other:

Sahail and Dark Heart are headed for Pandora, traveling like good old buddies on a road trip. Except they hate each other, and Dark Heart has already burst and cut of Sahail's hand off once, before sewing it back on with a warning.

Neena and Henry, unaffiliated rebels reside in Langerdon, enjoying some time to themselves before Ariana, an ex-Imperial came to their doorway, asking questions about her former colleague Chrysalis that currently is a part of Messiah. 

Keyes' pod was activated by Rufus and Deuce, and chaos ensued. This is the only plotline I haven't been able to follow, sorry. Atrias, riku, or Vaude could probably fill in what happened.

Cyler stole a truck and is somewhere on the road to Biromoore.

 

 

General Timeline of Significant Events:

Meetings in Messiah and New Empire

Arrival of the Seraphim away crew and departure of Jynn and Cobica

Siege of Hylvania

Siege of Kaipora

Messiah's countermove

Beginning of Seraphim's feast

 

I could maybe supply a current status for every character if you wanted, but this is the general summary for what has happened so far. There are some details omitted, but this is the basics. Hope it was hopeful.

I've been meaning to ask Yuffie, since Die and Naja are defecting, and they have sorta been under Oryx's command for some time, would you allow Oryx to be able to access their vision and mind without them knowing?

 

They were at the meeting, in a room satturated with Oryx's blight and all, and have been working for him for a year. Just thought i'd ask.

I've been meaning to ask Yuffie, since Die and Naja are defecting, and they have sorta been under Oryx's command for some time, would you allow Oryx to be able to access their vision and mind without them knowing? They were at the meeting, in a room satturated with Oryx's blight and all, and have been working for him for a year. Just thought i'd ask.

Before swearing fealty to Oryx, Lan made them all necklaces that block mind invasion/control. Sorry, I should have mentioned that previously. They'd be really suspicious for doing this though.

Before swearing fealty to Oryx, Lan made them all necklaces that block mind invasion/control. Sorry, I should have mentioned that previously. They'd be really suspicious for doing this though.

 

So just suspicion then, and they'l be hunted soon enough.

Thank you for clearing that up;

Can do

or at least try

 

Seraphim Order:

After time spent rebuilding the village of Rhasolvich that was heavily damaged in an Imperial attack, Vortludo and Ava return to the City of Ruin by airship, with new recruit Kaspar in tow.

Meanwhile, Jynn Venas comes to the City of Ruin looking to join the Order. Cobica engages him, suspicious of his motives, but Yevgeni breaks the fight up. They agree that Cobica will visit the country that Jynn claims to be the king of. Cobica goes with Jynn to find Venas-ville, which ends up being underwater. Once there, Jynn's wife Riley joins the group, and Cobica grants permission for Jynn to bring troops back with them.

Back in the City of Ruin, Ava and Vortludo land and greet Yevgeni before departing, leaving new recruit and necromancer to speak with Yev. 

Throughout all of this, Yagyu had been recovering with Rei, and after speaking with each other for a short time, they head back to the City of Ruin so that Rei can be recruited into the Order. Now, every member that's in the City of Ruin is in the dining hall, enjoying a feast/meeting.

 

Messiah:

Eclaire came to the cells of Yltriss and the Doctor, desiring intel that Yltriss refused to give. Yltriss promptly made fun of Eclaire and Messiah, then the Doctor taunted Yltriss, and asked Eclaire to be let out so he could actually do some good. Eclaire then assaulted Yltriss, stripping her of her clothes and verbally destroying her, then let the Doctor out to go work on some new tech.

After this, it was time for the meeting, during which Eclaire gave several orders, mostly relating to raids on Imperial bases, fleets, and factories. Eclaire and her fleet was task with heading to Shivering Moors to recruit the elves to Messiah's cause. It was not long after all operatives departed on their respective missions though, that news came in of an Imperial assault on the rebel towns of Hylvania and Kaipora. Eclaire reassigned various tasks to the operatives already departed, in particular the Caladbolg to assist in the defense of Hylvania and the Kusanagi to do the same at Kaipora. Other individuals were to head to these towns after completing their other mission.

 

New Empire:

A meeting happened in which Oryx planned out the attacks on Kaipora and Hylvania, which the Zane was assigned to Hylvania, and Isaac, Indy, and Kinzoku were to siege Kaipora. Oryx also met with Grim, and signed an exclusive trade agreement with the Orient. The Crow's Eyes were to gather information on the Seraphim Order, and report it to Oryx, but they instead decided to join the Seraphim after robbing the Imperial vault. 

Zane grew impatient, and attacked Hylvania before the planned time. The assault was going well, but then the rebel group the North launched a counter attack, and beat the troops back. The Caladbolg also arrived and began dealing damage. Stark, leader of the North, just engaged Zane in battle.

Kinzoku, Indy, and Isaac have begun the preparations for their assault, and are just now leaving Langerdon for Kaipora.

 

Other:

Sahail and Dark Heart are headed for Pandora, traveling like good old buddies on a road trip. Except they hate each other, and Dark Heart has already burst and cut of Sahail's hand off once, before sewing it back on with a warning.

Neena and Henry, unaffiliated rebels reside in Langerdon, enjoying some time to themselves before Ariana, an ex-Imperial came to their doorway, asking questions about her former colleague Chrysalis that currently is a part of Messiah. 

Keyes' pod was activated by Rufus and Deuce, and chaos ensued. This is the only plotline I haven't been able to follow, sorry. Atrias, riku, or Vaude could probably fill in what happened.

Cyler stole a truck and is somewhere on the road to Biromoore.

 

 

General Timeline of Significant Events:

Meetings in Messiah and New Empire

Arrival of the Seraphim away crew and departure of Jynn and Cobica

Siege of Hylvania

Siege of Kaipora

Messiah's countermove

Beginning of Seraphim's feast

 

I could maybe supply a current status for every character if you wanted, but this is the general summary for what has happened so far. There are some details omitted, but this is the basics. Hope it was hopeful.

 

Yuffie does it again. Probably add in that Jeremy just destroyed the battleship Caldwlfen and an Imperial Base before being shot down and currently trying to recover, for a little more detail. otherwise yeah, spot on.

 

I just need Scrap and Vaude to post, then Shulk, and I can get Arias' crashed character and drop in on Shivering Moors.

 

 

 

 

Oh and then I need to finish my next character but I'm lazy so yeah.

Yuffie does it again. Probably add in that Jeremy just destroyed the battleship Caldwlfen and an Imperial Base before being shot down and currently trying to recover, for a little more detail. otherwise yeah, spot on.

 

I just need Scrap and Vaude to post, then Shulk, and I can get Arias' crashed character and drop in on Shivering Moors.

 

 

 

 

Oh and then I need to finish my next character but I'm lazy so yeah.

... But I did post. ._. Unless you needed something from the twins, but I was waiting before posting with them.

Can do

or at least try

 

Seraphim Order:

After time spent rebuilding the village of Rhasolvich that was heavily damaged in an Imperial attack, Vortludo and Ava return to the City of Ruin by airship, with new recruit Kaspar in tow.

Meanwhile, Jynn Venas comes to the City of Ruin looking to join the Order. Cobica engages him, suspicious of his motives, but Yevgeni breaks the fight up. They agree that Cobica will visit the country that Jynn claims to be the king of. Cobica goes with Jynn to find Venas-ville, which ends up being underwater. Once there, Jynn's wife Riley joins the group, and Cobica grants permission for Jynn to bring troops back with them.

Back in the City of Ruin, Ava and Vortludo land and greet Yevgeni before departing, leaving new recruit and necromancer to speak with Yev. 

Throughout all of this, Yagyu had been recovering with Rei, and after speaking with each other for a short time, they head back to the City of Ruin so that Rei can be recruited into the Order. Now, every member that's in the City of Ruin is in the dining hall, enjoying a feast/meeting.

 

Messiah:

Eclaire came to the cells of Yltriss and the Doctor, desiring intel that Yltriss refused to give. Yltriss promptly made fun of Eclaire and Messiah, then the Doctor taunted Yltriss, and asked Eclaire to be let out so he could actually do some good. Eclaire then assaulted Yltriss, stripping her of her clothes and verbally destroying her, then let the Doctor out to go work on some new tech.

After this, it was time for the meeting, during which Eclaire gave several orders, mostly relating to raids on Imperial bases, fleets, and factories. Eclaire and her fleet was task with heading to Shivering Moors to recruit the elves to Messiah's cause. It was not long after all operatives departed on their respective missions though, that news came in of an Imperial assault on the rebel towns of Hylvania and Kaipora. Eclaire reassigned various tasks to the operatives already departed, in particular the Caladbolg to assist in the defense of Hylvania and the Kusanagi to do the same at Kaipora. Other individuals were to head to these towns after completing their other mission.

 

New Empire:

A meeting happened in which Oryx planned out the attacks on Kaipora and Hylvania, which the Zane was assigned to Hylvania, and Isaac, Indy, and Kinzoku were to siege Kaipora. Oryx also met with Grim, and signed an exclusive trade agreement with the Orient. The Crow's Eyes were to gather information on the Seraphim Order, and report it to Oryx, but they instead decided to join the Seraphim after robbing the Imperial vault. 

Zane grew impatient, and attacked Hylvania before the planned time. The assault was going well, but then the rebel group the North launched a counter attack, and beat the troops back. The Caladbolg also arrived and began dealing damage. Stark, leader of the North, just engaged Zane in battle.

Kinzoku, Indy, and Isaac have begun the preparations for their assault, and are just now leaving Langerdon for Kaipora.

 

Other:

Sahail and Dark Heart are headed for Pandora, traveling like good old buddies on a road trip. Except they hate each other, and Dark Heart has already burst and cut of Sahail's hand off once, before sewing it back on with a warning.

Neena and Henry, unaffiliated rebels reside in Langerdon, enjoying some time to themselves before Ariana, an ex-Imperial came to their doorway, asking questions about her former colleague Chrysalis that currently is a part of Messiah. 

Keyes' pod was activated by Rufus and Deuce, and chaos ensued. This is the only plotline I haven't been able to follow, sorry. Atrias, riku, or Vaude could probably fill in what happened.

Cyler stole a truck and is somewhere on the road to Biromoore.

 

 

General Timeline of Significant Events:

Meetings in Messiah and New Empire

Arrival of the Seraphim away crew and departure of Jynn and Cobica

Siege of Hylvania

Siege of Kaipora

Messiah's countermove

Beginning of Seraphim's feast

 

I could maybe supply a current status for every character if you wanted, but this is the general summary for what has happened so far. There are some details omitted, but this is the basics. Hope it was hopeful.

 

Heads up Yuffie, Sahail & Dark Heart are heading from Pandora to Shivering Moors, their about half way there K.  

... But I did post. ._. Unless you needed something from the twins, but I was waiting before posting with them.

IN THAT ORDER.

 

Silly Axel >.> Vaude needs to post for Yltriss so you can go to Gabriel, then scrap posts, then you post for the conclusion and then we attack Shivering Moors.

IN THAT ORDER.

 

Silly Axel >.> Vaude needs to post for Yltriss so you can go to Gabriel, then scrap posts, then you post for the conclusion and then we attack Shivering Moors.

... Ooh, that's what you meant.

Yeah so...there are two reasons why I've been late in posting.

 

One is GTA V online heists.

 

The other is because im making a new character...Yeah. I am totally not overworking myself...

 

But I just wanted to bring in a character that i've been meaning to put in RPs only to have them die in a week ;_; least all that I put him on. so this is my chance!

 

 

Name: Draksis "The enforcer" or "The watcher"

 

Gender: Male (?)

 

Age: over 500 years old, according to him.

 

Side: New Empire.

 

Race: unknwon. maybe he was human before?

 

Appearance:

 

Posted Image

 

 

Normal phase. 

 

His armor is all everyone ever saw of him, with brief glimpses of his other phase, his body is in reality, so twisted and corrupted that he has no body anymore, his body itself is a manifestation of darkness and hatred, the armor is merely attached to him. If one were to crack the armor, or break it open, one would not see a body inside, they would see purely darkness and hatred inside. As the armor would simply rebuild itself.

 

 

Harbinger of destruction phase.

 

Posted Image

 

The manifestation of his true power, very few know what he is capable of doing with such power. Rumor has it that it allows him to face off against gods themselves, and maybe come out on top.

 

 

 

 

Weapons:

 

 

Abyssal greatsword.

 

Posted Image  

 

 

A sword made of pure darkness, its physical form is strong enough to cut almost any material, without halting, only the strongest material, or person can block it. He wields the sword flawlessly with either hand, and sometimes with both, the sword is a catalyst for many darkness based spells.

 

 

Abyss greatshield:

 

 

IjGkIJa.png

 

 

Self explanatory, large shield, which he uses in combat, high blocking potential.

 

Tanzynites and tonics: N/A

 

 

 

Race power: No one knows what he really is, if he was human or elf before, no one knows. Other than he is a force to be reckoned with. his abilities include.

 

- Greatly enhanced strenght.

- Surprising speed even with a heavy armor like that.

- Form altering, able to change "Phases" between the armor and his true power at will.

- Telekynesis. Indermediate levels.

 

Magic:

 

Complete control over darkness: The corrupted darkness.

 

- Able to teleport long and short distances, flash stepping even.

- Able to create objects out of dark energy, and use them, enhance his weapons and armor with dark energy, boosting their power greatly.

- His body is literally made of corrupted darkness, rendering him immune to any dark spell, as he simply absorbs them

- He is able to cast devastating spells easily with his power, the spells strong enough to disintegrate small platoons of enemies, as well as his sword serving as many swordsmanship type magical attacks.

- His power increases the longer the fight, as he absorbs the essence of enemies he strikes into himself, and boosts his power even more, to a cap, where he has to enter the Destruction phase.

- His sheer presence is enough to send chills down all who are present and weaker than him, that is his corrupted aura entering in contact with the area.

- He is so in tune with the realm of darkness, that he can summon beings of pure darkness, be it dragons and other beings to help him.

 

 

Abyss power: A rare, mysterious power, rumored to be the one who ruined him.

 

- Allow him to drain life force off his enemies with physical touch.

- Allows him to not have a corporeal body.

- Even more control over darkness.

- Add an extra effect of his darkness, a lingering effect. like poison, which drains one's life force and strenght slowly over time, lasts for a few seconds, only. It also stunts the usage of magic as long as the effect is active.

- Allows him to have resistance to the holy magic of angels and other holy sources, as the Abyss energy reduces the damage, and absorbs some of the damage into power.

- His power gets more unstable the more he is damaged, as such increasing in power but also increasing in the intensity and can lead to heavy collateral damage.

 

 

The blighted power.

 

- Oryx's power given onto him by yours truly.

- Allows him to command taken troops.

- Summon taken troops.

- Able to travel though taken portals.

- Able to take fallen enemies and add them to Oryx's army.

 

 

Personality:

"All questions are answered with time, even the question of life itself may be found if one is bold enough to follow the path..."

 

Mysterious, sometimes cryptic, Draksis isn't one to speak much, but he does when he needs to be it to give order or not. He is quite honorable, even moreso than one gives him credit for, he refuses to attack those who pose no threat to him, even if those are fully armed soldiers who can't hurt him with conventional weapons. He seems calm in his tone of voice, but that is up to interpretation, since he calls himself "a being of darkness and hatred".

 

 

But When he fights he is a downright menace, cleaving down the opposition with deadly precision and power. A true colossus in battle.

 

 

Backstory: "Whatever you may opt to do, do not search blindly for power, else that power will be your undoing, as it was mine..."

 

Draksis is a wildcard to everyone, not even Oryx knows his full story too well, as his tale is a long and hard one, according to Draksis. he is "A man who looked down the abyss, and when it stared back, he jumped into it." giving some the thoughts that he was once normal, but was twisted into this armored form he now finds himself in. 

 

Draksis was once a man, a professor per say, who kept following the art of magic, seeking knowledge and power, until he came upon one of the most powerful magic of all, the Abyssal magic, but the magic is highly corruptive and destructive, so much that after he failed to resist the temptations, it destroyed his physical body, only leaving his spirit alive. Making the armor around him, that was the point of no return, Draksis was now a being of darkness, and there was nothing he could do. He doesn't seem to regret his choice, as he has achieved great knowledge and power

(To be developed  more in the RP).

 

No one knows for sure why he follows Oryx, but he follows him with true dilligence and loyalty, even throwing himself at a capital by himself to serve him, and taking that capital down for the empire. According to Oryx, Draksis simply came to him after he took over the empire and offered his services and loyalty...for the taken power in exchange. Draksis seemingly immune to Oryx's blight, he acquired the power and now serves under him.

 

"Some search for answers in the past, some search for them in the future, and the present, but never find them...but what if one has found those? what then? no one knows..."

 

Again, Dark blue.

 

 

also themes:

 

Main battle theme: 

 

 

 

 

Another battle theme.

 

Edited by Scrapmaster

  • Author

IN THAT ORDER. Silly Axel >.> Vaude needs to post for Yltriss so you can go to Gabriel, then scrap posts, then you post for the conclusion and then we attack Shivering Moors.

The reason that Vaude sort of hasn't posted is because he's moving, too. ; ) I'm just wanting to give a heads up as to why he's absent, but I'm sure he'll make the time to post soon (maybe while I'm driving).

And MDS has hit it off

I don't know if whatever that tanzynite is can turn away the huge amount of imperials coming their way, but with Messiah support they may be able to stall long enough for Seraphim/Neenry reinforcements

still waiting for Draksis to be reviewed by mystics x_x

 

 

If think if Neenry arrives, things'l be juust fine.

Edited by Scrapmaster

As a note, this is my first time doing troop movements in RP or writing at all soooooo

 

Posted Image

Don't worry, I feel the same way...

  • Author

Yeah so...there are two reasons why I've been late in posting.

 

One is GTA V online heists.

 

The other is because im making a new character...Yeah. I am totally not overworking myself...

 

But I just wanted to bring in a character that i've been meaning to put in RPs only to have them die in a week ;_; least all that I put him on. so this is my chance!

 

 

Name: Draksis "The enforcer" or "The watcher"

 

Gender: Male (?)

 

Age: over 500 years old, according to him.

 

Side: New Empire.

 

Race: unknwon. maybe he was human before?

 

Appearance:

 

Posted Image

 

 

Normal phase. 

 

His armor is all everyone ever saw of him, with brief glimpses of his other phase, his body is in reality, so twisted and corrupted that he has no body anymore, his body itself is a manifestation of darkness and hatred, the armor is merely attached to him. If one were to crack the armor, or break it open, one would not see a body inside, they would see purely darkness and hatred inside. As the armor would simply rebuild itself.

 

 

Harbinger of destruction phase.

 

Posted Image

 

The manifestation of his true power, very few know what he is capable of doing with such power. Rumor has it that it allows him to face off against gods themselves, and maybe come out on top.

 

 

 

 

Weapons:

 

 

Abyssal greatsword.

 

Posted Image  

 

 

A sword made of pure darkness, its physical form is strong enough to cut almost any material, without halting, only the strongest material, or person can block it. He wields the sword flawlessly with either hand, and sometimes with both, the sword is a catalyst for many darkness based spells.

 

 

Abyss greatshield:

 

 

IjGkIJa.png

 

 

Self explanatory, large shield, which he uses in combat, high blocking potential.

 

Tanzynites and tonics: N/A

 

 

 

Race power: No one knows what he really is, if he was human or elf before, no one knows. Other than he is a force to be reckoned with. his abilities include.

 

- Greatly enhanced strenght.

- Surprising speed even with a heavy armor like that.

- Form altering, able to change "Phases" between the armor and his true power at will.

- Telekynesis. Indermediate levels.

 

Magic:

 

Complete control over darkness: The corrupted darkness.

 

- Able to teleport long and short distances, flash stepping even.

- Able to create objects out of dark energy, and use them, enhance his weapons and armor with dark energy, boosting their power greatly.

- His body is literally made of corrupted darkness, rendering him immune to any dark spell, as he simply absorbs them

- He is able to cast devastating spells easily with his power, the spells strong enough to disintegrate small platoons of enemies, as well as his sword serving as many swordsmanship type magical attacks.

- His power increases the longer the fight, as he absorbs the essence of enemies he strikes into himself, and boosts his power even more, to a cap, where he has to enter the Destruction phase.

- His sheer presence is enough to send chills down all who are present and weaker than him, that is his corrupted aura entering in contact with the area.

- He is so in tune with the realm of darkness, that he can summon beings of pure darkness, be it dragons and other beings to help him.

 

 

Abyss power: A rare, mysterious power, rumored to be the one who ruined him.

 

- Allow him to drain life force off his enemies with physical touch.

- Allows him to not have a corporeal body.

- Even more control over darkness.

- Add an extra effect of his darkness, a lingering effect. like poison, which drains one's life force and strenght slowly over time, lasts for a few seconds, only.

 

 

The blighted power.

 

- Oryx's power given onto him by yours truly.

- Allows him to command taken troops.

- Summon taken troops.

- Able to travel though taken portals.

- Able to take fallen enemies and add them to Oryx's army.

 

 

Personality:

"All questions are answered with time, even the question of life itself may be found if one is bold enough to follow the path..."

 

Mysterious, sometimes cryptic, Draksis isn't one to speak much, but he does when he needs to be it to give order or not. He is quite honorable, even moreso than one gives him credit for, he refuses to attack those who pose no threat to him, even if those are fully armed soldiers who can't hurt him with conventional weapons. He seems calm in his tone of voice, but that is up to interpretation, since he calls himself "a being of darkness and hatred".

 

 

But When he fights he is a downright menace, cleaving down the opposition with deadly precision and power. A true colossus in battle.

 

 

Backstory: "Whatever you may opt to do, do not search blindly for power, else that power will be your undoing, as it was mine..."

 

Draksis is a wildcard to everyone, not even Oryx knows his full story too well, as his tale is a long and hard one, according to Draksis. he is "A man who looked down the abyss, and when it stared back, he jumped into it." giving some the thoughts that he was once normal, but was twisted into this armored form he now finds himself in. 

 

Draksis was once a man, a professor per say, who kept following the art of magic, seeking knowledge and power, until he came upon one of the most powerful magic of all, the Abyssal magic, but the magic is highly corruptive and destructive, so much that after he failed to resist the temptations, it destroyed his physical body, only leaving his spirit alive. Making the armor around him, that was the point of no return, Draksis was now a being of darkness, and there was nothing he could do. He doesn't seem to regret his choice, as he has achieved great knowledge and power

(To be developed  more in the RP).

 

No one knows for sure why he follows Oryx, but he follows him with true dilligence and loyalty, even throwing himself at a capital by himself to serve him, and taking that capital down for the empire. According to Oryx, Draksis simply came to him after he took over the empire and offered his services and loyalty...for the taken power in exchange. Draksis seemingly immune to Oryx's blight, he acquired the power and now serves under him.

 

"Some search for answers in the past, some search for them in the future, and the present, but never find them...but what if one has found those? what then? no one knows..."

 

Again, Dark blue.

 

 

also themes:

 

Main battle theme: 

 

https://www.youtube.com/watch?v=hWSkW8TKrXc

 

 

 

Another battle theme.

 

https://www.youtube.com/watch?v=0IEbfDtDaUc

still waiting for Draksis to be reviewed by mystics x_x

 

 

If think if Neenry arrives, things'l be juust fine.

Sorry, accepted!

Alright scrap, no more excuses for posting now

I'm posting tonight, and if you don't before then, I'm going to shoot Ariana in the forehead

Alright...after this GTA online heist xD

AND I'M WORKING ON IT. xD

 

By the way, is the town that's currently under siege...under some serious attacking right now? With Taken everywhere, explosions, fire, shit like that? Or are they breaching the walls like they are preparing to for the other town?

AND I'M WORKING ON IT. xD By the way, is the town that's currently under siege...under some serious attacking right now? With Taken everywhere, explosions, fire, shit like that? Or are they breaching the walls like they are preparing to for the other town?

They're still outside the wall in Hylvania, with rebels rushing in through the side gates.

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