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Tetsuya Nomura discusses Kingdom Hearts III with Official PlayStation Magazine UK, states that the fundamental gameplay mechanics almost completed


DaxovanHearts

In an interview with Official PlayStation Magazine UK, Tetsuya Nomura gives an official development update on Kingdom Hearts III. In the interview, Tetsuya Nomura discusses that the fundamental systems and mechanics are almost complete and they will be shifting developing onto the mass production of areas. Along with an update on the basic systems, he also states that smaller development areas such as mini-games are still varied when it comes to a completion progress. With development shifting more toward bigger aspects of Kingdom Hearts III, they hope to begin laying down the groundwork and making sure other big elements within Kingdom Hearts III are complete. You can read what Tetsuya Nomura said regarding Kingdom Hearts III's current development state below thanks to the report by PlayStation Universe.

For the most part we've established the ground foundations, like the basic systems and mechanics of what's going to go in the game. Development of that is pretty much close to complete. But of course, since this is an HD title, it's now building the resources, and development of the 'mass' elements of it, like mass production of the areas and the actual things that are going into the game.

 

Other elements, including the mini-games and other various smaller items; their progress is very varied...some of them are polished and very close to final state, but at the same time some elements are still in the planning phase and I haven't laid out the groundwork yet. But the basic structure of what's going to go in the game is set, it's now a matter of mass production of the different elements.

 

Update: We've included the entire interview under the spoiler tag. Nomura discusses world selection, the preparation of his development team, and specifications on the Attraction Flow moves.

 

 

Hip to be Square

 

With the Final Fantasy VII Remake, Kingdom Hearts III and World of Final Fantasy on the way, OPM quizzes the men behind Square-Enix’s gems

 

KINGDOM HEARTS III

 

As with so many of Square Enix’s Japanese games. Kingdom Hearts III’s announcement was preceded by years of speculation, spin-offs (eight of them since KHII) and dizzying amounts of bureaucracy.

Was a true treacle doomed to sit on an eternal back-burner while Square’s resources pooled towards Final Fantasy XV? For a while it seemed so.

The very fact that you’re reading about it here does somewhat give the ending of that story away, though. With original director Tetsuya Nomura back at the helm, the long-anticipated Disney-infused action-RPG is on its way to the good ship PS4, and Nomura sees the series like his own child. A child with an almost unnerving enthusiasm for Disney universes, roller-coaster rides and shape-shifting heroes, that is. Here’s what the legendary developer has to say…

 

…ON PLAYERS COMING INTO KHIII COLD:

 

“Players that are jumping into Kingdom Hearts with this newest iteration will have serious different ways to find out information on the different story plot points that happened in the previous games. The HD remix kind of collected together some of the key plot points for people who are jumping into the series new with KHIII, to understand the plot points of the story itself. We’re hoping that that will help. In terms of gameplay, we’ve kept it consistent throughout the series so even if you’re not familiar or comfortable with an action game, we make gamely very exhilarating and fun to play. It should be something that even new players will enjoy when they come to Kingdom Hearts III.”

 

…ON KINGDOM HEARTS III’S DISNEYLAND-INSPIRED ROLLER-COASTERS:

 

“I like those different attractions! I’ve ridden many different kinds of rides. In terms of where and in what opportunities these attractions will show up, if you fulfill a certain criteria it’ll trigger what we call the ‘Attraction Flow’. You’re given the choice to execute certain moves and depending on the place and situation, it’ll dictate what is available to players. So, it’s not something that you have a list of things to choose from; it’s more dependent on a place or situation.”

 

…ON WHAT IT MEANS TO FINALLY BE MAKING A TRUE KINGDOM HEARTS SEQUEL:

 

“It’s actually a sort of personal rule that I have that proper numbered titles are always going to be on a console, and spin-offs are going to be on a handheld. Developing for a console requires a lot of development time as well as the resources, and I wanted to have my development team gain experience of being quick on their feet and developing in a very fast-paced situation, but still have that experience and skill to bring high-quality in the optimum time possible. They’ve done multiple rounds of that now. It’s sort of like… it’s not a test, but more like we’ve got finished products and [people] able to finish products. [The spin-off titles] were a way of getting experience under their belt. So, through all those different spin-offs we’ve been able to put out, we are now at that time where we’re ramping up for a console release, something that is a lot more challenging in terms of the time and the resources that are needed. The quality is different because it’s on a platform that is capable of such high-quality processing compared to a handheld. So now that [my team] has the experience, the bar is raised very high. As a team and myself, we feel that we are prepared and that we’re ready to take on this challenge.”

 

…ON BEING THE DADDY OF KINGDOM HEARTS:

 

“It’s my brainchild, my creation. It’s almost like my child, so it’s as if I’m raising my own child when I work on the Kingdom Hearts franchise. I don’t just see it as a product, but more as something very special to me.”

 

…ON CHOOSING THE BEST DISNEY WORLDS FOR THE GAME:

 

“It’s actually sort of a collaborative event. Team members put together ideas on what worlds they want to include, but more importantly what kinds of gameplay they want to include. So they will develop documents that lay out what kind of fun element that they want to include into each of the worlds and propose a whole bunch of ideas to me. Then I review the different ideas and see which would be most fun to include, which would be interesting, and then build the story from there. And then I’ll flesh it out to make sure it fits into the world of Kingdom Hearts. Now, in terms of which world I prefer – of course, I’ve been saying this for a while now, but it’s The Pride Lands, which is the Lion King world. That’s been my long-time favorite. This is one of the only worlds where Sora actually turns into a four-legged lion. And of course, throughout the series he’s turned into a Mermaid or was able to fly, but he was still just generally ‘Sora-shaped’ – so it’s very drastic and dramatic to see him on all fours and being in The Pride Lands. I’m not able to say what worlds I like that are not included in Kingdom Hearts though, sorry!” [Laughs]

 

…ON HOW CLOSE TO COMPLETION THE GAME IS CURRENTLY:

 

For the most part we've established the ground foundations, like the basic systems and mechanics of what's going to go in the game. Development of that is pretty much close to complete. But of course, since this is an HD title, it's now building the resources, and development of the 'mass' elements of it, like mass production of the areas and the actual things that are going into the game.Other elements, including the mini-games and other various smaller items; their progress is very varied...some of them are polished and very close to final state, but at the same time some elements are still in the planning phase and I haven't laid out the groundwork yet. But the basic structure of what's going to go in the game is set, it's now a matter of mass production of the different elements."

 

New Kingdom Hearts III information is going to be revealed at this year's D23 Expo in Anaheim, California. Are you excited for the Kingdom Hearts III news next month with this development update by Tetsuya Nomura? Let us know in the comments!

 

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We already knew this.

yeah I remember reading something similar. But the article was released today and I don't think Nomura touched on mini games before

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yeah I remember reading something similar. But the article was released today and I don't think Nomura touched on mini games before

no he did

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I think the only new thing is the mini-game thing, the rest we already kinda knew (i could be wrong).

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I think the only new thing is the mini-game thing, the rest we already kinda knew (i could be wrong).

no he mention the mini game thing in june

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So far so good I guess. I just hope we can get Unchained X soon or a KH3D HD ReMIX something or other to pass the time, either one of those would make the next year or two go by a little bit faster.

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So far so good I guess. I just hope we can get Unchained X soon or a KH3D HD ReMIX something or other to pass the time, either one of those would make the next year or two go by a little bit faster.

i odnt think we getting kh3d hd at all i think it to late now unless we hear something at the d23's

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He's not allowed to say what worlds he likes outside of the KH series? That's interesting...I'd get if he personally didn't want to say, because then fans would assume those worlds were in KH3, similar to how people reacted to Tai Yasue's Frozen comments. But this makes it seem like Square/Disney don't want him revealing his favorite worlds. Hmm...I don't think this should be read into too deeply, but he has constantly tried to get Jungle Book into the series. Could this be a slight hint that it is in the game? Idk. Again, probably a throwaway comment.

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He's not allowed to say what worlds he likes outside of the KH series? That's interesting...I'd get if he personally didn't want to say, because then fans would assume those worlds were in KH3, similar to how people reacted to Tai Yasue's Frozen comments. But this makes it seem like Square/Disney don't want him revealing his favorite worlds. Hmm...I don't think this should be read into too deeply, but he has constantly tried to get Jungle Book into the series. Could this be a slight hint that it is in the game? Idk. Again, probably a throwaway comment.

i think though he always wanted to get toy story in some shape or form with him wanted it to be world in the first game and in kh2 having woody and buzz summons but disney didn't had a pixar at the time  so that almost a guantee right now

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