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Keyblader

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Everything posted by Keyblader

  1. That's something I actually wonder about when I play the game, but I always forget about it afterwards. It really makes no sense. Maybe Joshua is just trolling them? x3 I really am not sure honestly.
  2. Pft. Hurp derp. That's what happens when I scan read Silly me.
  3. I'm a bit curious, is Proud Mode more difficult than the original Expert? If so, I guess I'd be a bit crazy to attempt a "Dusk-leveling proud mode" playthrough huh?
  4. The coconut...friggin priceless Also, the detail on Aqua as she fiddles with the coconut is incredible o-o
  5. Nomura (I believe) has stated that KH3 will be the end of what he refers to as the Xehanort Saga. He said that there will be future installments after KH3, so no, Kingdom Hearts shouldn't be ending after KH3. Irrelevant comment is irrelevant. What are you even talking about?
  6. Long time no see! Then again, I am hardly active here anymore, so you could have been around here for a month and I wouldn't have noticed But yes, it is indeed awesome. I miss the old days.
  7. Well, aren't you a party pooper.
  8. I thought this was called "The I hate pizza fan club". If it was, I would die on the inside.
  9. So the universe just leveled up? But seriously, happy birthday
  10. Bleh, why do the play arts have to be exclusive? So expensive
  11. Under the assumption that you'd like to be able to play the most recent version of the game, these are the systems you will need: -A backwards compatible PS3 (For Kingdom Hearts 1.5 [HD remake of KH 1, KH Re: Chain of Memories, and Cutscene movie of Days] and Kingdom Hearts 2) -A PSP (For Kingdom Hearts Birth By Sleep) -A 3DS/2DS (For Kingdom Hearts 358/2 Days [if you want to play it for yourself], Kingdom Hearts Re: Coded, and Kingdom Hearts Dream Drop Distance) You can also play the original KH1 and KH Re: Chain of Memories with the backwards compatible PS3, but you'd need something that allows for GBA items if you want to play the original Chain of Memories. As for the Mangas, if I recall, I think we have some of them posted here? I'm not quite sure. I think they're here though.
  12. Oh Zola. Too much win.
  13. Yeah, I just wasn't entirely sure if they decided to change that for some reason in the Final Mix. I just had to go off of the assumption that it was the same as it was in KH1. But it's nice to know that it's still the same.
  14. (I am unaware if any changes have been made to this section of the game in the FM. If it has, then some of what I say may not be accurate/applicable) First you need to remember that you can only carry one at a time, so make sure you go straight to Owl once you get one. With that in mind, most of them can be reached after you complete all the jumping challenges that Tigger and Roo have for you. Once you do that, you can get just about all of them by either having Roo or Tigger bounce you into the trees. You just have to make your way to the nuts from there. The one close to ground level (Next to a log and stump I believe.) can only be gotten if you jump on the stump while it's being spurted into the air by a water stream (You can make this happen by jumping on a small near by stump). When you make it rise, just jump on top of it and wait till it ascends. Once it goes up all the way, you'll get it automatically. As for the others, like OathKeeper said, they can be a bit finicky about when they actually let you grab them. It shouldn't take long to actually grab them though, but sometimes it can be a bit of a nuisance. If I recall correctly, I believe there are only about 4, but I could be mistaken.
  15. Well yes, that gets you to the hedges so you can glide to it, but unless Square was like "firetruck it" and drastically changed things in the Final Mix, you can get straight to the balcony from the room behind the clock in the main Bizarre Room. I'm surprised this is being disputed.
  16. Keep in mind, I have absolutely no idea. However, I'm going to take a logical guess in thinking that if you watch the Days scenes in the middle of playing Sora's story for Re:CoM, you will be able to access them. I believe this is the case because in Re:CoM, once you beat Riku's story, you can go back to Sora's story and get various cards such as the Ansem Enemy Card. So it seems likely that you'll be able to do the same with the Days cards.
  17. This was good, but I've seen this a long time ago Paint's channel is really awesome
  18. That's actually for a later point in the game. The point is, you should go back to Traverse Town and talk to Cid. That oughta open up the way to Hollow Bastion for you. There'll be a world branching off of the loop of worlds that Neverland is on.
  19. Well, you're certainly cool and collected. And yeah, you can purchase them from Cid after you complete the book errand.
  20. Can't you get to it from behind the clock? If you go into the side of the Bizarre Room with the teddy bear, the two lamps, and the painting, you can break the shelf the teddy bear is on and it'll fall onto the two chairs below. If you go to the right side up room and knock it onto the chair closest to the clock, it'll make it pop out of the wall. Then you can move it to the side to open an entrance to the Tea Party Garden that'll take you up there. So unless something changed in the Final Mix (If you're playing 1.5) then I don't know what.
  21. I agree, that brief period when it starts playing just before the 1000 heartless fight just gets me so psyched up for the fight
  22. My personal opinion on Re:Coded? I think it would make sense if it was just cutscenes like Days (Which honestly should have gotten a full on remake. It would take time, but I think the game does deserve it in some sense). Re:Coded really does nothing for the story that could have been done in a simple set of cutscenes (Or even 1 cutscene. Hell, they could have gone through some sort of dive into heart sequence to reveal this. I don't know.). I relate to the story on this matter though. The gameplay was pretty decent. I did a review on it a while back but it's not really worth the time to read it But yeah, it's likely that Re:Coded will just be a cutscene movie, and the only reason I'd recommend playing it for yourself is for the combat I suppose. The commands are pretty interesting, and there's a nice deal of keyblade variety in terms of how they function
  23. I can certainly say that you're not the only one who'd like to see capes. However, considering that it will more than likely be just a remaster like the first one, it seems unlikely that they would be so generous as to add such a detail. But of course, we have no way of knowing what Square is planning, so it's still an option, and one that I'd really like to see

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