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Churro

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  1. It's interesting the first time but it gets more comfortable after that.
  2. A new Kingdom Hearts Unchained χ commercial has released today in Japan. The commercial shows a girl wielding the Starlight Keyblade as she appears to be travelling through the 2D version of the Disney worlds, Wonderland, Agrabah and Dwarf Woodlands, as seen in the game. We then see some in game footage that showcases Unchained χ style of gameplay and the commercial ends with the player enjoying the app. You can check out the commercial below: Have you played Kingdom Hearts Unchained χ yet? What are your thoughts on Square Enix's new commercial? Leave your responses in the comment section below!
  3.    Toominator reacted to a post in a topic: The end of KH13?
  4.    Churro reacted to a post in a topic: Hi! I'm soraspromise.
  5. Cool, Richard Epcar followed KH13 on twitter
  6. My KH HD 2.5 Remix Collector Editions came in today! http://i.imgur.com/syyAC8P.jpg
  7. Nomura Interview from Famitsu tidbits: http://blog.hokanko-alt.com/archives/40997263.html
  8. Got my email to participate in the KH HD 2.5 Remix video casting call!
  9.    Churro reacted to a post in a topic: Sora/Kairi Doujinshi
  10.    Churro reacted to a post in a topic: Comic-Con 2014
  11. The latest issue of Famitsu Weekly, releasing on December 26, 2013, has contained an interview with the director of the Kingdom Hearts series, Tetsuya Nomura. Here, Nomura reveals new information regarding Kingdom Hearts HD 2.5 ReMIX, Kingdom Hearts III and Kingdom Hearts χ. hokanko-alt have published a summary of this interview, and staff translator goldpanner has translated it. Thanks to her, it can be read below. > Game Information - Final Mix version as base, plus Japanese voices - Re:Coded has been fully remade as a movie, with new scenes > Interview Kingdom Hearts HD 2.5 ReMIX - KH2.5 was created by the same team as 1.5, the Osaka Team. However, as the HD-ifying process had already been established, it went a lot more smoothly than 1.5 did - A release time frame is in sight but they still aren't at a stage where they can announce a date - They didn't have to change as much this time as they did for KH1.5, but the volume was equivalent - Re:Coded isn't as long as 358/2 days, and most of the main story was already in cutscene form, which means they are applying new cutscenes to things that happened in Disney Worlds. Those require new voicing work, and last week they carried out the voice recording for Alice's world - They are also adding battle scenes and a just little more to the scenario - There's a scene connecting from Re:Coded to KH3D - The reason for the HD remasters is to recap the story that leads to KH3, and since a) it's sad to think of just one title getting left out of being in HD and b) KH3D is a vital part in laying out KHIII, he knows he has to think of something Kingdom Hearts χ - He is currently being conscious of putting in mysteries and twists for the story. There's an episode of KHχ added that begins with a simple conversation with Chirithy, but then another Chirithy appears in the scene. - The Guilt System had the working title of 'Orb', but they changed it. Perhaps you could expand on imagining collecting the sins (guilt) of the Heartless -There is a natural predetermined meshing if he writes the scenarios himself, but as the goal approaches, he is becoming less convinced of that answer. He's exploring solutions to the question of how to surprise himself - He thinks the KHχ scenario will actually be a surprise. An episode dedicated to the Foretellers will reveal, written in a tome of prophecy, events that are to happen in the future - The last passage in the tome of prophecy is something shocking that connects to KH3 - As KHχ is online, it is by nature difficult to establish an ending to the story, but he has thought of a tentative conclusion. He's also currently thinking of online components for KH3, so he's hoping he can link them nicely, but he still doesn't know Kingdom Hearts III - He was happy that the KH3 promo released in October had such a massive reception, but there is still way way not enough on the development side - 'Attraction Flow', which allows the selection of techniques that respond to enemies and locations, has techniques particularly rich in individuality during boss battles. It's one of the core gameplay elements of KH3, evolved from KH3D's Flowmotion - Other than the gun form, there are some out-of-this-world transformations for the Keyblade. When the staff told me it would become a [redacted] I burst out laughing - I hope to use all sorts of gimmicks on the suggestion of the planning department - KH3 and KH2.5 are both by the Osaka Team; they are being worked on side by side - Nomura is currently rewriting the scenario for KH3 Update 1: Famitsu.com have posted a preview scan of the article concerning HD 2.5 ReMIX. You can view it below. Update 2: SQEX.INFO have done a full translation of Nomura's interview, and thanks to them, this can be read below. Today we’re speaking with Kingdom Hearts series creator Tetsuya Nomura about KH2.5 and KHX, as well as the latest title KH3 announced for PS4 and XB1. Get the inside scoop about what Nomura has in store for the undoubtedly amazing story! - First off, I’d like to ask about Kingdom Hearts HD 2.5 Remix. Did development start right after Kingdom Hearts HD 1.5 Remix was finished? Nomura: That’s right. Just like KH1.5, KH2.5 is being handled by the Osaka team. Programmers established the system for making things HD with KH1.5, so this time it’s progressing even smoother than that. - So it’s not as difficult this time around? Nomura: I think I mentioned this before, but it was more difficult with KH 1.5 since there was no remaining data to go off of. (wry laugh) This time Birth by Sleep is included in the compilation and originally the Osaka team worked on that, so they have the know how and there haven’t been any problems so far. - KH2.5 was recently exhibited at Jump Festa 2014. If development is going so well, is the release date close at hand? Nomura: The release period is in sight, but I can’t say yet. - Alright, let’s talk about content. For KH1.5, there were changes made to KH’s technical specifications to make it closer to KH2, what about this time? Nomura: There haven’t been any changes so far. Nonetheless, we are not only making an HD version of KH2, but BBS and the Final Mix parts as well, and of course we’re implementing trophies, so it has considerable volume and I think it’s something players can enjoy thoroughly. - Scenes from KH Recoded are also included in the compilation. How much footage from it will be included? And are voiced scenes being recorded? Nomura: The scenarios of Recoded itself are rather short within the series, so it’s not as abundant as Kingdom Hearts 358/2 Days was in KH1.5. But in accordance with the length of Days, scenes from it were structured mainly around the story involving Roxas and the series’ original characters. This time around, Recoded isn’t as long as Days, so most of the main story from the original has been converted to movie cutscenes. The events that took place in the Disney worlds have been newly made into movie cutscenes as well. Of course that means there will be new scenes that need voice recordings. Just last week they were recording the voices for events in the Alice in Wonderland world. - That’s good news for Disney fans! Nomura: After that we’re including battle scenes that we couldn’t put in at the time of Days and though they are few, we’ll be adding new scenarios too. - Scenes that didn’t take place during the game version? Nomura: Yes. Chronologically, Kingdom Hearts 3D Dream Drop Distance takes place after Recoded, so there will be scenes that fill in that gap. - Speaking of which, KH3D isn’t getting an HD remake. Nomura: The HD remastered versions are meant to recap the story leading to KH3. While we’re remaking the series, it’s a shame that only one won’t be in HD, but KH3 picks up where KH3D leaves off so it’s an important title to the series, you can’t forget about it. Side Note: According to Famitsu’s data as of 2013/12/8, Kingdom Hearts HD 1.5 Remix is the 2nd best selling HD title, behind Monster Hunter Portable 3rd HD Ver. from Capcom. It sold 131,940 copies in it’s first week and has sold 222,995 total. - KH1.5 remains the 2nd best selling HD remaster title in Japan’s history. Even though the final mix remake came out before the HD version, the HD version is selling. What do you think the main factor for this is? Nomura: Well, probably because it’s in HD and it’s easier to play. (laughs) - I think that’s the case too. (laughs) I think there are many people who want to play it on the high def screen and reaffirm the mysterious story. Nomura: I keep it in mind when I put mysterious and captivating parts into the story. That way fans can imagine how things might turn out. For example, the other day a new episode was added to KHX and it has the first conversation with Chirishi. A scene where another Chirishi appears is added there, but the rest is left to your imagination. It’s established even if you only finish the conversation, I tweaked it a little bit, so it has some meaning. - I see. Since it’s a scene you participated in, we’ll want to check it out. The new system in KHX involving “guilt” seems significant too. Nomura: That too. At first in development they were called “orbs”, but the name has changed to “guilt” which has to do with “sin.” About the act of “gathering guilt from Heartless”, I think fans of the series will remember the connection it has. And then your imagination goes from there. - Certainly we’ll pay attention and imagine something from there. But I doubt that we’ll be absolutely correct. How do you always think this stuff up? Nomura: When I’m writing the scenarios on my own, it’s a combination of stuff coming naturally and the pre-established harmony. It’s because I keep writing towards my original goal. It becomes impossible to understand just by the visible answers. I want to be able to betray myself, by myself. From there I ask, “How can I surprise myself?” And then I begin to grope for a different answer. I also put thorough consideration into the fans viewpoint, wondering what might happen if this happened, etc. - I see. Doing it like that, no one would be able to guess what’s coming, moreover a configuration with integrity is made. We will no doubt be surprised every time. Nomura: I think that the scenarios of KHX from here on out will be surprising as well. In the episode concerning the clairvoyant, the prophesied events occurring in the future written by the clairvoyant will be revealed. - By “the future”, what point of time do you mean? Nomura: As for that, you’ll have to see for yourself. At any rate, the last verse of the clairvoyant is a major shocker. It’s something that connects to KH3. - That’s a must see then! By the way, is there an ending to the story of KHX? Nomura: As far as online characteristics go, it’s the hard part, but I am tentatively thinking about the conclusion. I’m also thinking about online elements for KH3, so if I could link them somehow that’d be cool, but I don’t know about that yet. - At an event in October of this year a new KH3 trailer was premiered. How was the response? Nomura: Everyone was really happy to see it, so that was good. But from the development side, only we knew what point it’s progress was at, and we showed something that still has a long way to go, something “insufficient.” - But it looked immediately playable… Anyways in the trailer, we saw Attraction Flow, the system based on theme park attractions like Jet Coaster, etc. Are those kind of features going to be abundant? Nomura: With Attraction Flow, you can choose techniques corresponding to the place, enemy, etc., so especially in boss fights you’ll be able to use techniques as abundantly as you like. It’s an evolution of KH3D’s Flowmotion and is one of the systems central to KH3. - Speaking of new systems, we saw Sora’s Keyblade do a full on transformation. Nomura: In the trailer, it became gun shaped, but it has unexpected transformations as well. The other day when I was doing a check up, a staff member said to me, “It turns into ___”, and I blurted out, “Are you serious!?” (laughs) - What!? So already it’s not just a weapon? (laughs) After all, it was a vehicle in BBS… Nomura: The planning side has suggested it should be used for some kind of feature. There are infinite possibilities with the Keyblade. (laughs) - I’m sure we’ll be surprised. By the way, the Osaka team is also working on KH3, so does that mean they’ve stopped development to work on KH2.5 in the meantime? Nomura: They’re working alongside one another. - What are you currently working on? Nomura: I’m working on KH3’s scenarios. Writing and editing, writing and editing. - KH2.5 comes first huh. Lastly, I’d like to ask about the other titles that you’re involved with. How is Final Fantasy XV coming along? Nomura: Right now we’re centralizing development. I hope you can wait until the time we can put out subsequent information. - Alright well the other day it was announced that you are in charge of the character design for the arcade version of Puzzle & Dragons Battle Tournament. I’d like to ask about the details regarding that. Nomura: I had the request for Gunslingers Stratos 2 and then a request from Producer Nobuki Kadoi, so I thought, “Me again?” (laughs) I was happy to hear there was a request from Gungho. At first they requested character designs with shorter body proportions, but I was being selfish and made them a little taller. I listened to the requests from the voice cast as well, and I think that the character casting came out pretty well. - Sounds like there was a good collaboration effect going on. Lastly, is it challenging when you have those kind of jobs? Nomura: I thought so with Gunslingers Stratos 2. It had been a long time since I designed characters for a new title and I was drawing freshly, so I thought that if I get the opportunity again, I’ll definitely go for it… Well, that’s how I felt anyways. We were able to talk about a lot of things this time. This old soldier is grateful for that. Update 3: Famitsu.com have updated with an online companion article to the magazine article, containing many screenshots from HD 2.5 ReMIX and Kingdom Hearts χ. These can all be seen below, in our gallery. 4Gamer.net have also updated with some screenshots, including one extra that Famitsu did not. This is also included below.
  12. Square Enix have confirmed that Kingdom Hearts HD 2.5 ReMIX will be featured at Jump Festa 2014, via their official website for the event. The game will appear with a trailer and a playable demo at Jump Festa 2014, which runs from December 21-22, 2013. The playable demo will consist of the following scenarios: Kingdom Hearts II Final Mix - "Halloween Town" - "Beast's Castle" Kingdom Hearts Birth by Sleep Final Mix - Ventus in "Castle of Dreams" - Aqua in "Radiant Garden" - Terra in "Enchanted Dominion" The following (small) screenshots for the game were shown on Square Enix's event website: Unfortunately, Kingdom Hearts III is not listed on Square Enix's Jump Festa 2014 website. Thanks go to @aibo_ac7 for the find.
  13. Square Enix have detailed many updates that Kingdom Hearts χ[chi], the Japan-exclusive online browser game, will be receiving in December and January. These updates contain a message from series director Tetsuya Nomura, where he confirms that a passage written in the Foretellers' Script of Kingdom Hearts χ[chi] contains an important fact that leads to Kingdom Hearts III. KHInsider have translated these messages, and thanks to them, the translation can be read below. Development Team News #2 Thank you for continuing to play Kingdom Hearts χ. We are soon planning a huge update for Kingdom Hearts χ [chi] to be more enjoyable. As it was announced before in the Hangame site, new players that will be joining in December, the structure of the game will be revised to suit both new and veteran players. In January, there will be an addition of new worlds with plenty content that will be updated sequentially. The Development Team News #2 will introduce some of the new updated content for December and January. ※ We will notify you of any addition changes during the update. ※ The images shown are currently in development. ■ The Worlds Finally Begin to Move... 1. A Serious Story Begins!! Five Foreseers A War for their Land Servants Entrusted by Chirishii The Last Message in the Foreteller’s Script The ultimate story will begin in December 2013. 2. Addition of a New Worlds! ● Daybreak Town (Kingdom Hearts χ [chi] original New World) ● Olympus Coliseum Released in January 2014. 3. Release the Keyblade’s Power! ● Upgrade the Keyblade to a maximum number of 10 times. ● Upgraded Keyblades look more flashier and stronger! Released in January 2014. There is something fun everyday! New features! 1. Addition of Power Accessory “Strength Bangle” ● All players will be given a Strength Bangle! ● For a certain amount of time, you can boost your attack power by defeating specific Heartless in the field. ● The Heartless in particular are switched periodically. These Heartless can appear anywhere in the field. Get help from friends and you can find them quickly! By gathering power around various worlds, you can deal great damage to Raid Bosses. Released in December 2013. ★ Also, you can enter worlds with party members to help defeat these Heartless more easily!! Released in January 2014. 2. Raid Boss Variant appears with New Rules ● You can get large amounts of LUX by strategically defeating these variants with your party members. ● Raid Boss Variants can appear by defeating Normal Raid Bosses. ● The more quickly you defeat Normal Raid Bosses, points for Raid Boss Variant will accumulate quickly! Released in January 2014. 3. The “Moogle Stamp” Opens! ● Everyday you log in, you get a chance to get a Mog Medal. ● The more you login, other prizes and Limited Avatars will appear. Released in December 2013. 4. Addition of Recycle Draw ● As previously reported, Recycle Draw is still under development. Released in January 2014. 5. Easier Gameplay Additions! ● Alongside HIGH/LOW rendering modes for cost performance, MIDDLE has been added. ● There will be a continue option for strong Heartless you couldn’t defeat. ● More phrases for your introduction bio. ● Party join notification added. ● Attack Card Boosts also correspond with Defense. Released in November~December 2013. There are also seasonal events! ● Functionalities that were announced previously will sequentially be added. ● Get Character Cards and Avatars from seasonal events! ● To be in the event spirit, Raid Bosses are also dressed up. Christmas event! New Years event?! Held sequentially in December 2013. ◆ Message from the Director ◆ Thank you for your patience. Finally, I will begin to talk about the story of Kingdom Hearts χ. There is a passage written in the Foretellers’ Script. It is an important fact that leads to Kingdom Hearts III. Everyone can be a character in this story and be happy to realize you can become a part of it. In this Kingdom Hearts, everything is connected to the main storyline. To all fans that have been playing the series, do not overlook this expansion in the story and please look forward to it. Also, even though we have announced plenty of additional features, there is still more to expect. We understand that many of you may be dissatisfied but there will be many updates that will enhance the game and the staff is committed to working everyday. Thank you in advance. So, I’ll be waiting for you in Daybreak Town. Kingdom Hearts series director Tetsuya Nomura
  14. Earlier in the year, we reported that South Korean publication INews24 had announced that a South Korean game studio, "Studio EX", was working on something that they referred to as "Kingdom Hearts online game"-- an official Kingdom Hearts title for both smartphones and the web. At the time, we assumed that this was referring to the then upcoming Kingdom Hearts χ[chi]. However, Kingdom Hearts χ[chi] was later confirmed to be developed by Success Corporation in Japan. So, what is the "Kingdom Hearts online game" developed by Studio EX? Today, departing Disney executive John Pleasants had an interview with WSJ, confirming the game's existance. John Pleasants: We have a studio in Seoul working on “Kingdom Hearts Online.” Looks like this title is different to Kingdom Hearts χ[chi], and is still in development!
  15. Update: Unfortunately, there was a misunderstanding and Utada Hikaru's father interpreted the question wrong. It is currently undecided whether or not Utada will be returning for Kingdom Hearts III.
  16. Today, Walt Disney Company Japan announced that they will stage the first ever "D23 Expo Japan", a special event created by D23: The Official Disney Fan Club. This event will feature various presentations, including (as revealed on Disney Japan's website) a Kingdom Hearts presentation known as "Kingdom Hearts Fun Event". The producer of the series, Shinji Hashimoto, will be attending, as well as many Japanese voice actors from the series. The event is said to contain a lot of content, and reveal behind-the-scenes exclusive information. Look forward to D23 Expo Japan, which occurs from October 12 to 14, 2013! Thanks go to aibo_ac7 for the find. Update 1: A blog post on Message from the KINGDOM has revealed that in addition to Shinji Hashimoto and various voice actors, director of the Kingdom Hearts series Tetsuya Nomura will also be attending D23 Expo. Update 2: Disney Japan have announced that special Kingdom Hearts figurines will be auctioned off at the event. The figurine was used as a character modelling reference during the development of the first Kingdom Hearts. A photo of this figurine can be seen below. Update 3: Miyu Irino (voice of Sora & Vanitas), Mamoru Miyano (voice of Riku) and Kouki Uchiyama (voice of Roxas & Ventus) will all be attending the event. Thanks to @aibo_ac7 for the tip.
  17. Amazon.co.jp have added pre-order pages for a pair of Play Arts based on Kingdom Hearts 3D [Dream Drop Distance]-- "Kingdom Hearts 3D [Dream Drop Distance] Play Arts Sora & Riku TRON:LEGACY ver.". These Play Arts, which feature Sora and Riku in their Tron: Legacy outfits, will be available on March 8, 2013 for a price of ¥6,073 each (approximately US$75.77). All images can be seen below. Update 1 (November 20, 2012): Square Enix have announced some release date changes for their merchandise. The new Tron: Legacy Play Arts for Kingdom Hearts 3D have been delayed until April 26, 2013. Update 2 (April 2, 2013): Both the Square Enix e-STORE and Amazon.co.jp have created pre-order pages for the Tron: Legacy Kingdom Hearts 3D Play Arts. These pre-order pages (Sora: e-STORE | Amazon.co.jp, Riku: e-STORE | Amazon.co.jp) reveal that the figurines have been delayed again, and will now be released on May 17, 2013. Thanks go to ArikaMiz for the find.
  18. The March 28, 2013 issue of Famitsu Weekly has included an article on Kingdom Hearts χ[chi] (pronounced "Kingdom Hearts Key"), the currently Japan-only Kingdom Hearts game for web browsers. The article explains that while playing Kingdom Hearts χ[chi], the player will join one of 5 teams and compete against each other. The teams are based on animals, and are known as "Unikorunisu" (Unicorns), "Reoparudosu" (Leopards), "Anguisu" (???), "Urupeusu" (???) and "Urususu" (???). A full translation will be available soon. bKvEBVAvUq has uploaded a scan of the article, and thanks to him, this can be seen below. Update: Oishii has translated the information in this scan, which you can read below. In this work, when a player begins creating their own avatar, they can choose a “Union” to join. A Union is a group with which you kill enemies with the purpose of collecting “Lux”. Every week, the amount of Lux collected by each Union is calculated. If you enter the highest rank, you can take part in a mission where it is possible to obtain a special reward.
  19. Last week, people were given the opportunity to participate in a closed beta test for Kingdom Hearts χ[chi] (pronounced "Kingdom Hearts Key"), the currently Japan-only Kingdom Hearts game for web browsers. Square Enix opened an official website for the game, and has since added a page describing the gameplay elements of Kingdom Hearts χ[chi], complete with screenshots. Thanks go to tomerc10 from KH13 for this find. goldpanner has translated the information provided on this page, and thanks to her, you can read this translation below. [How to play] Slide 1: Welcome to the world of Kingdom Hearts χ [chi]! Journey through Disney worlds and take the light back from the darkness! Slide 2: Defeat the darkness that has appeared in the worlds, the Heartless! Defeat Heartless to get Lux (Light)! Slide 3: Collect Lux (light) to win Team Battles! The Lux you all collected will be tallied together every night to determine the victorious team! The winning team will be rewarded! Slide 4: Defeat Raid Bosses for Huge Gains! Join in the battle when a Raid Boss appears. [Worlds] Slide 1: Simple mouse controls - Your avatar will move to wherever you click the mouse - Click Heartless and things that catch your eye! (Heartless, components Items, Treasure Chests) - Use AP to make actions (TIP: AP regenerates with time) Slide 2: Dynamic Card Battles! - Click Heartless to start a battle! - Defeat Heartless to obtain Lux and cards etc - Use cards to execute various abilities! Slide 3: Gather components! - Synthesise your Keyblade with components to strengthen it! [Card Synthesis] Slide 1: About Card Synthesis - Synthesise your cards to get strong! - Base card - components Cards - Munny is necessary for synthesis TIPS - Synthesise cards of the same type (blue, green, red) and the level will rise more easily - Synthesise the same card to form a Limit Card and raise the card's max level [Deck Formation] Slide 1: About Deck Formation TIPS - Form the strongest deck easily with 'Auto Form' - Deck - Owned cards - Battle with three cards at a time chosen at random from your deck Slide 2: About Cards There are two types of cards! Attack Cards: - Attack cards are set with one Ability - Attack cards have a fixed Attack Strength and Defence Strength! - Obtain Attack Cards by defeating Heartless and through Card Draw etc Assist Cards: - Assist Cards are important cards that decide HP and the Lux you will obtain - Obtain Assist Cards from treasure chests as you adventure through the worlds [Keyblade Strengthening] Slide 1: About Keyblade Strengthening - Gather components Items to strengthen your Keyblade - Once you have collected the necessary components, you can strengthen your Keyblade! - If you match your cards and Keyblade type during battle, you will get an effect up bonus [Team] Slide 1: A Raid Boss has Appeared! - Work together with everyone to defeat the Raid Boss within the time limit! - Damage the Raid Boss to get Lux to defeat opposing teams - Battle the Raid Boss using BP! - The more BP you use, the more damage you deal

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