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Spectrum of Life

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Everything posted by Spectrum of Life

  1. No more than two months. The bottled message came immediately in the epilogue.
  2. Symphony of Sorcery and Sora's version of TWTNW. If there's one thing that SE always does right, it's making beautiful environments at the limits of whatever tech is available.
  3. I hope IV comes soon. (The trailer can't come soon enough) I started Nocturne knowing nearly all of the plot, which took a lot of the game's punch out for me. Seeing just how the game could one-up itself in the cruelty it could dish out was always entertaining though. Devil Children. Obviously
  4. Is HP retained on switching out Dream Eaters?
  5. 1.) You can permanently get rid of them, but I think it's a late game or NG+ feature. 2.) Unless the secret ending has any special requirements, no. 4.) There hasn't been much research done with the Synthesis and item-dropping system, mainly because the 3DS is region-locked (Importing consoles is abominably expensive and homebrew has yet to develop on the system) and few-to-no english speakers have been able to play it until now. Speaking from my experience, there isn't really a way to get (Good) Spirits quickly, and the highest level ones require you to complete the special link portals. If you go out of your way to finish those, the mid-to-top tier dream eaters shouldn't be too far out of reach. I got the K.O. Kabuto by Notre Dame. The only other thing I can say that might apply is to beat Nightmares that are the same species as the one you want. 5.) One more and second chance have always been completely separate. One more just happens to be more useful. I wanted to eat my 3DS until I got it. Wretched elephants
  6. The semifinal boss of Riku's story, which I do believe comes right after Notsem.
  7. 20-27 hours. Much more if you're going for everything.
  8. They're generally reserved for numbered titles. I doubt they would go out on a limb and release it internationally anyway, since the Final Mixes for the Playstation titles have never crossed the shore.
  9. All skills are acquired from dream eaters. Upgrades to deck commands are either found late on in a Dream Eater's link tree or in a more advanced dream eater.
  10. HMMMM.... I DARESAY I HAVE NO IDEA WHAT THEY COULD POSSIBLY BE ANNOUNCING. "Is still hoping XV comes eventually."
  11. If you want to play it with zero modification to your PS2 whatsoever, yes. I do believe there's other methods besides Swapmagic, but Swapmagic usually requires the least tinkering to your PS2 (depending on what model you own.) and the other methods require a decent amount of technical proficiency.
  12. Yes, but it will contain a collection of photoshopped images up-scaled to 720p. ...With no disc.
  13. It's a bit of Overkill on Normal (Except for the Lingering Will, which is a nightmare even on that difficulty,) but most of those suggestions should work on critical, should you ever decide to play it.
  14. Wow, Xehanort looks even uglier than usual. Something tells me looking behind himself might kill him anyway.
  15. There are a couple general things I can say, besides someone else's "Grind Levels" (World that Never was and the Cavern, but you probably knew that.) First: It may be wise to turn off Berserk charge: Most of the Bosses can break out of your combos with ease and will gleefully punish you for it, which makes its utility kind of limited. If you insist on using it make sure you have the Horizontal Slash skill (activated with the Square button.) It acts like a finisher so you can still kill the bosses even if you're going berserk. Second: make sure ALL of your drive forms are at maximum (Except wisdom, quick step is garbage and should never be used by anyone), the movement skills you earn make avoiding attacks so much easier, especially Double Jump, SuperGlide and Dodge Roll. Third: If you have trouble surviving even at 99, get stat boosts, especially the Defense-UPs. Fourth: Please, PLEASE put Reflega, Thundaga and Curaga on shortcuts, you probably know this, but the difference it makes to have those skills available in an instant is too large not to emphasize. I learned this the hard way. Fifth: In the cases your party members are available, make sure you set their skills to be used sparingly, they suddenly get much more competent and might actually save you once or twice. Sixth: I'd recommend doing the ''Castle That Never Was" Bosses (besides Xemnas and maybe Luxord, which takes some practice and VERY good timing) first, they're generally much easier than Axel, Demyx or the COM battles. Seventh: Demyx is EVIL, EVIL, EVIL. This is mainly because if you don't know the trick to beating him, he'll kill you with the water clones every time. Make certain that you have Firaga and Elixir/Megalixir on shortcut. Give Goofy some of those too (He'll probably waste them, but you never know.) I also recommend your Drive Gauge is at least 6 (preferably more) and that you equip any abilities that help restore the drive guage. You'll need them. Basically, you have to snap into Wisdom form (It's the only form you can use magic and move freely with IIRC) as soon as he sends the clones out, and spam firaga to high Heaven, and use Elixirs when you run out of magic. It helps if you can back Demyx into a corner and destroy the clones as soon as they spawn from him. Speaking from experience, Axel, Demyx, Laxaeus and Xemnas will give you the most trouble.
  16. Any print containing said offending material is to be immediately rammed into the nearest available orifice of the possessor. Failure to comply will result in being inducted into the Subtraction workgroup for rehabilitation.
  17. I certainly hope so. I'm wondering if they're going to actually make it in the same style as the earlier two games or closer to Generations. I'm hoping the former, but considering how they seem to be trying as hard as they can to distance themselves gameplay wise from '06 I don't see that happening. I can dream though.
  18. I can't say for myself whether or not I want new consoles, mainly because of the mixed benefits they provide and how consumer demand only goes so far in fueling new consoles. I feel like the market's already hit the saturation point or is already near it, and if they don't act soon they could lose a lot of heat to the mobile industry.
  19. I'm neutral about it, my main concern is that they actually finish the game. A protracted development cycle is a bad development cycle.
  20. Deleting spoiler-y Youtube videos that pop up before your game comes out is for frightened kittens, let's threaten to kill them instead. Atlus has very strange ideas of how to get a point across.
  21. BE SERIOUS HERE. If the WiiU fails, MILLIONS COULD Be kinda bored.
  22. Pitiable, there was still so much potential, and it's simply erased just like that.

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