Web
Analytics Made Easy - StatCounter
Jump to content
  • Sign Up

Search the Community

Showing results for tags 'interview'.



More search options

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • Kingdom Hearts Forums
    • Kingdom Hearts - General
    • Kingdom Hearts III & Kingdom Hearts III Re Mind
    • Kingdom Hearts Dark Road
  • Off-topic Forums
    • General Discussion
    • Creative Media
    • Poll of the Week
  • Archived KH13 Parties's Discussion
  • Braveheart's Topics
  • KH13 Leopardos's Topics

Categories

  • Kingdom Hearts Guides
  • Kingdom Hearts Guides

Categories

  • Kingdom Hearts Weapons
  • Kingdom Hearts Weapons

Categories

  • Kingdom Hearts Companion Books

Categories

  • Playthroughs / Let's Plays
    • Kingdom Hearts | Final Mix | HD
    • Kingdom Hearts: Chain of Memories | Re:Chain of Memories | HD
    • Kingdom Hearts II | Final Mix | HD
    • Kingdom Hearts 358/2 Days
    • Kingdom Hearts Birth by Sleep | Final Mix | HD
    • Kingdom Hearts coded | Re:coded
    • Kingdom Hearts 3D: Dream Drop Distance | HD
    • Kingdom Hearts HD 1.5 ReMIX
    • Kingdom Hearts HD 2.5 ReMIX
    • Kingdom Hearts χ[chi] | Unchained χ | Union χ[Cross]
    • Kingdom Hearts HD 2.8 Final Chapter Prologue
    • Kingdom Hearts III
    • Kingdom Hearts VR Experience
    • Kingdom Hearts Dark Road
    • Kingdom Hearts Melody of Memory
  • Trailers
    • Kingdom Hearts
    • Kingdom Hearts Final Mix
    • Kingdom Hearts: Chain of Memories
    • Kingdom Hearts II
    • Kingdom Hearts II Final Mix+
    • Kingdom Hearts Re:Chain of Memories
    • Kingdom Hearts 358/2 Days
    • Kingdom Hearts coded
    • Kingdom Hearts Birth by Sleep
    • Kingdom Hearts Re:coded
    • Kingdom Hearts Birth by Sleep Final Mix
    • Kingdom Hearts 3D: Dream Drop Distance
    • Kingdom Hearts HD 1.5 ReMIX
    • Kingdom Hearts HD 2.5 ReMIX
    • Kingdom Hearts χ[chi]
    • Kingdom Hearts Unchained χ | Union χ[Cross]
    • Kingdom Hearts HD 2.8 Final Chapter Prologue
    • Kingdom Hearts III & Kingdom Hearts III Re Mind
    • Kingdom Hearts VR Experience
    • Kingdom Hearts Dark Road
    • Kingdom Hearts Melody of Memory
    • Kingdom Hearts Missing-Link
    • Kingdom Hearts IV
  • Fan-made videos
    • Analysis
    • Cutscenes & gameplay
    • Music videos
    • Parodies
  • Cutscenes (Note: Currently broken)
    • Kingdom Hearts | Final Mix | HD
    • Kingdom Hearts: Chain of Memories | Re:Chain of Memories | HD
    • Kingdom Hearts II | Final Mix | HD
    • Kingdom Hearts 358/2 Days | HD
    • Kingdom Hearts Birth by Sleep | Final Mix | HD
    • Kingdom Hearts coded | Re:coded | HD
    • Kingdom Hearts 3D: Dream Drop Distance | HD
    • Kingdom Hearts HD 1.5 ReMIX
    • Kingdom Hearts HD 2.5 ReMIX
    • Kingdom Hearts χ[chi] | Unchained χ | Union χ[Cross]
    • Kingdom Hearts HD 2.8 Final Chapter Prologue
    • Kingdom Hearts III

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


Member Title


Website URL

Found 69 results

  1. IGN has recently conducted an interview with the co-director of Kingdom Hearts Melody of Memory, Masanobu Suzui! This interview segment released by IGN is more of a compilation of info rather than the standard fare of questions and answers being shown. One of the main takeaways from this interview is that Theatrhytm Dragon Quest served to act as the catalyst for the concept of Kingdom Hearts Melody of Memory. Nomura was against the idea at first but eventually came around to it, with Disney themselves supporting the idea! Versus mode is also briefly discussed with the 'Tricks' functionality being described. You can use Tricks to aid yourself and interrupt the opposing player. You can use one Trick at the start of a track, but can then use two concurrently by the track's end. Winners get two collectible cards while the losers only get one. Once again, you can view the interview on IGN's page, here. What are your thoughts on this brief, yet insightful interview from IGN? Let us know in the comments below!
  2. The entertainment website otocoto have published a column by strategist Shuji Utsumi, who wrote about his involvement in the Kingdom Hearts project and how it came to be approved by Disney. Utsumi joined Disney in 2000 and became the Asia-Pacific representative at Disney Interactive. At the time, he was surprised to learn that Kingdom Hearts was more of an experimental project that hadn't received an official approval by Disney – something Squaresoft was not aware of as they eagerly worked on it. Disney Japan did not have a license to work with a completely new world, and the act of incorporating multiple Disney titles into a single work was unprecedented at Disney. There existed no Mickey Mouse style guide for 3D modeling, and there was no one on the Japanese side who could judge this project, which seems to be the reason why even the head office did not have the authorization to work on it. Some of Disney's veteran staff in Japan advised Utsumi to stop the project early, saying "no way that's gonna work". At the time, he never dreamed that he would present it to Eisner and obtain approval for its commercialization. In the early 2000's, Eisner decided to come to Japan after a long time. Disney Japan representatives were to present a performance report to Eisner, and the Division Managing Director was to give the business report. Utsumi was also a member of the presentation. On the day of the presentation, more than 100 people from both Japanese and American management attended, but everyone's attention was set on Eisner. Eisner sat in the front seat and asked each presenter one question after another. Utsumi says that meetings at Disney without Eisner were completely different. He described Eisner as an "Ancient Chinese Emperor". Utsumi's presentation on that day also included Kingdom Hearts, which he was concerned about. However, it was worth doing well, and the session went smoothly in the end, with Eisner's encouragement and official approval to continue the project. After the presentation, many Disney executives and staff smiled and even asked for Utsumi for a handshake. Thanks to KH13 News Writer @Ryuji_Shiryu for his help translating the column! For more details on the history of Kingdom Hearts, watch KH13's "The Road to Kingdom Hearts III", a 48-minute documentary-style film directed by @HaakonHawk in collaboration with SarahKey, KZXcellent, and other content creators from the fan community. Starting with the first game's inception, the film moves over to how the franchise director Tetsuya Nomura got involved, the famous elevator story, character licensing, voice actors, the announcement of Kingdom Hearts III at E3 2013, and much much more. View full article
  3. The entertainment website otocoto have published a column by strategist Shuji Utsumi, who wrote about his involvement in the Kingdom Hearts project and how it came to be approved by Disney. Utsumi joined Disney in 2000 and became the Asia-Pacific representative at Disney Interactive. At the time, he was surprised to learn that Kingdom Hearts was more of an experimental project that hadn't received an official approval by Disney – something Squaresoft was not aware of as they eagerly worked on it. Disney Japan did not have a license to work with a completely new world, and the act of incorporating multiple Disney titles into a single work was unprecedented at Disney. There existed no Mickey Mouse style guide for 3D modeling, and there was no one on the Japanese side who could judge this project, which seems to be the reason why even the head office did not have the authorization to work on it. Some of Disney's veteran staff in Japan advised Utsumi to stop the project early, saying "no way that's gonna work". At the time, he never dreamed that he would present it to Eisner and obtain approval for its commercialization. In the early 2000's, Eisner decided to come to Japan after a long time. Disney Japan representatives were to present a performance report to Eisner, and the Division Managing Director was to give the business report. Utsumi was also a member of the presentation. On the day of the presentation, more than 100 people from both Japanese and American management attended, but everyone's attention was set on Eisner. Eisner sat in the front seat and asked each presenter one question after another. Utsumi says that meetings at Disney without Eisner were completely different. He described Eisner as an "Ancient Chinese Emperor". Utsumi's presentation on that day also included Kingdom Hearts, which he was concerned about. However, it was worth doing well, and the session went smoothly in the end, with Eisner's encouragement and official approval to continue the project. After the presentation, many Disney executives and staff smiled and even asked for Utsumi for a handshake. Thanks to KH13 News Writer @Ryuji_Shiryu for his help translating the column! For more details on the history of Kingdom Hearts, watch KH13's "The Road to Kingdom Hearts III", a 48-minute documentary-style film directed by @HaakonHawk in collaboration with SarahKey, KZXcellent, and other content creators from the fan community. Starting with the first game's inception, the film moves over to how the franchise director Tetsuya Nomura got involved, the famous elevator story, character licensing, voice actors, the announcement of Kingdom Hearts III at E3 2013, and much much more.
  4. We have fully translated the Hatalabo interview with composer Yoko Shimomura. We previously covered a brief section of this interview that focused on her experience with Kingdom Hearts. This interview offers an incredible amount of insight into Shimomura's mentality when composing music, and how her attitude towards it has changed since her novice years. Huge thanks to our team's Ryuji, Mio, and Nihonscribe for their incredible work on these translations!
  5. We have fully translated the Hatalabo interview with composer Yoko Shimomura. We previously covered a brief section of this interview that focused on her experience with Kingdom Hearts. This interview offers an incredible amount of insight into Shimomura's mentality when composing music, and how her attitude towards it has changed since her novice years. Huge thanks to our team's Ryuji, Mio, and Nihonscribe for their incredible work on these translations! View full article
  6. The 13 Darknesses edition of the "7 Lights and 13 Darknesses Q&A", a series of questions and answers related to ReMind, answered by Kingdom Hearts III director Testuya Nomura and co-director Tai Yasue was posted. We covered the content of the 7 Lights portion of the Q&A prior. Translations for this interview have been concluded. Credit to @_KH_ENGLISH on Twitter for the translations! WARNING: The interview contains spoilers for Kingdom Hearts III. Reader discretion is advised if you haven't cleared the game yet.
  7. The 13 Darknesses edition of the "7 Lights and 13 Darknesses Q&A", a series of questions and answers related to ReMind, answered by Kingdom Hearts III director Testuya Nomura and co-director Tai Yasue was posted. We covered the content of the 7 Lights portion of the Q&A prior. Translations for this interview have been concluded. Credit to @_KH_ENGLISH on Twitter for the translations! WARNING: The interview contains spoilers for Kingdom Hearts III. Reader discretion is advised if you haven't cleared the game yet. View full article
  8. Yoko Shimomura, the well-renowned music composer of the Kingdom Hearts franchise, was recently interviewed by Hatalabo, a Japanese website made to help inspire others in their careers. In this interview, she talked about how her passion for composing music for the Kingdom Hearts series pushed her into the spotlight. This helped pave the way for her to start working on other Square Enix soundtracks. Thanks to KH13's Ryuji for the translation! Part of the interview is below! We will provide translations for the rest of the interview later. Be sure to follow KH13 on social media to stay informed! View full article
  9. Yoko Shimomura, the well-renowned music composer of the Kingdom Hearts franchise, was recently interviewed by Hatalabo, a Japanese website made to help inspire others in their careers. In this interview, she talked about how her passion for composing music for the Kingdom Hearts series pushed her into the spotlight. This helped pave the way for her to start working on other Square Enix soundtracks. Thanks to KH13's Ryuji for the translation! Part of the interview is below! We will provide translations for the rest of the interview later. Be sure to follow KH13 on social media to stay informed!
  10. Right after the Kingdom Hearts Orchestra - World of Tres - Concert in Osaka, Japan, on November 30, Famitsu conducted an interview with Kingdom Hearts III Director Tetsuya Nomura in regards to the upcoming Re Mind DLC. The interview was published today, a few hours before the Kingdom Hearts III Re Mind State of Play trailer and release date reveals. We have just completed our translations of the information relevant to Kingdom Hearts III; you can read it below! Translations are courtesy of KH13 Staff Ryuji.
  11. Right after the Kingdom Hearts Orchestra - World of Tres - Concert in Osaka, Japan, on November 30, Famitsu conducted an interview with Kingdom Hearts III Director Tetsuya Nomura in regards to the upcoming Re Mind DLC. The interview was published today, a few hours before the Kingdom Hearts III Re Mind State of Play trailer and release date reveals. We have just completed our translations of the information relevant to Kingdom Hearts III; you can read it below! Translations are courtesy of KH13 Staff Ryuji. View full article
  12. Kingdom Hearts Director Tetsuya Nomura and Composer Yoko Shimomura were interviewed back in February about the Kingdom Hearts -World of Tres- concert tour about the tour itself, the process of having the soundtracks for the games created and approved, and more. The interview was conducted by Tomoko Kanemaki and Taketeru Sunamori. The transcript of the interview is listed in the official -World of Tres- brochure. You can also view the interview below. [Thanks to KH13 News Team member Leamax for providing the transcript.] What was your favorite quotes from the interview? Let us know in the comments below! View full article
  13. Kingdom Hearts Director Tetsuya Nomura and Composer Yoko Shimomura were interviewed back in February about the Kingdom Hearts -World of Tres- concert tour about the tour itself, the process of having the soundtracks for the games created and approved, and more. The interview was conducted by Tomoko Kanemaki and Taketeru Sunamori. The transcript of the interview is listed in the official -World of Tres- brochure. You can also view the interview below. [Thanks to KH13 News Team member Leamax for providing the transcript.] What was your favorite quotes from the interview? Let us know in the comments below!
  14. Kingdom Hearts III co-director Tai Yasue was recently interviewed by Game Informer's Kimberley Wallace during his visit at the Game Developers Conference this past week where he discussed about the difficulty level of the game as well as Final Fantasy characters and the best moments within Kingdom Hearts III. You can check out some excerpts from the interview below. THE INTERVIEW DOES CONTAIN SPOILERS, PLEASE BE ADVISED! You can check out the entire interview by clicking here. Yasue did give a hint that critical mode will be coming to Kingdom Hearts III in a comment earlier in the week, though he hasn't given much more details. What do you think of this interview? Let us know in the comments below! View full article
  15. Kingdom Hearts III co-director Tai Yasue was recently interviewed by Game Informer's Kimberley Wallace during his visit at the Game Developers Conference this past week where he discussed about the difficulty level of the game as well as Final Fantasy characters and the best moments within Kingdom Hearts III. You can check out some excerpts from the interview below. THE INTERVIEW DOES CONTAIN SPOILERS, PLEASE BE ADVISED! You can check out the entire interview by clicking here. Yasue did give a hint that critical mode will be coming to Kingdom Hearts III in a comment earlier in the week, though he hasn't given much more details. What do you think of this interview? Let us know in the comments below!
  16. Kingdom Hearts III Ultimania, the official companion book for Kingdom Hearts III, released in Japan on February 28, 2019. The 736 page long book mainly serves as a guidebook and a detailed data book for everything in Kingdom Hearts III, but also contains concept art, character renders, and special interviews with the people who worked on the game. Here is the roundtable discussion with Japanese VAs Miyū Irino (Sora), Miyano Mamoru (Riku), and Risa Uchida (Kairi). DISCLAIMER: This is only a tentative translation. It is possible that there are mistakes. These interviews could have potential spoilers, please be advised. Thanks to KH13 Translators Solis and Mio-Chan for the translations! Here are the other news stories that have previously come out of the Kingdom Hearts III Ultimania: Kingdom Hearts III Ultimania will be 736 pages long At least one other Kingdom Hearts title will release before a "KH4", according to Kingdom Hearts III Ultimania *Spoilers* Nomura has commented on a number of mysteries from Kingdom Hearts III Kingdom Hearts III Ultimania interview with Kingdom Hearts III programmer, Tamotsu Goto Kingdom Hearts III Ultimania interview with Kingdom Hearts III programmer Masashi Nakamichi Concept art and renders have been found in the Kingdom Hearts III Ultimania Kingdom Hearts III Ultimania interview with Kingdom Hearts III programmer Kengo Naka Kingdom Hearts III Ultimania interview with Kingdom Hearts III technical director Takashi Isowaki Kingdom Hearts III Ultimania interview with Kingdom Hearts III battle director Tomokazu Shibata Kingdom Hearts III Ultimania interview with Kingdom Hearts III Scenario + Cutscene Director Masaru Oka *Spoilers* Kingdom Hearts III Ultimania gives more insight into the Secret Reports Kingdom Hearts III Ultimania gameplay interviews Kingdom Hearts III Ultimania Animation Directors interviews Kingdom Hearts III Ultimania Environment Art Directors interviews Kingdom Hearts III Ultimania Characters Art Directors interviews Kingdom Hearts III Ultimania Visual Effects and Interface Directors interviews Kingdom Hearts III Ultimania Visual Works interviews Kingdom Hearts III Co-Director Tai Yasue discuses Keyblade transformations, new connections with Kingdom Hearts III and Kingdom Hearts Union x [Cross], and a new view on the Attraction Flow rides Kingdom Hearts III Ultimania interviews with Sound Director Yuki Hirose and Dialogue Editor Asako Suga Kingdom Hearts III music interviews with Keiji Kawamori, Takeharu Ishimoto, and Tsuyoshi Sekito Kingdom Hearts III Composer Yoko Shimomura talks about the latest version of Dearly Beloved and how her trips during the World Tour influence the songs in the newer worlds View full article
  17. Kingdom Hearts III Ultimania, the official companion book for Kingdom Hearts III, released in Japan on February 28, 2019. The 736 page long book mainly serves as a guidebook and a detailed data book for everything in Kingdom Hearts III, but also contains concept art, character renders, and special interviews with the people who worked on the game. Here is the interview with Kingdom Hearts composer Yoko Shimomura about how a few trips have helped create some of the tracks for the newer worlds as well as her latest version of "Dearly Beloved". DISCLAIMER: This is only a tentative translation. It is possible that there are mistakes. These interviews could have potential spoilers, please be advised. Thanks to @lunesacree for the translations. Here are the other news stories that have previously come out of the Kingdom Hearts III Ultimania: Kingdom Hearts III Ultimania will be 736 pages long At least one other Kingdom Hearts title will release before a "KH4", according to Kingdom Hearts III Ultimania *Spoilers* Nomura has commented on a number of mysteries from Kingdom Hearts III Kingdom Hearts III Ultimania interview with Kingdom Hearts III programmer, Tamotsu Goto Kingdom Hearts III Ultimania interview with Kingdom Hearts III programmer Masashi Nakamichi Concept art and renders have been found in the Kingdom Hearts III Ultimania Kingdom Hearts III Ultimania interview with Kingdom Hearts III programmer Kengo Naka Kingdom Hearts III Ultimania interview with Kingdom Hearts III technical director Takashi Isowaki Kingdom Hearts III Ultimania interview with Kingdom Hearts III battle director Tomokazu Shibata Kingdom Hearts III Ultimania interview with Kingdom Hearts III Scenario + Cutscene Director Masaru Oka *Spoilers* Kingdom Hearts III Ultimania gives more insight into the Secret Reports Kingdom Hearts III Ultimania gameplay interviews Kingdom Hearts III Ultimania Animation Directors interviews Kingdom Hearts III Ultimania Environment Art Directors interviews Kingdom Hearts III Ultimania Characters Art Directors interviews Kingdom Hearts III Ultimania Visual Effects and Interface Directors interviews Kingdom Hearts III Ultimania Visual Works interviews Kingdom Hearts III Co-Director Tai Yasue discuses Keyblade transformations, new connections with Kingdom Hearts III and Kingdom Hearts Union x [Cross], and a new view on the Attraction Flow rides Kingdom Hearts III Ultimania interviews with Sound Director Yuki Hirose and Dialogue Editor Asako Suga Kingdom Hearts III music interviews with Keiji Kawamori, Takeharu Ishimoto, and Tsuyoshi Sekito View full article
  18. Kingdom Hearts III Ultimania, the official companion book for Kingdom Hearts III, released in Japan on February 28, 2019. The 736 page long book mainly serves as a guidebook and a detailed data book for everything in Kingdom Hearts III, but also contains concept art, character renders, and special interviews with the people who worked on the game. Here is the roundtable discussion with Japanese VAs Miyū Irino (Sora), Miyano Mamoru (Riku), and Risa Uchida (Kairi). DISCLAIMER: This is only a tentative translation. It is possible that there are mistakes. These interviews could have potential spoilers, please be advised. Thanks to KH13 Translators Solis and Mio-Chan for the translations! Here are the other news stories that have previously come out of the Kingdom Hearts III Ultimania: Kingdom Hearts III Ultimania will be 736 pages long At least one other Kingdom Hearts title will release before a "KH4", according to Kingdom Hearts III Ultimania *Spoilers* Nomura has commented on a number of mysteries from Kingdom Hearts III Kingdom Hearts III Ultimania interview with Kingdom Hearts III programmer, Tamotsu Goto Kingdom Hearts III Ultimania interview with Kingdom Hearts III programmer Masashi Nakamichi Concept art and renders have been found in the Kingdom Hearts III Ultimania Kingdom Hearts III Ultimania interview with Kingdom Hearts III programmer Kengo Naka Kingdom Hearts III Ultimania interview with Kingdom Hearts III technical director Takashi Isowaki Kingdom Hearts III Ultimania interview with Kingdom Hearts III battle director Tomokazu Shibata Kingdom Hearts III Ultimania interview with Kingdom Hearts III Scenario + Cutscene Director Masaru Oka *Spoilers* Kingdom Hearts III Ultimania gives more insight into the Secret Reports Kingdom Hearts III Ultimania gameplay interviews Kingdom Hearts III Ultimania Animation Directors interviews Kingdom Hearts III Ultimania Environment Art Directors interviews Kingdom Hearts III Ultimania Characters Art Directors interviews Kingdom Hearts III Ultimania Visual Effects and Interface Directors interviews Kingdom Hearts III Ultimania Visual Works interviews Kingdom Hearts III Co-Director Tai Yasue discuses Keyblade transformations, new connections with Kingdom Hearts III and Kingdom Hearts Union x [Cross], and a new view on the Attraction Flow rides Kingdom Hearts III Ultimania interviews with Sound Director Yuki Hirose and Dialogue Editor Asako Suga Kingdom Hearts III music interviews with Keiji Kawamori, Takeharu Ishimoto, and Tsuyoshi Sekito Kingdom Hearts III Composer Yoko Shimomura talks about the latest version of Dearly Beloved and how her trips during the World Tour influence the songs in the newer worlds
  19. Kingdom Hearts III Ultimania, the official companion book for Kingdom Hearts III, released in Japan on February 28, 2019. The 736 page long book mainly serves as a guidebook and a detailed data book for everything in Kingdom Hearts III, but also contains concept art, character renders, and special interviews with the people who worked on the game. Here is the interview with Kingdom Hearts composer Yoko Shimomura about how a few trips have helped create some of the tracks for the newer worlds as well as her latest version of "Dearly Beloved". DISCLAIMER: This is only a tentative translation. It is possible that there are mistakes. These interviews could have potential spoilers, please be advised. Thanks to @lunesacree for the translations. Here are the other news stories that have previously come out of the Kingdom Hearts III Ultimania: Kingdom Hearts III Ultimania will be 736 pages long At least one other Kingdom Hearts title will release before a "KH4", according to Kingdom Hearts III Ultimania *Spoilers* Nomura has commented on a number of mysteries from Kingdom Hearts III Kingdom Hearts III Ultimania interview with Kingdom Hearts III programmer, Tamotsu Goto Kingdom Hearts III Ultimania interview with Kingdom Hearts III programmer Masashi Nakamichi Concept art and renders have been found in the Kingdom Hearts III Ultimania Kingdom Hearts III Ultimania interview with Kingdom Hearts III programmer Kengo Naka Kingdom Hearts III Ultimania interview with Kingdom Hearts III technical director Takashi Isowaki Kingdom Hearts III Ultimania interview with Kingdom Hearts III battle director Tomokazu Shibata Kingdom Hearts III Ultimania interview with Kingdom Hearts III Scenario + Cutscene Director Masaru Oka *Spoilers* Kingdom Hearts III Ultimania gives more insight into the Secret Reports Kingdom Hearts III Ultimania gameplay interviews Kingdom Hearts III Ultimania Animation Directors interviews Kingdom Hearts III Ultimania Environment Art Directors interviews Kingdom Hearts III Ultimania Characters Art Directors interviews Kingdom Hearts III Ultimania Visual Effects and Interface Directors interviews Kingdom Hearts III Ultimania Visual Works interviews Kingdom Hearts III Co-Director Tai Yasue discuses Keyblade transformations, new connections with Kingdom Hearts III and Kingdom Hearts Union x [Cross], and a new view on the Attraction Flow rides Kingdom Hearts III Ultimania interviews with Sound Director Yuki Hirose and Dialogue Editor Asako Suga Kingdom Hearts III music interviews with Keiji Kawamori, Takeharu Ishimoto, and Tsuyoshi Sekito
  20. Kingdom Hearts III Ultimania, the official companion book for Kingdom Hearts III, released in Japan on February 28, 2019. The 736 page long book mainly serves as a guidebook and a detailed data book for everything in Kingdom Hearts III, but also contains concept art, character renders, and special interviews with the people who worked on the game. Here are three interviews from Music Supervisor Keiji Kawamori and as well as Takeharu Ishimoto and Tsuyoshi Sekito. DISCLAIMER: This is only a tentative translation. It is possible that there are mistakes. These interviews could have potential spoilers, please be advised. Thanks to @lunesacree for the translations. Here are the other news stories that have previously come out of the Kingdom Hearts III Ultimania: Kingdom Hearts III Ultimania will be 736 pages long At least one other Kingdom Hearts title will release before a "KH4", according to Kingdom Hearts III Ultimania *Spoilers* Nomura has commented on a number of mysteries from Kingdom Hearts III Kingdom Hearts III Ultimania interview with Kingdom Hearts III programmer, Tamotsu Goto Kingdom Hearts III Ultimania interview with Kingdom Hearts III programmer Masashi Nakamichi Concept art and renders have been found in the Kingdom Hearts III Ultimania Kingdom Hearts III Ultimania interview with Kingdom Hearts III programmer Kengo Naka Kingdom Hearts III Ultimania interview with Kingdom Hearts III technical director Takashi Isowaki Kingdom Hearts III Ultimania interview with Kingdom Hearts III battle director Tomokazu Shibata Kingdom Hearts III Ultimania interview with Kingdom Hearts III Scenario + Cutscene Director Masaru Oka *Spoilers* Kingdom Hearts III Ultimania gives more insight into the Secret Reports Kingdom Hearts III Ultimania gameplay interviews Kingdom Hearts III Ultimania Animation Directors interviews Kingdom Hearts III Ultimania Environment Art Directors interviews Kingdom Hearts III Ultimania Characters Art Directors interviews Kingdom Hearts III Ultimania Visual Effects and Interface Directors interviews Kingdom Hearts III Ultimania Visual Works interviews Kingdom Hearts III Co-Director Tai Yasue discuses Keyblade transformations, new connections with Kingdom Hearts III and Kingdom Hearts Union x [Cross], and a new view on the Attraction Flow rides Kingdom Hearts III Ultimania interviews with Sound Director Yuki Hirose and Dialogue Editor Asako Suga
  21. Kingdom Hearts III Ultimania, the official companion book for Kingdom Hearts III, released in Japan on February 28, 2019. The 736 page long book mainly serves as a guidebook and a detailed data book for everything in Kingdom Hearts III, but also contains concept art, character renders, and special interviews with the people who worked on the game. Here are three interviews from Music Supervisor Keiji Kawamori and as well as Takeharu Ishimoto and Tsuyoshi Sekito. DISCLAIMER: This is only a tentative translation. It is possible that there are mistakes. These interviews could have potential spoilers, please be advised. Thanks to @lunesacree for the translations. Here are the other news stories that have previously come out of the Kingdom Hearts III Ultimania: Kingdom Hearts III Ultimania will be 736 pages long At least one other Kingdom Hearts title will release before a "KH4", according to Kingdom Hearts III Ultimania *Spoilers* Nomura has commented on a number of mysteries from Kingdom Hearts III Kingdom Hearts III Ultimania interview with Kingdom Hearts III programmer, Tamotsu Goto Kingdom Hearts III Ultimania interview with Kingdom Hearts III programmer Masashi Nakamichi Concept art and renders have been found in the Kingdom Hearts III Ultimania Kingdom Hearts III Ultimania interview with Kingdom Hearts III programmer Kengo Naka Kingdom Hearts III Ultimania interview with Kingdom Hearts III technical director Takashi Isowaki Kingdom Hearts III Ultimania interview with Kingdom Hearts III battle director Tomokazu Shibata Kingdom Hearts III Ultimania interview with Kingdom Hearts III Scenario + Cutscene Director Masaru Oka *Spoilers* Kingdom Hearts III Ultimania gives more insight into the Secret Reports Kingdom Hearts III Ultimania gameplay interviews Kingdom Hearts III Ultimania Animation Directors interviews Kingdom Hearts III Ultimania Environment Art Directors interviews Kingdom Hearts III Ultimania Characters Art Directors interviews Kingdom Hearts III Ultimania Visual Effects and Interface Directors interviews Kingdom Hearts III Ultimania Visual Works interviews Kingdom Hearts III Co-Director Tai Yasue discuses Keyblade transformations, new connections with Kingdom Hearts III and Kingdom Hearts Union x [Cross], and a new view on the Attraction Flow rides Kingdom Hearts III Ultimania interviews with Sound Director Yuki Hirose and Dialogue Editor Asako Suga View full article
  22. Kingdom Hearts III Ultimania, the official companion book for Kingdom Hearts III, released in Japan on February 28, 2019. The 736 page long book mainly serves as a guidebook and a detailed data book for everything in Kingdom Hearts III, but also contains concept art, character renders, and special interviews with the people who worked on the game. Here are two interviews with Sound Director Yuki Hirose and Dialogue Editor Asako Suga. DISCLAIMER: This is only a tentative translation. It is possible that there are mistakes. These interviews could have potential spoilers, please be advised. Thanks to @lunesacree for the translations. Here are the other news stories that have previously come out of the Kingdom Hearts III Ultimania: Kingdom Hearts III Ultimania will be 736 pages long At least one other Kingdom Hearts title will release before a "KH4", according to Kingdom Hearts III Ultimania *Spoilers* Nomura has commented on a number of mysteries from Kingdom Hearts III Kingdom Hearts III Ultimania interview with Kingdom Hearts III programmer, Tamotsu Goto Kingdom Hearts III Ultimania interview with Kingdom Hearts III programmer Masashi Nakamichi Concept art and renders have been found in the Kingdom Hearts III Ultimania Kingdom Hearts III Ultimania interview with Kingdom Hearts III programmer Kengo Naka Kingdom Hearts III Ultimania interview with Kingdom Hearts III technical director Takashi Isowaki Kingdom Hearts III Ultimania interview with Kingdom Hearts III battle director Tomokazu Shibata Kingdom Hearts III Ultimania interview with Kingdom Hearts III Scenario + Cutscene Director Masaru Oka *Spoilers* Kingdom Hearts III Ultimania gives more insight into the Secret Reports Kingdom Hearts III Ultimania gameplay interviews Kingdom Hearts III Ultimania Animation Directors interviews Kingdom Hearts III Ultimania Environment Art Directors interviews Kingdom Hearts III Ultimania Characters Art Directors interviews Kingdom Hearts III Ultimania Visual Effects and Interface Directors interviews Kingdom Hearts III Ultimania Visual Works interviews Kingdom Hearts III Co-Director Tai Yasue discuses Keyblade transformations, new connections with Kingdom Hearts III and Kingdom Hearts Union x [Cross], and a new view on the Attraction Flow rides
  23. Kingdom Hearts III Ultimania, the official companion book for Kingdom Hearts III, released in Japan on February 28, 2019. The 736 page long book mainly serves as a guidebook and a detailed data book for everything in Kingdom Hearts III, but also contains concept art, character renders, and special interviews with the people who worked on the game. Here are two interviews with Sound Director Yuki Hirose and Dialogue Editor Asako Suga. DISCLAIMER: This is only a tentative translation. It is possible that there are mistakes. These interviews could have potential spoilers, please be advised. Thanks to @lunesacree for the translations. Here are the other news stories that have previously come out of the Kingdom Hearts III Ultimania: Kingdom Hearts III Ultimania will be 736 pages long At least one other Kingdom Hearts title will release before a "KH4", according to Kingdom Hearts III Ultimania *Spoilers* Nomura has commented on a number of mysteries from Kingdom Hearts III Kingdom Hearts III Ultimania interview with Kingdom Hearts III programmer, Tamotsu Goto Kingdom Hearts III Ultimania interview with Kingdom Hearts III programmer Masashi Nakamichi Concept art and renders have been found in the Kingdom Hearts III Ultimania Kingdom Hearts III Ultimania interview with Kingdom Hearts III programmer Kengo Naka Kingdom Hearts III Ultimania interview with Kingdom Hearts III technical director Takashi Isowaki Kingdom Hearts III Ultimania interview with Kingdom Hearts III battle director Tomokazu Shibata Kingdom Hearts III Ultimania interview with Kingdom Hearts III Scenario + Cutscene Director Masaru Oka *Spoilers* Kingdom Hearts III Ultimania gives more insight into the Secret Reports Kingdom Hearts III Ultimania gameplay interviews Kingdom Hearts III Ultimania Animation Directors interviews Kingdom Hearts III Ultimania Environment Art Directors interviews Kingdom Hearts III Ultimania Characters Art Directors interviews Kingdom Hearts III Ultimania Visual Effects and Interface Directors interviews Kingdom Hearts III Ultimania Visual Works interviews Kingdom Hearts III Co-Director Tai Yasue discuses Keyblade transformations, new connections with Kingdom Hearts III and Kingdom Hearts Union x [Cross], and a new view on the Attraction Flow rides View full article
  24. Kingdom Hearts III Ultimania, the official companion book for Kingdom Hearts III, released in Japan on February 28, 2019. The 736 page long book mainly serves as a guidebook and a detailed data book for everything in Kingdom Hearts III, but also contains concept art, character renders, and special interviews with the people who worked on the game. Here is the interview with Kingdom Hearts Co-Director Tai Yasue. Find out more about Keyblade transformations, the relationship between Square Enix, Disney, and Pixar, connections with Kingdom Hearts III and Kingdom Hearts Union x [Cross], and more, including a new way to experience the Attraction Flow rides. DISCLAIMER: This is only a tentative translation. It is possible that there are mistakes. These interviews could have potential spoilers, please be advised. Thanks to @lunesacree for the translations. We have posted some pictures of the trick that Yasue mentioned in our gallery. You can check them out below. Here are the other news stories that have previously come out of the Kingdom Hearts III Ultimania: Kingdom Hearts III Ultimania will be 736 pages long At least one other Kingdom Hearts title will release before a "KH4", according to Kingdom Hearts III Ultimania *Spoilers* Nomura has commented on a number of mysteries from Kingdom Hearts III Kingdom Hearts III Ultimania interview with Kingdom Hearts III programmer, Tamotsu Goto Kingdom Hearts III Ultimania interview with Kingdom Hearts III programmer Masashi Nakamichi Concept art and renders have been found in the Kingdom Hearts III Ultimania Kingdom Hearts III Ultimania interview with Kingdom Hearts III programmer Kengo Naka Kingdom Hearts III Ultimania interview with Kingdom Hearts III technical director Takashi Isowaki Kingdom Hearts III Ultimania interview with Kingdom Hearts III battle director Tomokazu Shibata Kingdom Hearts III Ultimania interview with Kingdom Hearts III Scenario + Cutscene Director Masaru Oka *Spoilers* Kingdom Hearts III Ultimania gives more insight into the Secret Reports Kingdom Hearts III Ultimania gameplay interviews Kingdom Hearts III Ultimania Animation Directors interviews Kingdom Hearts III Ultimania Environment Art Directors interviews Kingdom Hearts III Ultimania Characters Art Directors interviews Kingdom Hearts III Ultimania Visual Effects and Interface Directors interviews Kingdom Hearts III Ultimania Visual Works interviews
  25. Kingdom Hearts III Ultimania, the official companion book for Kingdom Hearts III, released in Japan on February 28, 2019. The 736 page long book mainly serves as a guidebook and a detailed data book for everything in Kingdom Hearts III, but also contains concept art, character renders, and special interviews with the people who worked on the game. Here is the interview with Kingdom Hearts Co-Director Tai Yasue. Find out more about Keyblade transformations, the relationship between Square Enix, Disney, and Pixar, connections with Kingdom Hearts III and Kingdom Hearts Union x [Cross], and more, including a new way to experience the Attraction Flow rides. DISCLAIMER: This is only a tentative translation. It is possible that there are mistakes. These interviews could have potential spoilers, please be advised. Thanks to @lunesacree for the translations. We have posted some pictures of the trick that Yasue mentioned in our gallery. You can check them out below. Here are the other news stories that have previously come out of the Kingdom Hearts III Ultimania: Kingdom Hearts III Ultimania will be 736 pages long At least one other Kingdom Hearts title will release before a "KH4", according to Kingdom Hearts III Ultimania *Spoilers* Nomura has commented on a number of mysteries from Kingdom Hearts III Kingdom Hearts III Ultimania interview with Kingdom Hearts III programmer, Tamotsu Goto Kingdom Hearts III Ultimania interview with Kingdom Hearts III programmer Masashi Nakamichi Concept art and renders have been found in the Kingdom Hearts III Ultimania Kingdom Hearts III Ultimania interview with Kingdom Hearts III programmer Kengo Naka Kingdom Hearts III Ultimania interview with Kingdom Hearts III technical director Takashi Isowaki Kingdom Hearts III Ultimania interview with Kingdom Hearts III battle director Tomokazu Shibata Kingdom Hearts III Ultimania interview with Kingdom Hearts III Scenario + Cutscene Director Masaru Oka *Spoilers* Kingdom Hearts III Ultimania gives more insight into the Secret Reports Kingdom Hearts III Ultimania gameplay interviews Kingdom Hearts III Ultimania Animation Directors interviews Kingdom Hearts III Ultimania Environment Art Directors interviews Kingdom Hearts III Ultimania Characters Art Directors interviews Kingdom Hearts III Ultimania Visual Effects and Interface Directors interviews Kingdom Hearts III Ultimania Visual Works interviews View full article
×
×
  • Create New...