This is a conclusion I reached some time ago, but I'm only just now posting it
KH2 is my favourite KH game, but I'm honestly not really sure why. It's full of flaws to the point of overflowing. If I were a more logical being, I think I'd acknowledge that Chain if Memories is the best KH game out there
In terms of plot, it is the ONLY KH game to tell a fully functional self contained story, with a defined antagonist, and goal from the start. It successfully characterizes a limited cast, with distinct villains that are enjoyable to watch, and whose motivations aren't clear, but aren't obtuse. Sora as a character experiences a far greater range of emotions in this game than any other KH game before or after. The story also manages to cover some fairly mature themes by the series' standards.
But it's not just the story, the gameplay is also something special. Specifically, it's the only game to legitimately let you play as a caster, since filling your deck with magic is as valid as attacks. There's a good variety of useful skills in terms of sleights, too. Because by their nature sleights are limited they actually have useful effects, even on bosses. What's more significant than any of that, though, is the absolutely brilliant solution to perspective issues in 3D fighting games. Because every attack is telegraphed by a bright and distinct card, and any attack can be canceled with a zero card, which you can equip yourself with extensively if you wish. The issue of not seeing an attack coming and being blindsided is all but alleviated.
Chain of Memories is probably the best KH game out there
This is a conclusion I reached some time ago, but I'm only just now posting it
KH2 is my favourite KH game, but I'm honestly not really sure why. It's full of flaws to the point of overflowing. If I were a more logical being, I think I'd acknowledge that Chain if Memories is the best KH game out there
In terms of plot, it is the ONLY KH game to tell a fully functional self contained story, with a defined antagonist, and goal from the start. It successfully characterizes a limited cast, with distinct villains that are enjoyable to watch, and whose motivations aren't clear, but aren't obtuse. Sora as a character experiences a far greater range of emotions in this game than any other KH game before or after. The story also manages to cover some fairly mature themes by the series' standards.
But it's not just the story, the gameplay is also something special. Specifically, it's the only game to legitimately let you play as a caster, since filling your deck with magic is as valid as attacks. There's a good variety of useful skills in terms of sleights, too. Because by their nature sleights are limited they actually have useful effects, even on bosses. What's more significant than any of that, though, is the absolutely brilliant solution to perspective issues in 3D fighting games. Because every attack is telegraphed by a bright and distinct card, and any attack can be canceled with a zero card, which you can equip yourself with extensively if you wish. The issue of not seeing an attack coming and being blindsided is all but alleviated.
Chain of Memories is probably the best KH game out there
if we're being honest
...
I'm not being honest
KH2 is the best
shut up