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JTD95

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JTD95 last won the day on June 21

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About JTD95

  • Birthday 07/08/1995

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  • Member Title
    Hello, Zuko here.
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    Male

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  1. That's a lot of speculation going on there presented as facts.
  2. Correction, their names come from Norse mythology, not Greek. And honestly I doubt it. I'm pretty sure Nomura have chosen their names for other reasons. Unless the mythical figures they're based are connected I doubt these two are as well.
  3. Thanks for sharing! The production quality is really high from all the music and sound effects you guys have had to add back in too all the stellar work from the voice actors!
  4. It'll always be KH2's opening for me. The storytelling, the storyboards, and the music is all so incredibly good. KH0.2 is a close second for similar reasons. I really liked KH3D's opening too while KH3's opening felt a bit to similar to 3D's opening. I also didn't like the whole chessboard thing too much. And I also got a bit tired of seeing the whole series being recapped, again. Understandable as KH3 serves as a conclusion for all those previous games, but going forward I hope future openings are a bit more abstract and spends less time lingering on the past. The ones I like the least are KH1's opening and BbS' opening. They're just too bland for my taste. KH1 is quite nostalgic at least and a bit ominous while BbS' opening is too visually boring for my taste and uses way too many scenes from KH2FM's secret ending.
  5. There's a lot of cutscenes and a lot of repetition at the beginning of the dlc.
  6. Beautiful drawing! I love the scale of it and the spectacle. Feels important, epic, and a bit hopeless.
  7. What WakelessDream said plus there are also blue variations, but they're still just portals then.
  8. Really wonder what Sora's original theme was meant to be. Though I feel Link to All is also a quit fitting theme for Sora. Maybe that was the original?
  9. Loving that Kairi render! So cool to see her KH3 design remade in PS2 graphics. Wonder what other Unreal Engine models or worlds might be remade for MoM. Edit: Still no Kairi gameplay though. ?
  10. The Cave of Wonders in KH2 is one of KH's biggest tragedies. Every single time I replay KH2 I'm shocked by how small and boring the place is. It's also always smaller than I remember it. I do like the Jafar boss though. It's easy and simple but I like the spectacle of it all. A huge Genie Jafar floating above all of Agrabah who'll occasionally trap you inside a purple storm of chaos. I'll never forget that fight. A big improvement to his Genie fight from KH1. But the rest of the world? Eh. City is fine but I'd wish there were more areas. The Lava and Blizzard Lords are fun, but the second visit in the desert is a drag.
  11. Least popular worlds: - Atlantica. A lot of people disliked it in KH1 due to its mechanics and most people hated it in KH2 due to it being a musical. - I've also seen a lot of hate towards Deep Jungle due to its platforming and the amount of backtracking it has. I personally love the world. - Seen some hate towards Monstro as well. Again people don't seem to be fond of the platforming and the repetitive rooms. - I personally hate Disney Town due to its music and art direction. Popular worlds: Really uncertain of which worlds people seem to favor the most. I'm quite certain Halloween Town is high up on a lot of people's list. And people used to love Agrabah I believe. Now most people are quite tired of it. As for me, my favorite Disney worlds are: Deep Jungle, Neverland (BbS), Kingdom of Corona, Olympus Coliseum (KH1, KH2) and 100 Acre Woods (KH1, Re:CoM, KH2).
  12. Part of Your World is really beautiful! Swim This Way is fine. The other two are cringe to listen too.
  13. I don't think he flips through the entire book but here's some of the pages. (Not scans though, just a video) https://www.youtube.com/watch?v=D2B8pc864pE
  14. Thanks! Yeah Master Xehanort's voice is quite hard to do. My natural voice is very far away from Nimoy's natural voice, which makes sense with him being old and I'm only 24. My voice isn't raspy at all so I have to force myself to sound gravely. And once I do that my voice becomes quite confined and it becomes harder for me to work with the same range Nimoy has.
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