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CriticalAssension

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Everything posted by CriticalAssension

  1. np Hope you better experience then from what I am going through, can't even get past Quest 14 cause my Moogle of Glory is litterally only +1. >X
  2. Her skill should still trigger as it only disables the ability. So yeh, Defense Boost III should still work.
  3. There's no downside to using restricted medals other then the fact that their special ability cannot be utilized. You can still collect the objective rewards as long as you meet the criteria of the objective.
  4. Never thought cannibalism could be this cute...DAMMIT someone fetch me their arm!
  5. Reaches Proud Mode Quest 13, NO GOD!!! NO GOD PLEASE NO!!!!

    1. Awesome Sauce
    2. CriticalAssension

      CriticalAssension

      The quest requires the keyblade "Moogle of Glory" which is extremely tedious and super frustrating and RNG based to grind for the materials to upgrade it.

    3. Awesome Sauce

      Awesome Sauce

      Keyblade requirements? That's stupid.

  6. Got 57% guilt on my HD Aqua. Kill me now

  7. *Stares at Performapal Turn Toad *Stares at PEPEXODIA IT WAS PLANNED FROM THE VERY BEGINNING! GENIUS
  8. Insta regret. No daily challenge + shortened event board duration + weeks of filler = They want us to spend all our jewels so when the "really good" deals release, we are forced to pay for jewels Wishes I waited a bit before purchasing Aqua's board.
  9. Ehhhhhh, I think it's more likely that they couldn't be bothered to create a 3d model of Skuld for litterally one scene so they simply replaced her with us. Also I believe that the whole credits thing was just Square being too lazy to figure a way to render our Avatars in each of those screenshots so they used Ephemer and Skuld as it would be easier and faster. Would have loved to see Skuld tho in Backcover.
  10. Just finished quest 538 in Unchained...My avatar "actually talking" shocked me more then Back Cover

    1. Kingdomhe

      Kingdomhe

      You'll get use to it.

  11. YouTube just Ultimate Spoiled Danganronpa v3 for me...Don't mind me while I Lynch myself.

    1. MythrilMagician

      MythrilMagician

      Along with V3 of course :D

      Can't wait

    2. Cyber Shaman

      Cyber Shaman

      When is the release date for that?

    3. MythrilMagician

      MythrilMagician

      V3 released on 12th Jan in Japan. Release for the West appears to be unconfirmed.

    4. Show next comments  6 more
  12. While I haven't really played 0.2 yet due to obvious reasons like simply not owning it or even owning a Ps4 but I have seen A LOT of different playthroughs of the game on various difficulties by different channels and I can say from all of that gameplay I have watched, with the standard MP or the Crit damage buff, 0.2 would be a hell of a lot easier. So from what I have seen, by the end-game, it seems that Aqua's Firagun can deal almost half a bar of damage to a boss. Now I dunno about you but applying a damage buff to increase the already large about of damage you can deal seems fairly...broken. Now of couse lets assume the Damage Buff was actually noticeable like it was in KH2FM, one would expect Firagun to at least deal a little bit more then 1/2 a bar of HP, assuming we had the Normal amount of MP in Critical Mode, that would litterally just mean the only downside to playing Critical Mode is that you have 1/2 HP and 1/2 exp gained and possibly the enemy attack patterns would be more aggressive. And then you apply the damage buff to 0.2 and BAM, your Tier 4 spells turn into Balloonra. Now of course that was me just mainly talking about one of the Magic options but even if they consume a lot of MP practically making it so they cannot be used often during a fight limiting your damage options...at least they are kind of useful? Magic in KH2 was awful! Besides Cure, Reflect was pretty much the only good one out of the bunch!...and they made it abusable as hell. The Firaga, Blizzaga and Thundaga commands had barely any use at all besides a few boss battles mainly the Data Battles in which, thanks to Wisdom and Final Form made them completely abusable because Critical Modes 1/2 MP barely made me feel theres any difference. Oh, and the Magnet spells were COMPLETELY useless! I wouldn't exactly praise KH2FM's Critical Mode seeing as the combat in KH2 was litterally just constantly dodging and reflecting. The only thing imo which KH2 improved over KH1 was the Revenge Values which 0.2 did thankfully adapt as well. Yes, a few of the enemies were unstaggerable but it doesn't even matter much as they actually give you time to fet a combo in. e.g The final Devil's Wave in it's final phase, once you actually manage to get inside it, you have enough time to get in 2-3 combo's before getting flung out. And thats mainly just the big doods, smaller heartless like the Shadows gets staggered and even the Aqua mirror boss gets staggered as well and retaliates after 1-2 combo's. Also it should be a good thing that enemies are harder to predict as it simply makes them harder to exploit or cheese them which is kind of a good thing. They all still have their patterns, just now it requires more thought process to counter them. I guess all I'm saying from my big wall of text is that maybe it's not all as bad as it seems and that several of the things they did like the high cost of magic may seem bad but was kind of their own way of balancing the game and preventing it from becoming too easy. Of couse, like I mentioned before, I haven't actually played the game so I can't really talk much from experience. I'm only necessarily saying what I picked up from footage and my opinion may change drastically once I manage to actually ply the game but yeah thats how I see it imo. But hey, atleast it was an improvement over BBS's and DDD's Crit modes which were AWFUL. If 0.2 can improve over the last 2 enttries (ignoring Re:Coded) then perhaps KH3 can improve over 0.2
  13. Honestly I felt the opposite, I found that 0.2 kind of solved some of my minor questions and helped clear a few lil things about the story. Not a lot, not at all but I found it helped more rather then raised more questions. I wasn't too fond of Back Cover mostly because it was kind of Anti-Climatic and while it did give us a few more new details and unveiled more information about the Foretellers personalities, goals etc, I found most of Back Cover was just hints and not actual straightforward answers.
  14. Plays FF14, stares at Friends List...0 Players. Yeah that seems about right!

  15. Those all look really great! Had a hard time deciding but decided to go with the Scary Pedo Scientist. You did a really good job! I'm grateful you decided to not call it Let it Go.
  16. Looks like a jacked up hairy sperm...not gonna lie
  17. Funnily enough it's also our 3 most HATED words, strange how the world works huh.
  18. If Sora ventures back to Castle Oblivion again, I would love to see a battle between Sora and Ace from Type-0 in possibly in a form of an illusion or something? Would Be even better if they would include a refined COM battle system for that for battle or for just the world in general I guess.
  19. When you're playing FF14 and the load times are longer then the queue times...

  20. Not worth it imo. Would rather save up for the KeyArt#2 pull (KeyArt#1 in JP). Casual Roxas also is more meta in JP then HD Axel.
  21. They should be more free in their upcoming trailers as they do not have to worry about spoiling the major events of 0.2 if they so wish to distribute that kind of information in their trailers I guess.
  22. Sigh, it's a heal medal, can't wait to deal "no damage" with this medal guilted or not. Edit: Welp nevermind, he's different from the JP vers, better but still not that great.
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