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DestinysUnion

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DestinysUnion last won the day on January 7

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About DestinysUnion

  • Birthday December 8

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    Two Birth by Sleep Fanatics.
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  1. I played through the game a few years ago, but I can't really remember. lol Most likely White Mage or Black Mage, although Salve-Maker was a personal favorite of mine. If we're counting when you equip a job's abilities to another one, then I'm sure it's White Mage; whenever Agnes wasn't in that one, she was in Salve-Maker or Spiritmaster with white magic equipped. As for my least used job, I'm sure it's Monk. I tried, but the RNG wasn't on my side so I gave up early on. I barely used since those came in so late and I was already pretty settled into whatever my setups were. I wasn't too keen on Arcanist, either, since it always seemed so gimmicky. Although I used it as the base job and added black magic on top of it a few times. I probably gave myself away, but I'm not one of those people who break the game. lol I just play it chill and don't want to think too hard or use guides. ...Although, I wasn't very "chill" for a good portion of my playthrough. iykyk. lol
  2. I tried FF Tactics The War of the Lions several years ago and didn’t really like it. I barely got into it, so I know it’s not fair to judge, but I just didn’t have the patience for its system, and the lack of clear instructions on how to play didn’t help. Maybe I’d have better luck these days since I played Fire Emblem Awakening a few years ago (and plan on playing some of the older FE’s), but I expect to be turned off by some elements of FF Tactics’ story, so I’m in no rush to head back. But I could see myself trying a Tactics style KH spin-off. And given the Disney association, I could see them streamlining things and making it a little easier for more casual audiences, which would be better for my impatient self. lol And tbh, I want more non-numbered / lower budget KH games again, especially ones that can include more characters than Sora, Donald, Goofy, and Riku. lol So I‘m going to vote for KH.
  3. Prior to a couple years ago, I would have said story; JRPG's were my jam and easily my preferred genre. Even during the height of my KH mania I would have said the story was my favorite aspect, despite adoring the gameplay, graphics, music, and everything else. lol Although in hindsight, I think character/character design would have been the more accurate choice, because how much I like the characters greatly affects my enjoyment of the story. Even now I have a saying: good characters can make up for a meh plot, but a good plot can't make up for meh characters. But since then, I've mostly fallen out of playing JRPG's, and adding one to the long list of games to play feels more like a chore. Do I really need another 50+ hour RPG when I already have several I need to get to? Doesn't help I'm somewhat addicted to replaying some of the Tales games. lol Nowadays, I'm all over the place with games. I've started going crazy over 2D Metroid, whose plots are near non-existent. I want to get into the Prime series, too, and I've never been into first-person shooters. lol I picked up this roguelike deckbuilder Pirates Outlaws because I was attracted to its pirate aesthetic and the charming papercraft art style. I barely even knew what a roguelike deckbuilder was! And if I ever play FANTASIAN Neo Dimension, it'll likely be because Hironobu Sakaguchi's and Nobuo Uematsu's names are on it. lol So I'm voting "something else," because what sells me now is whether or not I'm interested in the experience I think a game will give me. That might be a cheap "all of the above" answer, but every game is case-by-case and the only constant is that I'm interested in trying it. lol
  4. You probably already know this, but it's worth mentioning that, similar to the Frozen scenario mentioned above, the Disney versions are still copyrighted, so you can't use characters or worlds created for each movie. You can feature Cinderella, but not Disney's version; you can include Sleeping Beauty, but you can't include its original characters like Maleficent, etc. A Not-Kingdom Hearts where you visit different fairy tales and other literary works is a neat idea! Although specifically using worlds that appeared in KH or Disney movies, even public domain ones, might give the impression it's a KH clone and nothing more or that it's intentionally trying to deceive buyers into believing it's an actual KH game, as opposed to being its own original thing. I'd recommend combining them with properties not used in KH or Disney movies. And whatever you do, do not name it anything relating to hearts, kingdoms, or keys. lol
  5. Okay! Thank you for clarifying! The signs-ups for joining the event ends tomorrow night, but you'll have through March 2nd to finish and submit your piece.
  6. Okay, thank you! I'll definitely look into signing up then! One more question, do all written pieces have to take place in the KH universe? I noticed one of the rules mentions creating a "Kingdom Hearts-adjacent" work, so I wasn't sure if full-blown AU's were allowed, or if we should only work within the established canon setting. Sorry I'm reading too deep into all the details. lol I don't want to accidentally break any rules.
  7. Ooh, neat! I was just wondering when this would be announced. XD I've never partaken in March Caprice before, but I'm considering joining this year. How does the theme work exactly? It is just the visual theme of the event and is separate from the user-submitted content? Or does all the writings, illustrations, cosplay, music, etc. have to carry the theme of "Data?" EDIT: another question! I know it says only one art piece per person, but would it be alright to submit to multiple categories? For example, one illustration and one writing?
  8. The Sounds Resource has a lot of battle quotes and sound effects, although it looks like some games only have the JP voices. Hopefully this helps! https://www.sounds-resource.com/search/?q=kingdom+hearts&c=-1&o[]=ig&o[]=g
  9. I would really like this. Lol Imo, the series needs to retire Xehanort as a character, but I also completely expect him to show up in KH4 anyway, so why not give him a great send-off like this? Plus, that would feel like a good tie-in and conclusion to Dark Road, which is currently pretty stand-alone. Acknowledging his Quadratum (after)life as his 14th life where he finally fights for the good side and truly turns around would be great. And YES! Keep Sora normal! To be honest, I don’t want Sora to be the Child of Destiny (even though I really expect it). If he can rewrite reality by distorting nature and then turns out to be some special prophesied chosen hero, I think he’s officially lost his “normal” status. …And I likely won’t understand why being officially named a Keyblade Master (which really doesn’t mean or do anything and wouldn't change anything for him) would be too special for him at that point. lol I figure the MoM plot is more likely to conclude in KH5, since KH4 will probably be all about Quadratum, etc., so I’m not sure Xehanort could actually make it past KH4 to help defeat the MoM’s overall plan, but having him play a significant role in helping Sora in KH4 (especially against the MoM in some way) and being the Child of Destiny is something I’m hoping for now. Lol
  10. Thank you! I’m glad you liked it and I could help, especially since I think I spent a little too much time on my comment. lol
  11. Is it their personalities you don’t care for, or do you find their roles in the story uninteresting? Or both? I can see where Aqua might come off as less interesting than the other major characters since she’s actually pretty normal in comparison. You have characters like Terra/Riku who struggle with self-doubt and being manipulated by darkness, Ven/Kairi who lack any darkness in their hearts, one by natural and the other by unnatural means, Roxas/Xion/Namine who are all mysterious and unusual Nobodies, and Axel who was introduced as a scheming and quirky assassin. Obviously, Sora’s more “normal” than Aqua, but he’s also the Not Special But Still Special Chosen One series protagonist. Aqua’s essentially “just” a duty-bound Keyblade Master who worries about her friends, and there’s absolutely nothing wrong with that, but her role is far-removed from being considered unusual within the lore, and I know some people often prefer mysterious and/or “dark” characters over the morally upright and dutiful ones (on the contrary, I love the morally upright and dutiful ones. lol). But despite lacking any eccentricities or mysterious qualities, I personally think Aqua’s plenty interesting just by her personality, interactions with other characters, and story themes. Considering her story in BBS is about her chasing after her friends, she’s set in more of a supportive role, but it fits with her newly given responsibilities as a Keyblade Master. It’s kinda subtle, but she learns to become a better leader; she realizes she should give Ven more space and becomes less protective, and she learns to be more flexible about situations. She worries a lot about her friends, and I know some people are skeptical of her for doubting Terra so much, but I think she made the Wayfinders in the first place to help appease her own doubts about their uncertain futures together, considering the Mark of Mastery Exam was about to be held, so her worries were exasperated by Terra’s affinity for darkness (and his failing the exam), Eraqus worrying about him, Maleficent lying about him helping her, etc. Suffice to say, I think Aqua worries a lot, but keeps it on the inside. She suffers through a situation where she earnestly believes in her friends and their connection, but she also thinks too much and lets her worries get the better of her. I think at the center of her story is her desire to preserve her bond with her friends, but it’s also about her learning to believe. Even all that aside, I just find Aqua to be really sweet and a good person. She can come off as stoic and all business, but she’s actually a girly-girl who likes flowers and kids and believes in the power of true love and will sass villains. I mean no shots at the other female characters or how they’re handled when I say I think Aqua is the most deep and well-rounded of them. I think all of the main characters are deep, but some of them aren’t given quite enough screen time to take advantage of, or they take a little more work to understand. Even just counting BBS, Aqua gets a lot of time on screen due to having her own story, along with the (greatly overlooked, imo) detail that each BBS protag has their own arc in each Disney world that usually relates in some way to their current plot and their overall character development, even if it’s small or takes reading into to see. I usually learn to like a character better by reviewing.their scenes and trying to understand their motivations, why they acted a certain way or what a line meant, etc. Noticing Aqua’s solemn expression in the background after she white lies to Ven that he’s always lived with them in the Land of Departure, or considering how she patiently and silently waits for Terra’s explanation in the Keyblade Graveyard, without accusing or questioning him first, are cool details that help deepen her character. Long story short, I just really like Aqua and her interactions with other characters. I think she has a lot of good depth, and she doesn’t need fancy lore to be interesting. I can’t say anything about Jill because I haven’t played FF16, so… yeah. lol But if you find you’re just not interested in certain characters, that’s totally okay. They may grow on you with more time, or maybe not. Try to avoid forcing yourself to like anyone, it won’t end well.
  12. I think it might be a problem with your controller? I was thinking about it, and your problem reminded me of when I'd play games using my old Gamecube controllers with worn-out control sticks and I would struggle to have a character run when the stick was pointed upwards. I just found where someone had a similar problem with KHFM on Reddit a few years ago. https://www.reddit.com/r/KingdomHearts/comments/8qp094/kh15_walk_bug_kingdom_hearts_15/ Have you tried playing with a different controller? Or maybe you can try resetting the current controller, or blowing off the control stick with a can of air? I hope your problem is solved soon!
  13. I think KHII Final Mix and Re:COM only came packaged together? So the JP version's actually the better deal, since you probably got two games for the price of one. lol If you played KHII without beating Re:COM first, then I think all the new Final Mix cutscenes were voiceless (like KH1 Final Mix's new cutscenes), whereas playing Re:COM first added the voice clips.
  14. Like what NeoLimitForm said, I think it was a matter of time and budget. If I remember correctly, Re:COM was made as a bonus game packaged in with KHII Final Mix as extra incentive for players to buy KHII a second time. Developing Re:COM's system from the ground up probably already took a bit of time and resources, which is probably why they prioritized making only the main story cutscenes voiced.
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