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Posted

Huh? "Rage Awakened?" What do you mean???

 

OH SH-

What's your go-to fighting style in Kingdom Hearts? 79 members have voted

  1. 1. What's your go-to fighting style in Kingdom Hearts?

    • I focus on using Drive Forms
      8
    • Melee all the way!
      18
    • I like using Limits
      2
    • Summons are so useful
      0
    • I mainly use magic
      3
    • I afk while Donald & Goofy take care of things
      0
    • Ballonga (hehe)
      0
    • Hit n run!
      3
    • Lv 1, Kingdom Key, no magic, no support
      2
    • Reflect, pls
      2
    • I don't really have one..
      8
    • Depends on the game
      29
    • I'm bad at these games, don't ask me
      1
    • Something else? Share below!
      3

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Featured Replies

Depends really.

KH1: mostly melee

CoM: sleight abuse

2: Drives and magic

BBS and DDD: mix between the commands and regular melee

Initially it was mash x to whack everything in my path, but nowadays I try to utilize magic more, and also press triangle to win. xD 

a mixture of melee and magic! Special attacks when ready or most usefull

Hit and hit hard pretty much.

it depends on the game and how fun the alternatives to melee combat are.

 

for KH2 i'll use magic, drives and summons just to spice things up a bit and add some spectacle to the fights. 

KH1 for me is usually like
"Never use items except ethers. Use Aero and Curaga only- all other spells would be a waste. Do not equip any Reaction abilities."

 

Re:CoM:

"jeez I hope I can get some good cards soon...

Sleight Sleight Elixer, repeat."

Kh2:
"FINISHER FINISHER MAGNET FINISHER REFLECT FINISHER LIMIT LIMIT LIMIT LIMIT"

BBS:

"Cura and Long Distance Magic, along with Mine Square and Shotlock"

DDD:
"BALLOOOONRAAAAAAAAAAA"

 

Re:Coded/Days:
"I like watching movies."

 

0.2:

"Blizzaga! Curaga! Style Change!"
 

Edited by Shard the Gentleman

Mostly melee, but definitely commands in BBS; the variety is satisfying.

I don't have one. My fighting style is variable. I mix it up and adapt with the situation.

2: Drive forms (also had a phase in KH2 where I used the two Combo minuses and finishing pluses to basically spam triple finishers.

3D: That Julius boss fight? Balloongaaaaaaaaaaaaa Everything else? Curagaaaaaa.

 

The rest was just mash X.

Edited by Clouded Sun

I'm more of a balanced fighter! I'll go and use different techniques! I'll use a bit of melee, then I'll spice things up with magic, and then use Summons depending on the situation! Then, when I really wanna show off, I go for Drive Forms! And there are times when using spells can be very effective, such as Magnega and then using Thundaga to activate Thunderbolt! Then I use Thundaga again for Rhythm Mixer! (One of my absolute favorite Command Styles, mind you!) 

 

So really, in all KH games, I'm always doing a little bit of everything! :3

It varies depending on the game and who I'm fighting.

KH1 - Melee and Magic on small heartless. Summons(tinker bell) and melee on bosses.

KH2 - Magic for smaller enemies. Drive forms and reflect for bosses.

BBS/DDD-Mostly commands since enemies don't really stagger enough for melee attacks to be safe.

I use a mixture of summons, limits, and magic spells. I prioritize aggression over healing. I don't use drive very much, since summons can be used infinitely if you know what you're doing.

Edited by A Heartless Nobody

Learning the fights, and taking advantage of staggering and revenge value. Unfortunately, cant really do that in Osaka games

A strategic combination of Melee, Defensive Tactics and Magic to vanquish my foes.  

I tend to alternate between the top 8 (yes even spamming Balloonga, gotta beat Julius somehow). It really depends on the strategy I'm using, but if possible I like to exhaust all my options in a fight, or at least the ones that make the most sense.

It depends a lot in each game but I gotta admit I overabused of Reflect on my first KH II playtimes xD

It would go like this

 

KH1: Hit, hit, spell. It was also a "who needs items?" thing for me :V

 

KH ReCoM: Sleight ready, break card then perform sleight. Simple.

 

KHII: As mentioned above, Reflect overuse and then a lot of Magic. Some combos and Reaction commands were very welcomed as well.

 

KH 358/2 Days: Limit Breaks and hits duh.

 

KH ReCoded: Commands, commands, commands.

 

KH BBS: Command Styles FTW! And saved a lot of Shotlocks for when the going got tough.

 

KH DDD: Balloonga and Balloonra PLS.

 

KH2.8: Who needs the -ga's when you have the -ja's. YAAAAS.

 

And that's pretty much it :v

Edited by KeybladeMasterBalo

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