Posted August 5, 201213 yr Popular Post Pretty much what just happened. anyone else get depressed if this happened to you
August 5, 201213 yr I know it would get a little angry, but I purposely dropped during Sora's boss fight in La Cite de s Cloches to see if the full hp gig would happen. Sure enough it did. Edited August 5, 201213 yr by Ultimus Grid
August 5, 201213 yr That actually almost happened to me while I was fighting Julius, it was like 0.3 at the last bar before the 30 sec countdown. If that happened I wouldn't have a working 3DS anymore
August 5, 201213 yr tutti frutti. Yeah, that pretty much happened to me with roughly half of the bosses in the game. It's pretty much the most frustrating thing in the game that I have experienced. I just hope that I don't see the drop gauge again in future games.
August 5, 201213 yr Refighting a boss on proud mode with 2 hits left then drops upside, true story happened to me with Rinzler D:
August 5, 201213 yr Author tutti frutti. Yeah, that pretty much happened to me with roughly half of the bosses in the game. It's pretty much the most frustrating thing in the game that I have experienced. I just hope that I don't see the drop gauge again in future games. LOL It only happened to me for Rinzler, and the one boss riku fights in pranksters paradise, but i was re fighting him so he was stronger http://kh13.com/forum/public/style_emoticons/default/ohmy.png. i ussually have Drop-Me-Not's in my command deck, but i completely forgot it but also, i heard there was gonna be a patch a long time ago, i think it was just for japan though ;o;
August 5, 201213 yr Actually, I've never Dropped during a boss fight. I had 3.2 seconds of bonus left when I beat the Holey Moley, but that's the closest I've ever been.
August 5, 201213 yr I find it exhilerating. With a boss battle as intense as it is and then you notice your drop gauge is low. Its just so intense and gets your heart racing and then you might win the fight with like three seconds left. AWESOME! Or you don't manage to beat it, you drop. And its like all that intensity just vanishes. Aweomse!
August 5, 201213 yr This only happened to me once...against that mole DE....I didn't mind that much though. > > The last time it happend was against that pelican in SoS, I was so close to where it would countdown, but beat him in time. I found it thrilling and almost wished it had happend to me more often in the game. x''D
August 5, 201213 yr LOL It only happened to me for Rinzler, and the one boss riku fights in pranksters paradise, but i was re fighting him so he was stronger http://kh13.com/forum/public/style_emoticons/default/ohmy.png. i ussually have Drop-Me-Not's in my command deck, but i completely forgot it but also, i heard there was gonna be a patch a long time ago, i think it was just for japan though ;o; tutti frutti. I started to use the Drop-Me-Nots for a bit at the beginnning, and kind of ran out of them after a point. And since, to me at least, munny is hard to come by in the game without selling something important, I kind of tried to do without them. But I guess I should have leveled up in order to to avoid selling anything, not that I did.
August 5, 201213 yr This only happened to me once with the Wingless Wargoyle fight, and then I made sure to double drop before every boss fight.
August 5, 201213 yr Author tutti frutti. I started to use the Drop-Me-Nots for a bit at the beginnning, and kind of ran out of them after a point. And since, to me at least, munny is hard to come by in the game without selling something important, I kind of tried to do without them. But I guess I should have leveled up in order to to avoid selling anything, not that I did. I have 10,000 munny because i dont spend and i save up about 50 drop me nots. only when i need them though This only happened to me once...against that mole DE....I didn't mind that much though. > > The last time it happend was against that pelican in SoS, I was so close to where it would countdown, but beat him in time. I found it thrilling and almost wished it had happend to me more often in the game. x''D The Spelican was so annoying, expessially when i would need to heal, and i had to chase it down again while grinding .____. i died maybe 3 times during that boss only for that reason
August 5, 201213 yr Happened during Julius when ALL HIS BARS WHERE GONE. he was on the final thing of health, AND RIKU DROPPED. I swear I hate that drop thing so much now.
August 5, 201213 yr This only happened to me once...against that mole DE....I didn't mind that much though. > > The last time it happend was against that pelican in SoS, I was so close to where it would countdown, but beat him in time. I found it thrilling and almost wished it had happend to me more often in the game. x''D Its happened to me in every boss battle so far! It is so thrilling!
August 5, 201213 yr Happened to me in the Hunchback of Notre Dame world while I was fighting as Riku, I was a bit upset...
August 5, 201213 yr If I ever saw the Drop Gauge getting low, and I was near a save point, I'd use a Drop Me Not in expectation of a boss. hasn't failed yet. At least, I do that now. Early on, before drop me nots, I actually had a lot of fun trying to deal as much damage to a boss as I could before I ran out of time. So yeah, overall, i like it. Edited August 5, 201213 yr by hatok
August 5, 201213 yr happened to me twice, one was with riku against holey moley and the other was sora against xemnas. i was so pissed off he had less than 1/4 hp left on the last bar and i couldn't land the last few hits in time :'( i think it sucks
August 5, 201213 yr That happened to me when I fought Spellican while at Sound of Symphony. He had like half a bar left http://kh13.com/forum/public/style_emoticons/default/dry.png
August 5, 201213 yr I get firetrucked up because the boss firetrucking health gets back to the normal, and that firetrucking happened to me when i was fighting julius
August 5, 201213 yr When you beat the game they should just have taken the drop mode out since you don't need it...but since it's still in you have to stock up on anti-drop potions. It's annoying
August 5, 201213 yr I think people should find this awesome, especially on proud/critical modes. Makes it so you can't be a douche and play the "run away and dodge and make the fight drag on for 8 hours" strategy. Didn't actually drop during boss fights though. I found that 3 cures, 4 firagas, and a drop-me-not slot was enough to beat the final bosses on proud mode (haven't gotten there on critical yet).