Posted February 17, 201312 yr If you could take out ANY gameplay element in the KH series, what would it be?
February 17, 201312 yr The limitation of items available for use in battle. This was especially troublesome in Re:coded and KH2. Edited February 17, 201312 yr by Mystics Apprentice
February 17, 201312 yr D-links boring and useless. I used it just once with every character and it was boring and useless why would you put something like that in a game
February 17, 201312 yr Drop meter in dream drop distance! So annoying....I'd be in the middle of a fight and the game would be like.....times up, time to go be sora for 30 minutes lol Edited February 17, 201312 yr by Ben Guinan
February 17, 201312 yr Author Drop meter in dream drop distance! So annoying....I'd be in the middle of a fight and the game would be like.....times up, time to go be sora for 30 minutes lol *Off topic hint* Which is why I always have a back up Drop Me Not in my deck, and I make sure to keep at least 30 of them.
February 17, 201312 yr The first thing that springs to mind is pointless minigames like Atlantica in KHII and that ice cream thing in BBS. Wait, no, that stupid Heartless in Days that runs along a set path, has way too much health, and takes forever to kill. That thing. Just pitch it.
February 17, 201312 yr Hmm...that would be Argrabah in KH2. Why because, in the opening cutscene, it just freezes. When you skip the cutscene, all it does is freeze the playstation 2. Not a good piece of videogame at all. Just pitch it like bitch.
February 17, 201312 yr Getting abilities from mixing deck commands... i really hate that, i prefere ability points.
February 17, 201312 yr BBS and 3D's command system. Ruined and took over the combo system imo, and there's tons of op commands.
February 17, 201312 yr BBS and 3D's command system. Ruined and took over the combo system imo, and there's tons of op commands. +1 this annoyed me from the start.
February 17, 201312 yr Summons. I only used them to level them up, and that was only for bonuses. Overall, I have no use for them.
February 17, 201312 yr Author BBS and 3D's command system. Ruined and took over the combo system imo, and there's tons of op commands. What is the "combo system" referring too?
February 17, 201312 yr What is the "combo system" referring too? KH1 and KH2 combat. Y'know where the bulk of your damage comes from finding the right times during bosses to attack and get a combo or two in before the boss counters, not from spamming commands and using 1 of your 3-4 curagas if you get hit. It may look flashier but commands dumbed down the combat a lot imo.
February 17, 201312 yr Author KH1 and KH2 combat. Y'know where the bulk of your damage comes from finding the right times during bosses to attack and get a combo or two in before the boss counters, not from spamming commands and using 1 of your 3-4 curagas if you get hit. It may look flashier but commands dumbed down the combat a lot imo. I can see where you're going. There are some advantages and disadvantages of the deck command system.
If you could take out ANY gameplay element in the KH series, what would it be?