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Does it Really Matter if the Wii U Fails?

Posted

 

This morning, Nintendo announced massive cuts in its year-end sales expectations for the 2013-2014 financial year. Right up until the end of October last year, it was projecting a 9m figure for Wii U sales between April 2013 and March 2014 - today that was slashed to 2.8 million. It’s a massive blow, and despite the 3DS being the best-selling console of 2013 in the UK, North America and Japan, it still somehow failed to meet its targets too. That projection was cut from 18 million to 13.5 million.

As a result of this, Nintendo expects to make an operating loss, as it did in 2013 and 2012 (although Nintendo still managed to claw back an overall profit in 2013 thanks to its investments and cash reserves).

It’s not good news. The Wii U is failing to break even and its sales aren’t picking up at anything like the rate necessary to change that.

 

 

 

 

How has this happened?

 

 

Leaving the 3DS aside for a moment - I think we can all agree that despite the fact it failed to meet projections, the 3DS is doing brilliantly and there’s not much more that Nintendo could be doing to improve its performance - there are three main reasons behind the Wii U’s failure to launch so far, if you ask me. The first is branding: the name “Wii U” has been confusing since the start, and anecdotally, a large proportion of Wii owners still aren’t aware that it’s a new console at all. This confusion has resulted in a lack of awareness around the console that has meant it’s failed to hit the same market that the Wii dominated.

 

Even if the Wii U ends up as an expensive mistake, Nintendo can afford it.

 

The second problem, which has also contributed to this lack of awareness, is marketing. Here in the UK I have seen barely any Wii U marketing anywhere since launch except on specialist games websites, and even there it’s barely registered.

The third problem, however, is outside Nintendo’s control: the end of 2013 saw the release of two new consoles that far outperform the Wii U in every aspect apart from its software lineup. Nintendo might not see the Xbox One and PS4 as competition, but the reality is that they are, and both of them sold more than the Wii U managed in a year in just a few months. Against that competition, the Wii U is going to have a very tough time regaining ground.

But here’s the thing: even if the Wii U never turns around, even if it ends up as a very expensive mistake, it’s a mistake that Nintendo can more than afford.

 

 

 

 

Wait… haven’t we seen this before?

 

I’ve gone into this at great length before, but bear with me: Nintendo is an extraordinarily solvent company. As of the end of the last financial year, Nintendo had around $5bn in cash assets and another $5bn in bonds. That’s $10bn essentially in the bank. Ten BILLION dollars. Which means that Nintendo could make a loss of the projected proportions for 20 or 30 years without running out of money. (Naturally if Nintendo actually did make a loss for 20 consecutive years then we really would have good cause for concern, but in principle, the company could afford it.)

 

Of Nintendo's six major home consoles, three were market leaders.

 

Of Nintendo’s six major home consoles (NES, SNES, N64, GameCube, Wii and Wii U), three were market leaders (NES, SNES and Wii - and in much of Europe, even the NES barely even registered next to ubiquitous home computers, even though it dominated in Japan and America). The other three were well behind their competitors in sales. The current pattern of dominance in the handheld market, too, is something we’ve seen before, in every iteration of the Game Boy and DS. As yet nobody has been able to challenge Nintendo in handheld gaming, and even with smartphones encroaching on that space, it still does well.

Any talk of Nintendo’s imminent collapse or exit from the console market, then, can be swiftly dismissed. Whatever happens now, whether the Wii U rallies or dies, whether we see a new console sooner than expected or not, Nintendo will not collapse.

 

What’s to be done?

 

 

I’m honestly not sure what Nintendo can do to turn the Wii U around at this point. Even a wonderfully reviewed new Mario game didn’t make anything like the impact Nintendo was hoping for.

 

If the Wii U turns out to be a niche console with niche games, is that so bad if the games themselves are worthwhile?

 

Nintendo fans are calling for a new Metroid, a new F-Zero, and other fan favourites, but the truth is that these are not games that will sell to the massmarket in the way that Nintendo needs. They sell to people like you and me - and though we’re a big market, we’re not the market that’s going to save Nintendo’s sales projections. Metroid Prime sold just over 100,000 in the UK in its lifetime according to Chart-Track, and it’s estimated at around 2 million worldwide. F-Zero GX on the GameCube sold under a million worldwide. They were fantastic games and new entries would be extremely welcome on Wii U, but these are not the games that sell millions of consoles. For that you need the FIFAs and Calls of Duty of the world.

Do you want FIFA and Call of Duty? Or do you want Smash Bros and Bayonetta 2? If the latter, there’s no reason to regret buying a Wii U. And that gets to the heart of why Nintendo fans shouldn’t be unduly worried about the Wii U’s poor performance.

 

 

 

I grew up in the era when Nintendo was the underdog home console (first with the N64, then with the GameCube), and it didn’t matter. The games weren’t any worse. GameCube owners, particularly, enjoyed a fantastic selection of left-field and memorable games. Even if the Wii U doesn’t turn around, those of us who’ve bought one will still get to play Smash Bros, Mario Kart, Bayonetta 2 and a new Zelda on it within the next year or two. If the Wii U turns out to be a niche console with niche games, is that such a bad thing if the games themselves are worthwhile?

In July last year following Nintendo’s 2013 results, we saw Nintendo “in profit, ticking over and not in immediate danger, but faced with the increasingly real possibility of its first proper home-console flop - and with an operating loss of around $50m to try to correct”. Now, we see Nintendo not just facing the possibility, but the reality. Nintendo will be wanting the Wii U to break even, and that looks like the best case scenario in the short-term future. But even if it doesn’t happen, the Wii U still has a great year ahead in terms of games - and even if it turns out to be an expensive mistake for the company, it’s a mistake that it can afford, this time.

 

Thanks to our good friends at IGN.

 

It definitely wouldn't be a good thing to have only two Nintendo home consoles having sold 50+ million at the end of 2023 (40 years since NES) but given the fact they have all that money it wouldn't be a big deal.

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They would lose reputation and trust from their customers. I bought the system at launch and have been quite disappointed by the lack of third party support. Of course people are going to say that it will change like the 3DS did, but look at its competitors. They're going to sell more than the Wii U's lifetime sales in months. It'll be difficult, if not impossible to recuperate.

Nintendo cultivated an untapped market, the casuals, with the Wii. The problem is that that isn't a sustainable audience. 90% of casuals have no clue that the Wii U is a new console. Due to its lack of games, power and 3rd power support, the hardcore audience, the sustainable one, isn't going for it. Frankly, Nintendo would be stupid to not make a replacement for the Wii U.

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They would lose reputation and trust from their customers. I bought the system at launch and have been quite disappointed by the lack of third party support. Of course people are going to say that it will change like the 3DS did, but look at its competitors. They're going to sell more than the Wii U's lifetime sales in months. It'll be difficult, if not impossible to recuperate.

 

The third-party developers clearly want the next gen graphics and hardware, which is completely understandable. The Wii U wouldn't be capable of games like FINAL FANTASY XV.

The third-party developers clearly want the next gen graphics and hardware, which is completely understandable. The Wii U wouldn't be capable of games like FINAL FANTASY XV.

Exactly. Which is why I advise no one gets it unless they want a Nintendo Machine.

I honestly think the Wii u was a big mistake Nintendo should of just waited till the PS4 and One were out and then build there next gen around that. Instead they had to play catch up with the PS3 and 360. I also think Nintendo should just stick to handhelds since that's where a lot of there money comes from.

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I honestly think the Wii u was a big mistake Nintendo should of just waited till the PS4 and One were out and then build there next gen around that. Instead they had to play catch up with the PS3 and 360. I also think Nintendo should just stick to handhelds since that's where a lot of there money comes from.

 

I agree.

 

I think Nintendo would be better off doing their next Nintendo handheld in HD and give it a HDMI port.

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You know when you see an article from IGN it's going to be biased.

 

How on earth is that biased? The writer is clearly a big Nintendo fan.

It matters for Nintendo if the Wii U fails but for the consumer, it really should not matter. you play console and handhelds for games not for sales,There are two problems with the Wii U

 

1.Marketing

2.3rd-party games

 

A console needs marketing, the Wii U needs mass marketing like the Wii, due to the fact that the Wii U name is confusing. 3rd party games( I hate to say it)  are more important then 1st party games now. And the Wii U does not have many 3rd party games,( mainly due to sales).The hardware is not the problem. it does not make sense. The Wii U is more powerful then Xbox 360 and PS3, but the 360 and ps3 have more third-party support then the Wii U? you see it is not a hardware problem ( the Wii U has more RAM then the Xbox 360 and PS3).

 

For Nintendo to develop a successor to the Wii U right now would be extremely stupid and it would signal the beginning of the end of Nintendo. consumer would stop buying Nintendo consoles all together if that was to happen ( it happen to SEGA) .Why would Nintendo go stickily to handhelds when they have a solid fanbase on consoles?  

 

in the long run Nintendo will be fine. people are assuming that these console gen is already over. and you know what they say about assumptions 

  • Author

It matters for Nintendo if the Wii U fails but for the consumer, it really should not matter. you play console and handhelds for games not for sales,There are two problems with the Wii U

 

1.Marketing

2.3rd-party games

 

A console needs marketing, the Wii U needs mass marketing like the Wii, due to the fact that the Wii U name is confusing. 3rd party games( I hate to say it)  are more important then 1st party games now. And the Wii U does not have many 3rd party games,( mainly due to sales).The hardware is not the problem. it does not make sense. The Wii U is more powerful then Xbox 360 and PS3, but the 360 and ps3 have more third-party support then the Wii U? you see it is not a hardware problem ( the Wii U has more RAM then the Xbox 360 and PS3).

 

For Nintendo to develop a successor to the Wii U right now would be extremely stupid and it would signal the beginning of the end of Nintendo. consumer would stop buying Nintendo consoles all together if that was to happen ( it happen to SEGA) .Why would Nintendo go stickily to handhelds when they have a solid fanbase on consoles?  

 

in the long run Nintendo will be fine. people are assuming that these console gen is already over. and you know what they say about assumptions 

 

Why are you comparing the Wii U to the Xbox 360 and PlayStation 3? The Xbox 360 came out nearly a decade ago and it's hardware was nothing special even at that point.

I am comparing it to the 360 and PS3 to prove a point that the reason why the Wii U does not have a whole lot of third-part support is not because of the hardware. Many people ( including yourself) said the Wii U does not have next gen hardware ( whatever that means) and that it can not handle the games that appear on the PS4 and Xbox One ( which is not true btw),I pointed out that the Xbox 360 and PlayStation 3 have ports to games that could be also run on the Wii U, but they are not on the Wii U ( battlefield 4,Destiny, and others).

Edited by MasterRoxas13

This is why I have a Wii Q

  • Author

I am comparing it to the 360 and PS3 to prove a point that the reason why the Wii U does not have a whole lot of third-part support is not because of the hardware. Many people ( including yourself) said the Wii U does not have next gen hardware ( whatever that means) and that it can not handle the games that appear on the PS4 and Xbox One ( which is not true btw),I pointed out that the Xbox 360 and PlayStation 3 have ports to games that could be also run on the Wii U, but they are not on the Wii U ( battlefield 4,Destiny, and others).

 

Third-party developers don't like the hardware. I think that's pretty clear. Square Enix said the Wii U cant handle FFXV and KHIII. And that's final.

You mean most third-party devs don't like the Wii U and Nintendo, Square-Enix and EA lied about the Wii U I thought we went over this already.

 

Direct ex11 and Frost bite 3 not being able to run on the Wii U then proven to be able to lol? I am not going to believe everything they ( SE and EA) say but its whatever.

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You mean most third-party devs don't like the Wii U and Nintendo, Square-Enix and EA lied about the Wii U I thought we went over this already.

 

Direct ex11 and Frost bite 3 not being able to run on the Wii U then proven to be able to lol? I am not going to believe everything they ( SE and EA) say but its whatever.

 

Well if you put it like that it just shows Square Enix don't like Nintendo home consoles.

maybe, if anything it is the sales due to the piss poor marketing leading up to the holidays.

I am comparing it to the 360 and PS3 to prove a point that the reason why the Wii U does not have a whole lot of third-part support is not because of the hardware. Many people ( including yourself) said the Wii U does not have next gen hardware ( whatever that means) and that it can not handle the games that appear on the PS4 and Xbox One ( which is not true btw),I pointed out that the Xbox 360 and PlayStation 3 have ports to games that could be also run on the Wii U, but they are not on the Wii U ( battlefield 4,Destiny, and others).

 

The Wii U could easily handle cross gen games which run on PS4+ Xbone. But Ryse/Killzone/Dead Rising 3? Less likely. There is no hardware reason why games like Battlefield 4 can't be on Wii U, except maybe the network Nintendo has (which is infamously hard to work with). As time goes on there will be a point where multiplatform games wouldn't work on Wii U, without massive changes. eg: the Witcher 3. It comes down to sales and as long as Wii U has bad sales the extra effort isn't worth the investment.

We really have not seen the Wii U true potential ( neither with the PS4 and Xbox One) so it is to earlier to say if they can handle future multi-plats or not. I agree the bad sales are killing the chance of third-party games appearing on the Wii U ( I want KH3 port on the Wii U dammit lol) . I really hope that 2014 is truly the year of the Wii U. 

The fact is Nintendo needs to survive. Without it, the only gaming consoles would be Playstation and XBox. Leaving little market for children and families.

  • Author

The fact is Nintendo needs to survive. Without it, the only gaming consoles would be Playstation and XBox. Leaving little market for children and families.

 

Did you not read that article? Nintendo has ten BILLION dollars in it's bank.

 

It definitely wouldn't be a good thing to have only two Nintendo home consoles having sold 50+ million at the end of 2023 (40 years since NES)

Why do you always round it off at 50 million? The SNES' sales are just a couple thousand shy of 50 million so that's practically 3 home consoles that Nintendo have been hugely successful with.

 

Well if you put it like that it just shows Square Enix don't like Nintendo home consoles.

That's funny Dragon Quest X is out on both the Wii and Wii U which last I checked were both Nintendo home consoles and a major release in a Square Enix franchise.

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Why do you always round it off at 50 million? The SNES' sales are just a couple thousand shy of 50 million so that's practically 3 home consoles that Nintendo have been hugely successful with.

 

That's funny Dragon Quest X is out on both the Wii and Wii U which last I checked were both Nintendo home consoles and a major release in a Square Enix franchise.

 

50 million is a nice number. I could always say 100 million. :P

 

Well that's one. FINAL FANTASY, Kingdom Hearts, Tomb Raider and Hitman are all on PlayStation and Xbox.

Third-party developers don't like the hardware. I think that's pretty clear. Square Enix said the Wii U cant handle FFXV and KHIII. And that's final.

I'm not sure if they mentioned the WiiU or PC. They just say cause of directx11.

Square might just following the other third party developers. Equivalent to Directx11 can support well on WiiU or equivalent to Openlg.

Ohwell I have mayby plans to buy PS4 or a newer/limited version.

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