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KH13 · for Kingdom Hearts

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Featured Replies

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You're wrong, Konami. :(

 

It's what they've chosen. Metal Gear Solid going mobile. :P

It's what they've chosen. Metal Gear Solid going mobile. :P

MGSV TPP disagrees.

  • Author

MGSV TPP disagrees.

 

Kojima's gone. Lol.

  • Author

that made me vom

 

Haha. Konami doesn't give a shit any more.

It's what they've chosen. Metal Gear Solid going mobile. :P

Funny, because they can't make a Metal Gear Solid game without Kojima and his team. Without Kojima, Metal Gear Solid won't be...well...Metal Gear Solid. Kojima is what makes the frnachise so lovable and memoriable. And besides, after MGS5: Phantom Pain I highlydoubt that there will be new MGS games unless Konami wants a Metal Gear Rising 2.

  • Author

Funny, because they can't make a Metal Gear Solid game without Kojima and his team. Without Kojima, Metal Gear Solid won't be...well...Metal Gear Solid. Kojima is what makes the frnachise so lovable and memoriable. And besides, after MGS5: Phantom Pain I highlydoubt that there will be new MGS games unless Konami wants a Metal Gear Rising 2.

 

They've made Castlevania without Iga.

Konami is Konami. And they have no idea what they're doing anymore.

Like what Jim Sterling said :Konami is Konami and they don't know how business

 

Like what Jim Sterling said :Konami is Konami and they don't know how business

 

 

Exactly, that's who I was paraphrasing. Thank god for him!

Well looks like Konami is just getting more dead and more dead every day but this is probably the final nail in the coffin

 

They've made Castlevania without Iga.

Yeah but the last few Castlevania games have not been that great soo....

They've made Castlevania without Iga.

And 90% of the Castlevania fanbase hated the Lord of Shadows games(A.K.A God of War clones)

 

Hence why people only count the Castlevania games made by Iga

They've made Castlevania without Iga.

Lol yet those games made without Iga sucked hard. Just admit the fact that MGS is crap without Kojima because not only is he the creator of MGS, he knows how to put the humor, love, drama, sadness, and 4th wall breaking all into one game when it comes to MGS. How many other game creators do you see do something like that in a video game? Because that's what makes MGS games good and the only thing keeping Konami alive right now. Konami kicking off Kojima is going to be the end og f them. Mark my words. Heck, it even looks like they're pretty much trying to get out of the gaming business altogether.

At the end of the day it is all about business. Konami apparently knows how to make money in Japan and they'll continue down that road regardless if it involves mobile games or no games at all.

 

It's a shame given the IPs they currently hold. While I'm not a huge fan of either Castlevania or MGS (I know some who are), I did like the odd PES game back in my childhood and I absolutely loved Bomberman (which they sadly obtained).

 

I think most people will agree when I say, screw you Konami and your nonsense.

The foolish fools of Konami are at it again... >.>

 

I've given up on them at this point. They have no idea how to business. And even they just don't care anymore.

 

The only thing I'm wondering is what Kojima is going to do now.

Kiss the darkest part of my ass, Konami. Good luck paying off all your gambling debts when you go bankrupt from the lack of people buying your garbage. 

That's what my Game Design Professor says too.  They're easier and cheaper to develop for and more people are likely to have the platform than a console.  That doesn't mean I only want to be able to play games on my phone but this is a pretty common view.  

Companies have been saying mobile is the future for years

still waiting for that future

That's what my Game Design Professor says too.  They're easier and cheaper to develop for and more people are likely to have the platform than a console.  That doesn't mean I only want to be able to play games on my phone but this is a pretty common view.  

and that's the problem, they think in the context of low cost and high profit, not the downsides like rampant piracy, cloning, the inability to easily make good controls, the lack of incentive to make a good game in the first place, and the lack of long term viability with a casual audience (look what happened to the Wii)

Yeah, good luck with that...

Not surprising to me, a lot of devs are starting to fear the risks of making AAA titles on major platforms because their attempts to profit off of crap tactics are starting to get caught onto by consumers. Instead of just developing great content to get sales, devs have moved to trying to figure out how to nickel and dime consumers by not including content so they can sell later in micro-transactions and DLC. Now that people are catching onto that, devs don't want to do the work of developing great games because it's too "risky". Too many companies are afraid to take chances now, and so a lot of them are seeking the easy way out.

 

I honestly feel no sympathy for Konami and hope this blows up in their face.  I hope when enough of these major companies belly up because they keep trying to play the "safe" game that it will tell others out there you NEED to take risks in the entertainment business and that you can't just keep a grip on your audience without delivering quality content. Stop trying to just rip your customers off with stupid crap and start giving them quality products to make them want to keep buying. Konami is far from innocent to the whole "let's make a quick buck" strategy with microtransaction Fatalities in Mortal Kombat X, and the $50 "demo" of MGS5 so I don't really feel sorry that they are starting to feel the heat. Make quality products and I will buy them. Make unfinished products that you expect me to pay to get the rest, and I won't buy them. I passed on Resident Evil Revelations 2 despite really loving the first game because of all the microtransactions. I am not about to give you another chunk of money to get a "completed" version of the game when I already bought the season pass to get the whole game. What's more irritating is that season passes don't mean anything anymore either, you don't even always get all the DLC, and the GotY editions are starting to do it too (hello, Borderlands 2).

 

Square I feel right now is one of the few companies who have learned from their mistakes. FFXV, they are switching to more action RPG mechanics after much fan demands. They are finally making KH3 and they are being smart about it and not just rushing it out. And their release of Life is Strange was a great idea of how to handle games these days. While I hate DLC, the idea of being able to try a little of the game (for a fraction of the price) to see if you like it before buying it is a great idea, and while they're not the first to do it, it's a smart business decision. On top of this, it gives them extra time to polish parts of the game.

 

Capcom and Konami however seem to constantly look their consumers in the face and say "yeah, we're just going to rip you off and not give a crap."

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