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4Gamer.net talks Kingdom Hearts III and Unchained χ with Tetsuya Nomura - summons, load times, and spinoffs discussed

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I feel for developers after E3. They have to go to so many interviews only so that they can be asked so many similar things.

Wow. Nomura actually didn't know that much of a gap!

Let's hope KH4 doesn't have a big gap like this.

Let's hope KH4 doesn't have a big gap like this.

1 game at a time pls

"The gameplay and world assignments have been decided, and the foundations are already done, so now we are at the stage of putting our effort into all details."
 
I personally found this to be one of the most intriguing parts of this interview. 

"The gameplay and world assignments have been decided, and the foundations are already done, so now we are at the stage of putting our effort into all details." I personally found this to be one of the most intriguing parts of this interview.

I agree! It sounds like they are a lot further than I expected. They've already done worlds and gameplay, they are just adding details into everything. I think this implies a definite 2016 release date.

Can we get a translation of the FFVII Remake section? I'm kind of curious to hear about that. :P

Just by looking at the trailer it looked like the only thing that really needed more work on was the animation and Graphics which i think counts as all details.

I'm actually a little bit excited for Unchained X now. Having just gotten an IPhone not too long ago and realizing just how long a wait it's going to be before KHIII, I might try this game out for a while.

 

I can understand how jarring it must have been for Nomura, though. A year after KHII Final Mix, he released Chain of Memories on the PS2 overseas, then he decided to make a game focusing on Roxas, then BBS came out and the Final Mix, Re:Coded was made, DDD, HD 1.5, 2.5...he must have been non-stop working to not have realized how much time has passed. I mean, I was 10 years old when KHII was released and now it's been almost a decade of time. That's an incredible span for a videogame series to endure on its own, especially with one game coming out every year in some shape or form.

Lol I love the part when he says, he has all the worlds and stuff done, but there is still more details to add. That means that this game should be done in like the middle of 2016 or even earlier

Lol I love the part when he says, he has all the worlds and stuff done, but there is still more details to add. That means that this game should be done in like the middle of 2016 or even earlier

It look to me that since the voices are synced with the mouths in english the cutscenes are probably mostly done as well

I hope the cutscenes are mostly done because if they are then they'd be very far along in the game, probably closer to release than we think if they have the worlds, cutscenes, possible voice recording, and gameplay/ AI done.

Don't take the year gap to literal. Nomura probably knew all along that it had been 10 years, but didn't properly release it until someone pointed it out. I know 2007 was 8 years ago, but it feels like just 4.

I'm so happy about there being no load times between areas in these worlds.

"On the other hand, the enemy AI is also more advanced, and we are also including the element of mutual enemies working together, so for example they can join together to charge at you and things like that."

 

This excites yet scares me. lmfao

I knew it, I knew that chariot was a Keyblade Transformation and not a Summon or Attraction Flow. Nice that summons are confirmed though.

Nomura didn't notice it that 10 years just passed? He must be joking. You can't notice a game for 10 years.

Look at it from his perspective, he's been developing KH games non-stop since KH2, he hasn't been waiting for a specific game like we have, so it doesn't feel as long to him.

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