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So why does everyone HATE the little mermaid world so much?

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Atlantica was amazing in COM . Whenever I needed to level up , I would just run through the world , recreating rooms full of heartless .The Ursula fight was not very easy but it was fun .

 

I don't know why everybody hates that world so much either . I loved all of its versions . Yeah , maybe , the KH 1 version was a bit frustrating 'cause it was like a maze but it had amazing boss fights . 

Edited by Nick Sideris

  • Author

Atlantica was amazing in COM . Whenever I needed to level up , I would just run through the world , recreating rooms full of heartless .The Ursula fight was not very easy but it was fun .

 

I don't know why everybody hates that world so much either . I loved all of its versions . Yeah , maybe , the KH 1 version was a bit frustrating 'cause it was like a maze but it had amazing boss fights . 

I wouldn't call that first Ursula boss fight really good

I wouldn't call that first Ursula boss fight really good

I don't know , I liked it . Maybe not so much the first time . 

I never “hated” any KH world, I just dislike the fact that it was wasted on a song mini game when it’s an action rpg game

The problem wasn’t only here, the whole under the sea exploration part was removed and they simply skipped all the locations that lead to the throne of King Triton and above all of that, the story doesn’t add anything and simply feels like re telling of the same storyline of KHI except with the continuation and with more characters.

It would’ve been much better for Atlantica to have similar feels as KHI’s with better combat and control usages

I personally enjoyed Atlantica in both KHI and Chain of Memories and felt that they were amazing to explore and play within.

 

I don’t know about your thoughts regarding Ariel’s appearance in KHIII, whether she would be just a summon from a random world or a summon from her world, I would warmly welcome Atlantica’s return ONLY if it were like a normal world that we can explore

 

As for Chain of Memories question, it was a nice world to explore. You would play as Sora on his normal form instead of his mermaid form for storyline reasons but nevertheless, playing on that world felt different in Chain of Memories and I would highly recommend for you to play the game and reach there

Loved it in KH1, even with the bad controls. Hated it in KH2 though, was way too cringy and added nothing to the story whatsoever.

Atlantica was amazing in COM . Whenever I needed to level up , I would just run through the world , recreating rooms full of heartless .The Ursula fight was not very easy but it was fun .

 

I don't know why everybody hates that world so much either . I loved all of its versions . Yeah , maybe , the KH 1 version was a bit frustrating 'cause it was like a maze but it had amazing boss fights .

 

I don’t see why people would complain about the fact that it looks like a maze with boring explorations.

It’s not like it’s the first word to have different puzzles and exploration parts on Kingdom Hearts I, Wonderland’s room and Agrabah’s cavern are both examples of places that include maze/exploration/puzzleish feelings

The gameplay itself wasn’t that bad when you get used to it either

I don’t see why people would complain about the fact that it looks like a maze with boring explorations.

It’s not like it’s the first word to have different puzzles and exploration parts on Kingdom Hearts I, Wonderland’s room and Agrabah’s cavern are both examples of places that include maze/exploration/puzzleish feelings

The gameplay itself wasn’t that bad when you get used to it either

The frustrating part , for me at least , was that almost every section of the world pretty much looks the same and you can easily get lost if you go through it for the first time . That's how I felt when I first played KH 1 . Same goes for Agrabah . I love puzzles but back then I was a little kid and I didn't know what the heck I was doing .

Well in KH2 they didn't had Neverland but got Peter Pan as summon.
This could confirm that there will be no Atlantica.

The frustrating part , for me at least , was that almost every section of the world pretty much looks the same and you can easily get lost if you go through it for the first time . That's how I felt when I first played KH 1 . Same goes for Agrabah . I love puzzles but back then I was a little kid and I didn't know what the heck I was doing .

Literally the same situation, I used to get lost and get stuck in KHI so many times for the simple fact that I was a kid but right now when you look back at those complicated puzzles, you appreciate their existence and kinda wish for their return in KHIII, which is why I love Atlantica in KHI unlike many fans :D

Well in KH2 they didn't had Neverland but got Peter Pan as summon.

This could confirm that there will be no Atlantica.

In the other side of the coin, we had Genie in both KHI and KHII after beating Agrabah

We also had Tinker Bell after finishing Neverland in KHI

We also got Maleficent D-link after beating Enchanted Dominion

And the list goes on

But at the end of the day, the two possibilities are indeed possible

Edited by Master Keeper

Literally the same situation, I used to get lost and get stuck in KHI so many times for the simple fact that I was a kid but right now when you look back at those complicated puzzles, you appreciate their existence and kinda wish for their return in KHIII, which is why I love Atlantica in KHI unlike many fans :D

In the other side of the coin, we had Genie in both KHI and KHII after beating Agrabah

We also had Tinker Bell after finishing Neverland in KHI

We also got Maleficent D-link after beating Enchanted Dominion

And the list goes on

But at the end of the day, the two possibilities are indeed possible

Yes I said it could not should. I don't mind the return of Atlantica but I prefer Atlantis.

Swimming controls were a pain, that's my only reason

People hated (or at least disliked) Atlantica for a few reasons.

 

In KH1:

1) swimming controls

2) combat while swimming

3) navigating

 

In KH2:

4) QTE

5) having to redo songs for 100% (before realizing they could just quit the song and it would still count for Jiminy's Journal)

6) didn't like some of the songs themselves

Edited by dabestgamer

Loved it in KH1, even with the bad controls. Hated it in KH2 though, was way too cringy and added nothing to the story whatsoever.

Only way to get that last Orchicalcum + though.

 

I believe it was also an optional world.

 

Anyway, I hated it in one because of the horrible physics and camera control and 2 because of its uselessness other than hiding the most rare item in the game behind it.

Only way to get that last Orchicalcum + though.

 

I believe it was also an optional world.

 

Anyway, I hated it in one because of the horrible physics and camera control and 2 because of its uselessness other than hiding the most rare item in the game behind it.

As I said. I hated it xD Was useless to the story but mandatory to get the Ultima. As if Square Enix wanted to laugh at us.

In my opinion, I love Atlantica in Kingdom Hearts 1 more than in Kingdom Hearts 2. One of the reasons why I love it in KH1 is because Atlantica play a role into the main story of KH1. Especially since they made King Trident more aware about the Keyblade Bearer and about Sora not from their world. I still love Atlantica in Kingdom Hearts 2 but I hate the fact it became a filler world just like 100 Acre Wood. Atlantica in KH2 was nothing more than some mini game that adds nothing into the KH2 main story. I'm actually okay of Atlantica not returning in Kingdom Hearts 3 because Nomura might turn it into another mini game. But I love see Ariel again as a Summon in Kingdom Hearts 3 so I think it's all good. Plus, I had no problem with the game controls in Atlantica because It was pretty easy for me and I find it fun.

Edited by Movies798

People hated (or at least disliked) Atlantica for a few reasons.

 

In KH1:

1) swimming controls

2) combat while swimming

3) navigating

 

In KH2:

4) QTE

5) having to redo songs for 100% (before realizing they could just quit the song and it would still count for Jiminy's Journal)

6) didn't like some of the songs themselves

Don’t forget 7). When you pause, you can’t just UN-pause. You can either quit or start over.

From what I've gathered, the haters found the controls irritating and/or focus largely on the useless waste of a world it is in Kingdom Hearts II. 

I can attest that both are frustrating to get the hang of and although the latter isn't required to complete the game, it's a bit difficult to dismiss nonetheless because it is required to synthesize the Ultima Weapon. 

 

As for me, the most frustrating thing about KHI Atlantica, is the sharks, so destructive and when one can manage to defeat them, they respawn about 30 seconds later. 

I remember my first and seconds times (first the vanilla and then 1.5) I had trouble with the first Ursula battle. The first time a friend actually did it for me. 

It gets easy once you figure out that you're not actually battling Ursula. Although she has a lifeline, you don't have to touch her because the round is over once you explode the cauldron three times. 

The second battle is easy enough as well, just mermaid kick around her and let your party do most of the damage. 

 

The Kingdom Hearts II version? I wouldn't use the word 'hate' particularly after I realized I'd misremembered Sora's singing ability but I am not a fan. It's stupid. 

Though to be honest, I'd be interested in a singing game with Roxas or Ventus since it's Jesse McCartney who voices them and I like his music. 

KH1 it's great because they took the time to actually adapt the Little Mermaid's plot to fit Kingdom Hearts.

 

1. Ariel wishes to discover other worlds similar to what Sora and his friends wanted to do at the beginning of the game.

2. Ursula has control over the Heartless, is actively searching for the Keyhole, and even offers to send Ariel to the world of the Heartless.

3. King Triton's mini-history lesson on the Keyblade.

 

And the best part is Atlantica was technically an optional world in KH1 yet they STILL took the time to adapt it and write a pretty good story for it.

 

Then KH2's Atlantica ruins it by having Ursula magically return, remove the Heartless, have Ariel fall for Ursula's tricks again, etc. All in a dumb attempt to copy/paste the plot from the movie.

  • 2 weeks later...

I never hated it I be honest... Well accept maybe in Kingdom Hearts 1 but I kind of liked in Kingdom Heatrts 2 because it was a nice break from the plot and so peacefull and quite it was fun to see a World just being save from the Heartless and Nobody's (I just now imagened old looking Xehanort as a mermaid I want to die).

 

I do agree on that it is just useless but it was optional in KH2 btw how was the world in Re Chain actuallty I never played through it so.

 

Tell me your thoughts below

 

it's called inverted controls and a camera that hates you.

  • 2 weeks later...

I never “hated” any KH world, I just dislike the fact that it was wasted on a song mini game when it’s an action rpg game

The problem wasn’t only here, the whole under the sea exploration part was removed and they simply skipped all the locations that lead to the throne of King Triton and above all of that, the story doesn’t add anything and simply feels like re telling of the same storyline of KHI except with the continuation and with more characters.

It would’ve been much better for Atlantica to have similar feels as KHI’s with better combat and control usages

I personally enjoyed Atlantica in both KHI and Chain of Memories and felt that they were amazing to explore and play within.

 

I don’t know about your thoughts regarding Ariel’s appearance in KHIII, whether she would be just a summon from a random world or a summon from her world, I would warmly welcome Atlantica’s return ONLY if it were like a normal world that we can explore

 

As for Chain of Memories question, it was a nice world to explore. You would play as Sora on his normal form instead of his mermaid form for story line reasons but nevertheless, playing on that world felt different in Chain of Memories and I would highly recommend for you to play the game and reach there

In Com, it was different because Sora, Donald and Goofy were just revisiting Sora's memory of Atlantica.  The water mechanics were gone, which is something that I have heard people complain about whenever The Little Mermaid world comes up.  I did like the KH1 one better than the music mini game thing in KH2, because it actually allowed me to visit a shipwreck and beat a giant shark.

Edited by ienzo628

  • 1 month later...

i dunno i loved it!! although i might be a little biased bc ariel has been my favorite princess since i was a kid, i was obsessed with the movie when i was five lol. i think people don't like the controls? which is understandable they are slightly more difficult but i didn't find them terrible

kh2 atlantica was even more fun!! i loved hearing sora sing hehe. come on you guys it's disney it's a (relatively) lighthearted series compared to final fantasy

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