I'm not talking from a personal perspective here, I'm talking business.
The first KH sold 3.6 million units in North America, 1.2 million in Europe
KH2 sold 2.2 million units in NA. 0.6 million in Europe
Days sold 1 million in NA, 0.2 million in Europe
Re:Coded sold 0.4 million in NA, 0.06 is Europe
And Birth by Sleep sold half a million, Europe sold a third of a million.
It costs more money to localize for Europe, because it requires additional languages. Languages that Square Enix are pointedly ignoring for DDD.
So on a purely logical, sales based basis, Dream Drop Distance should be released in North America first, a place that only requires an English localization, and has the highest KH sales bar Japan (Even then, KH has sold better in NA than Japan a few times)
Beyond even THAT, currently there have been slightly more 3DS sales in North America than in Japan, and quite a few more than in the REST of the world.
So basically, if you do the math, Square Enix had a choice between something that had consistent high sales, a relatively low cost of translation, and the largest amount of people who own the system they are producing for, or Europe.
Honestly, I don't see why they couldn't just have a universal release date, they're so close together as is.
I'm not talking from a personal perspective here, I'm talking business.
The first KH sold 3.6 million units in North America, 1.2 million in Europe
KH2 sold 2.2 million units in NA. 0.6 million in Europe
Days sold 1 million in NA, 0.2 million in Europe
Re:Coded sold 0.4 million in NA, 0.06 is Europe
And Birth by Sleep sold half a million, Europe sold a third of a million.
It costs more money to localize for Europe, because it requires additional languages. Languages that Square Enix are pointedly ignoring for DDD.
So on a purely logical, sales based basis, Dream Drop Distance should be released in North America first, a place that only requires an English localization, and has the highest KH sales bar Japan (Even then, KH has sold better in NA than Japan a few times)
Beyond even THAT, currently there have been slightly more 3DS sales in North America than in Japan, and quite a few more than in the REST of the world.
So basically, if you do the math, Square Enix had a choice between something that had consistent high sales, a relatively low cost of translation, and the largest amount of people who own the system they are producing for, or Europe.
Honestly, I don't see why they couldn't just have a universal release date, they're so close together as is.
But seriously, what the logic?