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Video games has gone on lot worse direction

Featured Replies

I see nothing wrong with the video game industry these days. Each of the console creators are having issues atm. But I'm sure they will get over them.

I don't see most of these as complete issues... There are some new IP's being created, especially by Sony. Beyond Two: Souls and the Last of Us look interesting. It's near the end of the console life-cycle so you can't expect lots of innovation...Besides, developers become passionate about their creations and don't want to give up on their universes, so of course there will always be sequels. And no-one says CoD has good graphics, LOL. There will always be good and bad stories... It's not like all ps1 games had amazing stories: story telling just isn't the aim of some games.

 

And, if you want difficulty, play chess against a computer on the hardest difficulty xD

 

You should play the new X-Com game on the hardest difficulty... heard that was difficult xD

Back in the 90's some games were very dificult.

 

But now? I remember seeing my cousin play games of the 90's, and having a really hard time.

 

Now, he beats every game like they're nothing.

 

Let's compare, for example, Pokémon Yellow with Pokémon Black. Pokémon Yellow has a huge difficulty spike (especially when you face Koga. The level spike there is HUGE), while you can beat Pokémon Black in a breeze.

  • Author

I see nothing wrong with the video game industry these days. Each of the console creators are having issues atm. But I'm sure they will get over them.

 

Well, it depends on opnion and there is always few good games once in while, bit it's hard to overlook things when you look at older games and remember how much better they are. (most of them)

 

I don't see most of these as complete issues... There are some new IP's being created, especially by Sony. Beyond Two: Souls and the Last of Us look interesting. It's near the end of the console life-cycle so you can't expect lots of innovation...Besides, developers become passionate about their creations and don't want to give up on their universes, so of course there will always be sequels. And no-one says CoD has good graphics, LOL. There will always be good and bad stories... It's not like all ps1 games had amazing stories: story telling just isn't the aim of some games.

 

And, if you want difficulty, play chess against a computer on the hardest difficulty xD

 

You should play the new X-Com game on the hardest difficulty... heard that was difficult xD

 

Beyond Two Souls and Last of Us look both pretty fun games, but those are just two games. I talked about majority of games.

Then again: I talked about majority of players: there isn't too much CoD fans on this site, but look around. There is too many people who say that CoD has good graphics.

 

Back in the 90's some games were very dificult.

 

But now? I remember seeing my cousin play games of the 90's, and having a really hard time.

 

Now, he beats every game like they're nothing.

 

Let's compare, for example, Pokémon Yellow with Pokémon Black. Pokémon Yellow has a huge difficulty spike (especially when you face Koga. The level spike there is HUGE), while you can beat Pokémon Black in a breeze.

 

Exactly, I remember when I played Pokemon Red for first time, it was challenging and I had to play it to get better, but when I tried to get into Pokemon white I was really dissapointed on how easy game is.

I hope that difficulty of games would be generally rised or atleast there would be "veteran" difficulty.

Yeah. My friends and I believe that there will be another video game crash, due to lack of quality, then the cycle will repeat itself and the industry will come back. Or, people might catch on before it happens, and they will start to care about the details again. Also, my memory might be bad, but I don't remember having any trouble with Koga. I do remember not seeing the walls and working through by trial and error, since I was a kid. I did have trouble with Black's postgame and Diamond's E4, because those had a ridiculous level spike.

I agree with most of this, but I think there are lots of things that aren't that bad.

 

For instance, linearity is not bad or good. It...is xD FF-XIII was linear and I thought that was right according to the plot. While FFXIII-2 did not need to be linear and it wasn't. Portal is one of the most linear games ever created and it was one of the main things I liked about it.

 

I didn't have any trouble with any Pokemon at all. Never. I think they all have more or less the same difficulty level. It's just that we have grown up since we played Red/Blue and Black/White is easier for us.

 

And about plotholes on story: who cares xD It's not real, you don't have to make it perfect, but rather catchy. That's why I like Square Enix games. KH has lot of plotholes and I love the plot.

 

But yeah, I would love to have new games rather than unnecesary sequels. But that does not mean that you cannot have them if theyre good. Again: FFXIII did not need a sequel, but the sequel was good so...why not? But of course, the sequel has to offer something really new that makes us buy it instead of just the same again with few changes. I'm looking at you, EA and CoD.

 

EDIT: Oh yeah! I forgot to add. This does not mean videogame industry is going worse, it's just more commercial. In fact, I believe most of the videogames are far better than before. And, if you don't believe me, ask Angry Video Game Nerd. "What were they thinking??"

Edited by Farrac

I agree. Most games now adays repetitive and boring. (To me anyway)

 

Let's compare, for example, Pokémon Yellow with Pokémon Black. Pokémon Yellow has a huge difficulty spike (especially when you face Koga. The level spike there is HUGE), while you can beat Pokémon Black in a breeze.

 

You need an award. Pokemon Black only took me a maximum of two-three days to COMPLETE the whole firetrucking game. Well looking back to Pokemon Yellow and the good ones...now THAT'S an experience.

Soldier:You deserve a medal!

Borderlands:(well,i havent played it yet so i dont have a quote :P)

Minecrafters: FINALLY SOMEONE WHO UNDERSTANDS!

  • Author

I agree with most of this, but I think there are lots of things that aren't that bad.

 

For instance, linearity is not bad or good. It...is xD FF-XIII was linear and I thought that was right according to the plot. While FFXIII-2 did not need to be linear and it wasn't. Portal is one of the most linear games ever created and it was one of the main things I liked about it.

 

I didn't have any trouble with any Pokemon at all. Never. I think they all have more or less the same difficulty level. It's just that we have grown up since we played Red/Blue and Black/White is easier for us.

 

And about plotholes on story: who cares xD It's not real, you don't have to make it perfect, but rather catchy. That's why I like Square Enix games. KH has lot of plotholes and I love the plot.

 

But yeah, I would love to have new games rather than unnecesary sequels. But that does not mean that you cannot have them if theyre good. Again: FFXIII did not need a sequel, but the sequel was good so...why not? But of course, the sequel has to offer something really new that makes us buy it instead of just the same again with few changes. I'm looking at you, EA and CoD.

 

EDIT: Oh yeah! I forgot to add. This does not mean videogame industry is going worse, it's just more commercial. In fact, I believe most of the videogames are far better than before. And, if you don't believe me, ask Angry Video Game Nerd. "What were they thinking??"

 

You have lot of good points and you are right: Portal is pretty linear game, but it doesn't have those way points and there is those little hidden areas.

And about sequels: FF XIII-2 was pretty good sequel and really didn't have anything against it, once again I said that thing about sequels in general: There is those games that get Sequel every year and there isn't improvement pretty much at all.

Then Pokemon and Difficulty in general: It's true that we get better at playing, but it still is true that games are lot easier than they used to be: Puzzles are childplay, boss battles are jokes, characters get overpowered stuff that ruins the game etc. Great example is survival horror games: Older games like Silent Hill had very limited ammunition, but in newer games like dead space I never run out of ammo.

Edited by dusk

You sound a little bit like one of those people that think Square should stop making Final Fantasy games lol.

Back in the 90's some games were very dificult.

 

But now? I remember seeing my cousin play games of the 90's, and having a really hard time.

 

Now, he beats every game like they're nothing.

 

Let's compare, for example, Pokémon Yellow with Pokémon Black. Pokémon Yellow has a huge difficulty spike (especially when you face Koga. The level spike there is HUGE), while you can beat Pokémon Black in a breeze.

 

Lmao the beginning of Pokemon White was challenging plus Ghetsis was a bitch.

 

In Pkmn BW2

EVERYTHING IS HARD

WILD POKEMON

TRAINERS

GYM LEADERS

 

I RAN TO THE POKEMON CENTER 20 TIMES AND I HAVEN'T BEATEN MY SECOND GYM YET

Lmao the beginning of Pokemon White was challenging plus Ghetsis was a bitch.

 

Umm...

 

Dragon Dance + Dragon Claw with Haxorus?

Umm...

 

Dragon Dance + Dragon Claw with Haxorus?

 

hydregion killed 2 of my pokemon

plus

i dont have haxorus xD

 

my brothers team got killed by hydregion

hydregion killed 2 of my pokemon

plus

i dont have haxorus xD

 

my brothers team got killed by hydregion

 

I always use Haxorus on every Black and White run, that's why Ghetsis isn't a bitch xD

Well, the story is easy. But you have waaay more stuff to do after that. And believe me, the Battle Subway is not exactly easy xD

 

Lmao the beginning of Pokemon White was challenging plus Ghetsis was a bitch.

 

In Pkmn BW2

EVERYTHING IS HARD

WILD POKEMON

TRAINERS

GYM LEADERS

 

I RAN TO THE POKEMON CENTER 20 TIMES AND I HAVEN'T BEATEN MY SECOND GYM YET

 

O.o Well...not THAT hard.

Well, the story is easy. But you have waaay more stuff to do after that. And believe me, the Battle Subway is not exactly easy xD

 

 

 

O.o Well...not THAT hard.

 

yes hard

You need an award.

 

Not sure if it's sarcasm, or an actual compliment :/

Honestly, saying games have gotten worse because they're less difficult is a really poor point. "Difficulty" is really subjective for different people, as they can have different experiences with games (e.g. some people could say they beat Whitney in GSC easily, while others agree that her Miltank is the devil).

 

Speaking of Pokemon, it's very unfair to say that the games have gotten easier. Sure, RBY's going to be harder; look at how the battle system was so firetrucking broken (if you had any strong Psychic Pokemon, you could sweep through the whole game!). The only reason it's seen as easier now is because the system has been tweaked with the insertion of Steel and Dark-types, the division of the Special stat, and the physical/special split. Also, keep in mind that we were all younger and less experienced when we played the older games, so of course as our experience grows with the games, we perceive them to be easier.

 

And whoever calls Black / White "easy" obviously hasn't played the post-game area, where trainers all of a sudden jump to Lv. 64 and up (compared to Ghetis's hax Hydreigon which was, what, Lv. 54-ish?). >>

 

Also, case in point for difficult games nowadays - I dare anyone to play Catherine or any of the Megami Tensei games without ragequitting.

 

[/rant]

  • Author

You sound a little bit like one of those people that think Square should stop making Final Fantasy games lol.

 

??? When did I say something like that, I have no problem with Final Fantasies since numbered titles aren't sequels for one another (of course there are those -2 titles)

 

 

Honestly, saying games have gotten worse because they're less difficult is a really poor point. "Difficulty" is really subjective for different people, as they can have different experiences with games (e.g. some people could say they beat Whitney in GSC easily, while others agree that her Miltank is the devil).

 

Speaking of Pokemon, it's very unfair to say that the games have gotten easier. Sure, RBY's going to be harder; look at how the battle system was so firetrucking broken (if you had any strong Psychic Pokemon, you could sweep through the whole game!). The only reason it's seen as easier now is because the system has been tweaked with the insertion of Steel and Dark-types, the division of the Special stat, and the physical/special split. Also, keep in mind that we were all younger and less experienced when we played the older games, so of course as our experience grows with the games, we perceive them to be easier.

 

And whoever calls Black / White "easy" obviously hasn't played the post-game area, where trainers all of a sudden jump to Lv. 64 and up (compared to Ghetis's hax Hydreigon which was, what, Lv. 54-ish?). >>

 

Also, case in point for difficult games nowadays - I dare anyone to play Catherine or any of the Megami Tensei games without ragequitting.

 

[/rant]

 

If you have readed my whole post you would probably know that I have many other reasons to complain about games these days and difficulty is just one of them.

And yes, Pokemon games aren't those super hard games that take forever to beat anyway. And I never said that any of Pokemon games are bad.

and I still think that Black and White was pretty easy game compared to olders.

I have played catherine, first it was kinda challenging, but when I started to get into it more it really got easy.

Shin Megami Tenseis are great games and they pack good amount of challenge.

 

EDIT: I wonder how my thread actually turned to discussion about difficulty of Pokemon games

Edited by dusk

Beyond Two Souls and Last of Us look both pretty fun games, but those are just two games. I talked about majority of games.

Then again: I talked about majority of players: there isn't too much CoD fans on this site, but look around. There is too many people who say that CoD has good graphics.

 

I go on gaming websites like Gameinformer regularly... and most people there hate CoD and think the graphics are shit. I really don't think the situation is as bad as you think. CoD and Angry Birds are the most iterative but some really good games like Borderlands, Darksiders, etc have only had one sequel.

 

Maybe I can't remember what it used to be like 10+ years ago... but it is pretty much the same as it has been since the ps2-era. 4 Ratchet and Clank games, 4 Jak games... God, now there is sequel-itis! And how many Crash games have there been! And Mario! And Zelda! Okay... now that I've thought about it, I agree. Get rid of Zelda and Mario, and the game industry's problems will be solved! :P

Edited by atheist123

Nope. Deconstruction time. Comments in bold

So I have thought this a while and I really wanted to talk about this: Video Games aren't same as they used to be, not in good way, the have just gone worse. There is few mistakes that game developers just seem to do over and over and not to realize how dumb actions those really are and of course these are all my opnions and you can freely disagree with me.

It`s a new industry, how can you not expect mistakes?

 

First I want to talk about graphics:

Okay, the graphics these days are very shine, some people like to call them realistic and most of time they look pretty nice, but there is few things about them: Graphics doesn't need to look realistic to look good, This is true. Luckily we have many modern games like Sonic Unleashed, Super Mario Galaxy, Uncharted, and Okami to prove exactly that there are lot of games that have raelly great art style and cool graphics like Borderlands, Team Fortress and people still say that they are bad looking because they don't look realistic. So what people say about something now defines the industry they are a part of? Then they say that for example CoD has good graphics although they look really bad, messy, unorginal and there aren't really nothing but grey colors on. ​what a clever argument. Have you ever played a match in Nuke Town?

And then it seems that game developers are focusing too much on graphics and forget the more important things and that gets us to next topic;

 

The gameplay:

These days, playing games feels usually boring, why? Because most of games feel the same and there aren't new ideas put in gameplay. Yeah. Nothing new. And you say this on a Kingdom Hearts website

Or then there is just too much stuff stuffed on one game, for example KH DDD, it has ton of new ideas, there some pretty good ones, but also those which should have been left out from game. So games should neither be new or old? Also the gameplay is very usually repetive, spoilers: all games are repetetive lets take Dead Island: It's good game, I really like it, but almost all missions go EXACTLY same way: "You go somewhere, you kill zombies, you pick up something, then you kill few thugs, then you go back and then you will pick up your reward" ​You just described every side quest in nearly every game since the dawn of side quests. If anything, newer systems, because of their fewer limitations, have been allowed to mix things up more than before IS is too hard to think some other way to complete missions every now and then? ​ Thinking is easy. Programming, designing, creating the graphics for, integrating and balancing is hard.

 

Then difficulty and linearity of games:

Games are just too easy, Super Meat Boy was a cake walk I can beat them in no time on hard difficulties without any problem. Then impose a challenge yourself On older games I can have though time even on normal. Because older games were a lot less polished, and at the time very little could be fit into games, so developers designed their games to be hard to extend the perceived value and length of their games. Never mind that a lot of games were specifically made to eat quarters The one reason why games are so easy is linearity, I don`t see how... it's almost impossible to go on wrong direction or look around when you have just one way to go: Forward. Forward is the definition of progress. But beyond that, are you honestly saying every game is a roller coaster? Even Final Fantasy XIII, lampooned for its linearity, had a fair bit of side paths, never mind the massive ending area The players movements are too restricted and the way points aren't helping at all; I'm pretty confident that I know where I am going even without way point and hint texts when I have just one way to go: forward. Again, because old games wanted you to get lost, otherwise you`d realize how short the game really is (Never mind that especially obscure solutions were designed specifically to sell Official Guides)

Then games just hold gamers from the hand: Too long tutorials, hints everywhere, Then skip them or rush through them if you don`t need them. If it`s honestly making the game too easy for you when you are told how to jump, just try to figure it out yourself you can even change difficulty during the game session. Heaven forbid a player be able to have an easier time if it`s too much for them.

Let's take Dark Souls: Everybody says that it's so hard, but it really isn't: It just doesn't hold player from hand all the time and help him out, it punishes from mistakes and player must get better, not that game gets easier. In other words, it`s archaic

 

Violence, Zombies etc.

It almost seems like people are trying to make games better by adding ton of violence and blood on it, I can`t think of any game that has ADDED blood and violence to be better. Any game with blood and violence had it from the start they are trying ot make it fun by adding lot of brutality on game, In other words by adding more feedback to your actions it feels that game developers are really childish these days ``These days`` What. No seriously, what. Do you honestly think there has been some massive attitude shift over the years in the industry? If anything, it was just the strict censorship of the time that led to games being `tamer` than they are now. and they can't get out from their comfort zone of making violence games. Yes. That`s why the only games that exist are M rated. Oh wait. Lets take Portal, it is really great and fun game and it doesn't have violence, Besides being riddled with bullets leaving blood splatters all over the wall. Also destroying a sentient AI bit by bit with rockets and an incinerator also it feels like that games are trying to encourage people on violence in games. Most games are based around conflict. In Portal you have to destroy turrets and such. In Mario you have to jump on Goombas and such. It`s not new or rare. In Deus Ex, you could choose atleast that will you kill people or will you just sneak past them and still those finishing moves were made so that player would rather feel bad for doing than good. Interesting that you call Deus Ex Human Revolution just `Deus Ex` also, Deus Ex HR is a modern game..

AND ZAMBIES! Why are those in every game? ​Because they`re the in thing right now? They`re all over media. The Walking Dead is really popular as well. Well actually, you seem really out of date on this one, the Zombie craze is kind of passing right now... Even if there isn't any reason for them there still is just so we could kill them over and over. As opposed to those OTHER enemies you just kill over and over? You shouldn`t be writing off Zombies just because they`re used like every other enemy in a video game.

Don't get me wrong: I really like zombies, but I don't want that they are stuffed on every game I play. Then don`t play that part? Don`t really see how this affects you. Are you forced to play all of the parts of games you don`t like? Yakuza: dead souls: Yakuza games are really fun games with good humor, but why they would ever ruin good game by changing it to zombie shooter? Blanket statements are always great

 

Story:

This is the one thing that is the most lacking element from the games. ​He said on a forum devoted to a franchise created by one of the most well known story writers in the industry Either there really isn't any, or then there is that B-class hollywood action crap that isn't intresting at all! Or it`s a steampunk fantasy set in a world ruled by an existential magic fueled clown. Or the reincarnation of a Japanese wolf god. Or an elaborate conspiracy where multiple parties want to control humanity`s future. Or an electric super hero that pays homage to classic super hero comics. Or the story of how creative dead people participate in a game to be reborn, or face erasure from existence. I could go on. Oh, and Bioware. Then of course there is those games that just try little bit too hard, our fellow Square Enix is one of these game studios. Uh... Square Enix has been around for a while now, and they haven`t really changed that much in the story department. Also, have you played TWEWY?

First example is Gears of Wars: The story is very bad and predictable, Because maybe the game isn`t about story? why can't they make story even little bit intresting so there would be reason for that fighting and reason to watch those cutscenes. so they don`t appeal to you... maybe you`re not the target audience? Then MindJAAACK from Square Enix: I haven't seen this poor story on years! From Square Enix? You mean published by, and had nothing to do with besides? I mean, if you`re going to take this route, Deus Ex HR was also published by Square Enix, and it has a great story It doesn't make sense and when I have played it for 6 hours, six hours of mindjacking and mindslaving people: There is this cutscene where the main characters talk: "Never heard about mindjacking? No? It's pretty intresting ability, you can take control of people with it" LIKe WTH?! ​I`m not really seeing the problem. Context pls? Of course Square and other game studios also make those games where story is just messed up and fans over rate it and doesn't see how many plot holes it has. Uh... huh... Okay then...

 

Rivalry with other game developers:

I don't mind about rivalry, ​that`s good, because the good old days were LOADED with rivalry. Do you not remember? or I wouldn't mind it if the people would compete who makes better games: but they compete who makes more money... Sounds like a business There isn't too much to say about this.. Only thing that is clear that many developers don't care about their games: They just care about amount of money they make. Sounds like a business Let's take Terraria: People who created it even said that they made it just for money?! What the firetruck? Le gasp, people want money for their work. How dare they

 

And final thing: Sequels:

Again: I don't mind having good sequels for good games if there is need for one, A game doesn`t need to need a sequel. It`s a game, not a movie but the thing is that there isn't too much of new series coming out: It even feels like that developers fear to make completely new games and ratherly continue making sequels for games that they have made ages. In recent memory... let`s see. Nintendo released Steel Diver, Pushmo and Dillon`s Rolling Western for the 3DS not too long ago. Angry Birds is still pretty new. inFAMOUS? Have you played that? Prototype came out around the same time. Uncharted is fairly recent as well... Mass Effect has been around for only five years... Quantum Conundrum just came out... yeah no, I`m not seeing it.

 

So what do you guys think? I personally would like to see that game developers would take their time They do and try to make good games They do that are fun to play They do, that are orginal They do and have good story Some do, there is huge lack of those. There isn`t

 

Sounds like you`re playing the wrong games.

 

Overgeneralizing: The Post

I always use Haxorus on every Black and White run, that's why Ghetsis isn't a bitch xD

 

I beat B/W at like level 38-45 with no super strong Pokemon besides Darmanitan :3.

But with Leaf Green

I had to spend so long trying to get my team leveled up enough

and I didn't even beat the original R/B/Y

xD

Games are still easy.....to me.

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