So I have thought this a while and I really wanted to talk about this: Video Games aren't same as they used to be, not in good way, the have just gone worse. There is few mistakes that game developers just seem to do over and over and not to realize how dumb actions those really are and of course these are all my opnions and you can freely disagree with me.
First I want to talk about graphics:
Okay, the graphics these days are very shine, some people like to call them realistic and most of time they look pretty nice, but there is few things about them: Graphics doesn't need to look realistic to look good, there are lot of games that have raelly great art style and cool graphics like Borderlands, Team Fortress and people still say that they are bad looking because they don't look realistic. Then they say that for example CoD has good graphics although they look really bad, messy, unorginal and there aren't really nothing but grey colors on.
And then it seems that game developers are focusing too much on graphics and forget the more important things and that gets us to next topic;
The gameplay:
These days, playing games feels usually boring, why? Because most of games feel the same and there aren't new ideas put in gameplay.
Or then there is just too much stuff stuffed on one game, for example KH DDD, it has ton of new ideas, there some pretty good ones, but also those which should have been left out from game. Also the gameplay is very usually repetive, lets take Dead Island: It's good game, I really like it, but almost all missions go EXACTLY same way: "You go somewhere, you kill zombies, you pick up something, then you kill few thugs, then you go back and then you will pick up your reward" IS is too hard to think some other way to complete missions every now and then?
Then difficulty and linearity of games:
Games are just too easy, I can beat them in no time on hard difficulties without any problem. On older games I can have though time even on normal. The one reason why games are so easy is linearity, it's almost impossible to go on wrong direction or look around when you have just one way to go: Forward. The players movements are too restricted and the way points aren't helping at all; I'm pretty confident that I know where I am going even without way point and hint texts when I have just one way to go: forward.
Then games just hold gamers from the hand: Too long tutorials, hints everywhere, you can even change difficulty during the game session.
Let's take Dark Souls: Everybody says that it's so hard, but it really isn't: It just doesn't hold player from hand all the time and help him out, it punishes from mistakes and player must get better, not that game gets easier.
Violence, Zombies etc.
It almost seems like people are trying to make games better by adding ton of violence and blood on it, they are trying ot make it fun by adding lot of brutality on game, it feels that game developers are really childish these days and they can't get out from their comfort zone of making violence games. Lets take Portal, it is really great and fun game and it doesn't have violence, also it feels like that games are trying to encourage people on violence in games. In Deus Ex, you could choose atleast that will you kill people or will you just sneak past them and still those finishing moves were made so that player would rather feel bad for doing than good.
AND ZAMBIES! Why are those in every game? Even if there isn't any reason for them there still is just so we could kill them over and over.
Don't get me wrong: I really like zombies, but I don't want that they are stuffed on every game I play. Yakuza: dead souls: Yakuza games are really fun games with good humor, but why they would ever ruin good game by changing it to zombie shooter?
Story:
This is the one thing that is the most lacking element from the games. Either there really isn't any, or then there is that B-class hollywood action crap that isn't intresting at all! Then of course there is those games that just try little bit too hard, our fellow Square Enix is one of these game studios.
First example is Gears of Wars: The story is very bad and predictable, why can't they make story even little bit intresting so there would be reason for that fighting and reason to watch those cutscenes. Then MindJAAACK from Square Enix: I haven't seen this poor story on years! It doesn't make sense and when I have played it for 6 hours, six hours of mindjacking and mindslaving people: There is this cutscene where the main characters talk: "Never heard about mindjacking? No? It's pretty intresting ability, you can take control of people with it" LIKe WTH?! Of course Square and other game studios also make those games where story is just messed up and fans over rate it and doesn't see how many plot holes it has.
Rivalry with other game developers:
I don't mind about rivalry, or I wouldn't mind it if the people would compete who makes better games: but they compete who makes more money... There isn't too much to say about this.. Only thing that is clear that many developers don't care about their games: They just care about amount of money they make. Let's take Terraria: People who created it even said that they made it just for money?! What the firetruck?
And final thing: Sequels:
Again: I don't mind having good sequels for good games if there is need for one, but the thing is that there isn't too much of new series coming out: It even feels like that developers fear to make completely new games and ratherly continue making sequels for games that they have made ages.
So what do you guys think? I personally would like to see that game developers would take their time and try to make good games that are fun to play, that are orginal and have good story, there is huge lack of those.
So I have thought this a while and I really wanted to talk about this: Video Games aren't same as they used to be, not in good way, the have just gone worse. There is few mistakes that game developers just seem to do over and over and not to realize how dumb actions those really are and of course these are all my opnions and you can freely disagree with me.
First I want to talk about graphics:
Okay, the graphics these days are very shine, some people like to call them realistic and most of time they look pretty nice, but there is few things about them: Graphics doesn't need to look realistic to look good, there are lot of games that have raelly great art style and cool graphics like Borderlands, Team Fortress and people still say that they are bad looking because they don't look realistic. Then they say that for example CoD has good graphics although they look really bad, messy, unorginal and there aren't really nothing but grey colors on.
And then it seems that game developers are focusing too much on graphics and forget the more important things and that gets us to next topic;
The gameplay:
These days, playing games feels usually boring, why? Because most of games feel the same and there aren't new ideas put in gameplay.
Or then there is just too much stuff stuffed on one game, for example KH DDD, it has ton of new ideas, there some pretty good ones, but also those which should have been left out from game. Also the gameplay is very usually repetive, lets take Dead Island: It's good game, I really like it, but almost all missions go EXACTLY same way: "You go somewhere, you kill zombies, you pick up something, then you kill few thugs, then you go back and then you will pick up your reward" IS is too hard to think some other way to complete missions every now and then?
Then difficulty and linearity of games:
Games are just too easy, I can beat them in no time on hard difficulties without any problem. On older games I can have though time even on normal. The one reason why games are so easy is linearity, it's almost impossible to go on wrong direction or look around when you have just one way to go: Forward. The players movements are too restricted and the way points aren't helping at all; I'm pretty confident that I know where I am going even without way point and hint texts when I have just one way to go: forward.
Then games just hold gamers from the hand: Too long tutorials, hints everywhere, you can even change difficulty during the game session.
Let's take Dark Souls: Everybody says that it's so hard, but it really isn't: It just doesn't hold player from hand all the time and help him out, it punishes from mistakes and player must get better, not that game gets easier.
Violence, Zombies etc.
It almost seems like people are trying to make games better by adding ton of violence and blood on it, they are trying ot make it fun by adding lot of brutality on game, it feels that game developers are really childish these days and they can't get out from their comfort zone of making violence games. Lets take Portal, it is really great and fun game and it doesn't have violence, also it feels like that games are trying to encourage people on violence in games. In Deus Ex, you could choose atleast that will you kill people or will you just sneak past them and still those finishing moves were made so that player would rather feel bad for doing than good.
AND ZAMBIES! Why are those in every game? Even if there isn't any reason for them there still is just so we could kill them over and over.
Don't get me wrong: I really like zombies, but I don't want that they are stuffed on every game I play. Yakuza: dead souls: Yakuza games are really fun games with good humor, but why they would ever ruin good game by changing it to zombie shooter?
Story:
This is the one thing that is the most lacking element from the games. Either there really isn't any, or then there is that B-class hollywood action crap that isn't intresting at all! Then of course there is those games that just try little bit too hard, our fellow Square Enix is one of these game studios.
First example is Gears of Wars: The story is very bad and predictable, why can't they make story even little bit intresting so there would be reason for that fighting and reason to watch those cutscenes. Then MindJAAACK from Square Enix: I haven't seen this poor story on years! It doesn't make sense and when I have played it for 6 hours, six hours of mindjacking and mindslaving people: There is this cutscene where the main characters talk: "Never heard about mindjacking? No? It's pretty intresting ability, you can take control of people with it" LIKe WTH?! Of course Square and other game studios also make those games where story is just messed up and fans over rate it and doesn't see how many plot holes it has.
Rivalry with other game developers:
I don't mind about rivalry, or I wouldn't mind it if the people would compete who makes better games: but they compete who makes more money... There isn't too much to say about this.. Only thing that is clear that many developers don't care about their games: They just care about amount of money they make. Let's take Terraria: People who created it even said that they made it just for money?! What the firetruck?
And final thing: Sequels:
Again: I don't mind having good sequels for good games if there is need for one, but the thing is that there isn't too much of new series coming out: It even feels like that developers fear to make completely new games and ratherly continue making sequels for games that they have made ages.
So what do you guys think? I personally would like to see that game developers would take their time and try to make good games that are fun to play, that are orginal and have good story, there is huge lack of those.