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Death has to be well done to be meaningful in order to be impactful, and Kingdom Hearts doesn't need it. There is no point to add in death just to be edgy or to be hardcore. It's not being afraid of k
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The Keyblade War is coming. You can't have a war without casualties.
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Master Eraqus has been dead for a dozen years in the story so far- let that satisfy your lust for blood
And before you say he can't.Dude Disney movies had many death scenes and some of them are even shown in KH like the death of Mufasa in the Lion King has been shown in the Pridelands's opening in KH2
Heck,Barbossa has been killed at the end of Pirate of the Carribean's Port Royal in KH2
And I know I know that Kerchak's death scene has been totally retconned in KH1's deep jungle,but Clayton did die
I doubt that every single person in the Kh universe who gets killed become a heartless and a nobody,it has to be limited to the mechanics that had been introduced about their birth in the previous games
Someone has to die,sacrifices have to be made...Eraqus should stay dead and never come back otherwise it'll be(spoiler in white) like how Hope's mother was brought back to life in Shitning Returns FFXIII and I don't want any inspiration from that piece of shit to be in my Kingdom Hearts
Disney isn't new to the subject of death as so many Disney movies had their own death scenes.And Kingdom Hearts has to let someone die if they want to keep the story going and have more chances to introduce more characters to the series