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Mykaila Shakespeare

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  1. Like
    Mykaila Shakespeare got a reaction from ClarkDesigner for a gallery image, Unexpected Departure   
    I've been having a blast drawing Y!Xehanort recently. Even more so while I wait for the unknown date of it's update release of Dark Road. I may consider drawing something Xehanort related from the story that stood out to me and post it every week...maybe. We'll see how my energy will sustain itself. But something to keep me occupied. This scene stuck with me since I first watched it back in 2020. Even more so that it was the final nail in the coffin that made Y!Xehanort my favorite character in the series. It made me want to learn more about him and I want the update to get here sooner to finally have all the answers that I needed.
  2. Like
    Mykaila Shakespeare got a reaction from Cloaked schemer for a gallery image, So Much Left to Tell   
    I cannot tell you how much excitement I feel for this title's update. Yes, it's a mobile game. However, this mobile game has had a grip on my heart since 2016. And learning they were telling Xehanort' backstory through this mobile game back in 2020 and giving me such revelations makes me more excited to learn more coming up in August 26th. The fact that I'm seeing different stages of one person's life in the series as a whole compared to the other characters is pretty wild to say the least. Anyway, this is a redraw of the scene from the date release trailer. The moment I saw lil' sleepy toddler Xehanort cuddled up in that person's arms, I was hyperventilating. My excitement peaked, you guys don't understand LOL I guess in terms of artist's notes, when doing projects like these, backgrounds are daunting and challenging but also really fun to do (especially any background related to nature). Toddlernort (yes, that's what we're calling him for this age) was also interesting to do considering that I've mostly accustomed to Teenager and Young Adult versions...maybe someday I will attempt trying out classic old man Xehanort at some point. Not much else to say other than we are getting close to the finale I could taste it.
  3. Like
    Mykaila Shakespeare got a reaction from Albert for a gallery image, So Much Left to Tell   
    I cannot tell you how much excitement I feel for this title's update. Yes, it's a mobile game. However, this mobile game has had a grip on my heart since 2016. And learning they were telling Xehanort' backstory through this mobile game back in 2020 and giving me such revelations makes me more excited to learn more coming up in August 26th. The fact that I'm seeing different stages of one person's life in the series as a whole compared to the other characters is pretty wild to say the least. Anyway, this is a redraw of the scene from the date release trailer. The moment I saw lil' sleepy toddler Xehanort cuddled up in that person's arms, I was hyperventilating. My excitement peaked, you guys don't understand LOL I guess in terms of artist's notes, when doing projects like these, backgrounds are daunting and challenging but also really fun to do (especially any background related to nature). Toddlernort (yes, that's what we're calling him for this age) was also interesting to do considering that I've mostly accustomed to Teenager and Young Adult versions...maybe someday I will attempt trying out classic old man Xehanort at some point. Not much else to say other than we are getting close to the finale I could taste it.
  4. Like
    Mykaila Shakespeare got a reaction from Albert for a gallery image, Unexpected Departure   
    I've been having a blast drawing Y!Xehanort recently. Even more so while I wait for the unknown date of it's update release of Dark Road. I may consider drawing something Xehanort related from the story that stood out to me and post it every week...maybe. We'll see how my energy will sustain itself. But something to keep me occupied. This scene stuck with me since I first watched it back in 2020. Even more so that it was the final nail in the coffin that made Y!Xehanort my favorite character in the series. It made me want to learn more about him and I want the update to get here sooner to finally have all the answers that I needed.
  5. Like
    Mykaila Shakespeare got a reaction from Double OKP for a gallery image, Darkness Prevails   
    Is it just me or do I feel Young Xehanort is being underrated...maybe a bit to under appreciated? I am truly excited to see the whole story of Dark Road. Seeing him in a different perspective. Even seeing him in the end of Union Cross has made me more intrigued than I ever have before.
  6. Like
    Mykaila Shakespeare got a reaction from Double OKP for a gallery image, Forgotten But Not Lost   
    (I will have reverse/rebirth uploaded after I finish the game hopefully by the 21st. Stay tuned!)
     
    ---
     
    So......I have mixed feelings about this title. I remember my mom got us the ps2 version of re:chain of memories. Because I was confused with the battle system at the time, I kinda gave up on it. It was only until I finally got back to kingdom Hearts in late 2015 after learning how important many of the games were in the narrative. So, I worked up the courage to try it out, and managed to play all the way through.
     
    This game, in case you don't know, has a card system (in order to swing a Keyblade or set some heartless on fire, you need cards). The gameplay is a mixed bag for many, it just really depends on who you are. Do you hate that it gets repetitive? Do you enjoy the fact that it makes you think on how you customize cards? I'll leave it up to you guys. I am somewhat in the middle myself. While I enjoy the gameplay just fine, it is not a system I would want to go back to in awhile.
     
    The biggest issues I had with the game is mostly the boss fights. What annoys me the most about the bosses is that a couple I fight I have to several times throughout the game (seriously, whenever I play this, I was never looking forward to fighting them). However, if there is one I actually enjoy is the final boss. I will leave it at that, but I'll say it is mainly because the design and aesthetics are just neat.
     
    As for what I liked about it, it was the story honestly. I think, out of the side games, this one is the most simple. Is it still convoluted in it's own way? Of course it is. However, this shows Sora being at his most emotional out of all of the games in the series. I also felt the goal of the story is straight forward. Especially the fact it takes place in one location that has multiple floors. I even enjoy the villains residing in the castle. They are just incredibly entertaining to watch (at least a good handful while I the other half are just really annoying LOL).
     
    That being said, those are my thoughts on, at least, re:chain of memories. I like to point out, I only discovered this game after learning it was a direct sequel to KH1 when I played KH2. I did hear the chain of memories on the gameboy advance is a lot better, aesthetics and gameplay at least. However, that has yet to be seen when, one day, I'll be able to experience this myself. Till then, it's a B- for me.
     
    Artist Notes:
    Mostly an update because I guess I forgot to add artists note years later. Had to fix a couple things mostly, like KH1 poster, had to fix the show position. Secondly, adding the title for this poster was really difficult, even while editing this. Me drawing this the first time was interesting. I recall having a hard time figuring out how to position Namine. Glad it all worked out now with some editing finally. 
  7. Like
    Mykaila Shakespeare got a reaction from WakelessDream for a gallery image, Nothingness is Eternal   
    Drew this in honor of Paul St Peter live streaming on Instagram (as of this post). Drew this while waiting for a second session of the livestream yesterday (again as of this post). 
     
    Gotta say, one of my most proud pieces I’ve done thus far. Not much else I can say other than enjoy ? 
  8. Like
    Mykaila Shakespeare got a reaction from Mi_yukii for a gallery image, Is Any of This For Real...or Not?   
    KH3 ReMind Review
    (SPOILER REVIEW)
     
    HAPPY 1 YEAR ANNIVERSARY TO KINGDOM HEARTS III !!! ❣️
     
    So, it has been a year since KH3 released. Here we are with new content since then.....and boy do I have stuff and a hoot to say about them! 
     
    Before we get started, I will dive into spoilers later in the review. I will display my thoughts on gameplay and technical changes made for the past year. The story I will not shy away from spoilers. This is, however, my personal take on the story. So it will be different points of view. Heck, even a few complaints I have you should take it with a pinch of salt. 
     
    As for when I will talk about the spoilers, I will let you know about the spoilers with second warning and this ⚠️ 
     
    That being said, let’s talk about the updates!
     
         So, before the recent update and remind, we received critical mode. I heard some positives towards this for the challengers and here is my take. Consider how I have been playing critical for KH2 and even BbS, this does feel like the toughest. I will admit, it’s harder getting into KH3 because of the difficulty spike. Not saying it’s bad, I’m just a big baby LOL
     
          I will say it was worth it for the sake of the new keyblades that released with the update. I will be dead honest when I say Oblivion and Oathkeeper were never my favorite (do not hate them, just not an instant fav). However, I think it was time to reconsider after using them for awhile. I can’t really pick which one is better because they are both so good! But I may love Oblivion. Of course having to dual wield them makes the experience all the more fun! 
     
         As for the new move set, again, I never really had major issues. I will say that it originally was not as responsive as it is now in this update. Every move felt fast and responsive and just satisfying. Sota wasn’t as floaty like he used to be. Nice stuff to boot, definitely could not complain. 
     
         Another addition they had was the premium menu. I decided to try EZ codes to speed run in another file to play remind again. Now, keep in mind, I did finish remind on critical. But I felt awful for not finishing up some segments because being on critical was a little difficult. So, I decided to try EZ codes to speed run using deadly blow.....it was hilarious to say the least. Just wanted to get these stories done LOL
     
         Anyway, to adjust the experience through premium how I desire is something to boot. I actually love this on proud. I adjusted to HP + MP regan and auto-block. This is could end up being useful to see and check out the hard bosses and study their move sets before doing block myself without the premium menu.
     
         That being said, a MAJOR PSA! When you do this going through these hard bosses and expect a trophy from using  the EZ codes (and even PRO code), you will not receive a trophy for those bosses. You’d only get these trophies without premium menu (which I assume is the case for both sides, do correct me for the pro code). You do get a a couple trophies for completing merits of the premium menu. 
     
         Also to briefly state that I never tried PRO code yet. I think you can guess that it is the coin flip of EZ codes. It will be something to try out in the future, but definitely not any time soon LOL 
     
         One final thing before I talk about the story, is the Data Greeting. You can access this once you enter the limit cut episode. Can I just say it one of my absolute favorite features in this game. The artist in me having to place my favorite characters in these desired areas was an unexpected dream come true. Sadly, I do have a few issues with this feature.
     
        I understand the modeling had to be limited. But I was surprised how a couple characters were left with only a couple of poses (Naminé for instance). Because of how limited some of these poses are, it is difficult to find the right perfect spot and angle without being awkward. Definitely meme fuel, but my artist brain needed some good shots LOL
     
        A few nit picks are down to the auras should have the option to have some opacity scaling, areas should be expanded, and even add some Disney/summon Characters to the mix (I was actually shocked to not see any despite their worlds featured in the data greeting). If I had it my way, I’d love the Disney characters to be added to any world....THAT would be a meme feast to stuff us with LOL 
     
          Another small complaint I want to address (for the game in general and forgot to mention in my original review) is the expansion of the save slots. Almost all KH games consists about 90-99 slots......but we now only have....9. I’m sorry, I just cannot deal with feeling so claustrophobic over the piling of saves I wanted to keep. This also applies to the data greeting save files.
     
     
         Alright, here is where I start going to spoilers. I couldn’t bring myself to hold back on this this time. So, PLEASE DO NOT READ THIS IF YOU HAVE NOT EITHER PLAYED KH3’S BASE GAME AND/OR REMIND (INCLUDING LIMIT CUT AND SECRET)! You have been warned!!! 
     
     
     
    ⚠️⚠️⚠️⚠️⚠️⚠️⚠️⚠️⚠️⚠️⚠️⚠️⚠️⚠️⚠️⚠️
     
    ⚠️⚠️⚠️⚠️⚠️⚠️⚠️⚠️⚠️⚠️⚠️⚠️⚠️⚠️⚠️⚠️
     
    ⚠️⚠️⚠️⚠️⚠️⚠️⚠️⚠️⚠️⚠️⚠️⚠️⚠️⚠️⚠️⚠️
     
     
     
     
    So........
     
     
     
    ........That Re:Mind content......
     
     
    ........made KH3 my second favorite KH game! 
     
     
     
    WHERE? DO I? BEGIN????
     
     
        This was almost everything people wanted! From explaining Sora’s use of the power of waking, explorable Scala, certain character’s return (Xion and Roxas mostly), group interaction, playable characters (especially Kairi)....to even moments and references we did not expect! 
     
        First to talk about is Sora’s power of waking arc. The base game did not explain the use of PoW (yes that’s what I’m calling it). As such, the ending left everyone in controversy. I can’t say for sure how everyone else feels about it currently from the clarity, but it was more impactful now we understand the context. Plus, seeing the other characters interacting from battle to the beach was all the more special. Speaking of which....
     
        It was also really nice to see the perspective of the other characters aside from Sora and Co in the base game. Sora witnessed each certain guardians struggles and helps them achieve to where they need to be. In other words, we get more context for each character’s predicament. I mean, we all speculated why Aqua gave up during the timeline of their failure, but we now see what she sees in the heartless tornado thing (which happens to school of flying anti-Aquas). Of course, I will not go through every single character for it, but this DLC does answer a lot of questions we had.
     
        I’d like to express my favorite moments in a bit, but I’d like to address another feature they added that everyone really wanted: Scala ad Caelum is now explorable! Being able to look around the world (albeit two areas) is a major treat. It is incredibly beautiful. It leaves people with their imagination of certain parts of the area. I’ll be honest, going through a couple areas felt really familiar. I even heard from someone that it felt like it was in their dreams. I do have a small nit pick for this Scala. I was hoping we get more background on Xehanort, even through small posters or abandoned books somewhere. However, there is a machine that literally tells you the story of it’s origin. So, my nit pick is merely small and doesn’t ruin the overall experience.  
     
        Now to talk about my favorite moments:
     
    I thought the conversation  between MoM and Young Xehanort was fascinating. It seriously makes me want to learn more about Xehanort and what he was like as a kid. Luckily, I hear there is a mobile game coming up in spring relating to Xehanort (so definitely something to look forward to). Of course MoM just made the spotlight still being funny and being very mysterious. Currently I still could not read him and love every moment of it.  
    I find the sea salt trio segment more satisfying. The fact I get to see more Xemnas and Axel is totally worth watching. But what stood out was Kairi standing up for herself by fighting briefly against Xemnas (I swear I could not believe that’s real life). This is an example of what most people really want from Kairi and I’m glad she finally got a decently memorable moment like this.   
    Continuing the sea salt segment, Roxas was the best playable character of the bunch. It feels so great to play as Roxas again but not in a DS game and no longer the tutorial boy. The reversal reaction command was definitely a throwback. What more is there to say, it’s Roxas!   
    We now have the Key Squad battle! From here to the end is where it all gets incredibly memorable. Playing each character briefly and guarding at the same time, having them talk to each other was just precious to my fan girl heart, and the visuals are just astounding.  
    We also have probably one of the best moments not only in ReMind, but probably the entire series. You play as a wounded Mickey trying to walk to the open keyhole and fighting against 12 hollow armors of Xehanort along the way. The setting of this moment....would it be stretching to say that it’s not only the most magical in KH, but for Disney in general. I’m telling you all I have not felt genuine Disney magic in a very long time. This made the moment all the more memorable for both KH and Disney as a whole. 10/10  
    This next moment was what made me cry (this might be a weird one to some LOL). But as soon as Kairi’s pieces were put together only to be an item that leads to a keyhole. The way Sora locks the keyhole is very identical to KH2. Our of all the scenes in this content, that one hit me the most emotionally. The fact how much of a throwback it was and nostalgia overwhelmed me is what made it the sorts for me. I grew up playing KH2 (because it was the only KH I had for a long time) and it’s also my #1 favorite KH game and generally of all time. So, of course that hit me hard in the gut LOL  
    OF COURSE, we also get playable Kairi. For the first time in KH history we get to play a character that barely had much decent recognition. Sadly, because I was on critical, I failed so much I had to move to Sora. But, when playing on proud, it felt so surreal to play as a person like Kairi.   
    There’s so much to consume about the amazing content. But I had a couple of issues only the first time playing. 
     
    The idea of the Sigil X thing confused me. I tolerated all the talk on the fact they’ve been making things up on the way. But, I do not understand this addition to the meaning of the sigil. After thinking about I do think the sigil is marked by Xemnas. I remember seeing a video talking about how he was the person that gave them a name, a home, and a purpose. The X in their name is a form of their identity in the organization. From that organization, the sea salt trio became friends with that identity. Therefore, with the Sigil, they form a bond. With that being said, I think it was weird to add this because I thought it was simply to symbolize yourself as part of the organization. I don’t know, I felt the Sigil thing confused me.  
    Ok.....I originally was so angry at this issue, I am mostly a little thrown off as I watched it again and again. I know that a different person had to voice Xehanort after the recent passed away. At the time, I did not know it was Christopher Lloyd. The new scenes with Master Xehanort were really good. It was the reused lines in the Keyblade Graveyard was rushed and too over the top I guess. I thought it was the worst acting I’ve heard when I first heard it. I did get used to them a little bit since it is exclusive in ReMind. Between the two for that segment, Rutger Hauer had a better performance. He is over the top and being a villain, just not sky rocket over like Christopher Lloyd. It was only that segment that really bothered me.  
    That ends the Remind story.....now we have Limit Cut and the secret episode!
     
    I want to point out that the content for remind “reminded” me of BbS final mix. That game also had a couple of playable segments (final episode and secret episode). I think it’s really neat to see KH3 is doing the same thing, only incredibly beefy! 
     
    As mentioned before, Limit Cut now allows me to access Data Greeting. But I can also do the Data Battles like I did with KH2FM.....only more difficult. When I first played this, I was on critical and trying to get into these bosses. Sadly, I couldn’t even get through 1 boss and kinda why I regretted playing on critical on my first (I had to because it had Oathkeeper and Oblivion). I had to quickly speed run in a new save file on Proud with the EZ codes to go through remind again to get to limit cut and fight the bosses. Even with EZ codes with HP regan, I did fail a few times for a couple of bosses. So, not perfect but definitely got through them swiftly just for the story. 
     
    Speaking of story, limit cut and tiny episode of what has been going on currently....1 year later (funny how that worked about because it had been a year since KH3’s launch day). Turns out Kairi has been asleep in hopes something would trigger to find Sora, to which everyone in the Key Squad is contributing I their way. The Fairy Godmother comes along to ask Riku about his dreams, one of which is relevant to the secret ending. Speaking of secret....
     
    Now we have the secret boss...aka Yozora. I thought it was the most interesting segment throughout this DLC. Not only was he first appeared in a commercial in Toy Box, not only is he a tough boss, not only now confirming the stars we talked happened to be aquatinted with Yozora (so long Strelitzia and Skuld theories), and most certainly not only does it have 2 endings.....but it seems to heavily referencing Final Fantasy vs XIII with the shots used from the trailer in 2011. Nomura can deny this all he wants, but I think he will be adding this as part of the universe of KH. I am actually looking forward to it regardless if it’s the case or not. I find Yozora seems to be really interesting and I want to see where this goes. Especially when he says what he is to Sora is not what he looks like. So, I wonder if he’ll show up as a different form.
     
    I find fascinating to see Kingdom Hearts have 2 endings (bad and good). Bad ending is when you lose and Sora turns to crystal and Yozora waking up in a car quoting the very first lines of the series  being the “weird thoughts”. Good ending Yozora particle-lizes and still wakes up in a car....only for the driver to wake him up. When I first heard the driver, I firmly believe it was Luxord. For the first time, he truly now got my attention. I am now fascinated with his character. Cannot wait to see more with this series. I swear, this lore diving keeps getting deeper and deeper and never fails to impress me.
     
    As for the battle, it is difficult....but I actually might love this over Lingering Will. I find the music and setup to be a lot cooler and mysterious. His battle sets are a new step to test your skills in this particular fight. I find him the most unique and most unforgiving. Lingering Will you can cheese your way. You can dead shot through Yozora, but there really is no way to cheese this fight (do correct me if I’m wrong though). 
     
    At the end of the day, I just find it funny to joke around that Yozora asked Sora how he knew his name and if met him I’d answer “a toy dinosaur told me!” ROFL 
     
     
     
     
    ⚠️⚠️⚠️⚠️⚠️⚠️⚠️⚠️⚠️⚠️⚠️⚠️⚠️⚠️⚠️⚠️
     
    ⚠️⚠️⚠️⚠️⚠️⚠️⚠️⚠️⚠️⚠️⚠️⚠️⚠️⚠️⚠️⚠️
     
    ⚠️⚠️⚠️⚠️⚠️⚠️⚠️⚠️⚠️⚠️⚠️⚠️⚠️⚠️⚠️⚠️
        
     
     
     
     
     
    That is all I have! Boy has it been a ride or what. I know some people were iffy on whether the price it worth it. Personally, I think it was. I am willing to spend so much time deciding what to do on the data greeting and I continue to trophy hunt to make this journey in the game more worthwhile now. 
     
     
    I love Kingdom Hearts for the wackiest concept I’ve ever seen in my life. It is the wackiest game with the heart of a diamond. How much it has shined for me for so many years and the fact the it is somewhat a crossover of what felt is impossible. When I think of Disney being the place where dreams come true. This is one of them, one we thought we never expected. It was series that is forever one of the most unique of media out there. 
     
    I am forever grateful to Tetsuya Nomura, Tai Yasue, the Osaka team, Yoko Shimomura, the actors, and the fans for making the series incredibly special. Thank you so very much!
     
     
    ——————
    ARTIST NOTES
     
    Artist: https://www.deviantart.com/mns-prime-21/gallery/
     
     
    ALRIGHT, when I drew this, it was only from what was shown in the trailer. I feel it is the perfect setting. For the first time, I truly do a full on night sky in this series of posters I’ve in Summer 2018 till early 2019. 
     
    I do feel it is a bit difficult to set up the night sky with the sunrise/sunset look. I didn’t want it to feel the same. I do love a clear night sky though. It always felt haunting and peaceful whenever the full moon shines and the stars gleam in the empty space of the night sky.
     
    I really don’t how what else to say other than I am proud of this piece. 
     
    Sora ©️ Kingdom Hearts 
     
     
  9. Haha
    Mykaila Shakespeare got a reaction from Saulphoenix for a gallery image, Beginning   
    I uploaded this to my Twitter and few other social media. But I figured I should upload this here.
     
    I am working on a dedication project that's in a way related to a countdown. I will play every playable game (including the DS games + their movie counterparts...Union Cross is an acception because the story is not finished yet LOL) then I will draw them out based on that game and this will be monthly. Example: KH1 in June, Chain of Memories (including reverse/rebirth) in July, KH2 in August, etc etc.
     
    Starting with, of course, the beginning of the series, simply just Kingdom Hearts. We all remember: inserting the disc to our PlayStation 2, hearing dearly beloved, being blown away by the opening, going through the tutorial starting with out own choices (I know most of us chose the sword LOL), fighting the once terrifying Darkside, exploring Destiny Islands, hanging out as Sora with Riku and Kairi, fighting heartless, getting a Keybalde, meeting with Donald and Goofy, going to many Disney worlds, meeting a few Final Fantasy characters like Cloud, facing difficult bosses, solving puzzles, the final boss, the ending. All of that for the first time was magical. A mix of Disney with the aesthetics of Final Fantasy was what many of us would never dream of would exist. Here we are now with the many games after KH1 getting us prepared for KH3, a revolution we are ready to face.
     
    And here's my review and thoughts overall here (synopsis included):
     
     
    ---
    Our story begins with Sora, who lives on an island with his best friends Riku and Kairi. They attempt to build a raft to explore outside worlds. One night, the island is attacked by creatures if darkness, called Heartless, the forcibly separated Sora from his friends. Sora stumbles upon another world, with a strange weapon [the Keyblade] aside him. There in the new world, he stumbles upon Donald and Goofy (who are traveling looking for "the key" in hopes to find their missing King). They all travel together to many different worlds while fighting the heartless in hopes to find their friends.
    ---
    This is the game that started it all. I first discovered this game at a friend's home in 2004 or 2005. What attracted me was art work of the cover. To think that there is a beautiful art work featuring Donald Duck and Goofy. Another attractive feat is realizing it was a crossover. Since I was a kid, I've always LOVED the idea of crossovers. Discovering this was a whole other level. We were able to burrow it to play at home. I inserted the disc and this song plays at the menu screen https://m.youtube.com/watch?v=8LXTui5vl6Y . Something about it was so indescribable. It was unique, gave me a new feeling which I have never felt before. If that couldn't anymore unique, we have the [opening|https://m.youtube.com/watch?v=29KHZ3jVguk]. This is just the song for now because I want you all to experience it yourselves at your own time (also hoping to avoid spoilers). I STILL listen to this song to this day. The opening was....breath taking. I have never seen anything like it before. Growing up with Disney and this was something even I think Disney wouldn't pull off. Then we have he tutorial section. Had to go through decisions and learning the basics of fighting. I even had to deal with a boss that terrified me the first time fighting it. Then there was Destiny Islands. Seriously y'all, this is an island I want to visit. A place like that looks perfect for exploration and imaginative adventures. A child's dream play ground. It was saddening that I eventually had to leave. However, visiting Traverse Town was like home in a way. Meeting Donald and Goofy was also a highlight, because Disney of course. Traveling to many worlds, the plot thickening, fighting difficult bosses and feel like a champion winning them. The music was also a great feat of the game, the entire series for that matter, thanks to Yoko Shimomura (to which she became my absolute favorite composer of all time
    This game was unique and strange but it was a good feeling. There was Disney magic, but this game had it's own magic that a mix of Disney and Final Fantasy. It was a truly magical experience I will never forget. Looking at it years later, the fact that it was possible to remaster the game that is over 15 years old, shows that it has aged well. 
    That being said, the gameplay is a mixed bag and it is heavily subjective. Sora did feel a bit clunky. But, I also felt this seemed appropriate for Sora honestly simply because it is the beginning of his massive journey. Of course you'd feel clunky jumping around swinging an oversized key (I'm sure this was not intentional from the developers) LOL. It was alright for me playing the game simply because my nostalgia was stronger than my own critique. 
    There was one thing that bothered me was the editing in transitioning via dialogue. The original had this issue before the final mix. However, I did know that there was one scene when a character made a deal and was offered the thing they were looking for. It took them about 5-6 seconds to respond....in the original it took them 3. Out of all the games, this game had the most awkward editing with dialogue. 
    This game is not perfect and I may be a bit biased because of nostalgia. But, in terms of gaming, his had changed me. When in was a kid, I remember my mother playing a lot of videogames growing up (particularly Ocarina of Time for example). I could never get past after the first round for most of the games. That is until I played Kingdom Hearts. This has me so invested in the story I had to work hard going through his game. It is all thanks to this game I managed to get through Ocarina of Time on my own. So, I gained independence for gaming LOL 
    The titles in the series is a journey in itself to reach to the one game we had waited for for so many years. I hope to entertain you with my thoughts and my artwork for this series. It is thanks to this series that I an doing this. I hope you all enjoy what I offer.

    [ARTIST NOTE]
    This was simply fun to do. I had some struggle trying to pose Sora the way I want him to. The shoes were especially difficult (I am not used to drawing huge shoes LOL). The water was my most favorite to do. The shore bit was something I am extremely proud of. [UPDATE: had to fix up one of his shoes and did some editing.] 
    Sora from Kingdom Hearts © Square Enix and Disney
     
    You can check the other posters hrough this link in my deviantART: https://www.deviantart.com/mns-prime-21/gallery/67100545/Kingdom-Hearts-III-Countdown
  10. Like
    Mykaila Shakespeare got a reaction from Fates Chance XIII for a gallery image, Why the Sun Sets Red   
    We shift our perspective to a newly born member of organization XIII, Roxas. A Nobody -born from Sora [who separated his own heart from his body to save Kairi]- who is learning about the life of being a member and his importance in his role. He is befriended by fellow member VIII, Axel, who showed him the works of organization XIII and eventually befriends Roxas. Along the way, they befriend another mysterious new member: number XIV, Xion (Shion). After finishing missions, they would hang out at the clock tower and have ice cream together like the closest friends they are, despite them having no hearts. However, events unfold where their fate may leave them shooting between their friendship and their existence.
    --
    --
    --
     
    Here is a question for us dedicated KH fans: which of the DS games is more tolerable? I ask this because many of us actually dislike the DS games (for now, not including 3DS since I think it is an entirely different setting). However, in terms of what we tolerate is subjective. This review will include both the game and the cinematic movie. I will, in fact, start with the actual game itself simply so I can compare and contrast.
     
    The game itself is what most fans don't like compare to it's movie counterpart. The big one is the gameplay which is what keeps people from playing the game. On that end, I completely understand. Going to these certain missions and being repetitive is not often fun gameplay for most people. The leveling system is also not entirely fun since it requires new slots. Instead of gaining experience, you earn 1 slot per mission. I'll be honest, it is not a fun leveling system. That and the bosses can be INCREDIBLY tedious to fight. The combat is somewhat pretty repetitive. There is not much strategy to it, as far as I know since I is my second time playing it. There is also the struggle of extra content. It is harder for me to even try challenges simply because of the tedious combat and mission set up, leveling up included. KH2 succeeds I guess simply because they are story relevant and are unique. This game, however, just feels like looking at a pile of dishes you don't want to clean only it is optional. So, simply put, the gameplay is not that great and kinda boring.
     
    Despite all that, I have reasons to come back to the game. Yes, the story is decent, but really it is the characters themselves. You play as Roxas again, only KH this time it is in perspective of the organization and it's the whole game and not just s prologue. It is a Roxas a Fan's dream come true. Learning about the eyes of the organization I think is interesting. It's like an inside job if you wanna consider working for O13. I also want to add that, in case you don't know, Axel, is my favorite my fav O13 member....let alone, my all time favorite KH character. Having more appearances of him is what draws me back to the game. These characters like Roxas and Axel go through such good development I think. Salem goes for the new character, Xion. TH secrets she discovers of herself makes her grow as a character and you feel for her throughout....at least for me. I even enjoyed some of the in depth dialogue throughout each world you visit in the game, despite the tedious missions. I am willing to go through bad bosses and tiring missions just to see more cutscenes and interactions with the characters.
     
    Now I'd like to talk about the movie version in the HD collection. It is not a port of the game, but simply just HD work of the cutscenes.....at least some. They are incredibly good and well performed from the voice actors. However, I have to compare this like movie with a book. Tedious the game may be, but at least the cutscenes give more insight in their conversation as well as, surprisingly, major moments that affect the entire series. Point is, in the movie, a lot of scenes were displayed as just screenshots with story text added to it. I understand that most of the Disney cutscenes were not well displayed to be within time. But, other cutscenes that are purely just Kingdom Hearts, were taken out. For example, a good majority of action sequences were taken out or just shortened. Luckily, there was one incredibly important action scene that was not in the original PS3 remaster and was finally added to the PS4 version, so there was not much to complain about for that end. The rest, it may feel not picky, where I feel could still have the potential to be cutscenes of their own. One was a hint of events in a prequel (which honestly I am surprised was taken out due to it's importance). There is also the mystery surrounding a character that connects to Axel. That I feel is the most mysterious and has yet to be unfolded with the history of those characters and their goals. I wish they could explore more of it because I find it quite interesting (here's hoping KH3 covers that or just gonna stick with headcanons). Funny enough, the manga seems to touch upon that a lot better. It's not particular history of the characters, but the more of some in depth emotions.
     
    I forgot to mention that there is a manga series for this title. As much as I enjoy the game, I think the manga is far more meaningful and well written; some comedic and a lot were emotional. If anything, I actually recommend reading the manga over the game. Since it does have action sequences, a lot of decent humor, and overall emotional throughout.
     
    In conclusion, I actually enjoy this title in general. Will be giving scores for each medium of the title:
     
    Game: 6/10 - for the tedious missions and not-so-fun bosses, but the interaction wi the characters are interesting (dialogue is 50/50)
     
    Movie: 7.5/10 - The HD treatment was beautiful and the voice acting is pretty spot on. However, they had to sacrifice a good chunk of important scenes (the character I mentioned and a moment that references a prequel game). This would've gotten a 6.5 if they left out an incredibly important action sequence in the PS4 version. Otherwise, many action sequences were left out and I wish they displayed more of that in the movie.
     
    Manga: 9.5/10 - I honestly feel this is the best source of the title. It has decent humor, neat action sequences, as well as some good emotional moments. Even the dialogue was well put together. Not to mention, the artwork is amazing. If I were to ask you to choose one to understand the name generating title, this is the one.
     
    Overall, the title itself has a good 7.5 in general simply and mostly because I love the interactions and the development of the characters. I thought this title had a good story.
     
    ....but I mostly love this title more probably because Axel enslaved me with his flaming charm or something. I love Axel ?
     
     
    P.S. This game also featured one of my absolute favorite songs.
     
    The next DS eventually will be Re:Coded. But that will be covered in November after Birth By Sleep in October. I'll just flat out say that 358/2 Days is what I prefer over Re:Coded. Why? Stay tuned for the next couple of months to find out!
     
    [ARTIST NOTE]
    I was incredibly excited to do this piece. Maybe because I love Axel that drove me to draw this LOL But seriously, this is pretty simple to do. In case you guys don't know, I LOVE sunsets, especially with clouds. They are just colorful and beautiful. Maybe that's why I am drawn to the aesthetics of Twilight Town simply because I love the setting and laid back atmosphere. So, all the more reason I was excited to draw the background. As for drawing the characters, was great. I also noticed that because I do not draw Roxas as much, I accidentally made his head too small during the process. Luckily, I was able to adjust it. So far, the O13 outfits were the easiest to draw in terms of clothing (I love Nomura's art, but DANG his clothing design can be kinda messy because there is so much LOL). Honestly, between the three, ironically Axel was pretty difficult. If you are an artist and is a fan of the series and Axel, you know what I'm talking about. The hair and the angle for the face were difficult to pull off. But, I managed to catch it and I am happy that it is all worth it (since, again, I love Axel LOL)
     
    Xion, Roxas, and Axel from Kingdom Hearts © Square Enix and Disney
  11. Like
    Mykaila Shakespeare got a reaction from The Transcendent Key for a gallery image, The Broken Boy   
    -
    10 years ago, before the events of Kingdom Hearts 1, we follow three young warriors: Terra, Ventus, and Aqua. All follow their teachings of their mentor, Master Eraqus (pronounced AIR-UH-KISS) to become Keyblade Masters. Terra and Aqua take on the Mark of Mastery judged by Eraqus, as well as Master Xehanort (ZAY-UH-NORT). Suddenly, Eraqus learns that Master Xehanort disappears and was informed [by Master Yen Sid] of the rising manifestations of negativity called Unversed. Terra and Aqua were sent on a mission to investigate the mysteries of the Unversed and Master Xehanort's disappearance. Meanwhile, Ven is informed by a mysterious masked boy about Terra's upcoming fate and Ven goes after him before it's too late. All lead to a fate that effects the future events of this series.
    --
     
    Here we have Ven....who is the personification of a pure cinnamon roll who needs lots of hugs. I LOVE his character! Out of all the characters, his ark is far more fascinating. His ark, had the most affect on the future events of the series. Terra was the same and there was a plot twist that was pretty straight forward. Ven, however, had one of the most shocking twists. I will leave it at that and let you all discover that yourselves.
     
    His character in general, I mentioned he is just a precious cinnamon roll. He is just a sweet sweet boy. What he went through, the trial and challenges, I feel like routing for him all the way in hopes he achieves his goals. He wants to make friends and help them in any way he can. In a way, he is somewhat similar to Sora. Speaking of Sora....
     
    As for gameplay, if any of you are more comfortable playing as Sora and trying to expand in different characters, Ventus is a good start. He plays a lot like Sora in a way but is still his own style. Unlike Terra, Ventus is lighter and faster. I feel, out of the three, he is the most balanced. When you are reasonably leveled enough, there is an amazing boss battle that is so over the top and somewhat difficult, it is one of my absolute favorites battles in the series.
     
    With that, I can't really think of anything else to say about this ark. Ven is such a good boy, there are some fascinating story elements, and the gameplay is just easier to handle.
     
    [ARTIST NOTES]
     
    As I mentioned before in my Terra post, I gave some common elements to each of the posters. This one was no different. I will give you a small notice on something interesting. The sunsets are colored with their own color pallet. For a better explanation, Terra's sunsets was more red and orange and Ventus is green and yellow.
     
    I also want to add something, a small secret: there was one thing I messed up on....but I will not say what it is LOL I couldn't currently fix under some technical circumstances LOL
     
    Ventus from Kingdom Hearts © Square Enix
  12. Like
    Mykaila Shakespeare got a reaction from The Transcendent Key for a gallery image, The Feckless Youth   
    ----
     
     
    10 years ago, before the events of Kingdom Hearts 1, we follow three young warriors: Terra, Ventus, and Aqua. All follow their teachings of their mentor, Eraqus (pronounced AIR-UH-KISS) to become Keyblade Masters. Terra and Aqua take on the Mark of Mastery judged by Eraqus, as well as Master Xehanort. Suddenly, Eraqus learns that Master Xehanort disappears and was informed [by Master Yen Sid] of the rising manifestations of negativity called Unversed. Terra and Aqua were sent on a mission to investigate the mysteries of the Unversed and Master Xehanort's disappearance. Meanwhile, Ven is informed by a mysterious masked boy about Terra's upcoming fate and Ven goes after him before it's too late. All lead to a fate that effects the future events of this series.
     
    ----
    Before I begin, I will dedicate a drawing on each character. The order I go is Terra, Ventus, and Aqua. From them, will only be judged by character and gameplay. There will be 4 posters of Birth by Sleep. The last one will contain my overall thoughts on the entire game, extra content included.
    ----
     
    Starting with Terra. He, out of all the characters, is the most controversial, at least with his character. If anything, I hear a lot of people really hate Terra for his....um....naiveness and gullibleness (and his...arrogance? Ignorance? Stubbornness?) to put it lightly. The best example I could think of why people hate is through HMK. Please understand, I do not hate HMK. Heck, I respect his reasons why he doesn't like Terra (not calling you out my dude just don't know anyone else that hates him more than you LOL So I hope you do not mind me using you as a reference). However, personally, I am more midground with him (Terra). While he did make stupid decisions and he was quite a dunce, but he was still a good person through any circumstances. Dare I say, he has a good heart. I will restrain from that to avoid spoilers.
     
    ****People compare him to Anakin Skywalker. Both let their heart talk instead of using their head. They have people they truly care for and are willing to fight for them. However, there was one thing Terra had that Anakin didn't: the will to stay a good person and is internally fighting back simply because someone forced upon an unfortunate fate that affects the future events of the entire series. Anakin, on the other hand, made a choice to follow his darkest desires. At a cost, lost his loved ones and his morality.****
     
    Then there is the gameplay. Now THAT I am not a fan of. He was heavy and slow, especially from his "dodging" which are mostly dash sliding. I one time had to go through his gameplay style when fighting some secret bosses. I will tell you right now, if you want a challenge, he is right here. I had to redo SO MANY battles to get it finished. Aqua and Ventus are better candidates for secret bosses because they are faster and their dodges are broken (easily invincible from rapid attacks, which I'll get more into when I finish them). The damage he inflicts on enemies and bosses are somewhat impressive, but it lacks speed and is low on magic. That is just a type of gameplay I am never a fan of. In terms of order in story, I am glad Terra was first. Getting the worst out of the way to get to the best.
     
    So, in short, I'm actually tolerant with this character, despite his obvious flaws. I do not hate him as much as HMK, but I can understand why people like HMK do. The gameplay, however, was not that pleasant....at least through bosses honestly. So, for those who want to do a platinum trophy for BbS, good luck.
     
    [ARTIST NOTE]
     
    I was actually REALLY excited making this, as well as the others coming up this month. I want you all to keep an eye out on each of the characters posters. Each share some elements in common. It will mostly apply on Terra, Ventus, and Aqua's solo posters. I will be making 4 posters on just BbS (there is a fifth, but will be for 0.2 BbS and that will have to wait till January). Until then, keep an eye out!
     
    As for this particular poster, like I said, this makes me excited for other posters because of the backgrounds. Seriously y'all, I never thought I would have fun with backgrounds, mostly elemental. Turns out I love the sky. I love sunsets so much guys. I think they are just beautiful and colorful.
     
    Doing Terra was kinda easy, but the armor on his arm was tricky (trying to put it in the right position). I didn't plan on adding his Keybalde simply because I feel the wayfinder he's holding feels more relevant and important from the narrative (that and I just wanna get these done LOL).
     
    I mentioned there are some elements in common. I won't beat around the bush when I say this. Terra, in Latin, means "Earth". So, simply, I surrounded him with his element. The other will have their own elements. However, there is more to it than that. Keep an eye out with the other posters ^^
     
    [also, apparently as of this post, today is director Tetsuya Nomura's birthday] ??
  13. Like
    Mykaila Shakespeare got a reaction from Wan_Pisu for a gallery image, Blank Points   
    ?[This may contain some slight spoilers of the previous titles as well as the title itself. However, this is a prequel, in which it is easier to avoid most spoilers. However, I give you a small warning just in case.]
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    10 years ago, before the events of Kingdom Hearts 1, we follow three young warriors: Terra, Ventus, and Aqua. All follow their teachings of their mentor, Master Eraqus (pronounced AIR-UH-KISS) to become Keyblade Masters. Terra and Aqua take on the Mark of Mastery judged by Eraqus, as well as Master Xehanort (ZAY-UH-NORT). Suddenly, Eraqus learns that Master Xehanort disappears and was informed [by Master Yen Sid] of the rising manifestations of negativity called Unversed. Terra and Aqua were sent on a mission to investigate the mysteries of the Unversed and Master Xehanort's disappearance. Meanwhile, Ven is informed by a mysterious masked boy about Terra's upcoming fate and Ven goes after him before it's too late. All lead to a fate that effects the future events of this series. 
    --
    Story time! I've mentioned before that for a long time I've always only played KH1 and KH2 since I did not own any other consoles to play the spread out series. I had to rely on the Internet. That is until I got myself a PS3 and getting the remixes for Christmas. From there, I FINALLY got a chance to play birth by sleep for the first time. Can I just say that it is becoming one of my absolute favorite KH games in the series. Because it was my first ever KH "side" game that I ever completed.
    I find this title special for many reasons. Aside from the fact that it is the first side game I've ever finished, but I feel the most emotional of all the games I've played. Listen, i don't think I've ever cried as much for this series. Yes, it hurts me and it's emotional, but I could not genuinely shed a tear (with a slight exception for 358/2 days when playing in the DS....you know who I mean fans...). Birth by Sleep gave me the most emotional moments near the end. I feel like watching this scene is the most special because not only is it referred to an important character, it was like the game itself was talking to me and the players on our importance for our role in the series. 
    ?*THIS SECTION WILL CONTAIN SPOILERS OF THE ENDING AND BLANK POINTS SCENE*
    Watching the young Sora accepting Ventus's heart into his own is such a sweet moment, it always brings me to tears (doesn't help that the music makes this more emotional). Don't know what else to say about it, it's just a pure scene. Another scene, simply called Blank Points, is one of my absolute favorite scenes in the entire series. Aqua meets a black hooded Ansem the Wise in the Dark Margin and talk to each other of their predicaments. During their conversation, Ansem brings up a boy that can mend hearts of those connected to him. When Aqua asked what the boy's name was, we get a montage of figures connected to this boy and speak of only his name: Sora. Seeing there is hope and the fact that Sora, me and the players, are the only ones to save them. That alone was so special that it brings me to tears. 
    ?*END OF SPOILER SECTION*
    The gameplay is quite interesting simply because it is somewhat like chain of memories, but you are not using cards and you are not limited in hits (rather, you are not required to use card to combat). What I mean, is mostly the the choice of commands you can use in the format of the command deck. There are so many commands you can use and choose your gameplay from those commands. I find this a bit more fun than chain of memories simply because I am not limited. When I use the commands and attacks the right way, it is incredibly satisfying.
    One feature I always use as a go-to leveling for my commands is the command board. The setup reminds me of Mario party in a way (wouldn't be surprised if that was an inspiration LOL). I find it either dreading or fun when coming back to it. I normally use 2 command boards to level up certain commands. That and they have the commands I want. I will not go into detail on how to play the game since it is in fact very subjective. But it is definitely a mix for me. 
    ?I also want to add that the secret bosses are interesting. I wouldn't consider them entirely spoilers, but I'll say there are about 3-4 major secret bosses. All are incredibly tricky, especially one name the Mysterious Figure. Many fans consider this boss the Lingering Will but not as fair. DO NOT USE TERRA. I mentioned in my Terra review that he is kinda heavy and slow, as such should NOT be used for secret bosses, unless you're doing the platinum trophy trip. Beside that, if anyone wants to know my favorite, it is No Heart. It is somewhat a tricky boss and not given you a breather, I personally love the design of the boss and the music makes it more elevating. ?

    Overall, the verdict of the game is I do think is subjective, but I can easily recommend this over the DS games. Simply because of the impactful story and interesting gameplay using the command deck. This game is a must play and is one of the most important titles in the entire series. Out of all the side games, this is the one I played the most. I make this my second favorite KH game in the series.
    This is 9/10

    [ARTIST NOTE]
    This drawing is EXACTLY how I wanted it. Mainly with the Sora in front of the crack of dawn. This was going to be the only poster for BbS. But, like chain of memories, each character had their own story and they deserve their own poster. 
    What was tricky for me was the trio. Simply and mostly for the color. It was hard finding the right balance to blend with the color of the sky without making it too low or too high. That and I had to find the right transparency for it. The title placement was interesting too. I won't really say where I originally planned it, but it really worked out in the end. I was even able to change a few more little tweaks in this. Again, this is all secret LOL
    Another thing to add is that I added about 5 of my art signatures. XD
    This title was so fun to do as a project. So far, the only title with more than 2 posters of dedication. I hope you enjoy what I have so far. I got plenty more for the next couple of months. Next up, Re:Coded!
  14. Like
    Mykaila Shakespeare got a reaction from Daniel Macauley for a gallery image, The Broken Boy   
    -
    10 years ago, before the events of Kingdom Hearts 1, we follow three young warriors: Terra, Ventus, and Aqua. All follow their teachings of their mentor, Master Eraqus (pronounced AIR-UH-KISS) to become Keyblade Masters. Terra and Aqua take on the Mark of Mastery judged by Eraqus, as well as Master Xehanort (ZAY-UH-NORT). Suddenly, Eraqus learns that Master Xehanort disappears and was informed [by Master Yen Sid] of the rising manifestations of negativity called Unversed. Terra and Aqua were sent on a mission to investigate the mysteries of the Unversed and Master Xehanort's disappearance. Meanwhile, Ven is informed by a mysterious masked boy about Terra's upcoming fate and Ven goes after him before it's too late. All lead to a fate that effects the future events of this series.
    --
     
    Here we have Ven....who is the personification of a pure cinnamon roll who needs lots of hugs. I LOVE his character! Out of all the characters, his ark is far more fascinating. His ark, had the most affect on the future events of the series. Terra was the same and there was a plot twist that was pretty straight forward. Ven, however, had one of the most shocking twists. I will leave it at that and let you all discover that yourselves.
     
    His character in general, I mentioned he is just a precious cinnamon roll. He is just a sweet sweet boy. What he went through, the trial and challenges, I feel like routing for him all the way in hopes he achieves his goals. He wants to make friends and help them in any way he can. In a way, he is somewhat similar to Sora. Speaking of Sora....
     
    As for gameplay, if any of you are more comfortable playing as Sora and trying to expand in different characters, Ventus is a good start. He plays a lot like Sora in a way but is still his own style. Unlike Terra, Ventus is lighter and faster. I feel, out of the three, he is the most balanced. When you are reasonably leveled enough, there is an amazing boss battle that is so over the top and somewhat difficult, it is one of my absolute favorites battles in the series.
     
    With that, I can't really think of anything else to say about this ark. Ven is such a good boy, there are some fascinating story elements, and the gameplay is just easier to handle.
     
    [ARTIST NOTES]
     
    As I mentioned before in my Terra post, I gave some common elements to each of the posters. This one was no different. I will give you a small notice on something interesting. The sunsets are colored with their own color pallet. For a better explanation, Terra's sunsets was more red and orange and Ventus is green and yellow.
     
    I also want to add something, a small secret: there was one thing I messed up on....but I will not say what it is LOL I couldn't currently fix under some technical circumstances LOL
     
    Ventus from Kingdom Hearts © Square Enix
  15. Like
    Mykaila Shakespeare got a reaction from Wan_Pisu for a gallery image, The Broken Boy   
    -
    10 years ago, before the events of Kingdom Hearts 1, we follow three young warriors: Terra, Ventus, and Aqua. All follow their teachings of their mentor, Master Eraqus (pronounced AIR-UH-KISS) to become Keyblade Masters. Terra and Aqua take on the Mark of Mastery judged by Eraqus, as well as Master Xehanort (ZAY-UH-NORT). Suddenly, Eraqus learns that Master Xehanort disappears and was informed [by Master Yen Sid] of the rising manifestations of negativity called Unversed. Terra and Aqua were sent on a mission to investigate the mysteries of the Unversed and Master Xehanort's disappearance. Meanwhile, Ven is informed by a mysterious masked boy about Terra's upcoming fate and Ven goes after him before it's too late. All lead to a fate that effects the future events of this series.
    --
     
    Here we have Ven....who is the personification of a pure cinnamon roll who needs lots of hugs. I LOVE his character! Out of all the characters, his ark is far more fascinating. His ark, had the most affect on the future events of the series. Terra was the same and there was a plot twist that was pretty straight forward. Ven, however, had one of the most shocking twists. I will leave it at that and let you all discover that yourselves.
     
    His character in general, I mentioned he is just a precious cinnamon roll. He is just a sweet sweet boy. What he went through, the trial and challenges, I feel like routing for him all the way in hopes he achieves his goals. He wants to make friends and help them in any way he can. In a way, he is somewhat similar to Sora. Speaking of Sora....
     
    As for gameplay, if any of you are more comfortable playing as Sora and trying to expand in different characters, Ventus is a good start. He plays a lot like Sora in a way but is still his own style. Unlike Terra, Ventus is lighter and faster. I feel, out of the three, he is the most balanced. When you are reasonably leveled enough, there is an amazing boss battle that is so over the top and somewhat difficult, it is one of my absolute favorites battles in the series.
     
    With that, I can't really think of anything else to say about this ark. Ven is such a good boy, there are some fascinating story elements, and the gameplay is just easier to handle.
     
    [ARTIST NOTES]
     
    As I mentioned before in my Terra post, I gave some common elements to each of the posters. This one was no different. I will give you a small notice on something interesting. The sunsets are colored with their own color pallet. For a better explanation, Terra's sunsets was more red and orange and Ventus is green and yellow.
     
    I also want to add something, a small secret: there was one thing I messed up on....but I will not say what it is LOL I couldn't currently fix under some technical circumstances LOL
     
    Ventus from Kingdom Hearts © Square Enix
  16. Like
    Mykaila Shakespeare got a reaction from Wan_Pisu for a gallery image, The Feckless Youth   
    ----
     
     
    10 years ago, before the events of Kingdom Hearts 1, we follow three young warriors: Terra, Ventus, and Aqua. All follow their teachings of their mentor, Eraqus (pronounced AIR-UH-KISS) to become Keyblade Masters. Terra and Aqua take on the Mark of Mastery judged by Eraqus, as well as Master Xehanort. Suddenly, Eraqus learns that Master Xehanort disappears and was informed [by Master Yen Sid] of the rising manifestations of negativity called Unversed. Terra and Aqua were sent on a mission to investigate the mysteries of the Unversed and Master Xehanort's disappearance. Meanwhile, Ven is informed by a mysterious masked boy about Terra's upcoming fate and Ven goes after him before it's too late. All lead to a fate that effects the future events of this series.
     
    ----
    Before I begin, I will dedicate a drawing on each character. The order I go is Terra, Ventus, and Aqua. From them, will only be judged by character and gameplay. There will be 4 posters of Birth by Sleep. The last one will contain my overall thoughts on the entire game, extra content included.
    ----
     
    Starting with Terra. He, out of all the characters, is the most controversial, at least with his character. If anything, I hear a lot of people really hate Terra for his....um....naiveness and gullibleness (and his...arrogance? Ignorance? Stubbornness?) to put it lightly. The best example I could think of why people hate is through HMK. Please understand, I do not hate HMK. Heck, I respect his reasons why he doesn't like Terra (not calling you out my dude just don't know anyone else that hates him more than you LOL So I hope you do not mind me using you as a reference). However, personally, I am more midground with him (Terra). While he did make stupid decisions and he was quite a dunce, but he was still a good person through any circumstances. Dare I say, he has a good heart. I will restrain from that to avoid spoilers.
     
    ****People compare him to Anakin Skywalker. Both let their heart talk instead of using their head. They have people they truly care for and are willing to fight for them. However, there was one thing Terra had that Anakin didn't: the will to stay a good person and is internally fighting back simply because someone forced upon an unfortunate fate that affects the future events of the entire series. Anakin, on the other hand, made a choice to follow his darkest desires. At a cost, lost his loved ones and his morality.****
     
    Then there is the gameplay. Now THAT I am not a fan of. He was heavy and slow, especially from his "dodging" which are mostly dash sliding. I one time had to go through his gameplay style when fighting some secret bosses. I will tell you right now, if you want a challenge, he is right here. I had to redo SO MANY battles to get it finished. Aqua and Ventus are better candidates for secret bosses because they are faster and their dodges are broken (easily invincible from rapid attacks, which I'll get more into when I finish them). The damage he inflicts on enemies and bosses are somewhat impressive, but it lacks speed and is low on magic. That is just a type of gameplay I am never a fan of. In terms of order in story, I am glad Terra was first. Getting the worst out of the way to get to the best.
     
    So, in short, I'm actually tolerant with this character, despite his obvious flaws. I do not hate him as much as HMK, but I can understand why people like HMK do. The gameplay, however, was not that pleasant....at least through bosses honestly. So, for those who want to do a platinum trophy for BbS, good luck.
     
    [ARTIST NOTE]
     
    I was actually REALLY excited making this, as well as the others coming up this month. I want you all to keep an eye out on each of the characters posters. Each share some elements in common. It will mostly apply on Terra, Ventus, and Aqua's solo posters. I will be making 4 posters on just BbS (there is a fifth, but will be for 0.2 BbS and that will have to wait till January). Until then, keep an eye out!
     
    As for this particular poster, like I said, this makes me excited for other posters because of the backgrounds. Seriously y'all, I never thought I would have fun with backgrounds, mostly elemental. Turns out I love the sky. I love sunsets so much guys. I think they are just beautiful and colorful.
     
    Doing Terra was kinda easy, but the armor on his arm was tricky (trying to put it in the right position). I didn't plan on adding his Keybalde simply because I feel the wayfinder he's holding feels more relevant and important from the narrative (that and I just wanna get these done LOL).
     
    I mentioned there are some elements in common. I won't beat around the bush when I say this. Terra, in Latin, means "Earth". So, simply, I surrounded him with his element. The other will have their own elements. However, there is more to it than that. Keep an eye out with the other posters ^^
     
    [also, apparently as of this post, today is director Tetsuya Nomura's birthday] ??
  17. Like
    Mykaila Shakespeare got a reaction from Wan_Pisu for a gallery image, Why the Sun Sets Red   
    We shift our perspective to a newly born member of organization XIII, Roxas. A Nobody -born from Sora [who separated his own heart from his body to save Kairi]- who is learning about the life of being a member and his importance in his role. He is befriended by fellow member VIII, Axel, who showed him the works of organization XIII and eventually befriends Roxas. Along the way, they befriend another mysterious new member: number XIV, Xion (Shion). After finishing missions, they would hang out at the clock tower and have ice cream together like the closest friends they are, despite them having no hearts. However, events unfold where their fate may leave them shooting between their friendship and their existence.
    --
    --
    --
     
    Here is a question for us dedicated KH fans: which of the DS games is more tolerable? I ask this because many of us actually dislike the DS games (for now, not including 3DS since I think it is an entirely different setting). However, in terms of what we tolerate is subjective. This review will include both the game and the cinematic movie. I will, in fact, start with the actual game itself simply so I can compare and contrast.
     
    The game itself is what most fans don't like compare to it's movie counterpart. The big one is the gameplay which is what keeps people from playing the game. On that end, I completely understand. Going to these certain missions and being repetitive is not often fun gameplay for most people. The leveling system is also not entirely fun since it requires new slots. Instead of gaining experience, you earn 1 slot per mission. I'll be honest, it is not a fun leveling system. That and the bosses can be INCREDIBLY tedious to fight. The combat is somewhat pretty repetitive. There is not much strategy to it, as far as I know since I is my second time playing it. There is also the struggle of extra content. It is harder for me to even try challenges simply because of the tedious combat and mission set up, leveling up included. KH2 succeeds I guess simply because they are story relevant and are unique. This game, however, just feels like looking at a pile of dishes you don't want to clean only it is optional. So, simply put, the gameplay is not that great and kinda boring.
     
    Despite all that, I have reasons to come back to the game. Yes, the story is decent, but really it is the characters themselves. You play as Roxas again, only KH this time it is in perspective of the organization and it's the whole game and not just s prologue. It is a Roxas a Fan's dream come true. Learning about the eyes of the organization I think is interesting. It's like an inside job if you wanna consider working for O13. I also want to add that, in case you don't know, Axel, is my favorite my fav O13 member....let alone, my all time favorite KH character. Having more appearances of him is what draws me back to the game. These characters like Roxas and Axel go through such good development I think. Salem goes for the new character, Xion. TH secrets she discovers of herself makes her grow as a character and you feel for her throughout....at least for me. I even enjoyed some of the in depth dialogue throughout each world you visit in the game, despite the tedious missions. I am willing to go through bad bosses and tiring missions just to see more cutscenes and interactions with the characters.
     
    Now I'd like to talk about the movie version in the HD collection. It is not a port of the game, but simply just HD work of the cutscenes.....at least some. They are incredibly good and well performed from the voice actors. However, I have to compare this like movie with a book. Tedious the game may be, but at least the cutscenes give more insight in their conversation as well as, surprisingly, major moments that affect the entire series. Point is, in the movie, a lot of scenes were displayed as just screenshots with story text added to it. I understand that most of the Disney cutscenes were not well displayed to be within time. But, other cutscenes that are purely just Kingdom Hearts, were taken out. For example, a good majority of action sequences were taken out or just shortened. Luckily, there was one incredibly important action scene that was not in the original PS3 remaster and was finally added to the PS4 version, so there was not much to complain about for that end. The rest, it may feel not picky, where I feel could still have the potential to be cutscenes of their own. One was a hint of events in a prequel (which honestly I am surprised was taken out due to it's importance). There is also the mystery surrounding a character that connects to Axel. That I feel is the most mysterious and has yet to be unfolded with the history of those characters and their goals. I wish they could explore more of it because I find it quite interesting (here's hoping KH3 covers that or just gonna stick with headcanons). Funny enough, the manga seems to touch upon that a lot better. It's not particular history of the characters, but the more of some in depth emotions.
     
    I forgot to mention that there is a manga series for this title. As much as I enjoy the game, I think the manga is far more meaningful and well written; some comedic and a lot were emotional. If anything, I actually recommend reading the manga over the game. Since it does have action sequences, a lot of decent humor, and overall emotional throughout.
     
    In conclusion, I actually enjoy this title in general. Will be giving scores for each medium of the title:
     
    Game: 6/10 - for the tedious missions and not-so-fun bosses, but the interaction wi the characters are interesting (dialogue is 50/50)
     
    Movie: 7.5/10 - The HD treatment was beautiful and the voice acting is pretty spot on. However, they had to sacrifice a good chunk of important scenes (the character I mentioned and a moment that references a prequel game). This would've gotten a 6.5 if they left out an incredibly important action sequence in the PS4 version. Otherwise, many action sequences were left out and I wish they displayed more of that in the movie.
     
    Manga: 9.5/10 - I honestly feel this is the best source of the title. It has decent humor, neat action sequences, as well as some good emotional moments. Even the dialogue was well put together. Not to mention, the artwork is amazing. If I were to ask you to choose one to understand the name generating title, this is the one.
     
    Overall, the title itself has a good 7.5 in general simply and mostly because I love the interactions and the development of the characters. I thought this title had a good story.
     
    ....but I mostly love this title more probably because Axel enslaved me with his flaming charm or something. I love Axel ?
     
     
    P.S. This game also featured one of my absolute favorite songs.
     
    The next DS eventually will be Re:Coded. But that will be covered in November after Birth By Sleep in October. I'll just flat out say that 358/2 Days is what I prefer over Re:Coded. Why? Stay tuned for the next couple of months to find out!
     
    [ARTIST NOTE]
    I was incredibly excited to do this piece. Maybe because I love Axel that drove me to draw this LOL But seriously, this is pretty simple to do. In case you guys don't know, I LOVE sunsets, especially with clouds. They are just colorful and beautiful. Maybe that's why I am drawn to the aesthetics of Twilight Town simply because I love the setting and laid back atmosphere. So, all the more reason I was excited to draw the background. As for drawing the characters, was great. I also noticed that because I do not draw Roxas as much, I accidentally made his head too small during the process. Luckily, I was able to adjust it. So far, the O13 outfits were the easiest to draw in terms of clothing (I love Nomura's art, but DANG his clothing design can be kinda messy because there is so much LOL). Honestly, between the three, ironically Axel was pretty difficult. If you are an artist and is a fan of the series and Axel, you know what I'm talking about. The hair and the angle for the face were difficult to pull off. But, I managed to catch it and I am happy that it is all worth it (since, again, I love Axel LOL)
     
    Xion, Roxas, and Axel from Kingdom Hearts © Square Enix and Disney
  18. Like
    Mykaila Shakespeare got a reaction from Wan_Pisu for a gallery image, Another Journey   
    Here comes the big meal! This title is not only my favorite Kingdom Hearts game, it is my favorite game of all time. To all the fans, it is surprising nobody that I am one of the "KH2 is best game surprising nobody" squad LOL Then again, I haven't heard anyone tell me they hated KH2 yet (please comment below whoever you are that hates KH2). There is a good reason this game is praised. Before I settle why, I got some story to tell you.
     
    I mentioned in my KH1 post that the first of the series is luckily how I was introduced to the series. It held some major nostalgia for me in many ways. Then we have KH2. I remember the first time seeing the game advertised in my local Walmart. I was so excited that there was a sequel to a game I loved (keep in mind, I did not know Chain of Memories existed at the time), I had to look up online when YouTube was being born. I don't remember how long it took for my mother to finally buy the game, but she managed to get it for us. I remember me and my sister argued on who will play it first....guess who played first? LOL
     
    Throughout it all, like KH1, I remembered fondly of the play through for the first time.
     
    The prologue was certainly interesting. This prologue was/is controversial. You play as a different character, named Roxas, for at least 2-3 hours simply not because it is a tutorial. It was also small story on it's own. I'll be quite honest, I don't remember my thoughts about it back in the day. I know I was obviously confused and wondered when I would play as Sora. Throughout the years I've played the game, however, I have been too used to this prologue. Heck, I personally loved the prologue. In those 2-3 hours, you learn about Roxas and his struggles of his fate before playing as Sora. If you didn't play this, I recommend you see for yourselves. I'll just leave at that.
     
    Then there was finally playing as Sora again. Playing throughout the game was certainly a journey. The feeling of flying through the gummi ships again, was truly a more upgraded and incredibly fun ride. Visiting new and returning world's was also incredible. Fighting heartless and nobodies was also fun enemies to fight. However, like KH1, the biggest moments I remembered were fighting through all the big bosses in the game (not final mix). They were the hardest to get through and when I was able to pass them, it was sweet sweet victory for my childhood. To this day, I continue to play this game over and over again. I feel like out of all the games I played in general, this was my crowning achievement of being able to fight difficult bosses on my own. I am not perfect at them, but I continue to do better whenever I come back.
     
    The music of this game also amazing. A lot of my favorite songs are from KH2: the other promise, lazy afternoon, 13th struggle, sacred moon, fight to the death, darkness of the unknown, cavern of remembrance, and KH2's take on dearly beloved. Even the music for each world I visit are unique and works in their own way. I can easily identify what world is and they don't play songs from their original film counterparts (exception of nightmare before christmas and a bit of atlantica).
     
    Throughout the time I kept playing kh2, so far, I was never tired of it. There is the fact that it is simply fun. But, I always found something new whenever I come back. That actually goes for the entire series for that matter.
     
    If there was anything that I feel is flawed in the game (yes, even this game has flaws), it's the stories for the Disney worlds. In terms of what messages provided in the game, the plots of the Disney worlds worked. However, a majority of them had nothing to do with the game's narrative, at least during the first visit for each world.
    It felt like I was watching a fanfic with an OC added to it. I mean, you could say the same for the other installments. But I think KH1 does a lot better with all the world's plot. Their plots were mildly similar to their film counterparts and still inserting Nomura's OC. However, it was still part of the story's narrative for a majority of worlds served an importance in the game's overall plot. Which is why I am incredibly excited for KH3 because the world's announced, so far, each had a member of the organization which is telling me each world is important to the story. So, KH2 Disney world plots are kinda meh for me. Not terrible, since I think it is more nit picky for me LOL (there is one world that is painfully ripped from the film, the acting was blegh and Sora contributed to nothing other than fighting the final boss with your Disney party member)
     
    That aside, having a chance to play final mix in the remix collections for the first time (on my PS3 back in 2016), I was finally able to experience some new content. Example, I actually went ahead and got into critical the first time I played it since I've always played proud mode in the original. The extra bosses, new cutscenes, new keyblades, upgraded soundtracks to make them sound orchestrated, etc. Let me tell you y'all, it's harder to get back to the original after this. During my time playing final mix, I felt like I was playing it for the first time again but with better content and upgraded music.
     
    Overall, I love this game with all my heart. I come back to this game because it is fun mostly. The story is a conundrum, but the characters are whom we connect with the most. The journey the characters go through, struggles and all, we wanted them to succeed. Everything the game has is what I love, despite the few problems it had. Although most of us can agree that it is the best game in the series.
     
    For me, it is a complete 10/10 for me (or 9.5/10 to make you all feel better LOL)
  19. Like
    Mykaila Shakespeare got a reaction from Joanie for a gallery image, Forgotten But Not Lost   
    (I will have reverse/rebirth uploaded after I finish the game hopefully by the 21st. Stay tuned!)
     
    ---
     
    So......I have mixed feelings about this title. I remember my mom got us the ps2 version of re:chain of memories. Because I was confused with the battle system at the time, I kinda gave up on it. It was only until I finally got back to kingdom Hearts in late 2015 after learning how important many of the games were in the narrative. So, I worked up the courage to try it out, and managed to play all the way through.
     
    This game, in case you don't know, has a card system (in order to swing a Keyblade or set some heartless on fire, you need cards). The gameplay is a mixed bag for many, it just really depends on who you are. Do you hate that it gets repetitive? Do you enjoy the fact that it makes you think on how you customize cards? I'll leave it up to you guys. I am somewhat in the middle myself. While I enjoy the gameplay just fine, it is not a system I would want to go back to in awhile.
     
    The biggest issues I had with the game is mostly the boss fights. What annoys me the most about the bosses is that a couple I fight I have to several times throughout the game (seriously, whenever I play this, I was never looking forward to fighting them). However, if there is one I actually enjoy is the final boss. I will leave it at that, but I'll say it is mainly because the design and aesthetics are just neat.
     
    As for what I liked about it, it was the story honestly. I think, out of the side games, this one is the most simple. Is it still convoluted in it's own way? Of course it is. However, this shows Sora being at his most emotional out of all of the games in the series. I also felt the goal of the story is straight forward. Especially the fact it takes place in one location that has multiple floors. I even enjoy the villains residing in the castle. They are just incredibly entertaining to watch (at least a good handful while I the other half are just really annoying LOL).
     
    That being said, those are my thoughts on, at least, re:chain of memories. I like to point out, I only discovered this game after learning it was a direct sequel to KH1 when I played KH2. I did hear the chain of memories on the gameboy advance is a lot better, aesthetics and gameplay at least. However, that has yet to be seen when, one day, I'll be able to experience this myself. Till then, it's a B- for me.
     
    Artist Notes:
    Mostly an update because I guess I forgot to add artists note years later. Had to fix a couple things mostly, like KH1 poster, had to fix the show position. Secondly, adding the title for this poster was really difficult, even while editing this. Me drawing this the first time was interesting. I recall having a hard time figuring out how to position Namine. Glad it all worked out now with some editing finally. 
  20. Like
    Mykaila Shakespeare got a reaction from Wan_Pisu for a gallery image, Forgotten But Not Lost   
    (I will have reverse/rebirth uploaded after I finish the game hopefully by the 21st. Stay tuned!)
     
    ---
     
    So......I have mixed feelings about this title. I remember my mom got us the ps2 version of re:chain of memories. Because I was confused with the battle system at the time, I kinda gave up on it. It was only until I finally got back to kingdom Hearts in late 2015 after learning how important many of the games were in the narrative. So, I worked up the courage to try it out, and managed to play all the way through.
     
    This game, in case you don't know, has a card system (in order to swing a Keyblade or set some heartless on fire, you need cards). The gameplay is a mixed bag for many, it just really depends on who you are. Do you hate that it gets repetitive? Do you enjoy the fact that it makes you think on how you customize cards? I'll leave it up to you guys. I am somewhat in the middle myself. While I enjoy the gameplay just fine, it is not a system I would want to go back to in awhile.
     
    The biggest issues I had with the game is mostly the boss fights. What annoys me the most about the bosses is that a couple I fight I have to several times throughout the game (seriously, whenever I play this, I was never looking forward to fighting them). However, if there is one I actually enjoy is the final boss. I will leave it at that, but I'll say it is mainly because the design and aesthetics are just neat.
     
    As for what I liked about it, it was the story honestly. I think, out of the side games, this one is the most simple. Is it still convoluted in it's own way? Of course it is. However, this shows Sora being at his most emotional out of all of the games in the series. I also felt the goal of the story is straight forward. Especially the fact it takes place in one location that has multiple floors. I even enjoy the villains residing in the castle. They are just incredibly entertaining to watch (at least a good handful while I the other half are just really annoying LOL).
     
    That being said, those are my thoughts on, at least, re:chain of memories. I like to point out, I only discovered this game after learning it was a direct sequel to KH1 when I played KH2. I did hear the chain of memories on the gameboy advance is a lot better, aesthetics and gameplay at least. However, that has yet to be seen when, one day, I'll be able to experience this myself. Till then, it's a B- for me.
     
    Artist Notes:
    Mostly an update because I guess I forgot to add artists note years later. Had to fix a couple things mostly, like KH1 poster, had to fix the show position. Secondly, adding the title for this poster was really difficult, even while editing this. Me drawing this the first time was interesting. I recall having a hard time figuring out how to position Namine. Glad it all worked out now with some editing finally. 
  21. Like
    Mykaila Shakespeare got a reaction from Yuya Sakaki for a gallery image, Forgotten But Not Lost   
    (I will have reverse/rebirth uploaded after I finish the game hopefully by the 21st. Stay tuned!)
     
    ---
     
    So......I have mixed feelings about this title. I remember my mom got us the ps2 version of re:chain of memories. Because I was confused with the battle system at the time, I kinda gave up on it. It was only until I finally got back to kingdom Hearts in late 2015 after learning how important many of the games were in the narrative. So, I worked up the courage to try it out, and managed to play all the way through.
     
    This game, in case you don't know, has a card system (in order to swing a Keyblade or set some heartless on fire, you need cards). The gameplay is a mixed bag for many, it just really depends on who you are. Do you hate that it gets repetitive? Do you enjoy the fact that it makes you think on how you customize cards? I'll leave it up to you guys. I am somewhat in the middle myself. While I enjoy the gameplay just fine, it is not a system I would want to go back to in awhile.
     
    The biggest issues I had with the game is mostly the boss fights. What annoys me the most about the bosses is that a couple I fight I have to several times throughout the game (seriously, whenever I play this, I was never looking forward to fighting them). However, if there is one I actually enjoy is the final boss. I will leave it at that, but I'll say it is mainly because the design and aesthetics are just neat.
     
    As for what I liked about it, it was the story honestly. I think, out of the side games, this one is the most simple. Is it still convoluted in it's own way? Of course it is. However, this shows Sora being at his most emotional out of all of the games in the series. I also felt the goal of the story is straight forward. Especially the fact it takes place in one location that has multiple floors. I even enjoy the villains residing in the castle. They are just incredibly entertaining to watch (at least a good handful while I the other half are just really annoying LOL).
     
    That being said, those are my thoughts on, at least, re:chain of memories. I like to point out, I only discovered this game after learning it was a direct sequel to KH1 when I played KH2. I did hear the chain of memories on the gameboy advance is a lot better, aesthetics and gameplay at least. However, that has yet to be seen when, one day, I'll be able to experience this myself. Till then, it's a B- for me.
     
    Artist Notes:
    Mostly an update because I guess I forgot to add artists note years later. Had to fix a couple things mostly, like KH1 poster, had to fix the show position. Secondly, adding the title for this poster was really difficult, even while editing this. Me drawing this the first time was interesting. I recall having a hard time figuring out how to position Namine. Glad it all worked out now with some editing finally. 
  22. Like
    Mykaila Shakespeare got a reaction from Solarclaw for a gallery image, Beginning   
    I uploaded this to my Twitter and few other social media. But I figured I should upload this here.
     
    I am working on a dedication project that's in a way related to a countdown. I will play every playable game (including the DS games + their movie counterparts...Union Cross is an acception because the story is not finished yet LOL) then I will draw them out based on that game and this will be monthly. Example: KH1 in June, Chain of Memories (including reverse/rebirth) in July, KH2 in August, etc etc.
     
    Starting with, of course, the beginning of the series, simply just Kingdom Hearts. We all remember: inserting the disc to our PlayStation 2, hearing dearly beloved, being blown away by the opening, going through the tutorial starting with out own choices (I know most of us chose the sword LOL), fighting the once terrifying Darkside, exploring Destiny Islands, hanging out as Sora with Riku and Kairi, fighting heartless, getting a Keybalde, meeting with Donald and Goofy, going to many Disney worlds, meeting a few Final Fantasy characters like Cloud, facing difficult bosses, solving puzzles, the final boss, the ending. All of that for the first time was magical. A mix of Disney with the aesthetics of Final Fantasy was what many of us would never dream of would exist. Here we are now with the many games after KH1 getting us prepared for KH3, a revolution we are ready to face.
     
    And here's my review and thoughts overall here (synopsis included):
     
     
    ---
    Our story begins with Sora, who lives on an island with his best friends Riku and Kairi. They attempt to build a raft to explore outside worlds. One night, the island is attacked by creatures if darkness, called Heartless, the forcibly separated Sora from his friends. Sora stumbles upon another world, with a strange weapon [the Keyblade] aside him. There in the new world, he stumbles upon Donald and Goofy (who are traveling looking for "the key" in hopes to find their missing King). They all travel together to many different worlds while fighting the heartless in hopes to find their friends.
    ---
    This is the game that started it all. I first discovered this game at a friend's home in 2004 or 2005. What attracted me was art work of the cover. To think that there is a beautiful art work featuring Donald Duck and Goofy. Another attractive feat is realizing it was a crossover. Since I was a kid, I've always LOVED the idea of crossovers. Discovering this was a whole other level. We were able to burrow it to play at home. I inserted the disc and this song plays at the menu screen https://m.youtube.com/watch?v=8LXTui5vl6Y . Something about it was so indescribable. It was unique, gave me a new feeling which I have never felt before. If that couldn't anymore unique, we have the [opening|https://m.youtube.com/watch?v=29KHZ3jVguk]. This is just the song for now because I want you all to experience it yourselves at your own time (also hoping to avoid spoilers). I STILL listen to this song to this day. The opening was....breath taking. I have never seen anything like it before. Growing up with Disney and this was something even I think Disney wouldn't pull off. Then we have he tutorial section. Had to go through decisions and learning the basics of fighting. I even had to deal with a boss that terrified me the first time fighting it. Then there was Destiny Islands. Seriously y'all, this is an island I want to visit. A place like that looks perfect for exploration and imaginative adventures. A child's dream play ground. It was saddening that I eventually had to leave. However, visiting Traverse Town was like home in a way. Meeting Donald and Goofy was also a highlight, because Disney of course. Traveling to many worlds, the plot thickening, fighting difficult bosses and feel like a champion winning them. The music was also a great feat of the game, the entire series for that matter, thanks to Yoko Shimomura (to which she became my absolute favorite composer of all time
    This game was unique and strange but it was a good feeling. There was Disney magic, but this game had it's own magic that a mix of Disney and Final Fantasy. It was a truly magical experience I will never forget. Looking at it years later, the fact that it was possible to remaster the game that is over 15 years old, shows that it has aged well. 
    That being said, the gameplay is a mixed bag and it is heavily subjective. Sora did feel a bit clunky. But, I also felt this seemed appropriate for Sora honestly simply because it is the beginning of his massive journey. Of course you'd feel clunky jumping around swinging an oversized key (I'm sure this was not intentional from the developers) LOL. It was alright for me playing the game simply because my nostalgia was stronger than my own critique. 
    There was one thing that bothered me was the editing in transitioning via dialogue. The original had this issue before the final mix. However, I did know that there was one scene when a character made a deal and was offered the thing they were looking for. It took them about 5-6 seconds to respond....in the original it took them 3. Out of all the games, this game had the most awkward editing with dialogue. 
    This game is not perfect and I may be a bit biased because of nostalgia. But, in terms of gaming, his had changed me. When in was a kid, I remember my mother playing a lot of videogames growing up (particularly Ocarina of Time for example). I could never get past after the first round for most of the games. That is until I played Kingdom Hearts. This has me so invested in the story I had to work hard going through his game. It is all thanks to this game I managed to get through Ocarina of Time on my own. So, I gained independence for gaming LOL 
    The titles in the series is a journey in itself to reach to the one game we had waited for for so many years. I hope to entertain you with my thoughts and my artwork for this series. It is thanks to this series that I an doing this. I hope you all enjoy what I offer.

    [ARTIST NOTE]
    This was simply fun to do. I had some struggle trying to pose Sora the way I want him to. The shoes were especially difficult (I am not used to drawing huge shoes LOL). The water was my most favorite to do. The shore bit was something I am extremely proud of. [UPDATE: had to fix up one of his shoes and did some editing.] 
    Sora from Kingdom Hearts © Square Enix and Disney
     
    You can check the other posters hrough this link in my deviantART: https://www.deviantart.com/mns-prime-21/gallery/67100545/Kingdom-Hearts-III-Countdown
  23. Like
    Mykaila Shakespeare got a reaction from Andromeda for a gallery image, My own Wayfinder! XD   
    ​So, I decided to get myself a Wayfinder on Easy. I gotta say, after playing Birth By Sleep, I wanted a Wayfinder of my own SOOOO badly. Now I have it, I can stare at this and cherish this precious prop for a long time.
     
    ​Here is the link to where you can get this. There are other option of you want your customized. You can choose any color provided and/or have an engraving in the back.
     
    https://www.etsy.com/listing/207011923/wayfinder-kingdom-hearts?ref=related-1
  24. Like
    Mykaila Shakespeare got a reaction from AndrewHankinson for a gallery image, My own Wayfinder! XD   
    ​So, I decided to get myself a Wayfinder on Easy. I gotta say, after playing Birth By Sleep, I wanted a Wayfinder of my own SOOOO badly. Now I have it, I can stare at this and cherish this precious prop for a long time.
     
    ​Here is the link to where you can get this. There are other option of you want your customized. You can choose any color provided and/or have an engraving in the back.
     
    https://www.etsy.com/listing/207011923/wayfinder-kingdom-hearts?ref=related-1
  25. Like
    Mykaila Shakespeare got a reaction from Yessie Maltese for a gallery image, The Salty Sweet Reunion We All Deserve   
    Haven't done much with this for a while, might as well do something with it.
     
    So, I was blown away from the scene in the opening where Aqua and Co finally reach each other as hey sky dive. it almost brought me to tears especially when you hear the full remix for the first time. Now, I felt like the Sea Salt trio deserved the same treatment. Heck, this moment should b in KH3's opening when the time comes. Course, that's me being Axel trash because I love him very much LOL Till then, Hope all enjoy!
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