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yeah kh3 guard was so much more useful in than in kh2. maybe that's why i used it

I think there was a lot more unblockable moves in kh2 as well honestly, which once again really doesn’t help its case

Also doesn’t help when it’s hard to tell what can or can’t be blocked when there’s pretty much never a tell for it unless it’s a boss

That's something that's really nice about kh3. They make it obvious what move can and can't be blocked

^ yeah. thanks to that i didn't suffer the terriblest lol

they had to make block more useful if we dont have reflega
(without forms)

What does this look like to you?

43B8DA18-D719-4162-BAEA-968C8C5AAB85.thumb.jpeg.c6afcd061d3682b574bbcb40c16a9a72.jpeg

Sora with wet hair? Idk naminelaugh

^ the one with the stars looks like the star from the Starlight Keyblade for some reason

I got the Tower DM Skip!!
07280f73-21ef-4edd-a989-be22c1749928.mp4

Heheheh >:3

Thank ya!

One thing I'd like to see going forward is that if there are time skips within the narrative of the game, then alter character models if it's a significant chunk of time. In Birth by Sleep the models for Ventus, Terra, Aqua, Eraqus and Master Xehanort are the same in the Four Years Prior flashbacks as they are in the main story. Eraqus and Xehanort, they're older men so four years isn't a big deal. The Wayfinder trio however are teenagers (late teens at youngest for Terra and Aqua if they're not early twenties already) or pre-teens, suggesting Terra and Aqua weren't late bloomers while Ventus was. PSP game I know, so probably not worth doing four years younger sprites for for the three since it's five or ten minutes collectively across all three stories in terms of cutscene length in a game. The game is very economical with NCPs to the point a couple of cutscenes bring attention to a crowd of people who aren't there! Still, it can take you out of the time progression when the main characters don't appear to age at all.

WEEEEEE IM HYPE
Screenshot_20210325-231625.png

i still have final mix on the psp

Sadly I'm a very young player so i only own them on ps4
I might put kh2 fm on my ps2 once i can buy and mod one (without the english patch so I can learn Japanese wwww)

sorry if this is random but... is there any reason cavern of remembrance has similar doors and even a hallway similar to castle oblivion?

no canon reason at least, but probably to tie the two together in how they work

CoR does a lot with memories of difficult foes and CO is all about memories and all

There sort of is at the very end just before GoA but it's a bit of a stretch

You could say it's the... final stretch

Maybe places that exist only when the heart wills it?

?

hmmmmmmmmm

image0.png

maybe for KH it's just a generic look for memory themed areas

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