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Official KH3 on WiiU Rant and Speculation Thread

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  • HarLea Quinn
    HarLea Quinn

    This subject has been beaten to death .Seriously.

  • This is a rant on the people who think it's downright impossible for the Wii U to have the game. I will not respond to any of you, because I feel like a broken record when that happens.   The main t

  • Dio Brando
    Dio Brando

    And before you give me that hardware bullshit.NO   Wii U has a hardware stronger than Xbox 360 and Ps3 and it has been confirmed     Anyway back to my points   Kingdom Hearts 3 of all Square En

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Fool. Wouldn't it be completely different? Unless it won't have any special functions that the Wii U supports. Then what would be the point?

Edited by MasterXemnas

I'd have to get it for PS4. It just feels right with KH1, 2 and even BBS/KH0 on Sony consoles.

 

That said, the Wii U is awesome and the gamepad is definitely the best controller of all time for me.

Fool. Wouldn't it be completely different? Unless it won't have any special functions that the Wii U supports. Then what would be the point?

 

So when did you started saying "Fool" again?

 

I mean, the only reason Square won't put it on the Wii U for, though they won't actually say it, is that it would be deemed a failure because Wii U sales are so low. We'll see how that changes by the first week of October as The Wind Waker HD is the number one most anticipated release for the Wii U this year.

 

Those are one of the reasons, but the other reason why it won't be going to the Wii U won't change whether the sales of the Wii U went up or not. Wii U is part of this generation (WiiU,Xbox 360, and PS3) and not part of next generation (Xbox One and PS4). If it was going to the PS3 and Xbox 360, then you would be totally right. But since it's not going to neither current generation consoles, you're wrong. Kingdom Hearts 3 will most likely make the PS4 and Xbox One do a workout with their specs. The Wii U won't be able to handle the workout nearly as much as the next generation consoles. 

Edited by The Rocky Shoe

Those are one of the reasons, but the other reason why it won't be going to the Wii U won't change whether the sales of the Wii U went up or not. Wii U is part of this generation (WiiU,Xbox 360, and PS3) and not part of next generation (Xbox One and PS4). If it was going to the PS3 and Xbox 360, then you would be totally right. But since it's not going to neither current generation consoles, you're wrong. Kingdom Hearts 3 will most likely make the PS4 and Xbox One do a workout with their specs. The Wii U won't be able to handle the workout nearly as much as the next generation consoles. 

do you have any idea how stupid youre making yourself sound

Edited by Cuccojenkins

Also the WIiU could  handle it. It is all probably about the graphics.

The game Candle will use features that will match with the Directx11.

Also the WIiU could  handle it. It is all probably about the graphics.

The game Candle will use features that will match with the Directx11.

well, its not just about graphics. the ps4 and xbone have a lot more ram to work with. it could run though

I'm sure people would buy it. It's just unfortunate that it's impossible since the technology on the Wii U doesn't compensate for next-generation titles.

I'm sure people would buy it. It's just unfortunate that it's impossible since the technology on the Wii U doesn't compensate for next-generation titles.

 

Well, I'm a bit sure graphically, games are gonna be ran at 1080p for awhile. I think KH3 will be one of those games, so the Wii U could runbit graphically. The RAM however is better on the PS4 and XB1, meaning KH3 has better potential there. However, I'm sure the Wii U could process KH3 just as easy.

Well, I'm a bit sure graphically, games are gonna be ran at 1080p for awhile. I think KH3 will be one of those games, so the Wii U could runbit graphically. The RAM however is better on the PS4 and XB1, meaning KH3 has better potential there. However, I'm sure the Wii U could process KH3 just as easy.

It couldn't. Not even close. It was stated that the Wii U isn't supported because it can't handle the Luminous engine or DX11. http://www.gamnesia.com/images/uploads/Agnis_Philosophy.jpg

 

The Wii U can't produce real-time graphics even near what is shown in that photo. The difference is like night and day. KH 3 runs on that engine, and worlds like Pirates of the Carribean where they're portraying real people will likely look that good, if not similar.

 

They would have to design a completely different graphics engine to work on the Wii U, along with designing it to work on something like DX9, along with manually converting the graphics, which would take so much more time and money it's not even worth it. The effort would be enormous. They'd probably not even turn a profit from the money they spent compared to the money they make from Wii U sales for this reason. But most importantly is the time.

Well, I'm a bit sure graphically, games are gonna be ran at 1080p for awhile. I think KH3 will be one of those games, so the Wii U could runbit graphically. The RAM however is better on the PS4 and XB1, meaning KH3 has better potential there. However, I'm sure the Wii U could process KH3 just as easy.

If they took KH3, a next generation title, and ported it to the Wii U, then it would have to be drastically toned down. The PS4 and XBone DO have better RAM, and that's pretty much where it's at. Wii U doesn't have as much RAM, so they'd have to reduce graphical quality or even the content of the game to get it to fit. Wii U doesn't even use Blu-Ray discs, as far as I'm aware. The maximum capacity for a single layer blu-ray disc is 25 GB, which is the same as the Nintendo Optical Disc that the Wii U uses.. But if KH3 runs on a dual layer disc, then the data could go up further then 50 GB. I don't actually know if next gen consoles use dual layers but if they do, then that pretty much takes the Wii U out of the running... again... unless they drastically reduce the quality of the game.

It couldn't. Not even close. It was stated that the Wii U isn't supported because it can't handle the Luminous engine or DX11. http://www.gamnesia.com/images/uploads/Agnis_Philosophy.jpg

 

The Wii U can't produce real-time graphics even near what is shown in that photo. The difference is like night and day. KH 3 runs on that engine, and worlds like Pirates of the Carribean where they're portraying real people will likely look that good, if not similar.

 

They would have to design a completely different graphics engine to work on the Wii U, along with designing it to work on something like DX9, along with manually converting the graphics, which would take so much more time and money it's not even worth it. The effort would be enormous. They'd probably not even turn a profit from the money they spent compared to the money they make from Wii U sales for this reason. But most importantly is the time.

 

And there's also this.

It couldn't. Not even close. It was stated that the Wii U isn't supported because it can't handle the Luminous engine or DX11. http://www.gamnesia.com/images/uploads/Agnis_Philosophy.jpg

 

The Wii U can't produce real-time graphics even near what is shown in that photo. The difference is like night and day. KH 3 runs on that engine, and worlds like Pirates of the Carribean where they're portraying real people will likely look that good, if not similar.

 

They would have to design a completely different graphics engine to work on the Wii U, along with designing it to work on something like DX9, along with manually converting the graphics, which would take so much more time and money it's not even worth it. The effort would be enormous. They'd probably not even turn a profit from the money they spent compared to the money they make from Wii U sales for this reason. But most importantly is the time.

the luminous engine can work on even smartphones, i dont know dafuq you're talking about. and there is a indie game being developed for the wii u exclusively that runs dx11, and even then, the ps4 doesn't run dx11 either.

If they took KH3, a next generation title, and ported it to the Wii U, then it would have to be drastically toned down. The PS4 and XBone DO have better RAM, and that's pretty much where it's at. Wii U doesn't have as much RAM, so they'd have to reduce graphical quality or even the content of the game to get it to fit. Wii U doesn't even use Blu-Ray discs, as far as I'm aware. The maximum capacity for a single layer blu-ray disc is 25 GB, which is the same as the Nintendo Optical Disc that the Wii U uses.. But if KH3 runs on a dual layer disc, then the data could go up further then 50 GB. I don't actually know if next gen consoles use dual layers but if they do, then that pretty much takes the Wii U out of the running... again... unless they drastically reduce the quality of the game.

 

And there's also this.

 

 

It couldn't. Not even close. It was stated that the Wii U isn't supported because it can't handle the Luminous engine or DX11. http://www.gamnesia.com/images/uploads/Agnis_Philosophy.jpg

 

The Wii U can't produce real-time graphics even near what is shown in that photo. The difference is like night and day. KH 3 runs on that engine, and worlds like Pirates of the Carribean where they're portraying real people will likely look that good, if not similar.

 

They would have to design a completely different graphics engine to work on the Wii U, along with designing it to work on something like DX9, along with manually converting the graphics, which would take so much more time and money it's not even worth it. The effort would be enormous. They'd probably not even turn a profit from the money they spent compared to the money they make from Wii U sales for this reason. But most importantly is the time.

 

Directx11 is adaptable to Wii U. Hell even indie developers are making a game for the Wii U with Directx11 in which case they're adapting to the Wii U. These guys have way less money than Square, yet they're adapting a DX11 game to the Wii U, so why can't Square do it?http://gaminrealm.com/2013/08/22/wii-u-capabilities-becoming-clear/

im getting a little tired of it. i mean, we dont actually know if it could handle it or not. so stop the fighting

Edited by Cuccojenkins

Nope only xbox one and ps4

If KH3 wasn't being made on the PS4 and it was either Wii U or Xbox one, I'd go with Wii U. But if it was PS4 vs Wii U I would rather get it on the playstation. I think that with the Wii U it would make for very interesting gameplay!

Directx11 is adaptable to Wii U. Hell even indie developers are making a game for the Wii U with Directx11 in which case they're adapting to the Wii U. These guys have way less money than Square, yet they're adapting a DX11 game to the Wii U, so why can't Square do it?http://gaminrealm.com/2013/08/22/wii-u-capabilities-becoming-clear/

 

“We will ADAPT our DirectX11 features to Wii U, not that it supports them natively. However, we are very happy with Nintendo and its console, and we think that it well deserves that extra effort.”

 

This quote alone tells you the whole story: They have to adapt existing software to make it work on a device that doesn't support that existing software, and goes on to say that it "deserves that extra effort", implying that it's taking a lot of effort to make it work.

 

Not to mention that this article is biased as hell:

"This news of course outraged Nintendo fans due to Square Enix’s reasoning for not bringing the much-deserved Kingdom Hearts III and Final Fantasy XV to the Wii U was that they can’t port over DX11 features over to the system. If a small indie developer such as Teku Studios can “adapt” DX11 features for the Wii U, why can’t Square?"

 

"Much deserved"?

 

Another thing about this all: This is one independent devloper doing this. Crytek doesn't count here as it's building a whole new engine to work on both Wii U and Next generation consoles.

 

One independent devloper currently "putting the extra effort in" does not immediately mean that big developers can as well. Teku has the time and devotion to try (and I use the word try, as no where in that article does it say that Teku has succeeded in adapting the software. Just saying.) Whereas Square Enix is and has been developing the game to suit DX11 and Next Generation systems.

 

Teky "confirming" that the software can be adapted doesn't mean a whole lot, considering it is an indie developer, and is neither Square Enix nor is it Nintendo saying that.

 

And that last part of the article saying that DX10 DOES run on the Wii U, and that it's "not that different"... yeah well, when it comes to things like this, any difference is significant.

 

So quit getting mad about it. Square Enix has made its peace in saying that the game will be coming out for the PS4 and the XBox One. Neither Nintendo nor Square has said that they're capable of adapting the software to fit, and the only developer that IS saying that is an Indie Developer who is "putting the extra effort in" to doing it, (and nothing in the wording there confirms that he has actually done it. When he comes back showing us a next generation title running on the Wii U using his adaption, then maybe I'll get mad.). All that in conjunction with the fact that the Wii U has a nice max of 2 GB of RAM compared to the PS4 and X-One using a nice max of 8 GB of RAM tells me that the answer to the eternal question is no.

 

im getting a little tired of it. i mean, we dont actually know if it could handle it or not. so stop the fighting

 

No, we do know if it can handle it or not. And the answer is: No. Until Nintendo or Squeenix or some developer that isn't an Indie Developers tells me that it can and subsequently releases a title from the PS4 or X-One on the Wii U with no downgrading, then the answer is NO. The Wii U cannot handle Next Generation games. It does not run the same software, and it does not have the sufficient hardware. I know that there are people who bought a Wii U and are now sorely disappointed that next gen games aren't coming to it, but that's the way it is. Either deal with it or suck it up and buy a PS4 or an Xbox One.

Edited by RoxSoxKH

“We will ADAPT our DirectX11 features to Wii U, not that it supports them natively. However, we are very happy with Nintendo and its console, and we think that it well deserves that extra effort.”

 

This quote alone tells you the whole story: They have to adapt existing software to make it work on a device that doesn't support that existing software, and goes on to say that it "deserves that extra effort", implying that it's taking a lot of effort to make it work.

 

Not to mention that this article is biased as hell:

"This news of course outraged Nintendo fans due to Square Enix’s reasoning for not bringing the much-deserved Kingdom Hearts III and Final Fantasy XV to the Wii U was that they can’t port over DX11 features over to the system. If a small indie developer such as Teku Studios can “adapt” DX11 features for the Wii U, why can’t Square?"

 

"Much deserved"?

 

Another thing about this all: This is one independent devloper doing this. Crytek doesn't count here as it's building a whole new engine to work on both Wii U and Next generation consoles.

 

One independent devloper currently "putting the extra effort in" does not immediately mean that big developers can as well. Teku has the time and devotion to try (and I use the word try, as no where in that article does it say that Teku has succeeded in adapting the software. Just saying.) Whereas Square Enix is and has been developing the game to suit DX11 and Next Generation systems.

 

Teky "confirming" that the software can be adapted doesn't mean a whole lot, considering it is an indie developer, and is neither Square Enix nor is it Nintendo saying that.

 

And that last part of the article saying that DX10 DOES run on the Wii U, and that it's "not that different"... yeah well, when it comes to things like this, any difference is significant.

 

So quit getting mad about it. Square Enix has made its peace in saying that the game will be coming out for the PS4 and the XBox One. Neither Nintendo nor Square has said that they're capable of adapting the software to fit, and the only developer that IS saying that is an Indie Developer who is "putting the extra effort in" to doing it, (and nothing in the wording there confirms that he has actually done it. When he comes back showing us a next generation title running on the Wii U using his adaption, then maybe I'll get mad.). All that in conjunction with the fact that the Wii U has a nice max of 2 GB of RAM compared to the PS4 and X-One using a nice max of 8.

 

 

 

No, we do know if it can handle it or not. And the answer is: No. Until Nintendo or Squeenix or some developer that isn't an Indie Developers tells me that it can and subsequently releases a title from the PS4 or X-One on the Wii U with no downgrading, then the answer is NO. The Wii U cannot handle Next Generation games. It does not run the same software, and it does not have the sufficient hardware. I know that there are people who bought a Wii U and are now sorely disappointed that next gen games aren't coming to it, but that's the way it is. Either deal with it or suck it up and buy a PS4 or an Xbox One.

 developers know a consoles true power, not us. also why did you say wii u and next gen consoles. no developer has confirmed the wii u is uncapable of running next gen games. crytek said themselves that the wii u is perfectly capable of running most next gen games. go have fun with your hal 9000

 developers know a consoles true power, not us. also why did you say wii u and next gen consoles. no developer has confirmed the wii u is uncapable of running next gen games. crytek said themselves that the wii u is perfectly capable of running most next gen games. go have fun with your hal 9000

 "developers know a consoles true power, not us."

That is true. But considering that no developer has, as you put it,  no developer "confirmed the wii u is uncapable of running next gen games.", but no developer has denied that either, as far as I'm aware (except for, you know, Teku having to adapt the engine to fit, or crytek just making a new one all together.) Basically, no developer, least of all Square Enix, has confirmed or denied that the Wii U is capable of next generation games. What we do have however, is actual evidence to go off of... i.e... THE FACT THAT THE WII U DOES NOT HAVE THE RAM OR THE OPERATING SYSTEM TO SUPPORT IT EXCEPT THROUGH MODIFICATION OF THE SYSTEM (Teku) OR CREATION OF ENGINES (Crytek).

 

"also why did you say wii u and next gen consoles"

The actual quote from the article: "On top of these changes, the new CRYENGINE supports development on current and next generation consoles (Xbox One, PlayStation 4, and Wii U), alongside PC, with further platforms to be added in the near future." Again, this is in regards to the engine Crytek is using.

 

"crytek said themselves that the wii u is perfectly capable of running most next gen games"

No where in that article does Crytek say it's capable of it. The only thing that article states is that their Cryengine will operate on all systems. AKA The software they specifically designed to make that work. They said here that: http://www.destructoid.com/crytek-wii-u-is-at-least-as-powerful-as-xbox-360-229892.phtml it's as powerful as current gen systems, and says that there is one game in development for it. It doesn't even mention next gen. In fact, it only seems to confirm that it's at least as powerful as this generation. So, you pull that out of your ass.

 

 

 

So, and this is my last word on the matter, I will not reply to this again:

The Wii U IS a good system. But, with it's current capabilities, and the actual evidence... Next generation games won't make it there. Not without severe modification of the game to make it fit the system. It just does not have the RAM or the operating system to really support it. Crytek is developing their own engine, (which they do all the goddamn time), to make it work. But that's them. That's not Square Enix, that's not Nintendo, that's not anybody that has anything to do with Kingdom Hearts. Teku is modifying the system to try and get it to work. But that's an indie developer, and again, is nothing close to confirmation that it can be done.

 

When it comes down to it, the fact of the matter is, as you put it: developers know a consoles true power, not us. It's pointless to get into a large debate about it. But there is plenty of evidence suggesting that it will not be possible for Kingdom Hearts 3 to come to the system. I'm going to quote myself, from my last post as a finishing statement:

 

Until Nintendo or Squeenix or some developer that isn't an Indie Developers tells me that it can and subsequently releases a title from the PS4 or X-One on the Wii U with no downgrading, then the answer is NO. The Wii U cannot handle Next Generation games. It does not run the same software, and it does not have the sufficient hardware. I know that there are people who bought a Wii U and are now sorely disappointed that next gen games aren't coming to it, but that's the way it is. Either deal with it or suck it up and buy a PS4 or an Xbox One.

 

And with that, I'm done. I've made my peace here. You're cool, Cucco, so don't make me mad.

 "developers know a consoles true power, not us."

That is true. But considering that no developer has, as you put it,  no developer "confirmed the wii u is uncapable of running next gen games.", but no developer has denied that either, as far as I'm aware (except for, you know, Teku having to adapt the engine to fit, or crytek just making a new one all together.) Basically, no developer, least of all Square Enix, has confirmed or denied that the Wii U is capable of next generation games. What we do have however, is actual evidence to go off of... i.e... THE FACT THAT THE WII U DOES NOT HAVE THE RAM OR THE OPERATING SYSTEM TO SUPPORT IT EXCEPT THROUGH MODIFICATION OF THE SYSTEM (Teku) OR CREATION OF ENGINES (Crytek).

 

"also why did you say wii u and next gen consoles"

The actual quote from the article: "On top of these changes, the new CRYENGINE supports development on current and next generation consoles (Xbox One, PlayStation 4, and Wii U), alongside PC, with further platforms to be added in the near future." Again, this is in regards to the engine Crytek is using.

 

"crytek said themselves that the wii u is perfectly capable of running most next gen games"

No where in that article does Crytek say it's capable of it. The only thing that article states is that their Cryengine will operate on all systems. AKA The software they specifically designed to make that work. They said here that: http://www.destructoid.com/crytek-wii-u-is-at-least-as-powerful-as-xbox-360-229892.phtml it's as powerful as current gen systems, and says that there is one game in development for it. It doesn't even mention next gen. In fact, it only seems to confirm that it's at least as powerful as this generation. So, you pull that out of your ass.

 

 

 

So, and this is my last word on the matter, I will not reply to this again:

The Wii U IS a good system. But, with it's current capabilities, and the actual evidence... Next generation games won't make it there. Not without severe modification of the game to make it fit the system. It just does not have the RAM or the operating system to really support it. Crytek is developing their own engine, (which they do all the goddamn time), to make it work. But that's them. That's not Square Enix, that's not Nintendo, that's not anybody that has anything to do with Kingdom Hearts. Teku is modifying the system to try and get it to work. But that's an indie developer, and again, is nothing close to confirmation that it can be done.

 

When it comes down to it, the fact of the matter is, as you put it: developers know a consoles true power, not us. It's pointless to get into a large debate about it. But there is plenty of evidence suggesting that it will not be possible for Kingdom Hearts 3 to come to the system. I'm going to quote myself, from my last post as a finishing statement:

 

Until Nintendo or Squeenix or some developer that isn't an Indie Developers tells me that it can and subsequently releases a title from the PS4 or X-One on the Wii U with no downgrading, then the answer is NO. The Wii U cannot handle Next Generation games. It does not run the same software, and it does not have the sufficient hardware. I know that there are people who bought a Wii U and are now sorely disappointed that next gen games aren't coming to it, but that's the way it is. Either deal with it or suck it up and buy a PS4 or an Xbox One.

 

And with that, I'm done. I've made my peace here. You're cool, Cucco, so don't make me mad.

whatever. youll see

Hm not sure if the RAM is that a big deal for running the game.

Also if it may be not sure if the DirectX11 is the problem.

 

Otherwise there are none games for PS4/X1 that comes to WiiU as far I have seen.

Edited by KH4Real

I started the Xeahnort Sage on the Playstation, I'm finishing the Xeahnort Saga on the Playstation. 

No, unless it was only on the wii u

Id be dissapointed, because as much as i think the wiiu is an awesome system it will defiitly hold them back because of lower specs

the luminous engine can work on even smartphones, i dont know dafuq you're talking about. and there is a indie game being developed for the wii u exclusively that runs dx11, and even then, the ps4 doesn't run dx11 either.

LOL Umm...No it can't? Luminous is specifically designed for next-gen console technology, while also being the most powerful engine ever created to date. Not trying to sound rude, but seriously, I don't know what "dafuq" you're talking about. It kind of baffles me that you said smartphones can handle THIS: http://www.youtube.com/watch?v=HdGxUyGc1tg SERIOUSLY? Haha, no. We're only JUST now getting this engine for PS4, so I'm preeeetty sure we're 10 or more years away until the best smartphone can come even close to that.

 

And I'm aware that the PS4 doesn't run DX11 per se, but it was already confirmed by SE that the engine the PS4 runs is exactly identical to it in every way, other than the name. It might even be better than DX11 because the PS4 is more powerful than the XBOne, and that runs DX11. 

 

It was also said that the Wii U can only handle some DX11 capabilities. Not all. So it technically wouldn't be "DX11" in my book.

 

Sure the Wii U would be able to handle those graphics; at 5 fps. If that. There will not ever be one game in existence on the Wii U that looks as good as that video. Every word of my previous post still stands as the truth.

Edited by King.Mickey

If I had a Wii U maybe...as is...I'll be lucky to play the game at all  :

King Mickey...with the absurd evolution of Smartphones I wouldn't be surprised if they can handle that soon enough

 

Also I've seen better graphics in PC Games...that doesn't look anything amazing compared to what I've seen...and all i've seen there is just cutscenes

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