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What Is Your Least Favorite Kingdom Hearts Game and Why?

Posted

Mine is without a doubt Chain of Memories. While I applaud the effort to break away from the first game by introducing strategy, the card mechanics fell short. I don't really like the character developmemt as well. In fact, the only thing that I feel CoM has going for it is the story.

Remember, this is my opinion. :-)

Featured Replies

Re:coded...the gameplay was awful!!

Days, this sums up my opinions:

 

Re: coded, because of the story. I just prefer the story over the gameplay in Kingdom Hearts :)

I love all Kingdom Hearts games and enjoyed every one of them, but i think it was Re:coded which i enojoyed the least, because it wasn't really that important to the overall story (except for the last few cutscenes). But i still love all of them xD

(this question gets asked so much that i need to have a response already typed up and ready to be copy/pasted lol)

 

KHDDD

-broken combat/enemy AI

-terrible story that bastardized familiar concepts to fit the narrative

-Dream Eater pet simulator

-Introduced time travel

-Sora was made intentionally more of an idiot

 

i think that covers most of the bases. overall it's the game in the series that stands out as a black sheep to me when looking back at all the games as a whole.

Re:Coded. I still enjoy it for what it is but alas... that /story/ combined with lackluster controls.

Admittedly it's controls are still better than days', but days is the only game I can play as an emotionally incapacitated berserker wielding a giant banana. Need I say more?

While other KH games have worse flaws, overall I think the worst game is 358/2 Days. I think it's the worst because it was the biggest disappointment.Think of any flaw in the other games, and we saw it coming. Coded has a boring storyline? We kinda knew that going in. CoM gameplay is bad? Again, we guessed that it would. And KH3D's story being a mindf**k, that was obvious from all of the trailers.The trailers for Days promised more insight into the Organization and its members, while detailing the time Roxas was in the Organization. We didn't learn anything new about the Organization, and the only new things about Roxas we learned were centered around Xion. Nothing wrong with Xion, but she stole the limelight.358/2 Days was the only game that didn't deliver on the promise of its trailers...

Re:Coded. I could not even finish it. I waited for the cutscene remaster.

 

And believe me. Tough many people hate it, 358/2 Days is my favourite. The story is so awesome!

The only games in the series that have replay value to me are KH1 and KH2. I've only played like 5 hrs of Re-Com and the game is really frustrating, but I'd say either

 

BBS or DDD. They aren't AWFUL, but they basically spat on the legacy of the first few games from my perspective. DDD more than BBS, BBS made the series more complicated than it needed to be, but the series still made sense up in most ways up to that point.

 

We got some new characters and we learned more about the real Xehanort and his real motives. The game give a good insight into the somebodies of Xigbar, Vexen, Axel and Saix and it was a pretty big twist to learn that Xemnas and Ansem SOD were part Terra. We got some good new mechanics that were implemented very poorly and took the fun out of the game since it was just spamming buttons. I also didn't like how they messed up Riku's development from the first 2 games. The main cast sucked besides Aqua, but Xehanort is a straight savage.

 

In reverse/rebirth, when Riku leaves the castle and gets a keyblade after discovering his true path and taking the road to dawn, did he get the keyblade because of his decisions and growth as person? Did the keyblade choose him because he overcame his fears and doubt? Nope, Riku only has a keyblade because by some strange coincidence, Terra just happened to perform a Keyblade inheritance ceremony on him. But that's just nitpicking, DDD is where everything just falls down.

 

DDD came along and spat on everything. I did love the cutscene where Sora is having a tea party though, that was cute. Lea gets a keyblade because uhh well fanservice, the chakrams were way cooler on him and were his own unique little thing,.I liked the build ups of tension between different characters though, the worlds looked pretty for a 3DS game and weren't just corridor simulators like nearly all the other games.

 

But Sora is an unbearable idiot, balloon is way too overpowered and you can spam it to win making everything else pointless, there's no post game content besides 1 extra boss which counts for nothing, flowmotion is broken and you can literally spam the hell out of it. Nobodies can grow hearts which basically ruins the story of Roxas since the whole premise for him was;

 

A being without a heart that can still convey so much emotion.

 

Now nomura wants to bring Xion back and ruin the tragic nature of her life too.

The game's ending spews nonsense about Sora's dream eater being Riku which makes no sense? So Riku is inside Sora's dreams? So how'd the organisation even get there?

 

Oh and how about time travel? Because everyone loves when you throw time travel into a game with Jiminy Cricket in it!

 

If all the seekers of darkness in the room where nothing gathers returned to their own time, doesn't that mean that Young Xehanort is going to have to go back and grab every single one of them again? So what was the point of bringing them there in the first place if all they did was sit and watch things? So that means that Young Xehanort will have to abandon his body, go all the way back to the past where a version of himself exists, get a new vessel, jump forward and grab everyone again as he moves along. But won't he have to return to his own time very soon? And the seekers will have to get back to their own times as well right?

 

How did Ansem Seeker of darkness even figure out how to time travel in the first place?

 

If Xemnas grew a heart then why did he even need Kingdom Hearts in the first place? What was he even trying accomplish?

Edited by Shinobi Palace

Re: Coded. Terrible story, it was boring. Plus, the gameplay isn't brilliant, and the graphics were the same if not worse than Days' ones. There was no memorable boss fights apart from Roxas and Sora's heartless.

 

The game isn't bad, but it just has nothing that makes it good. Like really, nothing, all KH games are better than Re: Coded in at least a couple of aspects.

Unchained X for me. Out of all of the games, this one feels like it has the most filler plot points for me (running around killing Darkballs, helping Donald and Goofy for a LONG time just to fix their Gummi Ship, escorting characters NOTHING'S HAPPENING!!). Then there's the medals, you could get some amazing medals such as Zack, KHII Riku or any of the Sora Drive forms but if you've been saving up so many Jewels for a certain deal and get Donald, Rikku, Young Hercules or anything that usually isn't worth leveling up it's a waste of Jewels which are incredibly hard to come by for someone who doesn't pay real money for any of the deals.

Re: Chain of Memories, the card based gameplay made the game really boring for me and it's one of those games I would never play twice.

Never played Days or Re:coded, but I'm going with Re: Chain of Memories. I hate the card gameplay so much, it ruined the experience. Great story though.

I never played it, but I felt that Re:Codded was pretty much just playing KHI again but with different cut scenes.

Agree with Shinobi.

 

358, and Recom really did the side story aspect well, while keeping things interesting. Even Coded had decent direction. BBS and DDD just take the series in an awful direction.

Kingdom Hearts II and 358/2 days. Kingdom Hearts II cos' I really loved combat mode and 358/2 for da plot :). Didn't play DDD, not yet!

Edited by Hubert Maciej Strawiński

Well for me, none of them actually. :)

I love all the Kingdom Hearts games but Re:Coded for one: it doesn't seem necessary for the series, and two: it doesn't really have anything unique as to worlds or keyblades

As I've already said more than once, DDD was the point where I just decided to most likely jump ship entirely after KH3. :angry:

 

The story -- dear God, the story. >:(

KH II. 

The opening is fun (For me atleast) but Day 2 just goes on FOREVER. Then we get Sora in too small clothes, like some kind of joke. 

The worlds are okay, but Land of Dragons is deadly dull, and the Heartless range from too easy to "WHY?!?".  And Mulan is just...there. The intergration of Sora to the story seems strained at best. 

I've never been a fan of Atlantica, but failing "Finny Fun" five times made me want to take Fira to it. 

The button mashing's not too bad for me, but screwing up the combos and losing massive health is a pain. 

And don't get me started on getting lost in the Underworld all the time. 

 

I know this is a HIGHLY unpopular opinion, but KH II is my least favorite of the whole series.  :unsure:

Edited by Jack Snow

Re: Coded, gameplay was terrible and the story is really not important. 

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