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Headphone Jack

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Everything posted by Headphone Jack

  1. i mean i would prefer if the story mainly sticks to Sora's perspective but im not against the occasional section where for whatever reason we suddenly switch to another character for some reason. for example, Sora and Character B go down separate paths in the same location. We play through Sora's path and then a cutscene of Sora saying something like "Hey I wonder how Character B is doing?" Then cut to a playable section with Character B. small stuff like that is fine but i'd rather they didn't try to give us multiple story lines with more than one character like BBS or DDD.
  2. i'm expecting only the more plot relevant questions will be answered in KH3 and not general curiosities about the series or inconsistencies throughout it.
  3. the battle themes always stand out to me in the KH series. the entire end game sequence in KH2 once you step through the door is one of my favorites, mostly due to the music which really gets you pumped up.
  4. looks nice man. i remember in elementary school i had a friend who told me KH2 was being ported to the DS and i got so excited. then i went home and looked it up and only found fan made box arts and i was so disappointed lol that cover reminds of that
  5. not do another colosseum tournament. i really hope any kind of arena combat is kept as a side thing and not made into some central plot point for that world.
  6. maybe they wont all have transformations. or if they do, maybe there are a fixed number of transformations and the different keyblades have slight variations on the forms. i.e. two keyblades both turn into long ranged forms but one releases slow but powerful bursts, the other fires rapid shots with light damage or something.
  7. i actually like how the series never really goes all out with a romance plot between the characters, at least concerning Sora, Riku and Kairi. adding a romance element to it feels like it'd be a bit forced among all the world saving and bad guy fighting. i could see some kind of romance element working if they developed it with the help of Disney worlds based on movies that featured romance heavily. as the series stands now though, i'm fine with them just being really good friends with one another. i think it works well.
  8. yea but they turned it into a fishing mini game. are they even still making the first person shooter style Prompto VR game? i don't think there's a way to make KH3 a VR game and keep the same kind of combat. it'd probably be disorientating for the player.
  9. i feel like KH fans do more thinking about the plot of this series than the people who actually write it. watch the solution just be a bright flash of light when Sora uses the Key to Return Hearts and suddenly Roxas/Namine/Xion will have bodies again.
  10. oooooh you'd have to really consider the pacing in a set piece fight like that. i mean the 1000 Heartless fight was cool but eventually it did start to drag on. they'd have to implement some cool context sensitive moments in the battle where you can get an assist from a party member and take out a good chunk quickly. if they wanted to up the ante i think 10,000 would be good enough. or even 5,000. the focus would have to be on letting the player go crazy on a huge hoard of enemies, and to be fair it looks as though KH3 may have the right kind of combat for that. it looks like it'll be all over the place with a good variety of abilities. one thing that hurt the 1000 Heartless battle was not being able to use Drive Forms. i understand why they did it but still, that would have been a great moment for the player to use all their abilities to the fullest. i wouldn't mind them trying to implement another set piece moment like they did in KH2, so long as the player has enough variety in their abilities to keep things interesting. 100,000 might be overkill though lol i'd say 5,000 would be better, assuming the enemies don't take forever to kill, and they aren't an enemy type that can't be easily dealt with.
  11. Chain of Memories on GBA. while the card system more or less functions the same between the GBA and PS2 versions, that dodge roll in combat was a pain. at least Re:CoM gave you a full 3D environment to avoid enemy attacks in. i had the hardest time trying to keep a safe distance from enemies in CoM and rolling rarely ever helped. runner up might be KH: Chi. although i never played it past the first couple of missions. since it's a mobile game designed with in app purchases that impact gameplay, i would think the game would be designed to be difficult to a point that forces you to spend your money to progress.
  12. The Evil Within 2 was probably the most interesting thing I saw. loved the imagery and tone they seem to be going for and i'll definitely pick it up in time for the Halloween season.
  13. please no. i'm thinking the only reason we aren't seeing more worlds is because the world reveals are a good way for them to drum up excitement for the game. it's fun to guess which world is next and if they just throw in a lot of worlds into a trailer they lose all that hype and build up. if we get an episodic release i might just end up waiting till the whole thing is done. i mean we shouldn't get an episodic release anyways. i don't feel like KH3 would be a good kind of game to break up into multiple chunks.
  14. well that's quite a takeaway. i'm gonna have to say that's not the underlying theme Nomura was going for when he came up with the story.
  15. i've been rereading the manga recently now that i finally bought them all and i'd say the manga does a good enough job of adapting them. so far i've only read the KH and CoM manga and both do a good job of just condensing the story for anyone who might just want a refresher on the series. I've started the Days manga and I'm curious to see if I'll enjoy the story more in manga form over the original video game. The story has potential to be entertaining but maybe the way it was originally presented bogged it down. all those random missions with not a lot to do might have got in the way, so we'll see.
  16. well hey that's what happens when you have so little of a thing. the more we have of something, the less value it can accrue. so clearly SE are playing a long game here where they give no KH3 info for long periods of time so that when they finally do release a bit of information, fans will be ecstatic and forget that long period of drought they just endured. genius.
  17. yea pretty much i agree with what you said on the difference conferences. Sony's was definitely a step down from last year. the new God of War looks "ehh," a DLC for Horizon Zero Dawn, the VR stuff, and that Spider Man demo which showed off a lot of quick time events (yikes). it was all just lackluster. i'm guessing they're just going to shift more focus on their own PSX conferences from now, given how they revealed TLOU2 which was arguably a huge announcement for them to not make at E3. i enjoyed Bethesda's conference mainly because of The Evil Within 2 being revealed. despite having mixed feelings on the first one i'll gladly give this sequel a try. the imagery in the trailer looked interesting and i'm hoping they they'll take what they learned from the first game and improve the second one with it. EA and Microsoft were meh for me since none of the games they showed off i was really interested in. Nintendo had a pretty good conference though. i tuned in just because it happened to be on and it was really good. Mario Odyssey continues to look amazing. the new trailer they showed dropped so much info on you it was crazy. also i love how the bosses are a group of evil wedding planners. like wtf it's so weird but it's great. the game looks like it'll be pretty fun and it makes me want to get a switch (probably won't though cause i've still got so many games to play on PS4 and it's hard to make time for them all these days). and even though i'm not a fan of the Metroid series, i knew the weight that was behind the announcement of Prime 4 so even that excited me. i'd rank them from best to worst Nintendo Bethesda Sony Ubisoft Microsoft EA (didn't watch PC show)
  18. i know there was that twitter post from the guy who worked at SE saying fans should tune in for a surprise they'll definitely like or whatever, but i feel like that could easily be referring to a world fans have been asking to have for a while. if we do get a release date, we'd all better mentally add another 6 months or so to the date because i get the feeling KH3 won't release without at least one delay.
  19. i honestly would like for Atlus to release a definitive version of Persona 3. it seems like across all the versions there are things that make each one good. FES has the 3D models and locations, and the added epilogue "The Answer," Portable has the female MC with new music and social links, the ability to control party members and that boss rush zone... The game would really benefit from a definitive edition at some point. Hopefully if it pops up on PS4 as a PS2 classic it won't rule out the possibility of a potential remastering of it later.
  20. yea no doubt whatever Sora's holding is meant to tease the next world reveal at D23. i also thought it looked like some kind of space blaster so i assumed it was Toy Story as well. guess we'll find out next month.
  21. oh man you just reminded me that movie was a thing at one point lol maybe after the lackluster R&C movie they're either rethinking how to make it or just canning it altogether.
  22. its really great that SE didn't thrown this port out and leave the problems as they were. glad to see them fixing it.

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