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Found 4,286 results

  1. We got some direct feed footage of KH3D's and 0.2's gameplay!https://www.youtube.com/watch?v=UU3gm5PDZh0
  2. As you all know, the music for the "main campaigns" in Kingdom Hearts 2.5 and 1.5 had remastered music. (By main, I mean Kingdom Hearts II FM and Kingdom Hearts FM). Could the songs within Kingdom Hearts Dream Drop Distance HD be remastered? Yoko Shimomura's work was excellent in the original, but I would like to hear the songs on a bigger scale.
  3. So I know this is probably a dumb question but can dream eaters exist outside the dream realm? I mean in Kingdom Hearts 3D in TWTNW the real one, Riku appeared in his dream eater form with his dream eaters, but that was of course a special case. But still could something happen to make them appear in the real world?
  4. We now have two secret bosses in KH3D. They are in Traverse Town and in Notre Dame-world. Is it possible that we have one secret boss for every world? Like 7 bosses?
  5. Here's the maps with the location of all the chests, for both Sora and Riku. Traverse Town La Cité des Cloches The Grid Prankster's Paradise Country of the Musketeers Symphony of Sorcery The World That Never Was I'll update this post with the rest when I have them ready. DO NOT repost these anywhere, if you know someone who needs them, just link to this thread.
  6. Let me preface this before someone tries to attack me: if you don't like long rants, then you might not want to read this. This will be quite long. Also I'm gonna be directing some hate, but all of it will be supported with reasons. Once again, if you love Dream Drop Distance and will probably kill someone over hating the game, probably not your cup of tea. Aside from that though, I'd love to see if anyone agrees or disagrees with me. I'll try and keep this pleasant and not too "anger-filled" ALso in case it wasn't obvious, yes there are spoilers for DDD. Now onto the thing that I want to address: Dream Drop Distance. Another Kingdom Hearts game that isn't KH3, but hey it's something, and it can't be worse than Re:Coded....right? Wrong. In case you haven't figured it out yet, DDD is by far my least favorite KH game. From my point of view, there are little to none going for it. Its story is crap, its combat is crap, and overall game was crap. Yes, I know I am going a bit overboard. I don't hate this game by itself, but I do hate it for being part of such an amazing series. Let's go on to story first shall we? Most would agree that DDD is the most confusing KH game by far in terms of story. What bothers me most is the single element they added into it; the thing that makes everything unnecessarily complicated, creates a ton of plotholes, and is just confusing and unpleasant in general. Most of you probably know what I'm talking about. Time travel. Really Square? Unnecessary complexity if you ask me, and definitely going to confuse first time players, even if they have a solid understanding of the KH story before this. First of all, let's address this ridiculous idea. Never before EVER mentioned in any other KH game, apparently you can time travel now. Square attempted to cover up plotholes by implementing these ridiculous rules of time travel (once again, never even hinted at before this game) of how you need to have a version of yourself at your destination, and how you can only go one direction in time, and how you can't keep your memories after returning to your original time...blahblahblah. All it is to me is a load of makeup BS that Square threw in randomly to prevent plotholes. Unfortunately, like all time travel stories, plotholes are aplenty. Not gonna go into details as that would take literally forever, but if you dont believe me, look some up. There are too many plotholes in DDD to claim otherwise. In addition to the time travel idea, they have this annoying thing of how suddenly, everyone is a keyblade wielder now. The idea of a legendary thing, a chosen one...and now everyone is suddenly the "chosen one". This is like Dragon Ball Z all over again. Remember when Goku first turned into the legendary "Super Saiyan" that was only said to be in myths? And then suddenly, within 10 or so years, 7 year old kids can turn into Super Saiyans by having a small sparring match with their mothers. It degrades this "legendary" status, and makes it seem like its worth nothing. To be fair though, BBS kind of did this too which bothered me, but it was really in DDD when Lea somehow manages to magically summon a Keyblade when I just stood up, and said "F*** this I'm done". Don't get me wrong; I like Axel/Lea as a character. In fact, he's debatably my favorite character in the series. But now, you're telling me that this legendary weapon that chooses its owner, this amazing thing that we got in the original KH1 that was supposed to make Sora, the protagonist, special, is nothing but a plaything that anyone can get? There NO reason Lea should be able to wield a keyblade. I don't care what BS explanation Square pulls on this one, like "oh he has a strong heart" or "he's somehow related to ____". It's all to cover up for the obvious mistakes they've made. This makes me realize: the main character is not special for being able to wield a Keyblade. I've been playing as literally an ordinary person. He's not even a master (despite being called one several times in the original KH); simply a wielder. And that's not special because anyone can wield a keyblade nowadays. You see what I'm getting at here? DDD took something amazing, this legendary "chosen one" status, and degraded it to just a normal person's toy. I LOVED playing as Sora as a kid in KH1 and KH2. He was a hero! He was the Chosen One that can wield a legendary weapon that will instantly vanquish darkness! ...but now, it's nothing at all. Anyone can have it. And that upsets me to no end. It's pathetic, and ruins my image of Sora forever. There is nothing intriguing about the protagonist anymore, so why should I even play as him? What makes it worse is that Sora isn't even considered a master after all the feats that he's done, because apparently he's been trained in the wrong way. Let's see...Sora defeated Ansem, a powerful heartless that threatened the destruction of all worlds, defeated 13 members of powerful Nobodies that each had their own unique set of skills, and part of this included Xemnas, the most powerful nobody of all, that had literally ABSORBED the power of an artificial Kingdom Hearts created from THOUSANDS of hearts. He rode a ship through space at light speeds, defeated a giant Dragon, defeated Xemnas like 5 times, took down 1000 heartless by himself, saved the world countless times, and you're telling me he's not a master because of some stupid exam you have to take? For godsake, Aqua literally became a Keyblade master from hitting balls. I think I've ranted on enough about the story for now, since I have so much more to talk about for gameplay. Ahhh good old gameplay. Let's get the good stuff out of the way first shall we? Well, the music is nice. Not the best in the series, but still not bad. The graphics are pretty good for a 3DS game. The controls are decent enough with the circle pad pro. And Flowmotion, in my opinion, even though it kind of breaks platforming, is a pretty cool mechanic that makes movement fun, and I'm excited for it to return in KH3. I liked the big worlds, although a lot of it is a bunch of empty space...I still appreciated the feeling of exploration. Unfortunately, that's pretty much everything redeeming I have to say for gameplay. First issue: Balancing This one you've probably heard a lot. It's an issue in BBS as well, but it's way more obvious in DDD. By balancing, I mean there's one single command in this game that will be automatically the best for any situation ever, no exceptions. Whether if its a mob enemy fight or a tough giant Dream Eater boss, or a powerful "human" boss...the Balloon family will completely destroy them. There is NO boss in this game that resists Balloon, its damage output is absolutely INSANE, and its reload time+cost+how early you can get it (literally before the first boss) completely breaks the command and makes it the best in the entire game. For every single "no damage" or "speedrun" you can find of DDD, you'll see Balloon...and Balloon...and Ballooon.... What happened to the beautiful combat options from, say, KH2? What happened to your fancy combos that you can change up, your Magic, your Drives, your summons, your limits? All these combat options, all with uses for different situations, and all gone. Now, you're just spamming one command to win. It makes the game boring and un-fun. The game doesn't take skill anymore; it just takes patience and having a strong thumb to spam Balloon. Also, saying "just don't use Balloon" is a really crappy argument to make because: 1. The game literally gives it to you as an available option to attack, so there's no reason to exclude it if its the game's intention. 2. Playing the game without Balloon makes it even worse believe it or not; bosses on Level 1 Crit literally become impossible. Good game design Square. It's like they purposely made the game around spamming Balloon just to troll us. "Hey lets put in a really difficult mode, Level 1 Critical. Let's also make the game insanely hard/impossible to beat on that mode, and put in a super overpowered command so they can just spam it over and over again to win. WHOO SOUNDS FUN" Wouldn't surprise me if that was an actual thing. Second Issue: AI Complexity The bosses' AI in this game sucks. That's it. Now I know what some of you are thinking: "Oh no, he's gonna go KH2 nerd on us and bring in Revenge Value and Flinch Count and all that random computery crap." But the thing is, those were very good game design choices in KH2 that I applaud. It made fights interesting; it gave bosses openings, forced you to learn them and time to so you can attack and not get hit. You get better from experience and attempts, and gives you a feeling of satisfaction when you finally win, because you LEARNED something from that fight. Meanwhile in DDD, we have absolutely no system of Revenge, bosses just randomly retaliate. For the most part, the game goes like Balloon>run away>hope you don't get hit by a random retaliation>Balloon. And maybe a cure when necessary. There is zero skill involved, and just doesn't give you the same feeling of satisfaction like KH2 does. When you win, its more like "wow I can't believe I spent 20 minutes spamming Balloon" instead of "AWESOME I BEAT THAT FIGHT BECAUSE I LEARNED SO MUCH ABOUT THE BOSSES' PATTERNS THROUGH EXPERIENCE!" For me, this was a huge downgrade, and ABSOLUTELY inexcusable because the game before it literally had a better system in every way possible. Also, enemies don't stagger. I understand this for giant bosses, but normal enemies literally don't get staggered by your moves in DDD. It's like they're a wall, and you just attack them to inflict damage. This not only makes things super annoying, because enemies can randomly retaliate in the middle of your combos which should TECHNICALLY stun them and render them defenseless, BUT it just makes you want to use overpowered commands like Balloon even more, instead of normal attacks/other commands, since Balloon is one of the few commands that can force enemies to stagger. As if it wasn't powerful enough. I can't emphasize how annoying all these issues add up to be. The story is subpar at best with stupid concepts that feel rushed and made up at the last minute, and it's confusing and full of plot holes. The main character is nothing anymore, he's not special or the "Chosen One", just another one of those hundreds of people who can wield this weapon. The gameplay is once again below expectations, because of the unbalancing and horrid AI. The game is not fun to play at all. If I play on Beginner mode, I destroy everything too easily. If I want a challenge, I can't even get one since I'll just spam Balloon to win. If I restrict myself from spamming Balloon, I'll make the game boring and tedious. Bosses would literally take up to hours for me to beat, because my attacks deal chip damage AND doesn't stagger them. Which means the fights go like "One hit>run away and hope you don't get hit". So yeah this is probably the most I've ever typed in my life and my fingers are absolutely dead. Soooo for those of you who didn't read, I'll try and make a brief tl;dr: tl;dr: -confusing story, full of plotholes, main character has been downgraded to nothing special -gameplay is unbalanced, boring, tedious, AI is awful -a game made literally 6 years before this game is better in almost every single way (KH2), which is unacceptable. Welp I think i'm finally done, and if you do read the whole thing, I will be very impressed. Aside from that, I'll see you guys later. Let's see if we can get some interesting discussions on here.
  7. Hey there I've been working a lot of time on this and I want to share it with you. Enjoy! 13th Vessel~
  8. Hi!I was wondering what people think about watching the trailers for the series once they come out.I used to want to have a complete black out of information so i could be completely surprised, however trailers were always an exception if i recall. I kind of think if they are going to show it in an official trailer and its not a leak, they want us to see it anyway and it wont be a spoiler, but looking back at the IGN KH3D trailer towards the end they completely show the ending scenes (sorta) of 3d and though i still recall being surprised by that once i played it, it makes me wonder if i want to see the KH3 trailer incase they have any spoilers there too.Anyway! What's your opinion? I'd love to hear it as this has been floating around in my mind for quite some time now.-Victory
  9. With the teaser at the end of 2.5's credits and Nomura's interview saying how KH3D is the only game that hasn't gotten the HD treatment, I personally thought we would see the announcement of KH3D at E3 this past June but, of course, that didn't happen. So maybe it'll be announced later this year! But the real question is: where?! I'm putting my money on either TGS or D23 Japan
  10. I know that a lot of people complain about how in 3D that you drop & switch characters too quickly. Hopefully Square changes how long it takes to switch character. Maybe, as a special reward for beating the game under a certain difficulty, you get a special ability where the Drop meter never goes down.
  11. Maybe someone can answer me this... Why when Xehanort returned in KH3D he was at his original form (the old and bald one) if when he was turned into a heartless and created his nobody, he was Terranort? Wasn't supposed to be the same Xehanort, the apprentice, to come back?
  12. So with all the hype going on for Kingdom Hearts HD 2.8 -Final Chapter Prologue- going on, I decided to make a mock up version of what the menu or title screen may look like for the game. I previously uploaded an image to the gallery here and now its finished and ready for viewing. Keep in mind that since there hasn't been any official artwork released yet for the collection (because well it was just announced )that all the artwork is stock or specifically created in gimp, oh and this video was created in Adobe Premiere CC 2015 for anyone who's wondering. https://www.youtube.com/watch?v=MkrVC2Abv3c&feature=youtu.be
  13. Hey guys we recently just finished Episode 2 of the Kingdomcast its up and now available on iTunes, Android and If you have a computer we even have an RSS Feed. To Subscribe on iTunes/Iphone/Ipad/Itouch/Ipod - iTunes To Subscribe on Android - Android To Subscribe via RSS or Email(if you don't have a cellular device) - RSS , Email To watch the Youtube Video - https://www.youtube.com/watch?v=iyHHBF7JqPA Description of Episode 2 - In this episode we talk about the recently announced Kingdom Hearts 2.8 and Also the news given out about Kingdom hearts 3 in Tetsuya Nomura’s most recent interview! Noel and Jason also discuss various topics including the KH battle system and how its evolved and What disney / pixar worlds may or may not appear in KH3. In addition we have returning members such as Aaron from Episode 1 and new members including Aliahsan, Gilbert, NB, and Holo Fantasy!. Wanna be a part of the next KingdomCast Episode? Its simple just message either Jason(Masterfreakse) or Noel(Noel Hearts) on KH13.com. Alternatively you can Message me or noel on our respective twitters. Jason(@thedailyhype1) Noel(@NoelSenpai) or even at @Kingdomcast13. We hope to hear from and hope you enjoy being a part of the community!
  14. With the announcement of Kingdom Hearts HD 2.8 Final Chapter Prologue coming in 2016, it's time to go make sense of all of the announcement details along with the 3 titles within the collection. For those of you who don't know, Kingdom Hearts HD 2.8 Final Chapter Prologue is a collection containing Kingdom Hearts Dream Drop Distance HD, Kingdom Hearts χ Back Cover (cinematics), and Kingdom Hearts 0.2 Birth by Sleep -A Fragmentary Passage-. If you aren't familiar with the entire Kingdom Hearts series, here are the descriptions for the 3 main titles contained in the collection with it's history and stance in the Kingdom Hearts series. Kingdom Hearts Dream Drop Distance HD: : Kingdom Hearts Dream Drop Distance HD is an HD remaster of the original title, Kingdom Hearts 3D: Dream Drop Distance. Kingdom Hearts 3D: Dream Drop Distance was originally released on the Nintendo 3DS in 2012 and was the only major game within the Kingdom Hearts series that was not included in either Kingdom Hearts HD 1.5 ReMIX or Kingdom Hearts HD 2.5 ReMIX for the PlayStation 3. However, Kingdom Hearts 3D: Dream Drop Distance is being remastered in HD on the PlayStation 4 as Kingdom Hearts Dream Drop Distance HD within the Kingdom Hearts HD 2.8 Final Chapter Prologue collection. The original story of Kingdom Hearts 3D: Dream Drop Distance takes place after the events of Kingdom Hearts Re:Coded, where Sora and Riku are summoned to take the Mark of Mastery exam, which determines who becomes the next Keyblade master. Sora and Riku are both tasked to dive into sleeping worlds and wake them from slumber, however Master Xehanort has other plans for the two as they are taking their exams. Kingdom Hearts χ Back Cover: The next title in the Kingdom Hearts HD 2.8 Final Chapter Prologue collection is Kingdom Hearts χ Back Cover. Kingdom Hearts χ Back Cover is a cinematic movie in which explains the story of the original title, Kingdom Hearts χ[chi] and Kingdom Hearts Unchained χ. The cinematic movie will go into detail about the foretellers and the book of prophecies. Kingdom Hearts χ[chi] was originally released in 2013 on PC as a browser game, exclusively available to Japan. However a port for Kingdom Hearts χ[chi], which is titled Kingdom Hearts Unchained χ will allow everyone to experience the story of the original Kingdom Hearts χ[chi] on mobile devices such as tablets and smartphones. The story follows 5 foretellers who are sanctioned under a union, forming 5 total unions. Among the foretellers is a traitor, which has not yet been revealed. However, many have theorized who the traitor is. Kingdom Hearts 0.2 Birth by Sleep -A Fragmentary Passage-: The third and final title in the Kingdom Hearts HD 2.8 Final Chapter Prologue collection is Kingdom Hearts 0.2 Birth by Sleep -A Fragmentary Passage-. In the original title, Kingdom Hearts Birth by Sleep: Final Mix, there was a secret ending within the sercret episode of the game that stated a continuation of the story will be developed. Many interviews in 2011 discussed the title, which was named Kingdom Hearts Birth by Sleep -Volume Two-. It was apparent that the project was put off, however has returned as Kingdom Hearts 0.2 Birth by Sleep -A Fragmentary Passage-. Reasons for why Kingdom Hearts Birth by Sleep -Volume Two- was put off and why the title was changed is currently unknown. Kingdom Hearts 0.2 Birth by Sleep -A Fragmentary Passage- follows the events of Kingdom Hearts Birth by Sleep and continues the story on as Master Aqua. Also tied in is the events after Kingdom Hearts 3D: Dream Drop Distance in which King Mickey reveals he has some secrets to confess to Sora. According to the screenshot contained in the Kingdom Hearts HD 2.8 Final Chapter Prologue trailer, it seems apparent that the title is using the same engine as Kingdom Hearts III. Square Enix has also confirmed that Kingdom Hearts 0.2 Birth by Sleep -A Fragmentary Passage- will contribute towards the story for Kingdom Hearts III, which is the end of the Xehanort saga. For those that don't know, Kingdom Hearts HD 2.8 Final Chapter Prologue is the third HD collection in the Kingdom Hearts series, following Kingdom Hearts HD 1.5 ReMIX and Kingdom Hearts HD 2.5 ReMIX. Kingdom Hearts HD 1.5 ReMIX contains the original titles of Kingdom Hearts, Kingdom Hearts Re: Chain of Memories, and Kingdom Hearts 358/2 Days (HD Cinematics) all remastered in HD. Kingdom Hearts HD 2.5 ReMIX contains the original titles of Kingdom Hearts II, Kingdom Hearts Birth by Sleep, and Kingdom Hearts Re:Coded (HD Cinematics) all remastered in HD. What are your thoughts on Kingdom Hearts HD 2.8 Final Chapter Prologue? Do you think this will be the biggest HD collection yet? Let us know in the comments below or post on our Kingdom Hearts HD 2.8 Final Chapter Prologue forums!
  15. With the announcement of Kingdom Hearts HD 2.8 Final Chapter Prologue coming in 2016, it's time to go make sense of all of the announcement details along with the 3 titles within the collection. For those of you who don't know, Kingdom Hearts HD 2.8 Final Chapter Prologue is a collection containing Kingdom Hearts Dream Drop Distance HD, Kingdom Hearts χ Back Cover (cinematics), and Kingdom Hearts 0.2 Birth by Sleep -A Fragmentary Passage-. If you aren't familiar with the entire Kingdom Hearts series, here are the descriptions for the 3 main titles contained in the collection with it's history and stance in the Kingdom Hearts series. Kingdom Hearts Dream Drop Distance HD: : Kingdom Hearts Dream Drop Distance HD is an HD remaster of the original title, Kingdom Hearts 3D: Dream Drop Distance. Kingdom Hearts 3D: Dream Drop Distance was originally released on the Nintendo 3DS in 2012 and was the only major game within the Kingdom Hearts series that was not included in either Kingdom Hearts HD 1.5 ReMIX or Kingdom Hearts HD 2.5 ReMIX for the PlayStation 3. However, Kingdom Hearts 3D: Dream Drop Distance is being remastered in HD on the PlayStation 4 as Kingdom Hearts Dream Drop Distance HD within the Kingdom Hearts HD 2.8 Final Chapter Prologue collection. The original story of Kingdom Hearts 3D: Dream Drop Distance takes place after the events of Kingdom Hearts Re:Coded, where Sora and Riku are summoned to take the Mark of Mastery exam, which determines who becomes the next Keyblade master. Sora and Riku are both tasked to dive into sleeping worlds and wake them from slumber, however Master Xehanort has other plans for the two as they are taking their exams. Kingdom Hearts χ Back Cover: The next title in the Kingdom Hearts HD 2.8 Final Chapter Prologue collection is Kingdom Hearts χ Back Cover. Kingdom Hearts χ Back Cover is a cinematic movie in which explains the story of the original title, Kingdom Hearts χ[chi] and Kingdom Hearts Unchained χ. The cinematic movie will go into detail about the foretellers and the book of prophecies. Kingdom Hearts χ[chi] was originally released in 2013 on PC as a browser game, exclusively available to Japan. However a port for Kingdom Hearts χ[chi], which is titled Kingdom Hearts Unchained χ will allow everyone to experience the story of the original Kingdom Hearts χ[chi] on mobile devices such as tablets and smartphones. The story follows 5 foretellers who are sanctioned under a union, forming 5 total unions. Among the foretellers is a traitor, which has not yet been revealed. However, many have theorized who the traitor is. Kingdom Hearts 0.2 Birth by Sleep -A Fragmentary Passage-: The third and final title in the Kingdom Hearts HD 2.8 Final Chapter Prologue collection is Kingdom Hearts 0.2 Birth by Sleep -A Fragmentary Passage-. In the original title, Kingdom Hearts Birth by Sleep: Final Mix, there was a secret ending within the sercret episode of the game that stated a continuation of the story will be developed. Many interviews in 2011 discussed the title, which was named Kingdom Hearts Birth by Sleep -Volume Two-. It was apparent that the project was put off, however has returned as Kingdom Hearts 0.2 Birth by Sleep -A Fragmentary Passage-. Reasons for why Kingdom Hearts Birth by Sleep -Volume Two- was put off and why the title was changed is currently unknown. Kingdom Hearts 0.2 Birth by Sleep -A Fragmentary Passage- follows the events of Kingdom Hearts Birth by Sleep and continues the story on as Master Aqua. Also tied in is the events after Kingdom Hearts 3D: Dream Drop Distance in which King Mickey reveals he has some secrets to confess to Sora. According to the screenshot contained in the Kingdom Hearts HD 2.8 Final Chapter Prologue trailer, it seems apparent that the title is using the same engine as Kingdom Hearts III. Square Enix has also confirmed that Kingdom Hearts 0.2 Birth by Sleep -A Fragmentary Passage- will contribute towards the story for Kingdom Hearts III, which is the end of the Xehanort saga. For those that don't know, Kingdom Hearts HD 2.8 Final Chapter Prologue is the third HD collection in the Kingdom Hearts series, following Kingdom Hearts HD 1.5 ReMIX and Kingdom Hearts HD 2.5 ReMIX. Kingdom Hearts HD 1.5 ReMIX contains the original titles of Kingdom Hearts, Kingdom Hearts Re: Chain of Memories, and Kingdom Hearts 358/2 Days (HD Cinematics) all remastered in HD. Kingdom Hearts HD 2.5 ReMIX contains the original titles of Kingdom Hearts II, Kingdom Hearts Birth by Sleep, and Kingdom Hearts Re:Coded (HD Cinematics) all remastered in HD. What are your thoughts on Kingdom Hearts HD 2.8 Final Chapter Prologue? Do you think this will be the biggest HD collection yet? Let us know in the comments below or post on our Kingdom Hearts HD 2.8 Final Chapter Prologue forums! Click here to view the article
  16. "The trailer for Kingdom Hearts 3D begins with Sora and Riku sitting by the Paopu Tree on the Destiny Islands. Riku then disappears in a flash of light. Sora begins to call out for his friend and searches for him around the island. The trailer then displays gameplay at this point, Sora shown to be able to use the Glide ability. The trailer reverts to another cutscene, Riku waking up in Traverse Town. He walks into a courtyard only to be attacked by several Heartless, looking up into the sky to see several unconscious Soras raining down from above in an Awakening-like manner. One lands and summons the Keyblade, fighting off the Heartless while the trailer displays more gameplay. Just as a large Soldier-like Heartless boss rises from the ground. Before Sora has a chance to fight the foe, however, he snaps awake to find himself sitting next to Kairi near the Paopu Tree. The night sky is shown, the game's logo appearing on the screen at this point." Why didn't we get to see this certain trailer? I wonder how a Giant Soldier Heartless would've looked like...
  17. Hey there everyone, how's it going!? So yeah, hey, I've got a question! It's been a while since I've played Dream Drop Distance, and I remember that Sora sees Namine and calls out to her, and I checked the cutscene again to make sure. So, the question is, does he remember Namine? If so, is it because of the letter Mickey sent him, or is the reason he can remember her is because he's in a dream? It's a little something I want to sort out, ya know?
  18. So I decided to watch the intro of Dream Drop Distance just for fun but I decided to slow down the video at the end (the part where it shows the final battle between Xehanort and the Guardians of Light) and I noticed that Roxas at the end is wielding both Oblivion and Oathkeeper. You can definitely see Oblivion in his right hand but can't actually see Oatkeeper, except for its keychain. It's nothing really important or anything special. Just thought it'd be interesting to show. Here's the pic:
  19. In the cutscene where Sora gains most of Roxas' memories, I've been thinking recently. Is that just an illusion of Sora's dreams, or is that Roxas' consciousness? I said most of his memories, because of what happened in 358/2 Days.
  20. I feel like I'm missing out on a lot and I know it's hugely important towards the storyline, I think I'm gonna buy a 3DS and play it myself though instead of looking up cutscenes for it for a better experience personally :)Anyone else feel this way?
  21. I usually see people saying to make KH3D on PS3/PS4 or including it in KH3 and stuff like that but, wouldn't a final mix be better? Reason why is that first of all, how are you supposed to port KH3D on ps3/ps4? There is no bottom screen and a ton of features will be taken out so whats the point of that!? Also why bother making HD cinematic's when majority of people who bought the remixes didn't watch the cinematic's and those who did didn't even like it! So why not make a KH3D FM and release it worldwide? If you played KH 3D, you know that the post game content is pretty crap like vanilla KH2. 1 secret boss: Julius and battle the story bosses again which no one does. There are sooo many things you can add and why not even improve the graphics in the FM version? Like updating the character models or something... Honestly, I don't want to see boring 5 hours long cutscenes on a game I have already complete twice and I don't want to play a crappy port of a game that was satisfactory.
  22. Today Everglow finished models of the dream spirits in Kingdom Hearts 3D. These models were made in Maya, the 3D modeling software. You can view these awesome models below. How do you guys like these models? I say they are impressive!
  23. I seen lots of people asking Square Enix or expecting HD release of Dream Drop Distance. But it shouldn't happen. Let me explain: Nomura and the Kingdom Hearts development team are working hard on Kingdom Hearts 3. Making a HD version of DDD would simply waste their time. They have to recreate Flick Rush and Reality Shift. (Which would be difficult to recreate on PS3 or PS4.) Also, they have recreate the training minigame for Dream Eaters. Not to mention, Square Enix also wasted their time when making Kingdom Hearts 2.5 remix. Remember? (Most KH3 developers worked on 2.5 remix.) Wouldn't be easier to just make HD cutscenes of the game? I can see it possible since it has a ton of cutscenes. Or better yet not, since the special ending of 2.5 remix features HD pictures of DDD. So technically, we already have a HD remake of Dream Drop Distance. But of course, some people still think it's possible. But in reality, it's not.
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